Hi everyone! Let me know if you have any questions in the comments below! :)
@satendrabhati23472 жыл бұрын
You are AMAZING, sir🙏🏻❤
@Flandelacasa2 жыл бұрын
Awesome. Easy enough, but I'll raise you: can you bake the decal into the texture of the object? Will it look good?
@ten-ub4xd2 жыл бұрын
Love your videos man, my question is does this work with cycles? I do all the stuff you mention but when when i render my project the decal is just a black rectangle, it only looks good in 'view port shading' but not in cycles, any help is realy appreciated! thank you sir
@lexthemystic35412 жыл бұрын
Hi, it's been a while since you posted this, but I was wondering if there's a way to apply the Shrinkwrapped decal onto the texture of the object you're Shrinkwrapping it onto.
@chefmonque3112 жыл бұрын
i was wondering why my images kept importing as blank planes, do you have any solutions for that?
@joe_theis2 ай бұрын
SO many video's made me think I had to add the shrink wrap to the object to be wrapped - yours the first to say wrap the detail to the object - so helpful!!
@daleanderson1727 Жыл бұрын
SO MUCH simpler and easier than the last four tutorials I watched showing how to achieve the exact same thing. Thanks for keeping thinks simple and sensible, you are the best!
@michaellevy9638 Жыл бұрын
Me too!😀
@raosam3 ай бұрын
I love the way you explain things so clearly and simpl Justin. And at the right pace. Not racing along like most others !!!!
@pardismack2 жыл бұрын
Also go to "Object Data Properties>Visibility>Ray Visibility", and turn off Diffuse, Glossy and Shadow . This way the decal won't cast a shadow or anything on the surface of the target object.
@MrSchneider1408 Жыл бұрын
Thank you so much, it was driving me crazy 😆 I hope you have a great day!
@pardismack Жыл бұрын
@@MrSchneider1408 Thank you. Have a great day :D
@hubertdendraak45576 ай бұрын
Thank you for this, sir. Simple, elegant and effective. Even two years later.
@Lrt.3d2 жыл бұрын
Thank you a lot!!! I tried to find a way to apply logos or text on objects in a simple way and finally the answer I was looking for 🙏🏻
@DekaAvalanche2 жыл бұрын
Glad that you are doing Blender too! I always watch your Sketchup tutorials too!
@jvgsjeff2 жыл бұрын
Thanks! This seems to be the best (and easiest) method I've seen so far. Very helpful!
@TheCGEssentials2 жыл бұрын
Glad it helped!
@petebateman1432 жыл бұрын
Great video, I like the short but sweet format.
@TheCGEssentials2 жыл бұрын
Glad you liked it!
@txlyons29376 ай бұрын
This was tremendously helpful, thank you.
@blubase062 жыл бұрын
What beautiful timing. A week ago i was looking and looking at how to add fish nets to a pre-existing model as a texture to cut down on polys. This definitely helps
@TheCGEssentials2 жыл бұрын
Glad it helped!
@EMB3D-du6zn Жыл бұрын
thank you, very clear explanation, now i feel like a proficient user of decals
@gilstrapnichlas89712 жыл бұрын
Thanks broham I needed that one. Thank you for taking the time to drop those critical skills for everyone to share 🙏
@kennmacintosh26274 күн бұрын
AWESOME... I'm following along in Blender 4.2. The "Import Image as Mesh Plane" is right there when you Import the image.... SHFT A > Image > Mesh Plane.
@frankrobyn-fuhrmeister7774 Жыл бұрын
Best explanation for me so for to do this. Thanks. Helped a a lot
@starmanmia2 жыл бұрын
Justin..you da man bro..this will keep me occupied until I get some spare cash for decal machine,I just bought fluent materializer on your recomendation.You are a top geezer,love you man, XX
@Enderfan7363 Жыл бұрын
Thanks for the very clear and concise tutorial :)
@guritche4 ай бұрын
@6:44 I have tried selecting shade sharp or shade smooth and nothing makes a difference, the decal still has those hard edges conforming to the mesh of the target object (which has auto smooth on and looks nice). Decal has lots of subdivisions as well.
@jaydez_7 ай бұрын
perfect! thank you, exactly what I was looking for.
@toriichung217 Жыл бұрын
You talk like my dad and that’s the only reason I was able to understand what to do 😭🫶🏾 thank you !!
@johannilsson8828 Жыл бұрын
Perfect and clear explanation, thank you! 👍
@toapyandfriends2 жыл бұрын
very awesome and easy to follow!!!!!!!!!!!!!!!!!!!!!!!
@joshuabbutler2 жыл бұрын
Thanks this was so helpful for me to put continents on a globe!
@noblebun2 жыл бұрын
Super concise and precise - awesome! Thanks for the quick bullet tips!
@alexhamil79472 жыл бұрын
Great tutorial. Just found out you have other channels ie real time essentials which is great for unity too 👍
@TheCGEssentials2 жыл бұрын
Lol - that's a new one - I do a bit of Unreal Engine over there too :)
@meinbherpieg47232 жыл бұрын
Great video. I've been wanting to know this exact procedure. Thank you so much. Liked, and Subscribed!
@orion_nectro.x2 жыл бұрын
Hello. Great video, the best one on the topic! I have a question about applying two decals onto a curved surface such that one part of each decal is overlapping the other. At some perspectives one appears at the front, and at others they switch order. Is there a way to force the order regardless of the camera perspective?
@plaguedoctor1982 жыл бұрын
Great video, I really like your way of explaining things. Succinct, but not leaving anything out. Thanks so much! 🙂
@charlesbboy1 Жыл бұрын
THANK YOUUUUUUUUUUUUUUUUUUUUUUU, NECESITABA ESTE TUTORIAL. EXCELENTE AMIGO
@juanc.saravia86682 жыл бұрын
Would it be possible to combine the projected texture with the original texture? So that you get only one mesh with one texture?
@rockstar7458962 жыл бұрын
I am wondering the same thing. Depending on your asset it might make more sense to use it as an image texture maybe?
@andyklyen68852 жыл бұрын
I guess you could do this in an image program? Both textures and decals are PNGs (I think) so just combine them in .Paint and save as a single Image?
@rockstar7458962 жыл бұрын
@@andyklyen6885 That might be viable, I just tried combing the images with the object and that did not work. I can see this being useful in scene setups of your own, but if you have to send it over to someone its almost a lost cause since they then have to set up the images as well, really neat trick nonetheless.
@SirEatsCrackAlot2 жыл бұрын
It's a different workflow, as you'd have to add the decal image in the base material node setup and position it with mapping coords, rather than using it as an object as in this video.
@SilverEye912 жыл бұрын
You can easily add it in the materials. And you will be able to move it there too with the mapping and texture coordinate nodes. But! Don't save it as one texture! That's a bad idea because then you'll be stuck with the position and adjusting it will be annoying. Instead you should pack the textures into the blend file. No need to send a bunch of textures to someone else, just the blend file. (It's like a zip file)
@glennet9613 Жыл бұрын
Thanks. I've been using Decal Machine but there was one apparently simple object, a dished annulus, where it would not work despite many attempts. This got me out of trouble.
@pioter-ji1bo10 ай бұрын
nice ad
@phatboi9835 Жыл бұрын
I know I'm way late to the party, but I just found this video and was exactly what I needed. However, after I do this and I export into an stl the image doesn't show up. What are the steps after this that will allow me to export with image intact?
@Dylan-kw8pz10 ай бұрын
Hey so I got it working, but when I animate the object it's on (in my example rotation) it's not stuck to it. The shrink wrap will just rotate on it's on. Is this a simple fix?
@mauricevangeest75249 ай бұрын
Great video! Im a total noob to blender... got a question: Is it possible to like reverse wrap an image, like importing an image, project it onto a cone & then unwrap/flatten the "warped-on-facets" onto a 2d plane? I'd like to do a laser engraving for a cone lamp so thebcone itself would be like a 3/4 packman circle, kinda like twisting a piece of paper into a cone. Thanks
@erwinmeisel2545 Жыл бұрын
I have rebuilt the scene with the cylinder. What I don’t like is that Blender still distorts the decal in the front view. Is there a way to avoid this?
@ForsythJC2 жыл бұрын
So I'm trying to use this method on characters to create tattoos. Only problem is that when I go into Pose Mode and start moving stuff around, the decals don't move with it. Any help would be greatly appreciated!
@nataliakarolewska7723 Жыл бұрын
maybe try cltr+j? I mean join it
@Cyber_Kriss Жыл бұрын
@@nataliakarolewska7723 nope you have to bake the texture.
@StealthxSorr Жыл бұрын
In Cycles, there will be a slight opaque background. It makes you see the borders of the plane. Any way to fix it?
@ChristopherHemsworthCreative2 жыл бұрын
Thanks my dude!
@jessecoleman4380 Жыл бұрын
How do you relink the decal if the original image has been moved to another folder?
@kk5533 Жыл бұрын
Thanks, it helps me.👌
@jamesfromteamrocket64992 жыл бұрын
Thank you for sharing!
@emileravenet2 жыл бұрын
my fav tutorial maker overall. my decal sort of distorts and becomes pinched in the center, any tips?
@TheCGEssentials2 жыл бұрын
Try subdividing the mesh you’re shrinking to to add more detail?
@ampelmanntunes34422 жыл бұрын
Hi Justin, Thanks for the nice tutorial! I wanted to know if there's an option to "clip" the surface of the decal onto the base surface. I'm trying to place a texture decal into a part of a car dashboard, which is composed of some surfaces which are separated not in continuity (for example imagine the air vents which are all in various positions but they are in one layer of blender), so when I apply the srinkwrap it does the job wrapping the texture on the parts but also between them remains the unused parts of the texture. To be clear, Is like having a decal which is bigger than the target surface and when you apply the srinkwrap it doesn't crop the texture to the surface limits. I would appreciate any help or advice. Thank you!!!
@ten-ub4xd2 жыл бұрын
when i import my png (with no background) the same way as you so image as planes, it just imports a blank rectangle , any help in importing my logo? i made a vector in illustrator - many thanks!
@FarmerPierce2 жыл бұрын
Issue: Using Blender 2.8, import images as planes add on enabled. Tried to add an image as a plane and all I get is a gray plane no image showing also changed the opaque setting to alpha blend. Image won’t show.? Yes the image is a .png file
@TheCGEssentials2 жыл бұрын
Are you in material preview mode?
@FarmerPierce2 жыл бұрын
@@TheCGEssentials I was able to see the decal in texture paint but not in edit mode nor object mode. I’m a blender newbie, was able to hit a couple milestones! A hose and a chain link 😀
@FarmerPierce2 жыл бұрын
@@TheCGEssentials got a few decals on my project but computer slowed down. What’s recommended for a decent laptop to run blender in your opinion?
@FlashySenap2 жыл бұрын
I'm attempting to put a simple A4 paper (label,) onto an object but it deforms a lot and I'm not quite sure how to make it NOT deform just wrap around. any ideas?
@BurgerHamster12 Жыл бұрын
What do i do if my decal disappears if i go infront of it?
@StaxKarratGang2 жыл бұрын
I followed this tutorial step by step but when I export it doesn’t show decal what could I be missing?
@shivafool2 жыл бұрын
Alpha Blend shows up for EVEE but not in Cycles. Will this work if later switch the renderer to Cycles? Thanks for your work sharing these tutorials btw.
@SilverEye912 жыл бұрын
The easiest solution is just to use the add-on "add images as planes" and it will do all of that work for you every time and it will work with all renderers.
@shivafool2 жыл бұрын
Yes, I tried it and it does work in Cycles too.
@ten-ub4xd2 жыл бұрын
@@shivafool How did you make it work with cycels?!?! need to know thanks so much!
@precisechaos21442 жыл бұрын
This is unique, I've tried the shrinkwrap modifier before when I was trying to create a road on some terrain and it didn't turn out too well haha. Do you know if it is possible to "apply a decal" to my car I am modeling and then texture bake the decal on the car? I just learned how to do that today.
@vfxeriksen86942 жыл бұрын
How can this be done in cycles?
@ten-ub4xd2 жыл бұрын
did you ever find out bro ?
@vfxeriksen86942 жыл бұрын
@@ten-ub4xdHey! Unfortunately not. I'll let you know if I find out!
@giusepperusso86242 жыл бұрын
It seems that not works well on angle, like on an edge of a cube... how can I improve it?
@fordbailey81732 жыл бұрын
Thank you !
@stylie473joker52 жыл бұрын
Thanks for sharing this
@ashokchandran55492 жыл бұрын
this method is super cool - how do I export it out into a .glb file and retain these modifiers? is that possible?
@khumbeloramuthaga44402 жыл бұрын
I have watched many videos on KZbin about decals in Blender. But none of them seems to be answering my question. How do you lock the decal onto the surface, so that even if the surface rotates or moves, it moves with the surface!?
@TheCGEssentials2 жыл бұрын
Apply the modifier?
@Seba41403 Жыл бұрын
Excelente!!! Muchas gracias por compartir tu conocimiento. Lo voy a probar con un graffiti en una pared de ladrillos!!!! Gracias de nuevo, sis un máster!
@avogaster Жыл бұрын
Can you add some degradation to the decal?
@drumSick66 Жыл бұрын
Great, thank you! I'm hoping there will be soon an option like in vray6. That's much easier!
@Jirehs2 жыл бұрын
Thank you 😭🙏🏼
@kel_ Жыл бұрын
this is damn amazing
@successrebirthmahle5155 Жыл бұрын
thank you
@thatdriftboy_46192 жыл бұрын
my images doesnt show, all that shows is a white rectangle, why?
@gyes992 жыл бұрын
I would have transferred the origin of the plane to the center of the sphere, this makes the plane align to the sphere when moving around. No need to re-adjust the rotation.
@anhgels Жыл бұрын
Guys if your decal still isnt smooth then try subdividing the object that you're applying the decal to :) I was stuck for a little while!
@foreign-livingtheamericand87822 жыл бұрын
nice
@DM_Designs2 жыл бұрын
Bro make tutorials on animating and rigging character
@satendrabhati23472 жыл бұрын
🙏🏻
@mouseforever57602 жыл бұрын
👍
@TheCGEssentials2 жыл бұрын
:)
@johndeggendorf78262 жыл бұрын
✊☕️🎩🎩🎩🙏
@Adrian-wd4rn5 күн бұрын
Like most things in blender...It doesn't work unless you have perfect examples of everything.
@williamcruz.5745 Жыл бұрын
there are others simplest methods, with less time....(and words)