The first 500 people to use my link skl.sh/gamedevbeginner01251 will get a 1 month free trial of Skillshare!
@captain02rex12 күн бұрын
It would be really cool if you made a video about data-oriented programming and/or Unity Dots. Really nice video again, good work!
@GameDevBeginner12 күн бұрын
I'll see what I can do 👍🏻
@curtis139712 күн бұрын
As someone currently working with DOTS, it's not beginner friendly. It's definitely something you should avoid until you are really good at OOP.
@ardhenismuhammadaflah781812 күн бұрын
Yeah, i need that tutorial!!
@WebRoosterWebPros12 күн бұрын
the most underrated dev channel, youve made these concepts very easy to follow, thank you!'
@GameDevBeginner12 күн бұрын
Thank you!
@johnabielnicolas767211 күн бұрын
your contents are knowledgeable and clear. Hope you do a lot more videos!
@anthonydrakefordshadow8 күн бұрын
This is a very well constructed resource. I personally use Python and the pie game library to code. Options like unreal, unity, and even godot required much higher processing power than I had available to me at the time. Pygame offered the perfect level of entry for my needs. Though I have updated my system I have become attached to the python game library and it’s community. That being said, even though I am not using an engine and using a entirely different language, the information that you provided is still very helpful and has a universal appreciation, thank you ❤
@doodocina8 күн бұрын
lol you are using python and talking about processing power? you should consider using proper programming language, not school toy language
@anthonydrakefordshadow8 күн бұрын
@ I am just starting so if my language is not advanced I am not offended. I am very proud of myself all the same 😇
@doodocina8 күн бұрын
@ you can't learn basics of programming when you use language that do not provide capabilities to use them
@anthonydrakefordshadow8 күн бұрын
@ I am sure there are greater heights to come but for now I am ok learning to crawl before I walk. I start making games a year ago and I only used KZbin videos, books I read, and chap gpt to learn on my own. Now that I am becoming confident in python I am sure I will try other languages at some point 😊
@doodocina8 күн бұрын
@ you are running fast... you don't know many aspects of what you're doing. python gives you illusion of knowledge. at some point you either would start from complete beginnings to understand how lower level langs work or just stick to python, cuz complex basic things are not easy to learn when you already can program everything in python.
@themcnetwork12 күн бұрын
Really good video, made me understand a couple things better.
@cantinflas776412 күн бұрын
good video. channel deserves more activity
@brutosmomentos735512 күн бұрын
Perhaps the best source for learning gamedev/unity/c#. You have no idea how much I have appreciated your videos and blogs. Always easy to follow and understand, always concise and high quality. Thanks so much for the amazing work you put out!
@GameDevBeginner12 күн бұрын
Thank you so much!
@hsjwvs8 күн бұрын
3:39 you forgot to put . 0f after that 100.
@GameDevBeginner8 күн бұрын
You only need to add f to a decimal literal, because the implicit type is double, not float. It works fine if it's a whole number though
@hsjwvs8 күн бұрын
@@GameDevBeginner Its a type-mismatch since the compiler will implicitly convert the hundred into double but you are storing *it* as a float.
@doodocina8 күн бұрын
@@hsjwvsno. conversion of constants is done in compile time. since this is initialization, 100 will be represented as float
@GameDevBeginner8 күн бұрын
@@hsjwvs in Unity C# this hasn't been a problem (compiles fine and works as expected) unless I perform a calculation when assigning, in which case I need to specify the type. I realise that this might not be the same in other languages though.
@hsjwvs8 күн бұрын
@@GameDevBeginnerI see now, I mixed it up with C/C++. I always write it 100.0f if im using float or any other native data type. Wow they're so simillar that I thought both apply for the same thing...
@vupartsupermud199512 күн бұрын
You gonna tell us the lore of souls like games, lol
@Nydaxe12 күн бұрын
I wish I had seen this video sooner
@panagosu12 күн бұрын
Could someone identify the code theme used in the vid?
@panagosu12 күн бұрын
It kiiinda looks like Gruvbox but not quite.
@GameDevBeginner12 күн бұрын
@@panagosu yeah it’s Gruvbox, but I think it’s a little different to most gruvbox themes. I haven’t been able to find the same theme for VSCode
@panagosu12 күн бұрын
@@GameDevBeginner is this Unity’s in-engine code editor? I am not a Unity dev.
@GameDevBeginner12 күн бұрын
@@panagosu I've been using Visual Studio, but that's now deprecated on Mac. VS Code is the closest alternative but I can't find a Gruvbox theme that matches my old one
@cbron2312 күн бұрын
What is the source of the website at 8:39??
@GameDevBeginner12 күн бұрын
Here you go: docs.unity3d.com/6000.0/Documentation/Manual/execution-order.html
@vusanimatshinge950812 күн бұрын
Dude this isnt even your video, stole this from Game Makers ToolKit very disappointing
@GameDevBeginner12 күн бұрын
We do sound alike. But no, if he has a video like this it’s news to me.
@kaizen945112 күн бұрын
You'd be foolosh to expect any originality from youtube devs.