The main issue seems to be situations where one or two cards doing next to everything.
@RevedanteАй бұрын
Yes, it’s crazy.
@j.s.h7046Ай бұрын
Same for zealantis Accesscode and borrelsword before him or overloading archetypes with one trillion effects and recursion on every card look at snake-eyes they made a mistake and instead of fixing it they made azamina which every card has 10 different grave effects that recycle and give you +10 and when i read them i am like why? Why should a deck that makes an unbreakable board still have every card that it used to make that board available again next turn. Wasnt the point of 5 negates being a high risk high reward strategy in which you puked your hand and extra and if your board was broken you would lose. Even tier zero decks like gouki could hand loop you for 4 and put a negate and then lose to 1 engage and 1 anchor. Also we dont even play the game anymore its like 2-4 turns.
@RevedanteАй бұрын
I agree, there’s a lot of unnecessary overpowered cards nowadays. Especially snake-eye and the continuous support that the deck gets. I don’t even know why would they release more support for Snake-Eye rather than improve other decks.
@TheSpuros1997Ай бұрын
Okok. Not that you are wrong. You are absolutely right. We enjoyed the interactions in the game, until it became interruptions. Cards like Baronne, Borreload Savage etc are indeed a problem to this game. Imo. The game needs a hard reset. But really a hard one. Power creep is not the only problem. Konami is I believe the real problem. They have messed up. They cannot clean their mess without a huge backlash. They need a huge rotation/reset of the game. Or a really big errata/banlist. But, I have no hope they will address this problem anytime soon, or ever to be honest
@RevedanteАй бұрын
At this point powercreep is probably too big to even be addressed. Plus that every card game gets powercrept and they just roll with it.