The mosh pit of katanas and banhammers, they are in every game.
@BeeWithSunglassesАй бұрын
Truly a phighting moment
@TR_GoldenBuoyАй бұрын
I call it "dogzone"
@mryous2543Ай бұрын
@@TR_GoldenBuoy I call it the "no ranged zone" where I can have fun and if a ranged gets near you better believe Im sending him to ban land
@BlizzardInTheSnoАй бұрын
vinestaff main here! some tips for her sprouts are very important, they give her a speed buff which is basically her 1 mobility option. make sure you're placing sprouts regularly so if banhammer and/or katana use their longjump/rope, you have a little bit of speed to get away using e on a group of sprouts will give you a burst heal of 50-ish hp, which can help you survive while waiting for your team to bail you out and make sure to be using your e on the tank chasing you as well. it applies stun!
@benedicteassante2209Ай бұрын
From a boombox main: ONLY fight tanks when they r distracted and back away the moment they are targeting you (especially katana)
@BeeWithSunglassesАй бұрын
noted
@someonesblog4136Ай бұрын
Also you always push away tanks with shield even if they take small amount of knockback! Remember to use e to hover above Ban whenever he use E and use your stacks if in danger to get shield and get mobility boost to get away from tanks!
@khaidinh9046Ай бұрын
Good tips!
@GreggortoАй бұрын
also, if you e while an opponent is in the air, they get knocked back further so if you can, try it
@khaidinh9046Ай бұрын
@@Greggorto true
@miragexe3092Ай бұрын
Hi, scythe main here with some more insight with her I've been playing her since the day she dropped so I have quite a bit of experience. Funnily enough, m1 spamming full health tanks is actually a really good idea sometimes. If they're targeting a teammate, tipper m1s deal tons of damage because it scales off of health (tipper = 7 + 10% of current hp, minimum 5). For example, a single tipper m1 on a full health katana would deal 32 damage with one hit, not including potential bonus target damage. You can chunk them down faster than they can regen oftentimes. Of course, this doesn't always work. At half hp m1 does much less damage, but luckily, scythe can activate her domain expansion and pull out a gun. Rifle m1 shreds incredibly fast on a slow target, and is especially potent at mid range. This comes with the danger of being targeted by a tank, which can be scary. For ban, he always tries to close the gap with q. It's up to you to anticipate when he does this and swap to scythe mode to get out before he can get to you. For katana, it's messier and easier to screw up. They will either 1: use q to pull you in. IF they do this, swap to scythe mode and gtfo, retreating to your team is the best bet. If, for whatever reason, you can't get to your team, try to go somewhere katana can't get to easily. Alternatively, they can go for 2: walk up to you. In this scenario, strafe backwards while firing. As they walk up to you, they will 100% 11 times out of 10 always use e. Always be prepared to stop firing. With practice, you can even predict when they will use q and punish it. One of the top five feelings in the game is predicting an e, waiting a second, and then dealing 60 damage with a shotgun. Not only does this apply for 1v1 situations, but also applies doubly as much when in a group. This is because you can bait out an e and the rifle ult on a group, dealing waaaay too much damage. IF you have an ally subspace, chances are you just kill katana outright. And that's about that for scythe. Her role is a tankbuster after all. Oh yeah just wanted to add for coil; katana is air grav e food. just m2 e e he can't do anything about it lol.
@feryisthisАй бұрын
thank you for the insight, im trying to learn more about scythe's playstyle as i hope to one day effectively main her more, so this is really great. thank you, and happy phighting!
@jamezjamez5572Ай бұрын
What makes them both a tank is also that, they have their self-sustain
@BeeWithSunglassesАй бұрын
Thanks, I should’ve made that more explicit.
@oucastilho28 күн бұрын
as soon as you give self sustain and not stun to a tank, it can (and most likely will) be used to make genocides instead of holding the match
@khaidinh9046Ай бұрын
As someone who used to play Boombox a lot (which I’m glad I don’t anymore). Boombox has a few ways of distancing himself from the tanks (unless Katana has Q ready, then you’re just cooked) When I first played Boombox, I EXTREMELY underestimated the hitbox of his Q when he slams down. The range of it exceeds Katana and Banham’s M1s. So with good spacing, you won’t get hit. His M2 also covers a huge range around him at max charges so with good spacing again, you won’t get hit. His E however, from my experience, feels like it doesn’t have as much range as his Q or M2, but with good timing and best possible spacing, I think you can get away with not getting too close to the tanks while still hitting them with E to knock them back. As you’ve seen from other comments on Boombox. Yeah… if the tanks get close enough to get their hands on you, then good luck running away (because you won’t) You can use M2 to create distance but you’ll still take a beating and E doesn’t push them far away enough to be out of reach when they’re already on top of you. You can use Q to escape if there’s a platform or area that’s high up, but Katana can still reach you when you use Q unless you jump before you use it. Oh, and there’s those times when a Katana gets close to you without using his Q by just walking up to you or sneak attacking you, and then when you try to escape with your abilities, he just grapples you in again and your F*CKING DEAD.
@amby_tideturner7054Ай бұрын
tip from a tf2 player: coordination is key. give callouts to your teammates on who to attack first so that they can focus fire on the tanks (or the medkit / vinestaff supporting that tank) so that it could help your team. and for scythe mains, please stop holding down w + m1.
@miragexe3092Ай бұрын
as a scythe main you're not supposed to press w + m1 you're supposed to use a/d + jump + m1
@real_rocket_phightingАй бұрын
for the people who play rocket, try to land direct shots with your m1 and e on katana and specially bh, but while keeping some distance from them(kinda obvious but i've seen a lot of people losing 1v1s bc they were not directly hiting them). you deal shit ton of damage and if they try to run away, use your q to get closer and finish them if katana manages to use his grapple on you, just aim at his feet, cuz you're gona deal some dmg to him and take knockback from your rockets to get away, but if youre already low just pray :P for bh's leap/jump thing, just q and e while going to the opposite direction he jumped also the knockback that you take from your own m1s is very good for mobility, but i dont see many ppl using it this way
@khaidinh9046Ай бұрын
Ye, they changed how the knock back works for Rocket’s rockets and now they’re WAY more reliable. Holding in a direction and using Q gives you way more horizontal distance now and actually feels like you’re being launched out of a rocket. Also, just like you said about aiming at Katana’s feet, I think Rocket should aim a little more forward while still getting that direct hit after getting grappled, so that he launches himself away from Katana instead of up to create as much distance as possible. And with the new changes, he’s gonna get launched a good distance horizontally.
@PhakePhullАй бұрын
Hello, sling main here!! One thing he didnt mention in the video that if it's conquer, *REMEMBER TO GET ON POINT.* To counter Ban, here are some tips for each move: - Passive & m1: Hover and start chipping away dmg when he's using his e. M1 is also used in medium distance because it doesnt have that much range. - Q: Use this when he's using his e as long as you're in the air - E: Save this to either escape (from his m1/m2/q) or to keep distance and use your m2 - M2: As shown in the video, shoot from billions of studs away. Bans are slow and easy to hit so you should have very little problems landing your m2 - Ult: Stand at the very edge of the opposite side of the point if your team is losing. If not, you can stand outside of point For Katana (the harder one D:): - Passive + M1: Constant hovering and M1 can avoid taking dmg from other melees. M1 is recommended to use when you have lots of haste and you're at a safe distance away. - M2: It is advisable *NOT* to use this move when dealing with Katanas. You can use this when you're at a safe distance and Katana missed their Q/used it on someone else. - E: Dolphin jumping helps getting out of the Katana's range when he is close to you (dolphin jump = look straight up and e). The reason why you shouldn't E normally is because it's more challenging to aim right upwards. - Q: Also not recommended. But you can use this to get haste and start M1ing. Use this at a safe distance and remember to back down by pressing D before using Q! Hopes this helps!!!
@BeeWithSunglassesАй бұрын
Thanks! :D
@s1nblitzАй бұрын
If you want to deal with tanks or really anything targeting you as hyper, here's a tip. Moves that grant the wireframe effect to victims are key - They can prevent stuff like banhammer's E, and prevent attacking of any kind for a bit. A great example is Q. Q also grants speed if you are in its radius when it explodes, so use that opportunity along with your E to get enough speed to retreat. Once you have enough distance, you could try M1s or M2s, but I reccommend not to do that unless they are at low enough HP and you have enough distance. Directly hitting the Q onto an enemy will give you speed as soon as it hits, so try to do that too.
@BeeWithSunglassesАй бұрын
Thanks! Along with boombox, I’ve probably played Hyperlaser the least.
@AgentPerihelionАй бұрын
Obligatory hyper main here, half of Hyperlaser's job description is countering tanks due to his extremely high single target dps. Always aim for headshots, take advantage of wireframe m1, and remember, chasing that kill is not as important as protecting your supports.
@SubspaceTMineАй бұрын
my tip for when you play subspace against tanks is just focus on them. subspace's whole move set is reliable for chipping down tanks with his poison effects and make them weak enough for your teammates to finish them off. If you are being attacked, you can use your M2 and E to get away for a safer range (unless youre being targeted)
@PossumWoodАй бұрын
As someone who plays medkit, the trick for tanks is that you literally dont have to deal with them they can be used for headshot fuel and you can just outdamage them, medkit is effectively a ranged tank if you can hit your shots and katana and banhammer are amazing headshot fuel
@mochsushpepАй бұрын
i like how you split up the video segments into the 3 classes! it makes things very clear and it's a nice touch that you swapped some phighters around into places they fit into better. here are some tips i have for phighters i play! one thing i can say for mid health melee classes mainly scythe, sword, and sometimes coil, is that jumping around the enemy tank is very helpful since tanks are slower and take time to turn around in order to hit you, scythe herself can usually take on a banhammer pretty easily if she does this using her melee. i don't recommend going melee against a katana with her though since i believe he has more melee range than her. for sword, the same thing applies, plus you get a lot of extra damage if you can movestack your q and empowered q, i don't recommend using q against a katana though, since some katana players air surf and you end up being unable to reach them. i do believe sword is very close to being a tank the only thing is that he isn't able to self sustain anymore but in return he gets a lot more damage which is still helpful. i can't say much for coil though since play him but i suppose the same things apply, with bio and skate they're way to fragile and don't output enough damage to take on a tank alone. skateboard specializes in burst damage with getting off of his board, his q, and his m2. and i don't even have to explain biograft. these two melees are better off going for picks like a med or subspace, rather than facing a tank head on. but if they're low health you can go in and get the kill, esp with skates burst dmg and bios execution. for ranged classes they are killers i tell you! if a tank is in stays in their sightline a, rocket, sling, or hyper can easily burst them down to low health with how much damage they can output. shuriken usually wants to be a bit closer to the enemies mainly behind the enemy line but do NOT approach the tanks DONT DO IT!! with the shuriken nerfs he has little to no mobility options he can use during a battle and he can easily get pulled in by moves like ban m2 and katana q. overall with ranged classes, keep your distance and constantly move, unless you're a camping hyper that is. this also goes with supports, as medkit, vinestaff, and subspaces damage is crazy if you can keep hitting them uninterrupted. i don't play boombox either you're not alone on that one so i don't have anything for him :
@BeeWithSunglassesАй бұрын
Moves that let you jump around tanks quickly and get in damage is kinda what I meant by “slightly mor ranged moves”, though I should’ve been more explicit 👍
@BeeWithSunglassesАй бұрын
Sorry I uploaded late; my computer wouldn't connect to the internet all morning for some reason. Also consider subscribing ;)
@FerryTheFerretАй бұрын
I was going to say “What do you mean lose interest they aren’t Pokémon!” But then I remembered as a ban hammer main. If you run away long enough. I will lose interest.
@madturtleboiАй бұрын
This is certainly one of the videos of all tine
@BeeWithSunglassesАй бұрын
Surely
@piotrm5635Ай бұрын
as a hyper main: hyper actually has really easy time dealing with tanks, his Q literally makes them unable to attack you, and also speeds you up, and his E just makes you able to run away and do a quick headshot while running, there is a reason why tank mains hate hyperlaser
@BeeWithSunglassesАй бұрын
I guess my only experience with hypers so far has been bullying them, so I guess my assumption was wrong.
@hugoprince868Ай бұрын
As a Hyperlaser main I do not relate to being bullied by tanks. Ban hammers when they use their Q on you try to dodge it, if you got hit by it press q and jump out. Otherwise Ban hammer is just too slow to catch up to a Hyperlaser.If you encounter a Katana press q if you get hit by his normal m1s or his grapple(Q), use E to gain distance, be sure to utilize the wire frame mechanic. Also telamon is a fair and balanced map and nothing is wrong with it.
@BeeWithSunglassesАй бұрын
Don’t get me started with Telamon >:(
@oucastilho26 күн бұрын
im coming for you hyperlaser nº 27355
@hugoprince86826 күн бұрын
@@oucastilho Oh shit
@lemonchild175Ай бұрын
For boombox, just use your abilities to try and disengage with them. Q for positioning, M2 for speed and shield and E to knock them back ig. I have zero clue if katanas q if affected by his shield, so that could be pretty important. If he hits his q on me, I'm most likely in a really bad situation. Sometimes if banhammer isn't looking at me I just hit him for a bit if charge.
@BeeWithSunglassesАй бұрын
I noticed a lot of people have been saying to attack tanks when they’re distracted only
@seismicsauce383Ай бұрын
2:37 hyper main here, when dealing with a katana or ban, there are options, the grenades give a speed buff to any teammates including yourself if you are inside when it explodes, and gives a speed debuff to any enemies, timing it to hit you and the katana or ban will allow you to outrun them for a bit, allowing you to make distance and possibly teleport away with e, also just pressing e while moving will give you a speed boost to put a bigger gap between you and the tank. Just be careful of Katana’s grapple or bans leap
@BeeWithSunglassesАй бұрын
Lots of hyper mains here! Glad I stand corrected.
@pianopaeoniaАй бұрын
2:05 rifle Q is sniper (fully charged = stuns, but u also get slowed after), rifle E is shotgun
@BeeWithSunglassesАй бұрын
It was typo in my script, and I just read my script. My bad.
@MehlariaАй бұрын
Me playing vinestaff and shoving 45+ dmg down katana’s spine with a single press of my E
@BeeWithSunglassesАй бұрын
That move is devastating when timed well
@arnanthachai5427Ай бұрын
As banhammer player, A competent Hyperlaser is too good to be left alive
@BeeWithSunglassesАй бұрын
The Q is inevitable
@that1dude82Ай бұрын
As an awesome mobile boombox pro. I got two tips 1. DONT GO TO A TANK,its basically a death wish if u go near them 2. IF a tank is targeting you,you can use ur m2 (or m1) to run away from them,tho i feel like m2 is better if u have like a 1 or 2 charge
@Kitsune_riftАй бұрын
This is why I love playing shuriken, antiheal is silly
@adams0123Ай бұрын
Tank mains are gonna be in for a rough time after this video gets popular
@doniel546Ай бұрын
If you're playing Boombox and you see a Katana or Ban Hammer thats walking towards you, you need to RUN. Boombox doesn't do well against tanks and if a Katana or Ban Hammer uses their Q on you, then use the haste of your fully charged m2 as your escape. (Oh and I'm not a boombox main btw I just learn from others.)
@jamezjamez5572Ай бұрын
If the tanks are distracted on someone else, please, don't let them wreak havoc of "being scared" just because you're a bad matchup, and actually use your skill combos except full-charge m2. If you take their attention to you, use that fully charged m2 and run away
@BeeWithSunglassesАй бұрын
If you say so oh wise boombox one.
@KneecapBreaker445Ай бұрын
@@jamezjamez5572THANK YOU SOMEONE WHO GETS IT
@khaidinh9046Ай бұрын
Very true bro
@doniel546Ай бұрын
@@jamezjamez5572 I was thinking of if a tank sees you and starts walking to your direction. But, thank you anyways, I'll edit my comment now to make it more clearer.
@PWNDONАй бұрын
as a bio user ive been trying to run in and then out by blinking w bans as if im some kinda skateboard but using my abilities would probably be a safer move
@LilPCUАй бұрын
as a boombox main, we just stay out of range of there hitbox and push them into void pits and away from the team.
@BeeWithSunglassesАй бұрын
Epic
@Heroworld5067Ай бұрын
As a Katana main, I disapprove of this message.
@ZeffifyАй бұрын
As a Katana and Banhammer main, I'm watching this video to see yalls strategy so I know your every move
@BeeWithSunglassesАй бұрын
As a coil main I’ll still be running circles around’ya
@nohintshereАй бұрын
if you're hyper and a tank gets close, try and hit them with a direct Q and E combo; this gives you a lot of speed, slows them down and harms them a bit too p.s. for boombox, use your AoE to your advantage; if the tanks are low and/or distracted, circle around them while hitting them with the edge of your attack. if you're low and/or being targeted by one, run! use Q to get on top of objects, m2 for a speed boost (ideally at full charge) and make sure to hit m1 consistently. it's hard to pull this off, though, so the best thing to do is divert their attention. if there's no rangers trying to simultaneously hit, using E/E recast can push them back a little.
@adams0123Ай бұрын
1:16 learnt that fairly early on as a scythe main. If you have the bullets, use them on the melee tanks
@starr_zxАй бұрын
I NEEDED this video - a sword main
@ubnominalАй бұрын
Hyperlazer also could count as a tank according to your description - Slow Movement (Check) - High Health & Shield (Check) - Powerful Attacks (Check)
@jamezjamez5572Ай бұрын
No self sustain
@BeeWithSunglassesАй бұрын
MYbe I should’ve added melee in there 😅
@nohintshereАй бұрын
i'd say sword, boombox and hyperlaser are diet tanks sword: high HP, high attack power, melee but actually decent in terms of mobility hyperlaser: low mobility, high HP, high attack power but ranged/little self sustain boombox: (pseudo-)melee, great self-sustain and good potential HP, okay mobility but not much attack power
@siorganismАй бұрын
To the katana and banhammer who keeps targeting me I’m coming for you
@BeeWithSunglassesАй бұрын
That’s why sometimes I just need a break from medkit 😭
@somerandomoneАй бұрын
Katana main here: something to note is that Katana HAS natural shield regen; Ban does not. if you attempt to chip away a Katana, your ass better commit to it. otherwise you might have a grapple coming up to your face. something else to note is that Katana is also a melee; as said in the vid, just...dont bumrush us lol our E deflects 90% of the damage back, bar explosives. but even explosive damage can be turned into a devastating retaliation (case in point - Swords ult) since it counts, dealing hefty 75 damage to YOU and giving us shield. ample damage to either take you down with me or JUST enough damage to split your head clean off. consider whether its worth engaging a tank in the first place - in a 1v1, Katana can and WILL fold everything and everyone. that Q might not seem like much, but pulling a Rocket into his own ult and comboting that into an E makes quite an effective and clean execution.
@him2743Ай бұрын
corny
@him2743Ай бұрын
extremely corny
@him274324 күн бұрын
everything here has been said before
@adams0123Ай бұрын
The ones that are best at killing tanks in my opinion are either longer range phighters (Hyper and Sling) or chip damage phighters (gun Scythe and Vine Staff) due to the amount of damage they can do when focus firing. Other ranged do work as well. Subspace also does well in conjunction especially if you hit them while no mines are active, bonus damage is done against them while inflicting broken, allowing your team to do more damage to them.
@BeeWithSunglassesАй бұрын
Scythe and subspace are my favorite helpers when it comes to tanks.
@mryous2543Ай бұрын
Let me do a TLDR of this video "Dont phight tanks, poke and kill them from range. If you dont have range, wait for them to get low then demolish them" *Banhammer flying towards you whiile dealing half of your health in one combo and using his phiniser* Yes I play Banhammer and please do underestimate how far I can jump :)
@BeeWithSunglassesАй бұрын
RUN
@KanzarasHellionАй бұрын
Yooo sick video, this was great advice! I could totally see you becoming a helpful phightingtuber if that's something that you would be interested in, the way you explain things is very helpful for me. Also, me as a coil main giving katana and banhammer speed to make everyone's lives worse: 🤪
@BeeWithSunglassesАй бұрын
My plan right now is to just make phighting videos, they’re really fun! :)
@BeeWithSunglassesАй бұрын
I also wanna eventually make videos on the fundamental conceptual’s of calculus, but that’s not for right now.
@KameradenRealАй бұрын
Biograft is NOT mid health, it is low, take this from a (pretty bad) bio main
@BeeWithSunglassesАй бұрын
50 health really isn’t that low, especially with the shield, it’s really the play style that makes it seem like bio has no health
@Thesillydude24Ай бұрын
shuriken is so funny if ya wanna troll tanks, just make sure to not get hit mid grapple (or else that won’t end out well on your behalf)
@LovefilippaАй бұрын
I can also recomend playing either Katana or Ban Hammer a few games to get the feel of their moveset, that way its a lot easier to predict what they might do next if they're attacking you
@BeeWithSunglassesАй бұрын
Especially with Katana’s counter
@sparksguideАй бұрын
as a banhammer main i feel attacked (literally)
@ibrahimrahman3602Ай бұрын
Ban hammers are much easier to counter than katanas in my opinion.
@Me_and_funАй бұрын
You dare to let them know what i can do... oh well supported tank time. (Ban main and I love boombox supporting meeeeeee.)
@oucastilho28 күн бұрын
2:34 i, banhammer main, claim this fact as true i will exterminate hyperlasers for the entirety of the match as soon as it shot me twice and damn you guys know how to run better than i know how to chase slingshots
@BeeWithSunglasses27 күн бұрын
LMAO
@frtna789519 күн бұрын
so someone who plays ban hammer a lot. İN SHORT just use a ranged character that has a get away tool or a tool to push em away a bit and just us em after he throws his q the q has a decently long cd and its his only good mobility tool so if he cant reach anyone else he to heal he is dead kinda the same with katana but with the extra of doging the pull
@BeeWithSunglasses19 күн бұрын
Extra tip for tanks: pray if banhammer is targeting you and all you can do is back up
@scytheshubbiiАй бұрын
Usually sometimes my teammates all target the banhammers 😭😭
@thelazyguy72Ай бұрын
me, a banhammer main:
@vaporplusАй бұрын
1:11 you cant stop me
@Glaggle67Ай бұрын
Banhammers are scary.
@Maxime_Le_malАй бұрын
Hyperlaser main here I think I made several tanks cry as a hyper main Seriously why does hyper do so much damage, like a E version m1 with a quick m2 does 95
@BenniWithABiscuitАй бұрын
As a banhammer main, I'm getting this video taken down as of banland court of law (My opinion) /j
@BeeWithSunglassesАй бұрын
“How frightening~!” -Scythe
@orangeslicerzАй бұрын
I agree Screw telamon
@siorganismАй бұрын
Rise from the grave is so good sorry
@Cut3yKatАй бұрын
this guy is so based fr!!!
@BeeWithSunglassesАй бұрын
Some could say that.
@eggy337Ай бұрын
just any range
@the_actual_alexАй бұрын
my one issue with fighting tanks is i *do* use ranged stuff against them, its just when they're low they simply walk away to find a melee player and kill them to regen all the damage i did
@BeeWithSunglassesАй бұрын
Typicall if you use any sort of ranged move to get them low enough to run away, melee fighters should be able finish them off without a problem. They should also be slow enough to not really be able to run at all it most cases. Personally, I don’t really see how it’s a huge problem.
@Dextrix88Ай бұрын
NOOOO DONT INFORM THEM HOW TO DESTROY ME
@BeeWithSunglassesАй бұрын
Fancy seeing you here sir. Also I heard the banhammer council is after me (teehee)
@Dextrix88Ай бұрын
@@BeeWithSunglasses I was recommended this and noticed it was made by you (We shall end your lineage.)
@BeeWithSunglassesАй бұрын
@@Dextrix88 😟
@CharlieDean-n1gАй бұрын
I just run at then with bio lol (idk why this works)?
@cereal8193Ай бұрын
use subspace 😎
@ag_duckАй бұрын
How do I deal with dealing with tanks?
@BeeWithSunglassesАй бұрын
Get good B)
@haxking2Ай бұрын
just play scythe or hyper and then watch them cry
@BeeWithSunglassesАй бұрын
Or coil
@TheBackrooms-v6zАй бұрын
Ranger don’t do well when I jump over to them with ban hammer
@BeeWithSunglassesАй бұрын
The medkit in me is angry reading that
@scootdingerman60Ай бұрын
What if instead of paying for fluid mechanics classes you bought me a Spec’d out PC 🥺👉👈
@BeeWithSunglassesАй бұрын
Nah.
@woeisme3018Ай бұрын
im goung to guess the answer is subspace
@theflyingtoaster1316Ай бұрын
Wait how do I deal with katana? (I’m a banhammer main)
@BeeWithSunglassesАй бұрын
Uhhhh didn’t really get to that part, but use E when Banhammer uses his E on you is my first tip :)
@Profeit_637Ай бұрын
1:15 EY IM DOIN MA JOB JUST FINE seriously tho banger video, i constantly see ppl run head first into katanas and bans and am powerless to do anything so hopefully this reaches out. ty my guy
@BeeWithSunglassesАй бұрын
Happy to help :)
@constantine_second8024Ай бұрын
Boombox discrimination ;-;
@orkiddrawsthingsrarelyАй бұрын
just use sword
@orkiddrawsthingsrarelyАй бұрын
and then get killed by the scythe next to you
@BeeWithSunglassesАй бұрын
@@orkiddrawsthingsrarelythe caveat is real
@SolarPhightАй бұрын
Coil grav E
@BeeWithSunglassesАй бұрын
I love being annoying to banhammer from above with that move
@SolarPhightАй бұрын
@@BeeWithSunglasses i firmly believe coil was designed to counter tanks
@BeeWithSunglassesАй бұрын
@@SolarPhight he’s honestly crazy good at killing anyone if you learn how to cycle correctly. Other phighters have bad matchups they just can’t win. I agree he’s really good at working against tanks though.
@SolarPhightАй бұрын
@@BeeWithSunglasses i might make a video dedicated to bullying tanks tbh Also yes you did infact recognise me lol
@BeeWithSunglassesАй бұрын
@@SolarPhight we love bullying tanks up in here. Also yeah I knew you were being sarcastic lol
@yeet3272Ай бұрын
why did it take you five minutes to say "press the s key"
@BeeWithSunglassesАй бұрын
I would say my explanation was much more broad than just that, but we can agree to disagree.
@icecreamninja4390Ай бұрын
erm what the sigma
@BeeWithSunglassesАй бұрын
Get out.
@dumbvillage9253Ай бұрын
No Healbane, and Decay. 0/10
@BeeWithSunglassesАй бұрын
I thinks that’s implied by subspace’s emphasis.
@Tze-z8nАй бұрын
1:11 oh hey that's me!!!! (I am not a scythe main.) /SILLY But Fr though, thank you for the vid, I'll 100% be trying to employ this stuff into my gameplay I keep getting mauled by Katana
@BeeWithSunglassesАй бұрын
happy to help :D
@moslok4919Ай бұрын
2:34 i play hyper a lot and usually just comboing your q and e against tanks makes them leave you alone and use walls to your advantage