At 2:30 there is a jump scare, I do apologize if it spooked any of you already. I hate jump scares myself and when I was reviewing the edit from Jon, it didn't spook me so I thought everyone else would be fine. If I include jump scares in the future I'll put time stamps in the description ahead of time!
@HyperSonic7776 жыл бұрын
Hello Nathan
@lllmao37026 жыл бұрын
Nathaniel Bandy DUDE, ITS 1:20 AM AND I'M ALONE IN THE HOUSE
@shamikiabrown17936 жыл бұрын
It’s Robotnik
@shamikiabrown17936 жыл бұрын
Nathaniel Bandy the robots were made out of the flowers
@WeMVP7156 жыл бұрын
Apologize accepted
@MikeJr92846 жыл бұрын
I never understood why the American version had scary music.
@JackanFor6 жыл бұрын
Robert the dude H.
@comfy883386 жыл бұрын
Because SEGA of America hates people.
@azzyiseternal47456 жыл бұрын
+Robert the dude Just, No. Just stop everything.
@GhostGuy996 жыл бұрын
Because game developers like to put in creepy easter eggs and such and (sometimes) try to hide or deny it...
@angelmedina64656 жыл бұрын
Because Japan is gibberish to English so it’s scary It still gives me nightmares of getting a game over
@acat56595 жыл бұрын
That jumpscare didn’t scare me but it literally gave me a chill down my spine no joke
@loggamer7775 жыл бұрын
Yeah I play fnaf too
@acat56595 жыл бұрын
I never said I played fnaf I mean I did I just didn’t specifically said that
@beyondhaircraze44185 жыл бұрын
My head go brrrr
@TheLudicrousLuv5 жыл бұрын
@@beyondhaircraze4418 same
@atroxxious4 жыл бұрын
Happened to me too
@animationquinn10934 жыл бұрын
2:27 when you are watching an unrated movie, you're home alone and you hear a creak
@sonic-a-geddontv92423 жыл бұрын
69 likes now 70 :)
@KishanKumar-oo6jt2 жыл бұрын
@@sonic-a-geddontv9242 now 152 likes :)
@glitchfateyt33112 жыл бұрын
Now 154 likes :)
@ReduckYT_2 жыл бұрын
Now 159 :)
@Idiocratic1532 жыл бұрын
Now 223 =)
@snowyicicle13356 жыл бұрын
3:54 may I add that this was meant to be comedic. In the Japanese version it has boss music that's actually pretty catchy, and so it completely changes the tone
@DAJTheYouTuber_20072 жыл бұрын
true
@keithmorrison837310 ай бұрын
Its still unerving souly because its uncanny it is defenitly unintetionaly uncanny but it is and sega knew that because they joked about it in a twitter post saying sonic was wearing a mask to scare tails
@Hagyn’s Googling Adventure isn't final zone in sonic 1?
@egmenondrugs12584 жыл бұрын
Japan i always think it's "Heh, Sai Foura" Oh yeah i can say that Sega is Brazilian
@Poker27353 жыл бұрын
I love the JPN boss music
@machel87163 жыл бұрын
hAy it’s sOniC fOuRlAh sounds better than.........you know...that
@jaydenstafford43214 жыл бұрын
2:27 I'm never gonna get over that
@Livia_Poiana2 жыл бұрын
I had nightmares 2 consecutive days bc of exe
@Commander-peepers2 жыл бұрын
@@Livia_Poiana oh
@natykiffy65982 жыл бұрын
@@Livia_Poiana same
@Hobo_Dood2 жыл бұрын
I didn't even see the jumpscare because I looked up at my tv too fast
@BaronTheBarberTv2 жыл бұрын
2:27 You got a Game Over. Now your soul is mine.(Kefka laughter)😈😈😈😈😈😈😈
@VideoMajima6 жыл бұрын
Nathaniel: Oh lord, man. This game is triggering me, I'm outta here! *jumps off screen*
@Eettuce2 жыл бұрын
*insert horrifying U.S. game over theme*
@FixTheWi-Fi6 жыл бұрын
*Edits in a Jumpscare* "Seriously, do they want little kids to have nightmares?!"
@itryan78636 жыл бұрын
Yeah, it does
@RokoZelic213225 жыл бұрын
if you think that is scary go to nes godzilla creepypasta all chapters video and go to 1:47:52
@BenjaDoesGames5 жыл бұрын
yeah do they!? :(
@bradleyarrowood75845 жыл бұрын
@@RokoZelic21322 ok well the video is over til then
@monetmouling96785 жыл бұрын
@@jrelvas4676 fine! says 5 year old
@finalhazard8834 жыл бұрын
"All the bosses are super easy" Metal Sonic: Am I a joke to you?
@jaywarudo2 жыл бұрын
@Awawawa CM nope still easy
@jaywarudo2 жыл бұрын
@Awawawa CM i suck at sonic games yet i find all cd bosses incredibly easy
@guacotaco43492 жыл бұрын
Collision course act iii: am I THAT much of a joke to you
@redm00n748 Жыл бұрын
The one in Mania is even easier!
@JuliRocket Жыл бұрын
Metal sonic is easy
@LateNiteNardo6 жыл бұрын
Nathaniel Bandy: If you get into the secret sound test- me: NNNNOOOOOO!
@carloerrico77714 жыл бұрын
Yea me too
@RealMysticalMan4 жыл бұрын
You kmew
@finalhazard8834 жыл бұрын
Same
@discozombieandfriends31453 жыл бұрын
Everyone let's get outta here
@glueyanimates21813 жыл бұрын
@@discozombieandfriends3145 *runs away*
@uranus0076 жыл бұрын
the Japanese version of tidal templist is X10 better, its so calm and relaxing
@nothumanz4 жыл бұрын
It's amazing
@ym2612girl4 жыл бұрын
Naw, 'merica wins this round!
@lonrlolgaming43174 жыл бұрын
@@ym2612girl DISASGREE
@jameshutter81144 жыл бұрын
Agree but dissagree at same time both U S and japan have great music like merica has wacky workbench and japan has collision chaos so i refrenced 06 "yes and no"
@akularia4 жыл бұрын
no wonder why i played the jp version on the phone version
@malachiallen15174 жыл бұрын
Plot Twist: The Bad Future of Little Planet is just the Sonic version of Hell.
@123goodspeed Жыл бұрын
Yes and good future is HEAVENNN
@somedot6 жыл бұрын
It’s like SEGA wanted to give kids in a America nightmares AND wanted to make a creepypasta.
@TDJIMAGS5 жыл бұрын
Lp
@somedudevista5 жыл бұрын
And Make Japan Kids Really Happy And Dancing :/
@joj82395 жыл бұрын
Ya #sonicexe
@MasterGeorge0904 жыл бұрын
Sega didn't create the Sonic.exe creepypasta. Accrding to the original Sonic.exe game made by MY5TCrimson, it said that the Sonic.exe creepypasta was made by Mr. JC Hyena.
@TheRealIceyKidHD2 жыл бұрын
that screen means fun is infinite sega enterprises signed by the creator naka shuru something i dont remember his name it might look like signed by devil but in an interview he said it is his nickname watch billy stylers' video if u need a better explanation
@Sonic_Beyond6 жыл бұрын
1:03 Omochao’s more annoying than Amy
@StafkiGTN6 жыл бұрын
I agree, but *BIG THE CAT* is more annoying than him. you know..
@kingdedede55705 жыл бұрын
"One of the most annoying"
@BurritoGaming5 жыл бұрын
@Drafu From Sonic Adventure 2
@polybent97485 жыл бұрын
AJ Playz i never really found Amy to be annoying at all
@dragonempress83675 жыл бұрын
Thank you I love Amy
@angelosmakris97724 жыл бұрын
3:55 The message translates to "Fun is infinite with Sega enterprises"
@mimickk26 жыл бұрын
that sudden jumpscare made me flinch. well done NB 11/10
@user-ku3sr7cl3u5 жыл бұрын
I agree he should have put it in the video, not the description. To be honest, who reads the description before watching the video?
@mlgamings61105 жыл бұрын
@@user-ku3sr7cl3u Me: Slowly raises hand.
@chickeninabox5 жыл бұрын
@Minecraft Survival Mario Gamer chapter 3 of the orignal paper mario
@spyrooooo86015 жыл бұрын
Me:sees jumpscare also me:I'm OUTTA Here
@MAFNaFCH5 жыл бұрын
It was Jon who edited it in
@thatonefishgamer26324 жыл бұрын
2:27 first of all, I get that it's scary. But second of all, I think they predicted the future of sonic.exe
@Pinkkittie50064 жыл бұрын
What is Sonic Exe?
@TheMarioPartyFan4 жыл бұрын
A Sonic Creepypasta
@mrmochii4073 жыл бұрын
sonic.exe is a old creepypasta game that most adults could remember.
@valorielewis2232 жыл бұрын
The lightning goes good with something like YOU SHOULD spindash YOURSELF NOW!
@thepointlesscommenter87826 жыл бұрын
Is it just me, or does the creepiness in this game kind of tie into the sonic.exe games?
@Blueflag046 жыл бұрын
hyper realistic blood is scary
@nickdexedout75256 жыл бұрын
Just the anonymous Easter egg with the sound stuff scares me.
@OmegaJX6 жыл бұрын
pls no .exe games, i have some severe trauma with those games
@Rapphire20XX6 жыл бұрын
Maybe they started it
@PokeMario-pk4ot6 жыл бұрын
Why does sound get you that creepy ass image? WTF Sega
@joydrive_6 жыл бұрын
Bandy is only bashing on Metal Sonic cause Pink Gold Peach as taken over by Peachette.
@masonjones77776 жыл бұрын
Actually he had nothing bad to say about MS throughout the video
@GloomChickadee6 жыл бұрын
@@masonjones7777 Actually he does say it at the end 4:35
@masonjones77776 жыл бұрын
huh, neat
@polybent97485 жыл бұрын
JoeDaPro what?
@Ollie.H-234 жыл бұрын
2:30 Nathaniel: do they want kids to have nightmares Jon: no but i do
@fabianfriesen7315 жыл бұрын
2.28 Nathaniel bandy: do they want kids to have nightmares?! Me: I don’t know, do you?
@nixter42144 жыл бұрын
You mean 2:34
@himynameiskobey.79944 жыл бұрын
LOL!
@ThornYT0554 жыл бұрын
How to put time! Example: 10:00
@nejatabdurehman21254 жыл бұрын
2:28
@mercynotfakebutvhs3 жыл бұрын
@@nixter4214 lol
@kavajarrace6 жыл бұрын
2:35 yes, they do. They traumatize children. Sega does what Nintendon’t. And that’s a good thing.
@adhamwashere53206 жыл бұрын
Giygas in Earthbound?
@SpongicX5 жыл бұрын
The Mario 64 piano monster really scared me as a kid...
@ahmadkazan79944 жыл бұрын
@@SpongicX And majora's mask.Honeslty both sega and Nintendo created games that made me scared.Like jeez was santa complaining about the nauty kids lis5 to them when creating games or it was a wierd day in the studio.
@terepashinogenjitsu4 жыл бұрын
Meanwhile in Japan, the game over music is a bop
@mrmochii4073 жыл бұрын
Yes creepy mask sonic and terrifying game over music is of couse a kids game! :D
@EvilRiceGuy4 жыл бұрын
I have triple phobia of jumpscares but at 2:30 it just left me with the chills
@joelblake53106 жыл бұрын
2:30 " Do they want kids to have nightmares? " You should be asking that to yourself after the showing the random evil Sonic.
@DBDNONO6 жыл бұрын
Yes
@thekirbyguy20306 жыл бұрын
Nightmares :,,,,(
@kingsolomon6736 жыл бұрын
It's sonic.exe (aka exetior aka exeller aka sark) no problem
@comfy883386 жыл бұрын
That is Exetior.
@meeks21656 жыл бұрын
Do u mean sonic.exe because thats what he's called
@gianacoach6 жыл бұрын
What Nathaniel says: *"How Sonic CD Triggers You!"* What I'm thinking: *"There's a Sonic CD?"* Edit: *"I was actually thinking this when I clicked on this video."*
@MrCrazy-gy9ck6 жыл бұрын
Me to
@Blueflag046 жыл бұрын
same here
@calculovo42196 жыл бұрын
How do you do the bold parts?
@litten41126 жыл бұрын
HOW DID YOU NOT KNOW
@ajthem5546 жыл бұрын
You Haven't heard of cd
@japhreal4 жыл бұрын
3:17 Means dr robotnic is doing the right thing the whole time Biggest ploptwist
@Chomhateschommer4 жыл бұрын
Japh urtecho, you said “ploptwist”
@chickenalfredo41934 жыл бұрын
@@Chomhateschommer yes, he did.
@youregenericjoeboibcyes5 ай бұрын
no actualy because fun fact dr robotnik is purposly corrupting the future have you seen the bad futures? well they all are very very distopian like i mean palmtree panic went from a nice little casual zone to chill in to a mechanised toxic fallout zone and oh oh ho ho no it doesnt not stop at metalic madness you though metalic madness bad future woudl it be like super advanced machines that help destroy the world since its robotniks hq nope its super decayed and is neglected there is also stardust speedway which pumps all sorts of nasty red vapors into the god damm sky blocking all stars there i mean these bad futures are basicly a dystopian place however the good futures on the other hand welllll hehehe aint spoiling those go suffer in the special stages or find all those transporters to get a good future zone then you can see the difrence between robotnik corupting a zone or the zone being diffrent entirly
@AlecksMcAlex5 жыл бұрын
Things you could've added too: 1. Why do USA and Japan have different soundtracks? Why not made only one soundtrack for all countries or like in Sonic CD mobile to choose which one you want! 2. Peel jam and spindash basically gives you same speed but you can get hit by doing peel jam! 3. Why does Eggman here look fatter than he is? 4. Japanese intro cutscene music is basically Green Hills zone from Sonic 2 8-bit! More will probably come soon...
@lefleau25524 жыл бұрын
For the second one, the peel out is actually a bit faster than the spindash.
@Majokodomo4 жыл бұрын
Apparently, the soundtrack was changed because it didn't fit into a "game", so the composers made something more appealing to an American audience..... or something like that! But either way, I hate the American soundtrack! >.
@preposteroussongs55724 жыл бұрын
@@Majokodomo I understand why stuff is changed for America and why people think we're dumb idiots, but it's still infuriating.
@tomaseckhardt47114 жыл бұрын
5. And if usa and japan have different soundtracks why does europe use the Japanese soundtrack were they lazy to make a separate soundtrack for europe? Or did they think doing this would make it harder for people to chose between soundtracks?
@czech_ring4 жыл бұрын
@@Majokodomo that's not even mentioning that the jp soundtrack WAS MADE FOR THE AMERICAN AUDIENCE
@thejajopa46485 жыл бұрын
3:55 that means “fun is infinite”
@TrendingNowUK4 жыл бұрын
TheJajopa time stone
@silviox86374 жыл бұрын
That Means: fun Is infinite with sega. Signed: Devil. IM NOT JOKING.
@HTSI4 жыл бұрын
This ScReEN Will appear when you put a pirate version of the game and this ScReEN shows Fun is infinite with sega enterprises by: Majin that means the hell man
@HTSI4 жыл бұрын
It means the hell man too
@bannanabread16974 жыл бұрын
@@silviox8637 devil means mocha in japanesse
@Arlen56_4 жыл бұрын
“Which doesn’t make sense because this came out after this game.” Well Sonic 2 and Sonic CD were being developed at the same time. Also I know what’s wrong with the jump sound it’s too high pitched.
@zooooooooom4 жыл бұрын
At least somebody knows
@richardperaza50833 жыл бұрын
Ironically they used the jump sound in Sonic Generations
@watchm4ker2 жыл бұрын
More importantly, being developed by entirely different studios. Sonic CD being developed in Japan, and Sonic 2 in the US. The Sonic 2 team would be the ones to go on to make Sonic 3 & Knuckles
@C00K13-Z_92 жыл бұрын
I thought the jump sound sounded kinda muffled too
@jaredargento1511 Жыл бұрын
They may have been developed at the same time in different parts of the world, but there was still a gap of TEN MONTHS between their releases! And quite frankly, I find it very hard to believe that none of CD’s developers played Sonic 2 once it had come out in Japan and thought, “Huh. This game has some pretty great design elements. Perhaps we should be incorporating them into the Sonic game that WE’RE currently developing!”
@slate57785 жыл бұрын
0:45 is like every Geometry Dash memory level
@CoingamerFL5 жыл бұрын
Im identified
@EternalMelee5 жыл бұрын
"The Stardust Speedway music kinda sound like something you would hear from a visual novel" Says that to a 90's American soundtrack.
@bradj3113 жыл бұрын
Japans is better
@melvinusher21854 жыл бұрын
4:03 Those time stones were so hard to get, besides there is another way by getting a robot generator in each zone, that time stones is the hard good ending
@splashmanej3 Жыл бұрын
also destroying the time capsules
@youregenericjoeboibcyes5 ай бұрын
depending on which version you play bc fun fact on the pc version you can just go back to main menu when you lost hope for that special stage and when you play the save file in which you got to the special stage youl restart the special stage nice exploit
@Isaac_E_M5 жыл бұрын
Although I agree that the opening cutscene is the best part of the game Its not cause the game is bad it's just cause the cutscene is god tier.
@WeMVP7156 жыл бұрын
2:30 I'm having a heart attack someone call the paramedics Please tell me someone knows where that line is from
@Shadow_Knight142 жыл бұрын
It’s not how it triggers you,It’s how it gives you Nightmares
@luistailsprower30515 жыл бұрын
1:31 "Sonic CD Came Out After Sonic 2" Dosen't Sonic CD take place before Sonic 2?
@flyingwolfox5 жыл бұрын
Theory says Sonic CD take place before Sonic 2 but it was launched in 1993, after sonic 2 wich was in 1992. BUT the development start after sonic 1 and before sonic 2. This explains the spindash and maybe the teory
@jamiegioca94485 жыл бұрын
Possibly
@74msravens5 жыл бұрын
Right tails
@Ninetails20005 жыл бұрын
Sonic CD and Sonic 2 started as the same game, but due to the sheer amount of ideas and the need to strike while the iron is hot, they split the game in half. Sega of Japan took the time traveling concept and worked it into a game for their upcoming Mega CD while Sega of America took a more traditional approach for Sonic 2. Although it cane later, CD is actually the one that came first developmentally and canonically. You can even unlock a secret picture of Tails where he says "See you in the next game."
@ChaoticVibes44445 жыл бұрын
Yeah
@barbarabriggs94355 жыл бұрын
2:27 this is how sonic.exe,s laugh was made
@davidfodre13754 жыл бұрын
No, it's the Kefka laugh
@snewp_e52674 жыл бұрын
2:30
@supernintendoentertainment69713 жыл бұрын
Dont know if you know this already but sonic.exe's laugh is actually knuckles's in sonic 3
@mrmochii4073 жыл бұрын
The og one?
@SonicTheBlueFastBoi2 ай бұрын
Nah, it’s Kefka’s
@armsthefonocler4 жыл бұрын
1:33 They were developed at the same time by 2 different groups one in Japan (CD) and in America (S2), so there's 2 different Sonic 1 sequels.
@BetoZayasGaoking6 жыл бұрын
Nathaniel bendy That jumpscare of sonic exe at 2:31 I jump out of my bed
@TheSuperStylishSmurfs6 жыл бұрын
Are you ok though?
@RokoZelic213225 жыл бұрын
wuss that wasn't scary at all! sonic.exe was shitty anyway
@Peepz-p5q5 жыл бұрын
HOLEY CARP THAT IS SO INSANE :○
@zigzigYT5 жыл бұрын
OHHHH... must have hurt...
@Peepz-p5q5 жыл бұрын
@@zigzigYT I agree
@marthacarrillo75885 жыл бұрын
** Evil Sonic image appears slowly** Me: AAGH, whats that?!?! **Sees Nathaniel Bandy's comment** Me: **Constantly watches the video time** Be careful with 2:30, im glad i didnt see it.
@maverickpil56695 жыл бұрын
Dude who did you read my mind.
@superkoopabros52445 жыл бұрын
Dont stare a 2:30
@nil86594 жыл бұрын
I just straightly laughed when Sonic.exe photo came out in the screen.
@Pigmcginnyrig4 жыл бұрын
*I’m never watching your videos at night ever again...*
@Pugs6 жыл бұрын
*Sees Sonic CD,* *Clicks*
@datsnazzyplumber34986 жыл бұрын
First time Sonic.EXE appeared on screen: Oh k The 2nd time at 2:27: *jumps* OH SCREW YOU!! (And from that point on, I was worried another one might happen at the creepy screen cuz the Game Over music we got was HORRIFYING, and the jumpscare actually caught me off guard) Well played Bandy
@nixter42144 жыл бұрын
Its jhons fault he is the editor plus nb made a comment about it
@Declanaroosky Жыл бұрын
Don’t you mean 0:59?
@andrewhoward2537 Жыл бұрын
The opening cutscene was really great. The 3-minute death counter is actually an Easter egg I find kinda cool and it displays his “gotta go fast” personality. Technically, he doesn’t die, he just leaves the server. The only thing that dies is your run. The Time Travel concept in Sonic would be cool if they did it right (exploration * speed + time travel = right) No complaint on the jump sound. Yeah, springs into spikes are really annoying. The orbs weren’t too annoying, just time consuming. The pinball machine battle was annoying the first few times, but I’ve done it enough to where I can do it pretty quickly. I wish it wasn’t trial and error, though. Actually, CD does chronologically happen between 1 and 2, so that might have something to do with it? I’ll agree with you on the Quartz Quadrant battle. Maybe the battles were too easy. I can’t say it was too far from regular battles. Level designers for Wacky Workbench were just that… wacky. I did hate all the bouncers on the ground, especially with the tasers above to get launched into. The 1-Up ‘Yes!’ is kinda bland. Yes, CD’s level design sucked butt. Either you could go to the past and spend more than half the time you have before you die searching for generators and holograms, or you could struggle through the infuriating special stages. Now, as a perfectionist, I strive to get the good ending. I really don’t know why the level design is so inconvenient and inconsistent. Sonic 3 displays the right way to do exploration and speed in the same game. CD did not. The US music is always either more bland or more terrifying than the JP music. Before I found out the US music was written by different people, I wondered if Naofumi Hataya was pissed at America for bombing them so harshly, and wanted vengeance by terrifying our next generation or just giving them inferior music. The sound test does have a few neat Easter eggs in them. The face in 46, 12, 25 is just Naofumi Hataya pixelized and pasted over Sonic. The special stages have very clunky and inconsistent 3D models. Stardust Speedway does have some good music (in JP version), especially the Bad Future music. And, yes, *AMY ROSE IS THE MOST ANNOYING CHARACTER IN THE SONIC THE HEDGEHOG FRANCHISE*
@Grigrithereal Жыл бұрын
AMY ISNT ANNOYING
@jaredargento15115 ай бұрын
Amy being more annoying than Omochao and Charmy? I don’t see it.
@kaangamgimginnkagnagnkingmngkn6 жыл бұрын
"Honestly all the bosses are stupid and easy in Sonic CD." Don't you know how much it took me to beat Metal Sonic? I gave up on that stage.
@nothumanz4 жыл бұрын
You have to be joking me
@SuperSolaris6664 жыл бұрын
*cough* Collision Chaos boss *cough*
@nothumanz4 жыл бұрын
@@SuperSolaris666 all of them were easy for me
@SuperSolaris6664 жыл бұрын
@@nothumanz Ah yes, because the Collision Chaos boss was super easy with the pinball bullcrap and never knowing where to launch yourself since there's a 90% chance you'll just hit the ceiling, fall all the way down and have to start all over.
@nothumanz4 жыл бұрын
@@SuperSolaris666 I think I only got hit once in that boss and missed three times
@SonicTheCutehog6 жыл бұрын
You never played the Japanese Soundtrack, have you?
@NathanielBandy6 жыл бұрын
Of course I have! There was no reason to bring it up for the video
@ZeDudeJoJo6 жыл бұрын
@@NathanielBandy understandble have a great day
@Imsorryman6 жыл бұрын
The Cutehog Team 2:18 I bet you feel incredibly stupid.
@MiroPVP6 жыл бұрын
Have you ever tried Sonic X Japanese? If you have not then don't
@HyperSonic7776 жыл бұрын
JPN = US
@adventuresteamstudios2423 жыл бұрын
This should have been called "How Sonic CD TERRIFIES you"
@Mepphy995 жыл бұрын
2:30 I mean I was expecting that but oooof
@jjthefbsoldaccount6 жыл бұрын
0:27 NB: if you don’t move Sonic for 3 minutes, he dies -actually he does die, but it takes away all of your lives instead of just 1
@jjthefbsoldaccount6 жыл бұрын
0:56 NB: Am i playing a Sonic game or watching a horror movie (le wild Sonic.exe appears)
@jjthefbsoldaccount6 жыл бұрын
2:21 NB: The Japanese music is fine (Japanese Game Over music plays) NB: Then, there’s the English Version. (Creepy music plays then Sonic.exe appears again)
@gamersinacontainer4 жыл бұрын
"Can we talk about the game over music?" *NO! WE CANNOT!*
@HyperSonic7776 жыл бұрын
Some people judge the US Soundtrack for having creepy music but there are some happy ones like Wacky Workbench Present and Good Future, all of Stardust Speedway, Sonic Boom, Quartz Quadrant Good Future, and Tidal Tempest Good Future to name a few
@RegentPandora5 жыл бұрын
Wish there was an option to mix the soundtracks when you beat the game. Example, being able to set the intro music to Sonic Boom, and using the Japanese metal sonic theme.
@jamiegioca94485 жыл бұрын
You forgot the best one yet: Palmtree Panic Good Future
@justanotheryoutubechannel6 жыл бұрын
The Japanese soundtrack fits a lot better. Also, I have to say that while Sonic 1 & CD are supposed to speed-based games, they are actually games about momentum. Yes, really. And that statement has never been as truthful than it is here. CD is a momentum based platformer with emphasis on slow-paced exploration.
@RegentPandora5 жыл бұрын
That is why it is so mazy to some but expansive to others.
@Shehasbeenreducedtoadam4 жыл бұрын
US special stage is better than JP special stage
@sambedford91934 жыл бұрын
The music in this game genuinely haunted me as a kid
@constancies6 жыл бұрын
2:30 HOW SONIC.EXE TRIGGERS YOU
@waiting90dastochangemyname36 жыл бұрын
How sonic 06 is mind blowing!
@MS465325 жыл бұрын
The Soundtrack Silver and The CGI That's it!
@AbioftheNight5 жыл бұрын
It’s mind blowing because this game (if you can call it that) exists
@georgegomez61765 жыл бұрын
*the video ends in a second because it is not mind blowing*
@vrthird56445 жыл бұрын
it has the longest loading screens.
@TheRandomRager3 жыл бұрын
The only thing I hate about Sonic CD is that I got to the final stage and everything bugged out First of all I was unnable to hit enemies and then I kept falling through the floor
@JojovonKoopa6 жыл бұрын
The Fun is Infinite. But only with NB. The Devil.
@metaridleyakathecunninggod10066 жыл бұрын
Actually, it doesn't say devil. "Majin" was just a childhood nickname for one of the landscape designers.
@litten41126 жыл бұрын
The fun is *Inifinite*
@kyoyamurasaki91696 жыл бұрын
Ah that message... at that time I've only read Infinite the rest was... didn't know that was japanese until I played Megaman X5
@pggtm94106 жыл бұрын
Also ob du hier bist Jojo, ich seh dich sonst immer unter domtendos oder anderen videos
@Daniel-cr2kz6 жыл бұрын
Du bist ja überall...
@kaelisprime90876 жыл бұрын
Another thing that triggers me about CD is how the Japanese version had more funky music than the US release
@GottaBGlitches4 жыл бұрын
*the levels had music that actually made sense with the Japanese soundtrack*
@davidgreen12366 жыл бұрын
1:13 Aw I miss the old bandy :(
@floriteleman94075 жыл бұрын
2:26 Your worst nightmare is here.Who was called...SONIC.EXE
@RandomGuy135584 жыл бұрын
imagine the creepy American game over music was one of the zones
@glueyanimates21813 жыл бұрын
IT'S OKAY I DIDN'T NEED SLEEP ANYWAY
@Cutie_Nepgear6 жыл бұрын
Why did the US release have a different soundtrack than Europe and Japan? Changing the soundtrack was unnecessary
@Falkner19996 жыл бұрын
Cutie Nepgear ....maybe SEGA don’t care about their fans in America....that was a joke
@SolEmeralds186 жыл бұрын
It was just localization troubles and lack of communication. The boss theme was supposed to be a mashup of the US and Japanese themes. I think the US wanted a different and more robotic tone to the game over Japan.
@kennedysvr6 жыл бұрын
@@SolEmeralds18 So *that's* why they fit together so well
@thekingslayer18316 жыл бұрын
Because the US deserved better.
@Loader2K16 жыл бұрын
@Cutie Nepgear: The reason for this was because Sega of America thought the house/techno/pop soundtrack of the Japanese/European soundtrack to Sonic CD sounded too similar to the actual house/techno/pop music that was popular at the time.
@blockeontheleafeon6 жыл бұрын
2:36 Which is why Act 1's Music in Sonic Mania is the Way it is. :3
@JontyMaster4 жыл бұрын
I definitely expected the US game over music to be in this video!
@Darkkurr6 жыл бұрын
Boi, you talking doo-doo on my Amy? *_REEEEEEEE-_*
@blitz45066 жыл бұрын
Darkky hey it's you.... haven't seen you in any comment sections lately
@Darkkurr6 жыл бұрын
BlitzWolfer - Yeah, took a big break.
@comfy883386 жыл бұрын
Hmm, even though you've been gone. I still see you everywhere.
@Darkkurr6 жыл бұрын
GreenLight Productions - Who doesn’t? 😂
@blitz45066 жыл бұрын
Darkky oh...well glad your back
@bldhf6 жыл бұрын
"This boss is obnoxious" "All the bosses are stupid easy"
@jameshutter81144 жыл бұрын
Yes but the hardest it trys to go for is that glowing badnik at metalic madness act 3
@jameshutter81144 жыл бұрын
Its joke
@orientallegendcomics13164 жыл бұрын
The only trigger point would be the Metal Sonic part.
@djinzcroitoriu18895 жыл бұрын
"Why sonic cd triggerred you" is it because the game was first put on the cd
@choppern3crozma6735 жыл бұрын
1:27 have you listened to the Japanese version of that music? The version you are listening to, is the American version.
@choppern3crozma6734 жыл бұрын
@Layne Krusz i doubt that will happen any time soon.
@varietychan2 жыл бұрын
The PAL version has the Japanese music
@everythingthrice4 жыл бұрын
Don t forget about putting the disc in a CD player and getting that warning message
@Raph___A6 жыл бұрын
Who wants to see How Shadow The Hedgehog (the game) triggers you?
@PuckmanBG6 жыл бұрын
Nobody
@PuckmanBG6 жыл бұрын
Except the emos
@MS465326 жыл бұрын
Shadow: Where's that DAMN fourth chaos emerald?
@HarmonyBunny6 жыл бұрын
Me.
@mix3k8186 жыл бұрын
Me.
@gooigigreen11676 жыл бұрын
You forgot the fact that in mobile version they brought Tails and, unlike Sonic, he doesn't have cutscenes. Also no Tails in the original version and transformations, even this game came after Sonic 2. Anyways, good video as always. Congrats for your +300k 👍
@JerseyDevils216 жыл бұрын
In the original, they didn't have tails, only an Easter egg of tails saying see you next game, in the new releases released by Christian whitehead, he included tails
@wildstarfish37865 жыл бұрын
@@JerseyDevils21 didn't he appear as a playable character in a secret bonus stage
@JerseyDevils215 жыл бұрын
@@wildstarfish3786 yeah, the re-released version of it
@JerseyDevils214 жыл бұрын
@Layne Krusz ah you're right, haha
@ThatFurryTeen3 жыл бұрын
(gets game over) (Spoopy music plays) Yeah, it's fine, it's not like I NEED SLEEP
@getjinxed1016 жыл бұрын
1:50 i always do that trick,Eggman never gets me 😎
@vengfulhowl4 жыл бұрын
This video: *Exists * Me:*Happy sound test noises*
@stabbycat7482 жыл бұрын
The musicians really said “…heh, wanna see how many nightmares we can cause?”
@goblinmcgameface6 жыл бұрын
2:05 B L A ST . . . S O N I C 3 D B L A S T !
@staryolo69476 жыл бұрын
Sonic: Remember kids when playing one of my Sonic CD always play JP not US or you will (turn into Sonic E.X.E) have a little nightmare with me... (Evil laugh then jump-scare) Sonic EXE: Ready for round 2...
@glettoo6 жыл бұрын
Lol what
@uncertifiedloaf3 жыл бұрын
really... you had to put in them sonic.exe references. I used to watch sonic.exe games and got nightmares. that was 2 years ago. now i see this... the memories are flooding back
@jaredargento15113 жыл бұрын
I mean, the game over theme for the original Sonic.exe game is a reversed version of Sonic CD’s American game over theme, so...
@nan0smm6476 жыл бұрын
Now: How Sonic CD is mind blowing
@husariuspl1176 жыл бұрын
How IGN reviews triggered you! I really want that. (you know "too much water", "Sonic was never good" and more bullshits)
@DigiPen926 жыл бұрын
Husarius pl Yes please.
@polybent97485 жыл бұрын
Husarius pl "Sonic was never good" (🚫WRONG🚫) "It just never was that great" (🚫WRONG🚫) "They all wanna have sex with Big the Cat" ....✅ (Credit, videogamedunkey)
@CyFi54 жыл бұрын
Just imagine your in 1993 and you put the hidden message on screen with your whole family next to you. Danm my parents would have been mad
@jacob1st7604 жыл бұрын
2:31: That picture's going to haunt me in my nightmares.
@SuperMarioFanYT4 жыл бұрын
@Silvio Masterpalo it's his opinion!
@SuperMarioFanYT4 жыл бұрын
@Silvio Masterpalo ok I understand
@gifted54604 жыл бұрын
thanks for the nightmares again JON
@japhreal4 жыл бұрын
Sonic cd: the nightmares of children
@HyperSonic7776 жыл бұрын
I find both soundtracks to be the best ones ever made. My most favorites are Wacky Workbench Good Future US, Bad Future JPN, and both version of present as my most favorite songs of all time
@DizziDiamond6 жыл бұрын
1:09 Sega hates everything. *Even themselfs*
@MF_EDITZ2234 жыл бұрын
Nathaniel, do they want kids to have nightmares. Me, I agree
@Zakkujennasei6 жыл бұрын
3:12 Looks like Sonic CD is a Vegan game!
@BlastoiseMaster6 жыл бұрын
I’m early, better make a joke. How Sonic 06 Triggers You
@segungamer12073 жыл бұрын
You forgot to mention that the special stages are extremely hard
@biancatherescuemouse33056 жыл бұрын
Sonic CD actually has two soundtracks Tidal Tempest Present JP fits alot more than Tidal Tempest Present US
@opfryingpan97706 жыл бұрын
Why do you have to jumpscare me dude? If I show this to my friend he’ll probably die.
@darkogocevski3144 жыл бұрын
I never understood why Sega added these hellish sounds in the American soundtrack, considering that sonic is one of the most colourful and happy series of all time, and that hidden message translates to "FUN IS INFINITE" if u didn't know. # WHAT THE HELL, SEGA!
@Hubert696 жыл бұрын
Bathaniel Nandy, originality for striving.
@100billionsubscriberswithn46 жыл бұрын
Bathaniel ButtleScug Nandy, Origining for strivality.
@burgerandfries62576 жыл бұрын
2:30 jump scare warning
@burgerandfries62576 жыл бұрын
@@danforce4222 oof
@connorlenton-wills50762 жыл бұрын
No go away sonic exe thank gosh I never played sonic exe