How to Build a Big 3D LEGO City (without blowing up your computer) | Blender Tutorial

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TiNKLe

TiNKLe

Күн бұрын

Пікірлер: 90
@TiNKLeFilms
@TiNKLeFilms Жыл бұрын
I hope you enjoyed this tutorial! And if you know more tips and tricks for building a large Lego city set, feel free to share them in the comments :)
@legome_theog
@legome_theog Жыл бұрын
thank you so much for this 🙏🙏
@A7MED3D
@A7MED3D Жыл бұрын
Can't wait to see what you will create 🔥
@The_Pokemon_Conservationist
@The_Pokemon_Conservationist Жыл бұрын
HOOOOLLYYY CRAP ITS HIM THE LEGEND HIMSELF!!!
@GabrielCadaret
@GabrielCadaret Жыл бұрын
You are one of the most amazing lego animators in the world. I look up to you.
@Harvey2k
@Harvey2k Жыл бұрын
same mannn as a person your age bro I look up to you and I used to try blender but always gave up but you inspire me so much to try again
@Grinder9099
@Grinder9099 Жыл бұрын
Ayo, I was here😂
@calvinbrownanimation4152
@calvinbrownanimation4152 Жыл бұрын
Hi, great tutorial. theres an rasier way to get my city in blender, if you open it in mecabricks you'll notice i have it in groups. so you can bring it in by 1 group or a few groups in at a time. for example you can hide the road group and bring in just the buildings, that will make it easier to select the building bricks in blender. regardless this a cool tutorial
@TiNKLeFilms
@TiNKLeFilms Жыл бұрын
Oh yeah. That's a great point! Thank you :)
@Spider-Man3231
@Spider-Man3231 5 ай бұрын
WE ARE GETING TIPS FROM THE GOAT HIMSELF !
@WackoMcGoose
@WackoMcGoose Жыл бұрын
Easy compromise for if your scene "absolutely must" have the LEGO® logo visible on the studs: use the "what the camera can see" trick to selectively grab only bricks close enough to have the logo visible, export _only those_ with the logo enabled, then align into the scene as necessary. ...Orrr... go full studless and ensure no studs are visible to begin with.
@LittlePangy
@LittlePangy Жыл бұрын
this is great! I love your tutorials and hope you continue to make them :D
@AlexisRivera3D
@AlexisRivera3D Жыл бұрын
Thank you for the time in making this. I was struggling with big scenes this week, these tips are great. Keep it up, subscribed!
@A7MED3D
@A7MED3D Жыл бұрын
You are a lifesaver you know that right ? Thank you so much for your work !!!!
@TiNKLeFilms
@TiNKLeFilms Жыл бұрын
Thanks for the support! I'm always happy to help ☺️
@ritpop
@ritpop Жыл бұрын
well done bro edit: holy molly, 17 years?
@TiNKLeFilms
@TiNKLeFilms Жыл бұрын
My channel? Yeah... I'm old 🫣😅
@TheGardenofBricks
@TheGardenofBricks Жыл бұрын
Super helpful video!! Thanks so much for creating this 🤝🤝
@mayostudios9958
@mayostudios9958 Жыл бұрын
Pretty useful information thanks man
@LockeAnimations
@LockeAnimations Жыл бұрын
super useful
@mayoshixi
@mayoshixi Жыл бұрын
This is so insanely helpful and waaaay too underappreciated! Great work!
@kaushikkorlam6313
@kaushikkorlam6313 Жыл бұрын
Amazing
@conorsvfx
@conorsvfx Жыл бұрын
Great tutorial!
@voted
@voted Жыл бұрын
Such a good video!
@hammerhead_theanimationgoat
@hammerhead_theanimationgoat Жыл бұрын
So helpful!! Thank you so much for making this!
@robestey5628
@robestey5628 Жыл бұрын
Thank you - too cool.
@DazDroAnimations
@DazDroAnimations Жыл бұрын
Another way to get light models (mostly for buildings that aren’t focused on) Straight up just get the textures from all sides of the building and just put it together as a cube that still looks like da like Lego
@LegoEpicAnimator
@LegoEpicAnimator Жыл бұрын
This is very useful info. Thank you.
@jasiek_iq1156
@jasiek_iq1156 Жыл бұрын
This is great! Thx for it.
@savageopress1753
@savageopress1753 Жыл бұрын
This is a very impressive tutorial! Thank you for all of the great information!
@Brickenator
@Brickenator Жыл бұрын
Thank you so much!! This is so helpful!
@pichotiner
@pichotiner Жыл бұрын
Hi! Cool video, can you explain me how you added the scale preference when importing
@lex48628
@lex48628 Жыл бұрын
Hi man, I loved the tutorial, it taught me many things, but could you make a tutorial on the lego spider man minifigure eye rig?
@TiNKLeFilms
@TiNKLeFilms Жыл бұрын
There is already a good tutorial from the creator that is linked in the pdf with the rig ( kzbin.info/www/bejne/hGnSZaCOhcR4eKc )
@lex48628
@lex48628 Жыл бұрын
@@TiNKLeFilms very thanks bro !!!
@Moki314
@Moki314 Жыл бұрын
I was excited when the asset library got added, but I never actually learned how to use it, but now I will be using it for sure! Thanks! One thing though, car wheels. What would you suggest for instancing car models that you want to have the wheels spin? I guess one way would be to have all of your car models without wheels and then have separate wheel assets, is there a better way of doing it than that?
@TiNKLeFilms
@TiNKLeFilms Жыл бұрын
Yes, that's one way of doing it. Or you could uncheck "Instance" when importing the car model (like here: 12:35). That way you should be able select all the individual pieces, so you can animate the wheels.
@EMAP61
@EMAP61 Жыл бұрын
When importing a model the scale slider doesnt show up, is there another way to scale it to 0.001?
@TiNKLeFilms
@TiNKLeFilms Жыл бұрын
I just found out that the scale slider is exclusive to the paid Mecabricks Advanced add-on. So unfortunately there seems to be no good way to scale your models down if you are using the free version. Cause if you scale it down after import, it will not work with the shading and the textures 😕
@Domiass
@Domiass 11 ай бұрын
Эй,я хоть я Русский,но я серавно напишу комент под английское видео,бро,реально спасибо,ты очень помог😊
@TiNKLeFilms
@TiNKLeFilms 11 ай бұрын
Не за что 🙂
@Domiass
@Domiass 11 ай бұрын
@@TiNKLeFilmsЧЧЧТО,ТЫ ЖЕ АНГЛИЧАНИН??
@TiNKLeFilms
@TiNKLeFilms 11 ай бұрын
@@Domiass Вообще-то немецкий. Я просто использую Google-переводчик :D
@Domiass
@Domiass 11 ай бұрын
так вот оно что,ну извини что перепутал
@tnstudios3
@tnstudios3 Ай бұрын
Cool tutorial. I’m having a problem that when I render, the asset doesn’t show up (I used modular buildings for the asset). Do you know how to fix this?
@jacecrisanti5234
@jacecrisanti5234 Ай бұрын
Hi! How do I incorporate the scale changer with the figures, because the epicfigrig is still giant and I don't know how to scale it. I have the advanced mecabricks add-on, so I can scale models and figures, but when I rig it, the scale of the rig is giant. Thanks!
@TiNKLeFilms
@TiNKLeFilms Ай бұрын
@@jacecrisanti5234 Yeah, that's right. You have to import the fig at normal scale and rig it first before scaling it down. Like this: kzbin.info/www/bejne/o4eWmJttlL6gj5Isi=mzoax6xBy42yNnOL
@jacecrisanti5234
@jacecrisanti5234 Ай бұрын
@TiNKLeFilms got it thanks.
@lex48628
@lex48628 Жыл бұрын
Man, I have a doubt, how do you solve the bug when rendering animations, the images keep appearing white "spots" in the render, do you know how to solve this?
@TiNKLeFilms
@TiNKLeFilms Жыл бұрын
What I normally do is set the direct light clamping to a very high number. 100-200, or just as high as possible (depends on the lighting in your scene) before the white spots appear: i.imgur.com/juzB8ln.jpeg
@lex48628
@lex48628 Жыл бұрын
@@TiNKLeFilms ok thanks :)
@PilouFace35
@PilouFace35 6 күн бұрын
Hi ! I have a problem, my textures have a roughness of 0 so my scene shines too much. Would you know how to resolve this problem ? 🙏🙏
@TiNKLeFilms
@TiNKLeFilms 6 күн бұрын
@PilouFace35 are you using the free or the paid version of the mecabricks add-on?
@PilouFace35
@PilouFace35 6 күн бұрын
@@TiNKLeFilms I use the free version of the mecabricks add-on
@TiNKLeFilms
@TiNKLeFilms 6 күн бұрын
@PilouFace35 This is a quote from B1Trash on the BlenderBricks discord server: "For MB Lite materials, there is a roughness input on the base material node.... you can increase roughness to lessen the reflections. A value of 0.2-0.3 should work as a good starting point. If you want to do all the parts at once, you can open the base material group and add a math node between the group input roughness node and the principled BSDF... set it to add, and do 0.2-0.3 on the add node. This still gives you the ability to change the roughness for individual parts. Each type of material has its own base material node... so transparent and metallic will be different from solid, rubber, etc. You'll need to do this for all the different types of materials."
@PilouFace35
@PilouFace35 6 күн бұрын
@@TiNKLeFilms okay, really thanks, my renders are very cool now
@comebackguy8892
@comebackguy8892 Жыл бұрын
Hi! Just a quick question. Is it normal for a hallway scene with studs (paid version) to take 19 minutes to render with an RTX 3080 and still look very noisy with 4096 samples in Blender 3.6?
@TiNKLeFilms
@TiNKLeFilms Жыл бұрын
19 minutes with 4096 samples sounds possible. You should try to achieve something good looking with 300-500 samples. If it's too noisy, even after denoising, try to add more lights to your scene. Even if you want a dark look in the end. You can make it darker again after you rendered it in your editing software or with the compositor in Blender. But rendering with more overall lights should reduce the noise amount.
@leoitaliano1336
@leoitaliano1336 Жыл бұрын
How did you combine both mecabricks & epicfigrig in one n-panel tab?
@TiNKLeFilms
@TiNKLeFilms Жыл бұрын
It's a free add-on called "Simple Tabs". You can find it on Blender Market or Gumroad.
@scylex11
@scylex11 Жыл бұрын
hello tinkle sorry for another question but you can tell me how you scale down your models of civilians, spidermans, etc because scale down the rig is impossible and if you scale down the model the rig doesn´t work, thanks you
@TiNKLeFilms
@TiNKLeFilms Жыл бұрын
Easier to show than to write :D kzbin.info/www/bejne/o4eWmJttlL6gj5I
@scylex11
@scylex11 Жыл бұрын
@@TiNKLeFilms awesome, thanks you
@geoffreyneiley6383
@geoffreyneiley6383 Жыл бұрын
Hey, love the tutorials so much! I was wondering if there was a good place to find more Lego blender tutorials, because it seems that there are barely any tutorials here on KZbin.
@TiNKLeFilms
@TiNKLeFilms Жыл бұрын
Thanks! If you join the Blender Bricks discord server ( discord.gg/szcVWAUdud ), you can find a "lego-tutorials" topic with many, many good KZbin tutorials. Some even are unlisted so you can only find them there.
@scylex11
@scylex11 Жыл бұрын
hello tinkle!, i am doing this tutorial and i want to ask you if its a good idea to import all the buildings that i want to convert in asset in the same .blend file, i import one then i convert it to asset and save it, i hide it and repeat all again until i have all my buildings in assets, its a good idea? or i have to put the buildings in diferrents .blends for better performance in blender? thanks you so much
@TiNKLeFilms
@TiNKLeFilms Жыл бұрын
Yes, that's totally fine. That shouldn't influence the performance in the project that you'll use the assets in. It might just slow the original project down where you imported all the buildings to create the assets. So when you feel like the project gets too heavy or takes too long to open, just make a second one.
@mekkobobo
@mekkobobo Жыл бұрын
ily
@drdinnerbone
@drdinnerbone 2 ай бұрын
Hi, i have a problem. In the import settings, there isn't a scale slider, meaning i cant import the models at correct scale, this means not all of the model renders properly as i can't view anything further than like 100m in blender. How do i fix this problem? (btw i am using mecabricks lite, i don't know if that may be a problem)
@TiNKLeFilms
@TiNKLeFilms 2 ай бұрын
Hey! Yeah, I learned later that the scale slider is only available with mecabricks advanced. So you should just leave it as it is. To see more of the model in Blender you can adjust the Clip End point in the N-panel under view (you can see it on screen here for example 4:08 on the top right side). Just increase the number until you can see everything
@drdinnerbone
@drdinnerbone 2 ай бұрын
@@TiNKLeFilms thanks
@drdinnerbone
@drdinnerbone 2 ай бұрын
@@TiNKLeFilms also, how do i get the nice realistic shadows, cuz currently my render looks soo fake cuz of the shadows. Edit - what kind of pc specs do u need to acheive the quality of animation seen in this video?
@TiNKLeFilms
@TiNKLeFilms 2 ай бұрын
@@drdinnerbone what shadows do you mean? In the animation at the beginning and end? This scene uses the sky texture node (from 16:23 ) Just rotate the sun until it looks good. Or use an hdri image. PC specs are not important for the final result. It's just that the better the specs are, the faster the rendering goes and the more fluent the interface will be
@drdinnerbone
@drdinnerbone 2 ай бұрын
@@TiNKLeFilms for the shadows i meant that in the shading tab everything looks awesome, with matted surfaces, ect... but when i render the final animation it just looks painted on
@Domiass
@Domiass 10 ай бұрын
Привет,а можешь пожалуйста сказать свои компоненты компьютера?
@toxos307
@toxos307 5 ай бұрын
Can I download Your city model?
@TiNKLeFilms
@TiNKLeFilms 5 ай бұрын
A link to the biggest city set that I used is in the video description. All the other buildings are from mecabrics.com too
@edvinwichmann8493
@edvinwichmann8493 10 ай бұрын
i can't change scale. What do i do?
@TiNKLeFilms
@TiNKLeFilms 10 ай бұрын
I think you need Mecabricks Advanced to change the scale. I wasn't aware of that when recording the video. Just leave it at 1, it's fine too
@krisschen1111
@krisschen1111 Ай бұрын
Me: watching this video while waiting for my 150 out of 65170 pieces to join 🥰😂
@gothic_gachi
@gothic_gachi 9 ай бұрын
In the free version of this Addon (Blender Lite) in Cycles mode the model looks like sushi. The description of the addon says that the renderer does not work only in Evee. I understand correctly, the bricks should automatically be similar in material to plastic with glare? Because in .zmbx format the model looks very terrible. And in .obj format the model looks fine, but I have to manually create the plastic material to make the model look realistic. Am I the only one having this problem or is it the free version of the Addon to blame? P.S. I will add from myself that in .obj format the model has normal edges and bevels (but without Lego logo). The difference is that the model takes longer to load and textures will have to customize themselves. 🤷🏼‍♂ (Fixed) Lego logo in .obj is still there.
@JPKloess
@JPKloess 6 ай бұрын
Good tutorial guy but the AI voiceover is pretty annoying.
@TiNKLeFilms
@TiNKLeFilms 5 ай бұрын
Sorry about that xD In my new videos I'm using my real voice (although I'm not sure if that made it better or worse 😅)
@JPKloess
@JPKloess 5 ай бұрын
@@TiNKLeFilms I checked out one of your newer videos, your normal voice is fine dude 👍
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