Bro I am getting the follwing error :display:gsg:dxgsg9(error): Tried to load GLSL shader, but GLSL shaders not supported by Direct3D 9.
@Code3D_2 жыл бұрын
Try using Inbuilt Shaders from this list ibb.co/2tC4mBP OR Try updating your python version bugs.launchpad.net/panda3d/+bug/1401338
@bhavyamverma25702 жыл бұрын
@@Code3D_ ok thanks man I will go for it
@bhavyamverma25702 жыл бұрын
@@Code3D_ hey man, what is your python version? I will try that thanks
@aaabbb-gu5pz2 жыл бұрын
The Light do not change anything if shader is used (try to delete the row with the DirectionalLight). Light works if no shader is used. Also, the First_Person_Controller is not in the ursina documentation, PLEASE, write how you find this feature?! (and how you understand how it works, etc.)
@umhumm..80532 жыл бұрын
there must be an error in ur code
@aaabbb-gu5pz2 жыл бұрын
@@umhumm..8053 I simply try the example code from the documentation (as in the video). The light works if no shader is set, if shader is set - the Light does nothing. The lit_with_shadows_shader gives simply bright white shape (entity) and the basic_lighting_shader gives some not controllable slight lighting. In the log I have some strange messages: :prc(warning): changing default value for ConfigVariable paste-emit-keystrokes from '1' to '0'. :pnmimage:png(warning): iCCP: known incorrect sRGB profile May be on my computer some not work properly. 😕
@salaheddinechoufi5862 Жыл бұрын
@@aaabbb-gu5pz try to update ursina
@Sam.13526 ай бұрын
which application is this you are using for coding