How To Add The NEW Attributes to ITEMS (Minecraft 1.21)

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BurntOutGaming

BurntOutGaming

Күн бұрын

This update is HUGE for mapmakers! I'm excited to see what everyone does with this!
Join my discord! / discord
Commands:
Scaling Size Up
/give @a diamond_boots[attribute_modifiers={modifiers:[{type:"generic.scale",amount:2,slot:feet,id:"generic.scale",operation:add_multiplied_base}]}]
Longer attack range
/give @a diamond_shovel[attribute_modifiers={modifiers:[{type:"player.entity_interaction_range",amount:2,slot:mainhand,id:"player.entity_interaction_range",operation:add_value}]}]
Low Gravity Boots
/give @a diamond_boots[attribute_modifiers={modifiers:[{type:"generic.gravity",amount:-0.9,slot:feet,id:"generic.gravity",operation:add_multiplied_base}]}]
High Gravity Boots
/give @a diamond_boots[attribute_modifiers={modifiers:[{type:"generic.gravity",amount:1,slot:feet,id:"generic.gravity",operation:add_multiplied_base}]}]
Higher Step Height
/give @a diamond_boots[attribute_modifiers={modifiers:[{type:"generic.step_height",amount:4,slot:feet,id:"generic.step_height",operation:add_value}]}]

Пікірлер: 159
@Knorke23
@Knorke23 Ай бұрын
How you Can make the Boots that make you smaller
@BurntOutGamer
@BurntOutGamer Ай бұрын
@@Knorke23 You can take the command I have for size scaling up in the description and change the number in “value” from 2 to a negative number between 0.9 and 0.1
@3littlecrazies786
@3littlecrazies786 Ай бұрын
@@BurntOutGamerdo you know the exact number that makes you half as big?
@OskarTMX
@OskarTMX Ай бұрын
-1 = -100%
@Xaevia
@Xaevia 17 сағат бұрын
Seriously thank you for putting this out here. Saved me hours of digging in the wiki and game me some new ideas for a data pack I'm working on!
@BurntOutGamer
@BurntOutGamer 17 сағат бұрын
Awesome! Glad I could help!
@PickleJuices-je3jn
@PickleJuices-je3jn Ай бұрын
veeery useful information couldn't find this from google in 3 minutes
@BurntOutGamer
@BurntOutGamer Ай бұрын
@@PickleJuices-je3jn glad I could help!
@thisisnotkj
@thisisnotkj 3 ай бұрын
actually really useful and informative vid, ty sir
@BurntOutGamer
@BurntOutGamer 3 ай бұрын
I’m glad it was helpful!
@islimeguy
@islimeguy 3 ай бұрын
Thanks for being on top of this ahead of the update!
@BurntOutGamer
@BurntOutGamer 3 ай бұрын
No problem! Had to do it to fix my mini game anyways haha :)
@cadenmc3961
@cadenmc3961 3 ай бұрын
how would i go about adding multiple attributes to the same item? for example, while changing scale i would like the step height to match the size.
@mankosan6737
@mankosan6737 3 ай бұрын
8:09 idk if this is what you mean, but figure it won't hurt
@BurntOutGamer
@BurntOutGamer 3 ай бұрын
You can simply add another entry in curly brackets with a comma separating the two. An example: /give @a diamond_boots[attribute_modifiers={modifiers:[{type:"generic.scale",amount:2,slot:feet,id:"generic.scale",operation:add_multiplied_base},{type:"generic.step_height",amount:2,slot:feet,id:"generic.step_height",operation:add_value}]}]
@cadenmc3961
@cadenmc3961 3 ай бұрын
@@BurntOutGamer thank you! i thought i had the format right but i forgot the comma lol
@BurntOutGamer
@BurntOutGamer 3 ай бұрын
@@cadenmc3961 yeah, I’ve been working on re writing a ton of code for my pvp map and there have been so many small mistakes like that that destroy my entire data pack haha
@batcat3660
@batcat3660 3 ай бұрын
So excited for the full update!
@BurntOutGamer
@BurntOutGamer 3 ай бұрын
Me too!
@guypizzayum
@guypizzayum Ай бұрын
/give @s netherite_sword[attribute_modifiers={modifiers:[{type:"generic.attack_damage",amount:2147483647,slot:hand,id:"generic.scale",operation:add_multiplied_base}]}]
@tiwopli
@tiwopli 21 күн бұрын
Unlimited is all so possible
@LookOut3D
@LookOut3D 3 ай бұрын
Pretty neat
@BurntOutGamer
@BurntOutGamer 3 ай бұрын
Yes! I love what they're doing with the game!
@meeyoo3631
@meeyoo3631 Ай бұрын
Oh my pc
@lukabagaric9327
@lukabagaric9327 Ай бұрын
what is the command for becoming smaller because if i change the amount from 2 to 0.1 it doesnt shrink me
@BurntOutGamer
@BurntOutGamer Ай бұрын
@@lukabagaric9327 you need to change it to a negative number, not a positive one
@orthodoxclam8588
@orthodoxclam8588 3 ай бұрын
Hey what kinda mic do you use? That is some clean audio
@BurntOutGamer
@BurntOutGamer 3 ай бұрын
I use a blue yeti!
@KrrakoReal
@KrrakoReal 2 ай бұрын
Hello, when I try to wear multiple pieces of armor with different armor scores and attributes, they overwrite each other, here’s the commands, do you know why this happens and how to fix it? : give @a chainmail_leggings[custom_name='["",{"text":"Warrior Greaves","italic":false,"color":"dark_gray"}]',lore=['["",{"text":"Chainmail greaves worn in combat","italic":false}]','["",{"text":"by an ancient army of warriors.","italic":false}]','["",{"text":"Offers modest protection","italic":false}]'],unbreakable={},repair_cost=999,attribute_modifiers={modifiers:[{type:"generic.movement_speed",amount:-0.03,slot:legs,operation:add_multiplied_base,id:"generic.movement_speed",uuid:[I;-12468,30968,19651,-61936]}]}] give @a leather_chestplate[custom_name='["",{"text":"Warrior Chestplate","italic":false,"color":"dark_gray"}]',lore=['["",{"text":"Studded tunic used in combat","italic":false}]','["",{"text":"by an ancient army of warriors.","italic":false}]','["",{"text":"Offers modest protection","italic":false}]'],unbreakable={},repair_cost=999,attribute_modifiers={modifiers:[{type:"generic.armor_toughness",amount:1,slot:chest,id:"generic.armor_toughness",uuid:[I;-12468,21068,19651,-42136],operation:add_value}]}]
@leonardodigamer7997
@leonardodigamer7997 Ай бұрын
how do you make it so you are smaller whenever you wear it?
@BurntOutGamer
@BurntOutGamer Ай бұрын
You can take the command I have for size scaling up in the description and change the number in “value” from 2 to a negative number between 0.9 and 0.1
@jaredeyler5810
@jaredeyler5810 3 ай бұрын
is there anyway i can have the command for the gravity boots? im new to modifying attributes on items and it helps to see the command for me.
@BurntOutGamer
@BurntOutGamer 3 ай бұрын
I totally meant to add commands in the description, I’ll do that in a few hours as I’m away right now
@BurntOutGamer
@BurntOutGamer 3 ай бұрын
Okay I just updated the video description with all the commands. Here is the command you asked for: Low Gravity Boots /give @a diamond_boots[attribute_modifiers={modifiers:[{type:"generic.gravity",amount:-0.9,slot:feet,id:"generic.gravity",operation:add_multiplied_base}]}]
@jaredeyler5810
@jaredeyler5810 3 ай бұрын
@@BurntOutGamer ty so much this was really helpful for me definitely earned a sub!
@drewaloysousparker
@drewaloysousparker Ай бұрын
Is there a way to add names/ lore as well? im having difficulty having the attribute and lore together
@BurntOutGamer
@BurntOutGamer Ай бұрын
@@drewaloysousparker make sure when you add lore/names you’re COMPLETELY out of all of the brackets that involve attributes. If you’re still having trouble, try to do the names separately from the attributes first to see if you have that input correct if you haven’t already.
@FamedPlays
@FamedPlays Ай бұрын
@@BurntOutGamer how can we make a netherite helmet that gives us speed and strength whenever we use it?
@BurntOutGamer
@BurntOutGamer Ай бұрын
@@FamedPlays for the potion effects you would need a datapack to create a custom enchantment. but you can emulate potion effects with attributes, simply use the slot:head and use the attributes for speed and attack damage to affect those values.
@jamesmcgraw9770
@jamesmcgraw9770 3 ай бұрын
Man you need more subscribers
@BurntOutGamer
@BurntOutGamer 3 ай бұрын
Feel free to share my videos to friends :D
@begumsudekestek5828
@begumsudekestek5828 2 ай бұрын
Can you try making a night vision helmet with commands?
@BurntOutGamer
@BurntOutGamer 2 ай бұрын
This is too small to make a video on, but if you join my discord I can help you out. Link to it is in the description!
@유셈
@유셈 Ай бұрын
​@@BurntOutGamer❤
@raheelyahyamalik8103
@raheelyahyamalik8103 3 ай бұрын
are you able to do it with op commands? This video has been very useful!
@BurntOutGamer
@BurntOutGamer 3 ай бұрын
Some of them you can, it just depends on how long the command is because in game commands have a character limit, while command blocks have almost no limit.
@raheelyahyamalik8103
@raheelyahyamalik8103 3 ай бұрын
@@BurntOutGamer Thank you!
@BurntOutGamer
@BurntOutGamer 3 ай бұрын
@@raheelyahyamalik8103 of course! Make sure you subscribe if you haven’t already. I’m gonna be exploring the 1.21 changes a lot more in future videos :)
@graham7964
@graham7964 3 ай бұрын
Besides offhand, mainhand, and armor slot can you have it just check if its in your inventory?
@BurntOutGamer
@BurntOutGamer 3 ай бұрын
the attribute feature can't apply attributes other than in those slots. But you can test for an item in a players inventory using /execute if entity and applying the correct nbt selectors.
@musicAccount911
@musicAccount911 Ай бұрын
your a goated man, thanks
@BurntOutGamer
@BurntOutGamer Ай бұрын
glad I could help!
@hiroshiikeda6887
@hiroshiikeda6887 2 ай бұрын
hey burntoutgaming im trying to get my sword deal like 1000+ damage so i listened to your video i tried to fix some errors i got in it but im struggling to see the issue with it can you see what wrong with the command: /give @a netherite_sword[attribute_modifiers={modifiers:[{type:”generic.attack_damage”,amount:1000,slot:mainhand,id:”generic.scale”,operation:add_value}]}]
@hiroshiikeda6887
@hiroshiikeda6887 2 ай бұрын
keep note to those trying to try it. IT will not work
@BurntOutGamer
@BurntOutGamer 2 ай бұрын
Hmm, are you trying to use this in a command block or trying to paste the command in game? The only thing that could be working weird is your id could be swapped to generic.attack_damage from generic.scale
@hiroshiikeda6887
@hiroshiikeda6887 2 ай бұрын
Im trying to use it on a command block and thanks ill try to make some changes to it
@BoB_1929
@BoB_1929 7 күн бұрын
i dont need this but thx, this is usefull
@shifty3416
@shifty3416 Ай бұрын
do you by chance know how to make the item not show the attributes when you hover over it?
@BurntOutGamer
@BurntOutGamer Ай бұрын
@@shifty3416 after the attribute code brackets add “,show_in_tooltip:false” it doesn’t need to be in quotes. Just using them for clarity here
@shifty3416
@shifty3416 Ай бұрын
@@BurntOutGamer THANK YOU SO MUCH
@shifty3416
@shifty3416 Ай бұрын
@@BurntOutGamer another question i dont think is related to attributes but do you know how to put dolphins grace on a trident? like when in your hand or offhand youll get the effect
@BurntOutGamer
@BurntOutGamer Ай бұрын
@@shifty3416 you can either set up a command to detect when a trident is in your mainhand or offhand and have it give it to you then or you can create a custom enchantment using a datapack to give you that feature.
@shifty3416
@shifty3416 Ай бұрын
@@BurntOutGamer absolute legend
@jaydextrom
@jaydextrom Ай бұрын
can you make the command for increased range and attack speed ?
@ilikerok
@ilikerok Ай бұрын
hey, can you add multiple attributes to an item? i want to make a stick that has 100 attack range and sharpness 255, but no matter if i add anything to try and combine the attribute and enchant command, it never ends up working. can you help?
@BurntOutGamer
@BurntOutGamer Ай бұрын
@@ilikerok join my discord and scroll up a little, I has a conversation with someone about this just a few days ago
@ilikerok
@ilikerok Ай бұрын
@@BurntOutGamer thanks, but where's your dis?
@ilikerok
@ilikerok Ай бұрын
@@BurntOutGamer i found it, but is it in general or somewhere else?
@BurntOutGamer
@BurntOutGamer Ай бұрын
@@ilikerok general
@PickleJuices-je3jn
@PickleJuices-je3jn Ай бұрын
im currently trying to make a sword that gives wither effect to entities that have been hit with commands, but i cant find videos about it on java
@BurntOutGamer
@BurntOutGamer Ай бұрын
@@PickleJuices-je3jn go look at my video on potion swords! It requires some basic datapack knowledge, but I explain how to do that in that video.
@PickleJuices-je3jn
@PickleJuices-je3jn Ай бұрын
@@BurntOutGamer alr thx
@The.ZB.
@The.ZB. 2 ай бұрын
Is there a way to add this to a food item? I want to basically make the Heart Containers from Zelda by making a item give an extra heart to max health after being eaten but I can't find a way to do so.
@BurntOutGamer
@BurntOutGamer 2 ай бұрын
@@The.ZB. you could add this using scoreboard objectives. Make an objective to test if a player has eaten a certain type of food and then add separate objectives to determine how many extra hearts they have. Increase that number every time they eat that type of item. If you have any questions about any of that, join my discord and maybe I could walk you through it sometime. Link to my discord is in the video description :)
@The.ZB.
@The.ZB. 2 ай бұрын
@@BurntOutGamer Thanks, Ill try that later and join the discord if I can't figure it out.
@RetroKid1-1
@RetroKid1-1 Ай бұрын
im going to pee myself
@Babusgaming31
@Babusgaming31 20 күн бұрын
they changed getting enchanted tools with commands and i dont know new version can you help pls
@BurntOutGamer
@BurntOutGamer 19 күн бұрын
/give @a diamond_sword[enchantments={levels:{sharpness:10}}]
@Babusgaming31
@Babusgaming31 19 күн бұрын
@@BurntOutGamer Thanks so much
@robertogilvy7326
@robertogilvy7326 2 ай бұрын
Do you know how to make an item have custom enchants and unbreakable at the same time?
@BurntOutGamer
@BurntOutGamer 2 ай бұрын
give @a wooden_sword[enchantments={levels:{sharpness:10}},unbreakable={}]
@robertogilvy7326
@robertogilvy7326 2 ай бұрын
@@BurntOutGamerthank you so much, I appreciate it, you get a sub
@BurntOutGamer
@BurntOutGamer 2 ай бұрын
@@robertogilvy7326 Thanks!
@tomasdariuspaun7586
@tomasdariuspaun7586 Ай бұрын
attack speed tough? how to change that?
@Nonzero14
@Nonzero14 2 ай бұрын
the nbt stuff is too complicated for me, glad the execute command exists
@krimzlor8403
@krimzlor8403 Ай бұрын
how to add tags on item? i'm making map and i need tag on item to make it run comand then it's in my hand.
@BurntOutGamer
@BurntOutGamer Ай бұрын
@@krimzlor8403 use the component minecraft:custom_data
@krimzlor8403
@krimzlor8403 Ай бұрын
nvm, i figured it out. to add tag use custom data: [custom_data={YOUR_TAG:1}]. And to check if player have it in hand use /execute at @a if entity @p[nbt={SelectedItem: {components: {"minecraft:custom_data": {YOUR_TAG: 1}}}}] run (YOUR COMMAND)
@BurntOutGamer
@BurntOutGamer Ай бұрын
@@krimzlor8403 yep! good job figuring that out!
@marcusmiles5449
@marcusmiles5449 12 күн бұрын
These arent working for me in 24w37a
@BurntOutGamer
@BurntOutGamer 12 күн бұрын
@@marcusmiles5449 yeah someone commented a bit ago that they changed some stuff in the snapshot. I haven’t been on the new snapshots at all so I’ll have to check it out at some point
@marcusmiles5449
@marcusmiles5449 12 күн бұрын
@@BurntOutGamer k thanks
@Someone-lq6ep
@Someone-lq6ep 2 ай бұрын
I'm trying to make an armor set where every piece adds 1 speed but when I use the full set it's still only 1 speed above base and when I take one piece off the other ones don't give their bonus until I take them off and put them back on, does anybody know how to fix this?
@BurntOutGamer
@BurntOutGamer 2 ай бұрын
You need to make sure the id section is different for each piece of armor. In the old attribute system there was separate UUID values for each attribute. The ID field works the same way in the new update. Let me know if you have any more issues/questions from there
@KrrakoReal
@KrrakoReal 2 ай бұрын
@@BurntOutGamerthank you :)
@PickleJuices-je3jn
@PickleJuices-je3jn Ай бұрын
+1 subscriber
@ciaponator
@ciaponator 2 ай бұрын
can i replace the add_multiplied_base with add_value? also really useful vid
@BurntOutGamer
@BurntOutGamer 2 ай бұрын
@@ciaponator you can, but for some attributes it will have very different (often more potent) effects. Like for speed and gravity. Make sure you subscribe if you enjoyed :)
@ciaponator
@ciaponator Ай бұрын
@@BurntOutGamer also how to add a another attribute?
@BurntOutGamer
@BurntOutGamer Ай бұрын
@@ciaponator You can simply add another entry in curly brackets with a comma separating the two. An example: /give @a diamond_boots[attribute_modifiers={modifiers:[{type:"generic.scale",amount:2,slot:feet,id:"generic.scale",operation:add_multiplied_base},{type:"generic.step_height",amount:2,slot:feet,id:"generic.step_height",operation:add_value}]}]
@hashimfarooq9840
@hashimfarooq9840 10 күн бұрын
doesnt work for me
@wiktorwikus3582
@wiktorwikus3582 Ай бұрын
Can't get two attributes
@BurntOutGamer
@BurntOutGamer Ай бұрын
You can add a second attribute to an item by simply adding another entry in curly brackets with a comma separating the two. An example: /give @a diamond_boots[attribute_modifiers={modifiers:[{type:"generic.scale",amount:2,slot:feet,id:"generic.scale",operation:add_multiplied_base},{type:"generic.step_height",amount:2,slot:feet,id:"generic.step_height",operation:add_value}]}]
@ilikerok
@ilikerok Ай бұрын
@@BurntOutGamer yo, can you do that with a stick that's reach is 100 and it's enchantments is sharpness 255
@d00fen5hmirtz2
@d00fen5hmirtz2 2 ай бұрын
would you by chance know how to format the attributes in the item modifier jsons, I have been able to use item modifier jsons to damage tools and do simple things like that but I found that the new update changes how modifiers are applied in the data pack and it no longer works how it used to for applying attributes thru item modifiers. for example, If I do "/item modify entity @s weapon.mainhand game:modify," it no longer sees my "modify" file (which used to decrease attack speed) as valid a valid command.
@BurntOutGamer
@BurntOutGamer 2 ай бұрын
I’ve never done anything like this before in Minecraft, but if you join my discord and add me from there I might be able to figure something out if you show me the files you’re working with. Link to my discord is in the description
@roblox_gamer_raj2898
@roblox_gamer_raj2898 2 ай бұрын
command for 1000 attack damage?
@BurntOutGamer
@BurntOutGamer 2 ай бұрын
Join my discord, in general chat just a few messages up I gave someone a command for it. Link to my discord is in the description :D
@roblox_gamer_raj2898
@roblox_gamer_raj2898 2 ай бұрын
@@BurntOutGamer sure whre link ?
@BurntOutGamer
@BurntOutGamer 2 ай бұрын
@@roblox_gamer_raj2898 in the video description
@tennyninja8380
@tennyninja8380 Ай бұрын
my funny command... /give @s golden_sword[attribute_modifiers={modifiers:[{type:"generic.attack_damage",amount:2147483647,slot:hand,id:"generic.scale",operation:add_multiplied_base}]},minecraft:unbreakable={},food={nutrition:20,saturation:0}]
@BurntOutGamer
@BurntOutGamer Ай бұрын
@@tennyninja8380 adding the food tag at the end is a funny touch haha
@tennyninja8380
@tennyninja8380 Ай бұрын
@@BurntOutGamer thanks i really like the idea of eating items but i realy want my item to give me effects when i eat it. any ides on how?
@BurntOutGamer
@BurntOutGamer Ай бұрын
@@tennyninja8380 I’m not sure if this is possible but you might be able to add a potion effects tag to it (I don’t remember what the tag is called but you can tab auto complete to figure that out). If that doesn’t work you can set up a datapack to grant you a custom advancement and have a scoreboard system that tracks when you have eaten a specific item. I’ve never done either of those things before but I’ve seen the advancement thing done before so I know it’s possible.
@tennyninja8380
@tennyninja8380 Ай бұрын
@@BurntOutGamer ok thanks!
@dusknone
@dusknone 2 ай бұрын
hey guys
@energydoggo
@energydoggo Ай бұрын
how i make small boots
@BurntOutGamer
@BurntOutGamer Ай бұрын
@@energydoggo hello! I’ve gotten this question a lot in the comments! So I went ahead and pinned a comment where I replied the answer to it :)
@Rfkfuzzygaming
@Rfkfuzzygaming Ай бұрын
i cant find one thats for bedrock
@BurntOutGamer
@BurntOutGamer Ай бұрын
@@Rfkfuzzygaming yeah I don’t think these commands exist for bedrock unfortunately.
@GullzVR
@GullzVR Ай бұрын
Does this work on bedrock?
@BurntOutGamer
@BurntOutGamer Ай бұрын
Unfortunately it does not as far as I know
@ВладиславЖарков-й3п
@ВладиславЖарков-й3п Ай бұрын
Спасибо, мне помогло! 👍
@jKaiser_
@jKaiser_ 3 ай бұрын
Minecraft bedrock?
@BurntOutGamer
@BurntOutGamer 3 ай бұрын
I believe this is only a Java feature unfortunately.
@jKaiser_
@jKaiser_ 3 ай бұрын
Thanks bro
@Wendigo_Bones
@Wendigo_Bones 3 ай бұрын
@@BurntOutGamerWill it ever be put on bedrock or pocket edition?
@BurntOutGamer
@BurntOutGamer 3 ай бұрын
@@Wendigo_Bones I have no clue
@Wendigo_Bones
@Wendigo_Bones 3 ай бұрын
@@BurntOutGamer ok thx
@Molding_milk
@Molding_milk Ай бұрын
for some reason its not giving me an item i got everything right (i think....)
@Molding_milk
@Molding_milk Ай бұрын
btw im on a realms server
@BurntOutGamer
@BurntOutGamer Ай бұрын
@@Molding_milk are you playing on Java edition?
@Molding_milk
@Molding_milk Ай бұрын
@@BurntOutGamer yea, i am
@BurntOutGamer
@BurntOutGamer Ай бұрын
@@Molding_milk If you're playing on a server, make sure command blocks are enabled on the server. If you're playing by yourself, make sure you're putting the command into a command blocks and make sure "cheats" are enabled. These commands are probably too long to paste in the chat in game.
@Molding_milk
@Molding_milk Ай бұрын
@@BurntOutGamer my brother figured it out ty for the tutorial
@lethalburn3214
@lethalburn3214 2 ай бұрын
Im currently doing this /give @a shield[attribute_modifiers={modifiers:[{type:"player.entity_interaction_range",amount:15,slot:offhand,id:"player.entity_interaction_range",operation:add_value},{type:"generic.armor",amount:100,slot:offhand,id:"generic.armor",operation:add_value},{type:"generic.armor_toughness",amount:100,slot:offhand,id:"generic.armor_toughness",operation:add_value}]}] To get a crazy shield but idk what to add to make it unbreakable
@lethalburn3214
@lethalburn3214 2 ай бұрын
nvm i just had to add unbreakable at the front like /give @a shield[unbreakable={},attribute_modifiers={modifiers:[{type:"player.entity_interaction_range",amount:15,slot:offhand,id:"player.entity_interaction_range",operation:add_value},{type:"generic.armor",amount:100,slot:offhand,id:"generic.armor",operation:add_value},{type:"generic.armor_toughness",amount:100,slot:offhand,id:"generic.armor_toughness",operation:add_value}]}]
@GeniroEdits23
@GeniroEdits23 9 күн бұрын
it doesn't work
@BurntOutGamer
@BurntOutGamer 9 күн бұрын
@@GeniroEdits23 are you playing on a new snapshot? If so it won’t work because they changed something I’ve heard
@Bob_Story
@Bob_Story Ай бұрын
/attribute @n minecraft:player.size 0.1
@joostvanassenbergh180
@joostvanassenbergh180 3 ай бұрын
Hadn't seen @n before but it's a great shorthand, I always used to do @e[sort=nearest,limit=1]
@BurntOutGamer
@BurntOutGamer 3 ай бұрын
I agree! I did the same thing before it came out
@adamowski243
@adamowski243 26 күн бұрын
it doesnt work for me
@Rowlet56
@Rowlet56 Ай бұрын
Does this work in bedrock?
@BurntOutGamer
@BurntOutGamer Ай бұрын
Unfortunately it doesn't
@MonStrongBoi
@MonStrongBoi 2 ай бұрын
Does it work on bedrock edition?
@BurntOutGamer
@BurntOutGamer 2 ай бұрын
@@MonStrongBoi from what I know, bedrock has a completely different command system so this probably doesn’t work.
@MonStrongBoi
@MonStrongBoi 2 ай бұрын
@@BurntOutGamerdang you reply fast, well the people at mojang should try to make them the same or maybe just the more popular commands the same cuz bedrock players like me want to mess around with that stuff but we can’t sadly
@BurntOutGamer
@BurntOutGamer 2 ай бұрын
@@MonStrongBoi yeah that’s rough, do you just play on console for now then? Or just prefer bedrock?
@MonStrongBoi
@MonStrongBoi 2 ай бұрын
@@BurntOutGamer I only play on console cuz I’m broke to buy a PC
@BurntOutGamer
@BurntOutGamer 2 ай бұрын
@@MonStrongBoi valid
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