How I Made This Shot in Unreal Engine 5

  Рет қаралды 531,694

William Faucher

William Faucher

Күн бұрын

In this video, I showcase my workflow for creating three cinematic shots. From photogrammetry / 3D Scanning my old, reliable axe, texturing it, and bringing it into Unreal Engine 5 to create a believable forest environment.
I will show you my worldbuilding process, lighting, rendering, and color grading in Davinci Resolve.
#epicambassador
To download RealityCapture, visit: www.capturingreality.com
Photogrammetry / 3D Scanning Tutorials:
RealityCapture to Unreal Engine 5: • RealityCapture to UE5 ...
Texture Reprojection: • Texture Reprojection i...
Capturing Lofoten in UE5: • Capturing Lofoten in U...
Cross-Polarization Tutorial: • The Key to Cleaner 3D ...
Lighting Tutorial For Beginners: • Lighting in Unreal Eng...
Color Grading in Davinci Resolve: • Unreal to Davinci Reso...
Purchase EasyFog for Unreal Engine 5: www.unrealengine.com/marketpl...
Join my Patreon to get free content and video credits!
/ williamfaucher
---------------
Timestamps:
00:00 - Intro
00:32 - 3D Scanning
03:56 - Texturing
04:31 - Into Unreal Engine 5
11:06 - Times of Day
11:48 - Rendering
13:04 - Davinci Resolve Denoising
--------Cameras and Gear Used To Film This Video ------
DISCLAIMER: This video/description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. As an Amazon Associate, I earn from qualifying purchases. This helps support the channel and allows us to continue to make videos like this.
Thank you for the support!
My Streaming / Recording Setup (How this Video was Recorded)
Nikon Z6II : geni.us/OPxBG
Nikon 28-75mm f/2.8 : geni.us/d47dj
RØDE NTG-3B Shotgun Microphone: geni.us/JKnnPpS
Aputure MC Pocket LED: geni.us/uVZNl
Godox LEDP 260c LED Panel: geni.us/OgidwX
Godox Parabolic Softbox : geni.us/oHZ2b9
Godox SL-60W Studio Light: geni.us/68wx

Пікірлер: 400
@WilliamFaucher
@WilliamFaucher Жыл бұрын
So it's come to my attention that you don't need to disable Nanite on the meshes you use with the Pathtracer. There is a console variable you can use: r.RayTracing.Nanite.Mode 1 This will force the pathtracer to render the best possible fallback nanite mesh resolution. Having done a quick test, the results ARE a tiny bit different. It isn't quite 1:1, but if I wasn't doing an A/B difference test in photoshop, I wouldn't notice. The nanite fallback mesh seems to have different triangulation than simply disabling nanite. But whether or not that is a big enough difference to distinguish, is up to you. Tips like these are why I love this community, always more to learn! Hope this helps some of you! -W
@CusousKI
@CusousKI Жыл бұрын
If you want to have NO difference between fallback mesh and nanite, set Fallback Relative Error to 0 in the Static Mesh Editor Details panel under the Nanite Settings section.
@seehr
@seehr Жыл бұрын
Thanks for sharing on top of your original share
@WilliamFaucher
@WilliamFaucher Жыл бұрын
@@CusousKI It’s not the fallback mesh resolution, its the triangulation of the mesh that seems different
@CusousKI
@CusousKI Жыл бұрын
@@WilliamFaucher Yes, fallback changes the triangulation of the mesh, it can be controlled in two ways. 1. Fallback Triangle Percent - if you set it to 50, the mesh will have half as many triangles compared to the original mesh (same way as the LOD system works). 2. Fallback Relative Error - Even if you have the first setting at 100% it will still reduce triangles. Setting it to 0 disables that reduction and makes the first setting accurate. In my testing the difference is quite large. The default round table went from 4320 triangles to 972 with Fallback Relative Error set to the default value of 1. You can test it in the Static Mesh Editor: Enable Nanite - in Viewport click Show - Nanite Fallback (or use CTRL + N). Change to Wireframe so you can see more clearly and test the two settings.
@ravindrahere501
@ravindrahere501 Жыл бұрын
@@WilliamFaucher Is there a reason that you don't use screen percentage?
@jaydonwinger9869
@jaydonwinger9869 Жыл бұрын
the color grading you did in resolve for the 2nd shot was phenomenally insane. Gave me TLOU vibes
@WilliamFaucher
@WilliamFaucher Жыл бұрын
Thank you! Funny enough I didn't do much on that grade, grading is one of those things where even the slightest change can totally change the feel, I love it, it's my favorite part of the process :) Still learning though!
@TessaBury
@TessaBury Жыл бұрын
Your stuff is so consistently inspiring. The photogrammetry / 3D Scanning stuff is fantastic, but your passion for getting all the details right really makes your work next level. Love it; always looking forward to seeing more!
@brokn.
@brokn. Жыл бұрын
wake up guys new William Faucher vid dropped
@fekkakidriss6562
@fekkakidriss6562 Жыл бұрын
Man, the scale down assets tip is just wow! It’s always these small details that makes all the difference. Thanks William👊🏼
@neptunus531
@neptunus531 5 ай бұрын
I am using this trick in photoshop too. It really helps.
@rouvensoezueer
@rouvensoezueer 29 күн бұрын
Can we appreciate, that William even set up a camera for 5h or so to show us, how the spray disappear on the axe? Top notch tutorial, William.
@VazP-qn8jo
@VazP-qn8jo Жыл бұрын
Top quality of everything - idea, process, realization
@Nick-tl7ts
@Nick-tl7ts 25 күн бұрын
as a houdini fx artist getting into unreal I'm so glad I found your channel! your videos are really good
@NarenMediaWorks
@NarenMediaWorks Жыл бұрын
Wow, this video showcasing the Unreal Engine workflow is simply breathtaking! The attention to detail and the level of realism achieved is truly impressive. It's amazing to see how far technology has come and the potential it holds for creating stunning virtual environments.
@bamflyer
@bamflyer Жыл бұрын
William, you have a talent for communicating complex software in simple terms while also making it feel very un-intimidating and encouraging. Thank you for sharing your knowledge and being you mate
@WilliamFaucher
@WilliamFaucher Жыл бұрын
Thanks man! Appreciate it!
@kwitkari
@kwitkari Жыл бұрын
​@@WilliamFaucher 10:43 where to find such leafs ? are they in megscans? i found only decals leafs in megascans.
@WilliamFaucher
@WilliamFaucher Жыл бұрын
@@kwitkari they are megascans yes! They are in the 3D plants section :)
@xarrassashenstar9834
@xarrassashenstar9834 Жыл бұрын
The passion you have for your hobby/workflow is inspiring. Well done and thanks for posting these tutorials :)
@Dina_tankar_mina_ord
@Dina_tankar_mina_ord Жыл бұрын
With so much content being produced, it's hard to get impressed. But this made my eyebrows take off. Very very good work. Thank you for sharing.
@veganism
@veganism Жыл бұрын
I love your voice and your personality. You are a good person and someone I want to support. Thanks for the tutorial
@WilliamFaucher
@WilliamFaucher Жыл бұрын
You're too kind, thank you!
@REZZA2020
@REZZA2020 6 ай бұрын
I love your concern for attention to detail. It continues the 30+ year legacy of pushing for the highest fidelity possible.
@danelokikischdesign
@danelokikischdesign Жыл бұрын
Absolutely amazing! You make the best tutorials on KZbin by far
@julienkcoffin
@julienkcoffin Жыл бұрын
Dude, I never comment on anything ever... but I have to say... your tuts/vids are epic... Keep doing what you do !! Thanks
@Jonah_Anthony
@Jonah_Anthony Жыл бұрын
Your work blows my mind every time
@Artof3drendering
@Artof3drendering Жыл бұрын
Always a pleasure to watch your workflows
@bekzodfayozov4114
@bekzodfayozov4114 Жыл бұрын
TOP as always William! 🔥🔥🔥
@chaseaveta1175
@chaseaveta1175 Жыл бұрын
Just picked up UE5 after years of working in Cinema and Houdini with Octane. It's an absolute game changer working in unreal especially with how easily you can switch between lumen and pathtracer. Your tutorials have helped me get over the initial learning curve of unreal and I feel like I'm on my way to creating things I only dreamed of in other software sweets. Can't thank you enough for the time you put into these tutorials.
@aaryan3411
@aaryan3411 11 ай бұрын
suites* lmao
@chaseaveta1175
@chaseaveta1175 11 ай бұрын
Hahaha shoot! I guess they’re pretty sweet too.
@syaorandarkfire
@syaorandarkfire Жыл бұрын
Eagerly waiting for this. Super thank you❤! Your workflow is awesome!
@gtanerd1999
@gtanerd1999 Жыл бұрын
This is a masterclass. Thank you Will
@ZAKarchitects
@ZAKarchitects Жыл бұрын
Awesome as usual, Thank you for sharing this beautiful details
@rabellogp
@rabellogp Жыл бұрын
Best Unreal tutorials on KZbin
@suryakamalnd9888
@suryakamalnd9888 Жыл бұрын
Actually amazing and epic video bro, I found this video at literally midnight here, thought to save the video in my history and watch it tomorrow but, the moment I clicked I got hooked and watched the entire thing... I love it, your channel is really underrated, I'm serious you really deserve more.
@YAHIABENFREELANCER
@YAHIABENFREELANCER 11 ай бұрын
this is the most useful video. thanks for your High-Quality Contents.
@noceanstudioGC
@noceanstudioGC Жыл бұрын
William, you're the GOAT. Thx for gold, man
@JoshuaMKerr
@JoshuaMKerr Жыл бұрын
Great video mate. I love a bit of photogrammetry.
@affansyed5009
@affansyed5009 Жыл бұрын
I never used UNREAL in my life and after watching this video, I'm ready to add new hobby in my life... THANKS TO YOU!
@sergionoah3635
@sergionoah3635 Жыл бұрын
there is no one better than you, you are the unreal master, thank you for always share your knowledge to the world and for inspire all artist. It will be really great if you do a full course of unreal 5, paid or free (hehehe) but your knowledge cost and I think all the people that follow your content, will be happy to paid for that. Thank you again.
@elminkaraev3535
@elminkaraev3535 Жыл бұрын
Thank you for your video William. Your videos are very inspiring and I look forward to every release.
@nicklavin3d
@nicklavin3d Жыл бұрын
Great video, I liked this overview style where you can see the key points/workflow - always blown away by the pathtracer, it really is a gem for top quality work!
@_Stan_Smith
@_Stan_Smith Жыл бұрын
Another brilliant tutorial!♥
@fddesign
@fddesign Жыл бұрын
You are a master!!! Always push to boundary further! Keep it up mate! :)
@D0d_
@D0d_ Жыл бұрын
Another banger of a video, thanks Will !
@BakuTales
@BakuTales Жыл бұрын
Enjoyed this one, super helpful to see your workflow!
@davidvideostuff
@davidvideostuff Жыл бұрын
Another awesome video. Each of them are master classes. Thanx a lot.
@mikelittlenz
@mikelittlenz Жыл бұрын
Superb William, another excellent watch.
@2handsomeforlaw
@2handsomeforlaw Жыл бұрын
This is pure distilled awesome sauce! Thank you so much for your effort and for sharing it with us!
@AyushBakshi
@AyushBakshi Жыл бұрын
My whole job profile revolves around photogrammetry and I'm still impressed. keep up!
@VRDivision
@VRDivision Жыл бұрын
Let's goooo! great video William
@leone510es
@leone510es Жыл бұрын
When I'm watching your videos, one thing is always is my head. If I have 3 wishes, one would definitely be to receive your knowledge about Unreal engine and every other tools you used. Thank You for the very high quality content, again :)
@ardentgrifone
@ardentgrifone Жыл бұрын
You are the king of UE 5, your vids are packed with details and infos that are useful , it’s unbelievable! Sending my whole respect from Italy 🫡
@ahmedgebali9851
@ahmedgebali9851 Жыл бұрын
Man I remember watching your old unreal engine 4 cinematic videos, Your channel grew a lot since then :)
@alecalonge
@alecalonge 11 ай бұрын
Thanks a lot, William, for sharing yer knowledge.
@ArghanionsPuzzlebox
@ArghanionsPuzzlebox Жыл бұрын
Thank you for this really good comparison and workflow breakdown. Really inspiring!
@BrendonKPadjasek
@BrendonKPadjasek Жыл бұрын
wow this was so inspiring. I use blender mostly and have been intimidated by pickup up UE5 but I think its time. Thank you!
@victorblanchard7774
@victorblanchard7774 Жыл бұрын
Thank you for sharing your skills with us! Great vid!
@battlefield2042_shorts
@battlefield2042_shorts Жыл бұрын
First time viewer here and you got me with the actual time lapse of the scanning spray wearing off. I am not in this industry, I am just a little high and stumbled upon. However, I can see how this will be extremely useful to students and professionals alike.
@artrevell
@artrevell Жыл бұрын
Love your work, it's definitely helping me learn more about unreal and the techniques to use!
@FunnyAmped
@FunnyAmped 11 ай бұрын
So inspiring. I never thought the axe was 3d scanned, looks so good.
@sobhisaoub738
@sobhisaoub738 Жыл бұрын
now this is what i call success, you did so good.
@3dchick
@3dchick Жыл бұрын
Fantastic!!!! Always learn something. Thank you! ☺️
@jacksterpiece
@jacksterpiece Жыл бұрын
Great breakdown, super concise, and very approachable. You're a gem! Thanks, Will.
@znqbl459
@znqbl459 Жыл бұрын
Inspiring as always. Great job~
@delboye101
@delboye101 Жыл бұрын
Always super informative. Leaving a comment for the algorithm - thanks man!
@ArnoldusTheGreat
@ArnoldusTheGreat Жыл бұрын
Love your work William!
@renanmgs
@renanmgs Жыл бұрын
This is just amazing, as usual!
@god-rays
@god-rays Жыл бұрын
You are legend ❤️ Love from India
@cgimadesimple
@cgimadesimple Жыл бұрын
looks amazing, i love it
@Asta_Dena
@Asta_Dena Жыл бұрын
The scanning spray is great. I used dulling spray that we used on film sets but this evaporating spray makes it much easier. No cleaning anymore :-)
@josuehernandez2281
@josuehernandez2281 Жыл бұрын
Literally ive learned more from you than college! Thanks for this Amazing Content!!!
@michaelmano7261
@michaelmano7261 10 ай бұрын
I probably couldn't even open that Axe on my PC, amazing work
@reeceytaylor
@reeceytaylor 11 ай бұрын
First video of yours I've seen and you have a great talent
@reeceytaylor
@reeceytaylor 11 ай бұрын
Have you ever done anything with lego and Unreal? I think combining Mecabricks, Substance Painter and Unreal would be an amazing combo
@CaitlinBurt
@CaitlinBurt 4 ай бұрын
this channel is amazing. thank you
@MajaStudios
@MajaStudios Жыл бұрын
Awesome work.Really inspiring.I want to go render a scene myself now.
@tafraoutaboubakr5453
@tafraoutaboubakr5453 Жыл бұрын
i really enjoy your video tutorials
@giorgiomarangolo
@giorgiomarangolo Жыл бұрын
Man, I just discovered your channel and your work from Andyax/VJUS video and I wanted to say: Thank you. You're giving us great resources and great content. I've been using Cinema4D and octane for my 3D Job, but I'm starting to learn Unreal Engine for virtual production. Your channel is just pure gold for this kind of things!🙏
@olgapoli3040
@olgapoli3040 11 ай бұрын
Inspiring and useful, as always))
@bcrbdb
@bcrbdb Жыл бұрын
As always William Great video !! Thanks !
@drechenlard6491
@drechenlard6491 Жыл бұрын
man this is amazing
@Theaddekalk
@Theaddekalk Жыл бұрын
loved your cameo on the norwegian studio!
@lamroproductions756
@lamroproductions756 Жыл бұрын
MAN THIS CHANNEL IS PERFECT
@Max655
@Max655 Жыл бұрын
Masterclass!
@wolfantler6052
@wolfantler6052 Жыл бұрын
Amazing content and art! keep the amazing work up.
@cgi5873
@cgi5873 Жыл бұрын
i love this work
@tommasocolombo2665
@tommasocolombo2665 Жыл бұрын
AMAZING! THANK YOU!
@gabetandy
@gabetandy Жыл бұрын
Pathtracer superiority!! Nice video man!
@WilliamFaucher
@WilliamFaucher Жыл бұрын
Thanks Gabe! Pathtracer Squad represent!
@THINKTANK7233
@THINKTANK7233 Жыл бұрын
Hey William, love your tutorials, you probably know this but a great little feature that Epic don't really shout about is the 'StillRenderSetup Automation' utility widget, it's buried in the Engine (so you need to make that visible) usually searching for 'render qu' fins it, right click and run widget. It's a great way to quickly add multiple camera's into render que without having to manually place anything in sequencer. easy to replace with different render output pre-sets too.
@WilliamFaucher
@WilliamFaucher Жыл бұрын
Fantastic tip! I definitely still needed the sequencer to animated the camera though, but I didn't know about the utility widget, thanks for sharing! Gonna write this down.
@owenjenkinsofficial
@owenjenkinsofficial Жыл бұрын
Phenominal
@AllanGildea
@AllanGildea Жыл бұрын
Superb, William. Congratulations.
@ndiagacxsse
@ndiagacxsse Жыл бұрын
Amazing work as usual friend
@arcangeel4828
@arcangeel4828 Жыл бұрын
Awesome video as always!! Thanks❤️
@MichaelJordan23
@MichaelJordan23 Жыл бұрын
I really love how you stress that there are many ways to light and color grade things, and all of them are "valid."
@I53-624
@I53-624 Жыл бұрын
Great axe company
@alanmcsheehy
@alanmcsheehy Жыл бұрын
Great video William. Thanks.
@BobbyLachapelle
@BobbyLachapelle Жыл бұрын
Magnifique et très inspirant! Thanks William.
@isthat3d567
@isthat3d567 Жыл бұрын
Thank you William, you are the best, hello from Russia))
@jihel1368
@jihel1368 Жыл бұрын
Once again, a very interesting video
@jakeackerman7573
@jakeackerman7573 Жыл бұрын
Such an amazing video 😄
@aresaurelian
@aresaurelian Жыл бұрын
With the increase in graphical quality for indie and small business developers, the bar for triple A from larger studios has increased so much, they must up their game by storytelling, props, and physics alone. Good work everyone. Lets raise that bar even further.
@liamwhitehouse9428
@liamwhitehouse9428 Жыл бұрын
Love it looks awesome !
@mwlbrt4239
@mwlbrt4239 Жыл бұрын
as always awesome video thanks for the usefull tipps !!
@Artem_Nesh
@Artem_Nesh Жыл бұрын
Thank's you for this video 🔥
@lamarhillll
@lamarhillll Жыл бұрын
My favorite KZbinr!
@mochaforever7955
@mochaforever7955 Жыл бұрын
thanks brother for sharing
@CyberspaceAmbience
@CyberspaceAmbience Ай бұрын
Looking forward to joining your Discord server bud, love your content, huge respect to you and much love.
@NastEdits
@NastEdits Жыл бұрын
Thank you for your work
@lucasaguirre2024
@lucasaguirre2024 Жыл бұрын
excellent!!thank you so much.
@giraffeapproved
@giraffeapproved Жыл бұрын
Coming in here from Andyax's channel. This is great stuff!
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