I think catapults are nicely countered by knights and partially countered by balistas on towers.
@Jefflenious2 жыл бұрын
Honestly, they struggle against fast moving targets and when you're making catapults I assume you already have a nice army behind them so they don't get ran over It's just they put so much pressure on the opponent and no other unit can do that
@marcinwitkowski69892 жыл бұрын
@@Jefflenious But they also need nice micro-managment.
@kekaisaranottoman84312 жыл бұрын
but they are usefull because they can throw a cow and if the Enemy are Idle and you don't have Cheese Farm that have a cow, you can make them shoot the enemy by Throwing Rock at Them and directly hit the Enemy.
@crowlsyong2 жыл бұрын
Knights are solid but it can be dangerous because if you make a ton of knights and half get killed by catapults, the player with the knights is out more gold thus making the counter an inefficient investment. Lol idk what I’m talking about, did that even make sense?
@psrsasalehi33902 жыл бұрын
Don't forget horse archers
@99jean882 жыл бұрын
One day I made 30 catapults.When I look back I see that I've 12 left because a woodcutter crossed paths with them. How do you counter a woodcutter?
@greatveemon22 жыл бұрын
they're broken af they can't be touched by siege weapons. I lost my 40 fire balistas because of them,
@kekaisaranottoman84312 жыл бұрын
@@greatveemon2 but they are usefull if you want any Support from Civillian, but they must Walk into the Enemy so they can attack them, Remember they can only Handle weak Enemy like Archer, Spearmen, and Tunneler.
@Phoenix-qv9hg2 жыл бұрын
Ofc. Katapults are made of wood after all. You can counter woodcutters by using non wood units.
@yeet8772 жыл бұрын
30? Rookie numbers.
@Ugh7182 жыл бұрын
@@Phoenix-qv9hg *_LOL_*
@Tork7892 жыл бұрын
"Almost never cost efficient. Just the best unit on unlimited economy." - that's a good description for knights IRL as well.
@AwakenedAvocado2 жыл бұрын
I onlt use knights , everyman in my army has been knighted
@HeavyMetalGamingHD2 ай бұрын
Not really because knights are more like a class in society than a pure military unit. they were the leaders and they ruled over small holdings. they were the backbone of feudal societies.
@dude123nice65 күн бұрын
@@HeavyMetalGamingHD That's nobles. Kniughts are a specific type of fighting force made of nobles.
@MegaLol2xd2 жыл бұрын
You can always counter catapults with even more catapults. Happy new year 🎉❣️
@flooosha23765 ай бұрын
You can always counter even more catapults with even even more catapults
@Rufgaudas2 жыл бұрын
2:09 Actually Slingers are very effective vs slaves, I always have few when playing vs Caliph :)
@Volcano49812 жыл бұрын
I agree! Slingers are hands down the best anti-rush defence. Cheap and no extra weapon costs, deal okay damage, 2-shotting slaves, they have okay survivability and melee performance and can even rain down rocks on and pose a mild threat to armoured foes in a pinch. Pretty much the only way to end a sizeable group of them is having archers around that early on, and you can simply back them up with a small elite detachment of archers of your own and maybe a shield or two.
@ryuno2097 Жыл бұрын
Damn. After 21 years, i only found out after watching this video that the monks can actually be used as military units
@demonicdragon3189 ай бұрын
I never bothered useing them but holy vrap 10 gold a piece
@OmarBhai923 ай бұрын
So you never vonfronted abbot in the game ?😅
@Luke_Danger2 жыл бұрын
To be fair, when people are asking about countering slaves they're probably more talking about trying to stop them from rushing and setting everything on fire rather than finding a way to kill them. To which the only real reliable way is to just have some patrols or maybe a QRF of Macemen, Horse Archers, or Knights to run them down and constant vigilance to spot a slave raid.
@somber82332 жыл бұрын
If it's a small area like your stone quarries or your farms then stacking 35 slingers on a lookout tower is the cheapest and most efficient way. If you need to cover more ground/resources, use the lookout tower but with archers.
@dradonie Жыл бұрын
or just any archer type except crossbowmen
@HeavyMetalGamingHD2 ай бұрын
Or just a few of the tall arabian towers. archers have a insane range when they are on them.
@ajduong2 жыл бұрын
The best counter to catapults in my experience, are slaves. Catapults can only hit one at a time and slaves are also quite fast
@hellatze2 жыл бұрын
Catapult is a tank therfore need a support So. N
@beardsntools9 ай бұрын
@ze they will be dead long before they reach catapults if player has decent amount of them and if he is skilled enough to use them. The only thing that counters catapults is just more catapults
@TM0TP8 ай бұрын
assassins would probably be good counters or knights, on castle defence mangonels are a good counter aswell as long as you have like 20+ on towers.
@beardsntools8 ай бұрын
@@TM0TP Nah nothing stops catapults, as long as they have someone who knows how to use them, also your towers will all get deleted in 2 seconds
@TM0TP8 ай бұрын
@@beardsntools yes catapults has counters they counter themselves lol. and yea if you have over 100 catapults then indeed there is no counter.
@SIBUK Жыл бұрын
Knights have actually become one of my favourite units. I get a bunch of them and then charge around the outside of my enemies castle and quickly destroy all the buildings that lie outside of the castle walls and cripple their economy. Then I send in my main attack.
@Ronin3453 Жыл бұрын
Yeah. Knights are not exactly for direct combat, but for raids, counter raids and hit&run tactics.
@dzulfiqardifa60372 жыл бұрын
You can outsnipe cats (catapults) with tower ballistas ...of course, you need a lot of towers for it to be effective so let's say its a soft counter Hard counter probably fast moving melee units
@PstruhovaAsistentka2 жыл бұрын
Actually is better have mangonels on towers. For example in mission big one is more effective use mangonels (about 3 is enough 5 is better) also in lot of missions where bigger attacks come from one direction. I prefer mangonels.
@RadioactiveSherbet4 ай бұрын
@@PstruhovaAsistentka Mangonels are also great at annoying AIs when their castles are close to yours. Destroying the enemy's granary every couple minutes? *chefs kiss*
@HeavyMetalGamingHD2 ай бұрын
@@RadioactiveSherbet I am pretty sure mangonels are the developer intended solution for many of those very close encounters. the AI will spend all their money rebuilding their stuff instead of recruiting units.
@leopards3212 жыл бұрын
If ur ground isn't suitable for moat-digging to block the assassins, u can create double crenellations, assassins won't be able to climb, but the gatehouses are still vulnerable, placing some heavy infantry units above it will help
@Aaahrg2 жыл бұрын
Monks and Catapults, the reason the Abbot is much stronger in AI-Matches than you think (at least when the enemy dont use bows too much)
@kekaisaranottoman84312 жыл бұрын
but they weak ngl, if they are in Straight line, they can be Takedown with any Archer.
@kareem56532 жыл бұрын
Abbot send me around 1,000+ Monks vs 200 swords men and half of the monks if not were dead. Horse arches eat monks like a caveman that hasn't eaten in 100 years. I'm pretty sure if 1000 monks vs 1000 swords men sword men always win. Strongest melee.
@themanwhocantbemovedbyatru19882 жыл бұрын
@@kareem5653 no, swordsmen won't win, because monks deal bonus damage to armored units and has more damage, and also faster attack speed. Those monks can just stack and the swordsmen will be swept.
@themanwhocantbemovedbyatru19882 жыл бұрын
@@kareem5653 reason you won against abbot is because he always have max negative fear factor which makes his monks so much more weaker.
@whydoyougottahavthis2 жыл бұрын
I almost died laughing at your serious near robotic tone with the catapults I was thinking you're gonna say horse archers or something but nope "They're broken" lmao
@ExilerZero9 ай бұрын
Catapults can be countered with archers and tower ballistas... Actually the real broken is horse archer and tower ballistas... Horse archer in large group with high morale can counter knights and swordsman
@beardsntools9 ай бұрын
@@ExilerZero Unless your opponent doesn't know what he is doing or only has few of them, no you can't take out catapults with anything other than more catapults. Your tower ballistas will be deleted with all your buildings in 2-3 shots and all your ground units will be dead when your opponent rolls in with hundreds of catapults.
@HeavyMetalGamingHD2 ай бұрын
near robotic tone? This is text to speech. This is robotic.
@TombstoneThe2 жыл бұрын
i haven't played this game but I like your videos. this game really reminds me of Lords of the Realm 2 in a lot of ways, especially with the role Pikemen play as tanky melee units, and how moats work with melee units being able to fill them in.
@adityasidhiqpratama22832 жыл бұрын
Seriously dude, this channel makes me play stronghold again after 6 years
@nocomment6421 Жыл бұрын
How have you not Played Stronghold yet
@Dolfy2 жыл бұрын
vs catapults: become god at repairing walls and towers
@P0P218 Жыл бұрын
imagine what the game would be like if units were limited to one per tile and only friendly units can pass through (so they don't clog up walls as much)
@jackog442 жыл бұрын
Recently came back to the game after a good 10-15 years, really appreciate the vids
@albertonavarro89042 жыл бұрын
Also slingers are more effective than one would think against armored units
@andreansyemmahmikaputra80189 ай бұрын
Yeah, cheap and faster... Maybe combine with portabel Shield is good against the archer...
@EdmondDantèsDE2 жыл бұрын
I found using 200 horse archers works against pretty much anything.
@abccba5125 Жыл бұрын
Usually I utilise same tactic for clear towers and walls defences, but if enemy stronghold is crowded with foes and machines you get decimated and the costs to replenish your forces is onerous
@EdmondDantèsDE Жыл бұрын
@@abccba5125 Not if you make your horse archers zigzag constantly. But I don't even do that anymore because it's too cheesy.
@kendakgifbancuher2047 Жыл бұрын
Instructions unclear, lost to ludderman/miners rush. 0/10, would not recommend
@donaldkeller6949 Жыл бұрын
A bunch of towered Ballista's tears through catapults. You just need a wall in front of the towers to tank hits for a few seconds.
@MrBru19852 жыл бұрын
The slave quote got me lol ahahah, also i think that fire ballistae are quite broken when are in large numbers.
@dpmfarmasiump7532 жыл бұрын
ah yes another daily dose of jefflenious
@Schizonibba2 жыл бұрын
So basically I just spam catapults to break the walls and buildings then I swarm them with monks. Defense as always is the magic mixture of moat laberynths and fire/arrows/bolts and some tanking units at the end
@blacklight47202 жыл бұрын
"Not having Walls" I laughed.
@danielperoverde19982 ай бұрын
I remember earlier versions where I built 50 catapults and had them assemble and attack, only for the catapults in the rear to destroy the ones in front of them . After the first volley only 15 catapults where left without retaliation from the enemy. Soo best counter for catapults were your own catapults :D
@ArthurHerbst2 жыл бұрын
Assasins actually do quite some bonus damage against knights. Maybe against Pikemen and Swordsmen too, cant remember. Probably not as cost efficiant as monks, but what is...
@kuchihashman3829 Жыл бұрын
Haven't played it in over 10 years and yet I am here
@Gabrielbarsch2 жыл бұрын
you forgot to talk about the ladderman
@ShihammeDarc2 жыл бұрын
Would be cool if you described how to play against insufferable slave arson tactics in the slave counter part
@Ronin3453 Жыл бұрын
Slingers.
@shaunholt2 жыл бұрын
Counter to catapults: hope the other player forgets to select targets, because they tend to simply sit there.
@sasaRahman-z2u8 ай бұрын
I beat knights by using archers and crossbowmen and i count catapults by using swordsmen try use crossbowmen and archers in towers together so they can beat units with high health
@1InVader14 ай бұрын
Mangonels will outrange catapults and 1 stone fragment is enough to instantly destroy them, really good for groups and if there's not a lot of them ballistas will handle tham. Trebouchets will outrange the mangonels though, but then the enemy could also just build trebouchets within his own castle.
@bre4kd0wn1 Жыл бұрын
My solution against Catapult, or any siege equipment for that matter, is to have a fast-moving unit to destroy it. As for Portable Shield and Horse Archer, in my experiences going against Wolf and Saladin, their Mangonels can surprisingly deal with my Portable Shield and Horse Archer well, so well that I have to resort to bust some Catapults and Macemen on their towers.
@crowlsyong2 жыл бұрын
Bro I love your videos they make me laugh. Thank you :)
@darkranger1162 жыл бұрын
Assassins are not "tanky" but tbh they really do NOT need to be. They can kill every single unit in the game 1v1 except for the top 3 iron units (Arabian/European swordsmen, Knight). If an enemy uses double crenelations and motes, I just send my Assassin to defend my economy fields, and they normally do an incredible job every time. The fact that they're invisible makes your enemy think your Bread Basket is undefended. Assassins can 1v1 any cheap troop in the game that gets sent over. If they send horse archers, Assassins already have enough movement speed to reposition themselves so they dont get caught if you keep up your macro and then I just replace them with some archers or horses of my own. They're kinda like the "Reapers from Starcraft 2" of Stronghold in a way. And they've been my favorite Unit for a long time
@mahmoodali5043 Жыл бұрын
best way to counter ANYTHING when you are attacking is Horsearcher. Also, never let horse archer stay still; their armor is moving and being hard to hit. Best counter to anything when you are defending is 1-1-1 mix of archer, arabian archers and crossbowmen; this ratio give you range, fire rate and firepower for each tower. counter against any siege weapon: horsearcher. 40 of them can destroy a catapult in 2 seconds and when the enemy has catapults together, just move to them and the horsearchers will melee attack them as well as firing on them basically, an army or horsearchers with a small core of crossbow men is an answer to anything. the only question is how many for each scenario, but 240 horsearchers that are always moving, supported by 60 crossbowmen for enemies that get close, will defeat any 300-600 army of another composition
@andreansyemmahmikaputra80189 ай бұрын
Is better change 60 crossbowmen with portabel Shield... They are to slow... Just move out horse archer and every melee unit Will be die
@ascillia2 жыл бұрын
Jeff jeff jeff can you make a video on: what's the ratio of production buildings to make it cost-efficient? I feel like the leather workshop and crossbow workshop got different ratio every game i put them down.
@Jefflenious2 жыл бұрын
Does highly depend on their distance to the stockpiles, but I can try to make one!
@tribalbacsi2 жыл бұрын
Catapults and the others siege's are weak against tower ballistas and ground I use this way.
@Jefflenious2 жыл бұрын
Yeah tower ballistas and even the ground ones are supposed to counter them, and they do well when there's only a few of them Against a swarm of catapults though nothing can stop them except catapults or a bunch of units charging at them
@avagata93092 жыл бұрын
If I were to do this video I would put catapults as every counter
@Krarilotus2 жыл бұрын
against macemen, swordsmen also do well. Swordsmen and Knights take only 1/3rd dmg from Macemen...
@Jefflenious2 жыл бұрын
Yeah they are technically a counter, don't think they're cost efficient though
@Krarilotus2 жыл бұрын
@@Jefflenious well, more cost efficient than knights, knights have less hp and deal less dmg xD (and cost extra stables...)
@theultimatejoyofgaming755910 ай бұрын
hey jeff love your content!! i have a good idea for encountering arabian swordsmen and any tank units which archers cant really kill... so, we place slingers ahead of the archers and the archers are to be in huge numbers.... so, slingers deal with tanks and archers deal with range while also assissting slingers...
@ErikAdalbertvanNagel2 жыл бұрын
Slaves and especially tunnelers in large numbers can be terrifying.
@zachdugan73202 жыл бұрын
catapults/trebs are most effectively countered with fast melee units (or tower ballistae for catapults). its why you escort your siege engines
@astrid24324 ай бұрын
add crossbow with max positiv fear to the horse archer they can oneshot them making it to a snowball effect and added fact: crossbows with negatic fear can struggle against slaves, as they don't oneshot them anymore then ballistas on towers are quite good against catapults as they can reach them quite easily and deal good damage next thing: pikeman are very effectiv against swordman or even knights going so far that a pikeman can win against a knight 50/50 with 50% attack difference (aka good fear vs bad fear) funny enough by monks, maceman technical are quite efficient over other melee units
@rontehrani97469 ай бұрын
Thank you
@henrry8892 жыл бұрын
If you can flank whatever units are defending catapults, assassins can sneak up on them before getting one shotted by them.
@مهدیشمسایی-ع8ن Жыл бұрын
You're smart and funny. Way to go!
@unknown-sw2jv2 жыл бұрын
I think catapults can be countered by manganel
@andreansyemmahmikaputra80189 ай бұрын
Mangonel? Is a little bit hard for 5 small stone with low chance to hit them 🗿
@Jan_Heckmann2 жыл бұрын
Catapults are countered by Assassin's, Knights, Melees, Mangonels and by a Combination of Others Catapults and Trebuchets.
@the_diplomat51 Жыл бұрын
I would argue that knights roaming around unchecked spells disaster for unguarded archer blobs. High risk high reward unit to maneuver and use, but fun.
@Gingham_tale2 жыл бұрын
I laughed so hard when you talk about how to counter slaves lol🤣
@i.mahdihosseini7 ай бұрын
tower balistas are the only thing you can use for catapults. and you need A LOT of them
@alanmt88199 ай бұрын
Catapults are easily countered by knights, monks, and archers/crossbowmen with shields?
@birisuandrei1551 Жыл бұрын
Mass Fire ballista is probably worse than mass catapult cause it doesn't use stone to fire, most games your catapult spam is limited by having 2-3 quarries..
@vladdracul8952 жыл бұрын
Great help, thanks!
@David-yw4qd2 жыл бұрын
Monks! i never would have thought they are my most overlooked units
@leonoraekaterina58382 жыл бұрын
Horse archers beat everything and everyone #GhengisGang
@gubashitalks14152 жыл бұрын
I love your channel ... but why don't you record with your own voice ? just curious .. i love it anyway
@kareem56532 жыл бұрын
Catapults can be countered by Horse Arches because they are fast and catapults will miss some assuming same amount of both.
@andrejchalas67992 жыл бұрын
U are never going to play only catapults. Its alwas catapults+horsearchers+shields. Its a unit that never comes alone. But you are right in terms of one unit againist one unit
@avandarkwalker91322 жыл бұрын
Tbh nothing beats an early archer rush to maximize pressure and then building up more archers and catapults, to finish the lord a bunch of assassins will do the job. So far that strategy works wonder for me against almost any AI except for the Wolf sometimes.
@mikaelbonaventuraarasatya9022 жыл бұрын
I could say that The Abbot is big bren.
@nourechaara38472 жыл бұрын
Man ty for your advices
@hugowigenstam760810 ай бұрын
You can build trebuchets behind your walls so they are protected. They have more reach than catapults and you can throw cows on enemy armies, I don't know if catapults take damage from that though
@beardsntools9 ай бұрын
All your opponent has to do is attack from one side with hundreds of catapults or use trebutchets as counter, your walls wont last long at all and are waste of time and money
@dewetuccarhikmet52122 жыл бұрын
If only I had learnt how to counter Tunnellers I could best the game
@ReiP952 жыл бұрын
Catapults are actually modern rifled breech loading modern cannons
@yashida19992 жыл бұрын
You have plan to make this vid on different stronghold title? Also happy new year Jeff! :D
@Jefflenious2 жыл бұрын
Don't think so, my viewers aren't interested and I don't like the 3D games that much either. But there will be some video every once in a while!
@lil_dave56582 жыл бұрын
Don't stop making stronghold Crusader videos
@Darkry Жыл бұрын
Juse use mangonel against catapults :D Leave it firing at a spot, use like 4 towers an cover whole area in rocks. Can kill most units as well.
@Azhureus Жыл бұрын
Monks are dope af, they are really strong on close combat, very good defensive unit, ofcs long range can kill them quick.
@sorenatesa44792 жыл бұрын
Happy new yer jef
@Jefflenious2 жыл бұрын
Happy new year!
@herzogwolfmusic80989 ай бұрын
How do i counter Ladderman and Axechoppers?
@RadekCrazy12 жыл бұрын
Actually Catapults are very easily countered by mounted ballistas or Onagers. Fire ballistas works fine aswell. Every time I play against Richard I just make like 10 of them and he si fucked. There is no counter for this except shields + horse archers combo. Same with Trebs
@andrejchalas67992 жыл бұрын
U have only a few towers. Catapults come in 30+ number in multiplayer games. Its a no contest
@ojd22962 жыл бұрын
The best counter to slaves is wages and individual rights, as they will no longer be slaves at that point
@tigeruppercut200010 ай бұрын
No wonder I always thought catapults were insanely powerful. If you get 50 of them you pretty much can level any AI castle in seconds
@RiceaxeGaming2 жыл бұрын
What about tunnelers? They have strong attack but weak hp as it seems a bit like assasins. They fair very well against units with low attack. I´ve read somewhere they are good against monks and slaves. I´m curious how they deal with pikemen, they beat spearmen with 20% hp 1 vs 1.
@corentinc.9482 жыл бұрын
Tunnelers are best used as quickly-recruited spearmen. They are stronger than the latter and cost +-1gold more per unit.
@RiceaxeGaming2 жыл бұрын
@@corentinc.948 they´re also faster right?
@corentinc.9482 жыл бұрын
@@RiceaxeGaming Tunnelers are more cost-effective during battles: 0# higher atk and higher HP; 1# They cannot climb ladders, but they destroy 1 wall tile completely at the cost of 1 tunneler = more cost-efficient VS: About 5 to 10 spearmen are lost when climbing ladders. 3# Tunnelers cannot dig moats, but pikemen do. And are very effective in conflict situations. 4# keep your spearmen {+- 10; costly slave} to dig your moat safely @home I personally... Use slaves {Arabian Lord} in the beginning, despite being European IRL, because they are great moat diggers. When attacking, Pikemen are great in bigger numbers {40} due to archers. They also dig out moats and climb ladders + take several hits from Lords!!! 6# Once the moats are dug out, spearmen get reused by me as cheap moving meat shields to hold off bigger melee armies {make archers even more useful}. 7# If I cannot build pikemen, nor knights - I use spearmen in groups of +-15 at the minimum, because they let you play 'a more active role' during battles, than "just watching archers pick off enemies". CONCLUSION: 8# Use tunnelers to use as tunnelers, or as "spearmen" in great quantities, without all the hassle needed of having to make one.
@eli_manguala Жыл бұрын
tunnelers are such OP meele units
@anuanjaya615424 күн бұрын
horse archers loads of them, is good against catapults, just make the horse archer melee the catapult and the job is done
@Rabascan2 жыл бұрын
'Hopefully 2022 is going great'... About that.
@Jefflenious2 жыл бұрын
Well
@hippityhoppity6572 жыл бұрын
make a video on the quickest way to deal with every AI lord
@tugrulserhat Жыл бұрын
horse archers. you can counter EVERYTHING with horse archers. 100 of them and you're good, 300 and nothing can defeat you
@andreansyemmahmikaputra80189 ай бұрын
But, don't forget about fire traps when to close... I remember the enemy don't have any archer, but the traps still light on... 🗿
@RovilleX2 жыл бұрын
Maybe there's something wrong with my game but you can't counter horse archers with armored horses just because horse archers shoot while moving and have the same speed as armored horses
@Jefflenious2 жыл бұрын
Yeah true, you're hoping to corner them somewhere, it works because knights take no damage from horse archer arrows But still, other melee units can destroy knights. Horse archers are one of the hardest units to counter, that's why there's so many of them online lol
@RovilleX2 жыл бұрын
@@Jefflenious I take it a little bit further. Since they can't attack walls, I set up a small labyrinth full of wood spikes and pitch. Because I love horse archers that much ❤️. Or just set wood traps everywhere. If the map gives me enough space, Mangonels. Good for the bastards
@unforgiven14772 жыл бұрын
good video i agree with your statement
@Jefflenious2 жыл бұрын
I don't agree with my statement
@dhimasardiansyah87413 ай бұрын
2:08 lol, i used to use slave to face caliph as copying his tactic during second level in crusader trail, but fail miserably, as his lumberjack massacre my slave units..
@abdohassan88662 жыл бұрын
Happy new year from Egypt
@xhappybunnyx Жыл бұрын
My bro just told me he was having a hard time against the flame-torch-carrying units in one of the trail maps... ima send this to him
@shohan57722 жыл бұрын
I just run around enemy castle with my horde of horse archers and send swarms of assassins to kill the lord when possible.
@andreibirisu428011 ай бұрын
you can't counter a large mass of fire ballista unless you outnumber them, especially if its a fire ballista/shield mix
@hellothere-ij2ij2 жыл бұрын
Great video
@Lyndione2 жыл бұрын
Mass horse archers can wipe out mass catapults provided you have unlimited gold...
@zhaoyun255 Жыл бұрын
Then again, Catapults usually came with Horse Archer and Portable Shield or Assassins/Mace Men themselves. Never leave your Catapults alone. It's a RTS rule 101 to accompany your bombardment units with melee/all around units for defense. It's like ain't no way you are gonna leave Siege Tank from SC2 by themselves. You need Marine/Marauders to accompany them.
@AnaRxistBoD Жыл бұрын
And how do you counter ladder-men? Or tunnel-diggers? Or lumberjacks?
@birisuandrei1551 Жыл бұрын
Actually the counter for slaves is proper base defense, if you don't protect your stuff it'll all burn quick...
@jamesputra17292 жыл бұрын
Tower with balistae are great counter to siege engines except trebutchet beacuse of their range, balista can deal great damage in each shot but their lower rof are main concern especially against mass unit
@FinnaPassAway2 жыл бұрын
Catapults are countered by horse-archers . Just like right about everything else in this game
@ИльяПщна Жыл бұрын
Еще хочу добавить, что помимо больше живучести, арабские лучники отличаются от европейских тем, что стреляют быстрее
@lordjosh286 Жыл бұрын
The fact that Monks counter almost everything kills me 😂
@_rinala2 жыл бұрын
I'm the only one that counter catapults using maceman in suicide rushs?? cause even if the backup army is big 20-30 of them will do the job also, catapults need to stay static in order to shot, and then tower ballistas melt them. just build enough
@andreansyemmahmikaputra80189 ай бұрын
That's a good way to... They enough faster
@igorthelight Жыл бұрын
Fire ballista's are pretty good against knights. Just protect them a little bit ;-)
@Cetus22222 жыл бұрын
I can't comment on every video you are so fast rn.
@Khannah692 жыл бұрын
When in doubt, use crossbowmen
@Andrew-fe7zi Жыл бұрын
3:56 This literally is a counter to every single unit on that list