Short TLDR: 1. Buy Profane Wand ILVL 85 Base 2.Reroll till t1 Mana 3.Fracture T1 Mana 4.If failed repeat step 1-3 till success 5. Essence Spam Cast Speed till either t1 Global crit multi or T1 Spell Crit Chance 6. Suffixes Cannot be changed, reforge Crit till t1/t2 or the missing Crit 7.Suffixes Cannot be changed, Veiled orb 8.Block mod shown in Video, Unveil and pray for Spell Damage 9. Craft on Final mod 10. Rune Craft (Cast speed, Spell damage OR Haunted Mod)
@BossGel2 ай бұрын
the palsteron wands pls ahahah
@bamOCE2 ай бұрын
If you want to save some currency when suffixes cannot be changes with 3 suffixes on the item you can use a wild bristle matron to add a meta-crafted mod to the item, as there is only prefixes open this guarantees the suffixes cannot be changed mod. Wild bristle matrons are normally around 0.7 divines so can save you quite a lot of money, especially when you locked suffixes to scour, and then veiled orb.
@jamesricardo24882 ай бұрын
This is great hack!
@TheGamingWaad2 ай бұрын
Yessir, I did this recently. Didn't know how cheap thy were this league! Been amazing!
@mjblowersАй бұрын
If you have full suffixes, how would you get crit multi as a suffix from crafting?
@uwyphi2 ай бұрын
0:20: when price checking instead of clicking the crafted mod you should click the hidden button then the empty or crafted mod, also this late in the league you should also click to view offline offers since there isn't a lot of listings 7:37: if you want to go with any of the two spell damage veiled mod, you should block by crafting increased phys dmg basically phys is a larger mod pool (2000 total) than pen (500) if you block pen, it gives you 2x 30% chance to hit, if you block phys dmg it gives 2x 37% chance to hit you are still unlucky to miss 3 times in a row and i get it, i missed a 50/50 veiled prefix slam on my axe 4 times in a row this league 9:42 the total cost displayed is the cost of this specific craft, it's not an average so it might be biased favorably or defavorably fracturing is 1/4 so on average 21.6d the whole essence for cast speed and T2+ crit and reforge is on average 13.3d veiled orb (if blocking correctly) is ~3/4 so on average 16.6d total without the bases and rolling max mana: 51.5d on average ---- wall of text warning i have never crafted this item but on paper this is what i would do : ----- alt roll step 20 bases => 80c T1 mana is ~ 201alt/60augs (put those aside for additional recomb instead of essence spam or regal exalt fracture lottery) Any of the T1 suffixes is ~51alt/11augs (cast speed being the lowest chance, if it hits it's lucky if not no big deal see nexts steps) if it hits any of the desired prefixes or suffixes stop rolling, should be about 1000-1500 alts for 20 of them which is about +150c ----- recomb magic step recomb magic items to get a bunch of 2x suffixes (1/3 chance) + 10 x ~7k gold => ~70k gold ? remove eventual extraneous prefixes (scbc+scour) 2d x 10 / 3 => +7d now you have about 3 0p/2s wands minus the T1 mana that got eventually rolled and you saved ----- mana + cast speed with recombs you'll be probably missing cast speed since it's the rarest one but if you have any magic with cast speed and another one with mana you can recombine easily there's a few things to improve the odds of getting 1p/1s - if magic and free pre/suffix, craft exclusive mod, it forces at least one mod, so you have ~75% chance to keep your desired pre/suffix instead of ~50% - if extraneous pre/suffix present, regal and hope it adds to prefix if you want to keep suffix and vice-versa, scbc+scour unwanted mods or annul if unlucky, multimod to add exlusive mods, eventually beastcraft aspect read the reddit post on updated recombs to understand your odds better especially when doing with rare items if you have two magic with exclusive crafted (1e/1s and 1p/1e), your odds of getting the mana + cast speed want is: -- first pool (prefix or suffix, it's random): 0.67 * 1 / 2 (one mod first pool, wanted one selected) + 0.33 (two mods in second pool) => 66.5% chance for wanted prefix (1 wanted + 1 crafted exlusive OR 1 wanted 0 crafted exclusive) => 66% chance for exclusive (0 wanted + 1 crafted exclusive OR 1 wanted 1 crafted exclusive) -- second pool: 66% (exclusive in first pool forces wanted mod) + 0.33 * 0.665 (no exclusive in first pool, still keeping wanted mod in second with or without exclusive crafted mod) => 87% chance for wanted prefix (1 wanted + 1 crafted exlusive OR 1 wanted 0 crafted exclusive) which makes your odds of success for this recomb 0.665 * 0.87 => 57.8% chances of success in case of failure you only loose one mod, should cost +14k gold on average odds are way more complex with rare items but i think more likely if not even guaranteed when done right, at a much higher currency cost tho so maybe not worth it ------ alternative mana + cast speed with essences if you've been unlucky when alt/aug, roll it using misery => 1/43 chances => +114c annul, on average on a 4mod item it's about 2/4 x 1/3 => 1/6 => 114c * 6 => +684c (taking misery roll base cost, recombs will probably be lower at a gold cost) you might want to split the item here instead of annuling ----- reComBinaTor final step from recomb magic step you have at least 1 to 3 0p/2s (crit base), we'll call it base A from essence roll step or mana cast speed step you have at least 1 (ideally more) 1p/1s (speed and mana), we'll call it base B note: essence crafted cast speed isn't exclusive as it is not an "of the essences" mod base A => multimod + 1 exclusive prefix => +2d base B => multimod + 1 exclusive prefix + 1 exclusive suffix => +2d A: 1e/2s1e B: 1p1e/1s2e notes before proceeding with recomb: - read and understand the reddit post on exclusive mods in recombs - essence cast speed mod isn't an exclusive modifier - even if odds would have given two exclusive mods in a pool, only one will remain - assuming weighting of mods are equals in recombs (probably not, we don't know) - there's a chance your mods gets upgraded by one tier (10%), recombing T2 mods can be worth it instead of trying with only T1 mods - a lot of failed recombs results can be reused or even sold for a decent price so it's never really a total loss - when rolling items, sometimes you get lucky and you'll end up with items that are much better than the ones you are aiming for but you will have to adapt the crafting step that follows - if you have additional wanted crit mod on base B, it will improve your odds and reduce the crafting prep cost for next step - generally speaking, if any of the base have additional wanted mods, don't remove them as it improves your odds significantly proceed to recomb A and B: -- if prefixes selected as first pool: 10% chance to have 3 mod selected (win) => +10% 52% chance to have two mod selected, 2/3 chance for the wanted prefix to be selected (win) => +34.6% 39% chance to have one mod selected, 1/3 chance for the wanted prefix to be selected (win) => +13% => 57.6% chance to succeed (win) => 0.10 + 0.52 + 0.26 => 88% chance to have at least one exclusive crafted mod to be selected (improves odds for suffixes) -- then suffixes selected as second pool : 72% three mods (two mods or less is a loose): - if prefixes contains exclusives => 88% (win) - if prefixes do not contain exclusive => 0.12 * (3/6 * 2/5 * 1/4) => +5% (win) => 93% chance to have your suffixes => chances if prefixes are selected first: 0.576 * 0.72 * 0.93 => 38.5% -- if suffixes selected as first pool: 72% three mods (two mods or less is a loose): 0.72 * (3/6 * 2/5 * 1/4) => 5% -- then prefixes selected as second pool: 10% chance to have 3 mod selected (win) => +10% 52% chance to have two mod selected, 2/3 chance for the wanted prefix to be selected (win) => +34.6% 39% chance to have one mod selected, 1/3 chance for the wanted prefix to be selected (win) => +13% => chances if suffixes are selected first: 0.05 * (0.1 + 0.346 + 0.13) => 2.8% => global chances to have 4 wanted mods: 1/2 * 0.385 + 1/2 * 0.028 => 20.6% 5 * 7k => 35k gold on average if you have crafted 20 bases, you should have enough to have at least one perfect and a few extra that you can resell or try to fracture average cost: 80c + 150c + 70kgold + 7d + 684c + (2d +2d) * 5 + 35kgold => 105k gold and ~26 div
@TheGamingWaad2 ай бұрын
Appreciate this comment man! It just goes to show you can always learn more. Keep up the good work! 7:37 comment : you're right! Phys is def more effective as its 2000 compared to 500. Should of checked overall combine on craftofexile! 9:42 comment : I agree i just put it from my crafting session not on average :)
@forsakened1012 ай бұрын
wow
@uwyphi2 ай бұрын
@@forsakened101 world of warcraft
@wendyadiyatma8473Ай бұрын
Finally, very nice to know theres a thesis of someone who got Phd on crafting
@patrickb81275 күн бұрын
good guide :) just a small note: most common unveil are the phys% mods since there are 3 of them ;)
@IgorManenicaАй бұрын
did my first serious craft using your guide 😂😂now i totally understand the pain of it.
@dertmanАй бұрын
Took me 6 veiled orbs so I should have just bought, but I finally hit. Thank God!
@Kleberflores2 ай бұрын
Very good video, explained in the smallest details, congratulations, I'll try to get the build to run first as a ready-made weapon first and then with more resources I'll try to create
@TheGamingWaad2 ай бұрын
Yessir ! You got this
@oneoptielite8997Ай бұрын
Thanks for this video it helps a lot
@TheGamingWaadАй бұрын
No problem!
@hamalaw4490Ай бұрын
on craft of exile penetration is 15% weighting while chaos or ele dmg is 30% for unveil so its better to block the latter. actually blocking phys might be better kuz it blocks 4 rolls i think? not sure
@kenc5199Ай бұрын
I’m making very easy currency on console just crafting a 3 mod with 3cafted mod on it lmao. 25 to 75 div for a 2 min craft lmao. Also craft an a magic base with an imprint to save time, also remember splitting will dbl if not triple if you know what your doing
@jammuu2 ай бұрын
great vid trying to do this now to craft me a wand. question on the first step before fracturing if you roll T1 mana, but have 5 or 6 mods, should you try to annul down to 4 before fracturing?
@uwyphi2 ай бұрын
yes because rolling T1 mana is way cheaper than a fracturing orb so take anything that improves your odds of fracturing the right mod ideally you want consolation prizes too in the other 3 mods so that you can recoup part of the costs
@jammuuАй бұрын
@@uwyphi managed to get the t1 mana fracture, i'm on step 2 now trying to get the reforge 2nd crit, but i put suffixes cannot be changed and the reforge said no mods available. do i need to have 1 prefix and 1 empty suffix before i try to reforge with suffixes cannot be changed?
@uwyphiАй бұрын
@@jammuu few things to check: - base is correct (ilvl 85 profane wand) - you have cast speed (from essence) and one crit mod, both are suffixes - you have at least one free prefix AND exactky one free suffix (annul if not) - you are reforging crit (reforge modifiers including one critical mod or something like that) with one exception (which are weird rings, not wands), you can't have more than 3 suffixes on an item and all critical mods (mods with the tag "critical" when you hover while pressing the alt key) on profane wands are always suffixes
@linemat78872 ай бұрын
It is significantly cheaper to craft it with recombinators. Need lots of bases tho
@TheGamingWaad2 ай бұрын
Yessir, tried it recently! Took alot of bases but finally got it
@llehsaderobАй бұрын
wast 200 divs to craft 100 div wand, poe in a nutshell
@TheGamingWaadАй бұрын
HAHAH exactly bro
@oneshot12662 ай бұрын
6:09 POOOPn nice video
@Kalybto17 күн бұрын
Greetings, I have a profane wand with fractured spelll damage, mana and mana reg would this be a better base ?
@Kalybto16 күн бұрын
Huuuuuuu 850 essence 12 suffixes can’t not chance and 1 veil orb later I had the perfect t1 role thanks for ur guide How do u get so much strg Dex can’t swap away from Atziris Foible amulet
@zunbun94842 ай бұрын
Good shit. thanks for sharing
@TheGamingWaad2 ай бұрын
anytime man!
@reeeyou2 ай бұрын
I bought a wand exactly like this but with T3 cast speed on the first week into the league for 1 div.
@slaughterin-allbbnb87662 ай бұрын
Is the veiled spell damage and lightning as extra chaos damage actually better then the %spell damage and spell damage /hybrid mods ?
@TheGamingWaadАй бұрын
I believe Spell Damage and Hybrid both t1 would be better but it is WAY more expensive and comes down to luck.
@naurisenkuzens5908Ай бұрын
Good video
@TheGamingWaadАй бұрын
Glad you enjoyed
@IEgOImkAwx20 күн бұрын
Lmao dude said he was gonna khs. Good video though Thanks
@gr0g012 ай бұрын
the %phys is a higher block than the % ele pen that you crafted on.
@TheGamingWaad2 ай бұрын
Yessir a fellow let me know in the comments! Actually tried to craft another with PHys block and still missed 2 in a row :(
@kkeithf2 ай бұрын
I don't understand why you did suffixes can't be changed scour and then suffixes can't be changed again but I also don't know anything about crafting
@TheGamingWaad2 ай бұрын
I did because we want to clean our prefixes of the ones we dont want because we continue and fill it up. You can always 50/50 annul but if u hit suffixes cannot be changed its another 2 div for nothing haha
@kkeithf2 ай бұрын
@@TheGamingWaad Nice, thanks. I spent a lot on a wand and now I have a better idea of crafting one. appreciate you
@bryan1gt561Ай бұрын
Hello I have a question I want a wand like your but I've synthesized item: Item Class: Wands Rarity: Rare Damnation Charm Synthesised Tornado Wand -------- Wand Quality: +20% (augmented) Physical Damage: 26-78 (augmented) Critical Strike Chance: 9.00% Attacks per Second: 1.45 -------- Requirements: Level: 66 Int: 212 -------- Sockets: B-B-B -------- Item Level: 83 -------- Haunted by Tormented Spirits (enchant) -------- { Implicit Modifier - Caster, Speed } 12(10-12)% increased Cast Speed (implicit) { Implicit Modifier - Damage, Caster } 30(27-30)% increased Spell Damage (implicit) -------- { Master Crafted Prefix Modifier "Suffixed" } Suffixes Cannot Be Changed - Unscalable Value (crafted) { Suffix Modifier "of Finesse" (Tier: 1) - Caster, Speed } 29(29-32)% increased Cast Speed { Suffix Modifier "of Unmaking" (Tier: 1) - Caster, Critical } 101(100-109)% increased Spell Critical Strike Chance { Suffix Modifier "of Ferocity" (Tier: 2) - Damage, Critical } +30(30-34)% to Global Critical Strike Multiplier -------- Synthesised Item What to do next to get somekind of wand ?
@JavierPerez-cd2hnАй бұрын
u have to get prefixes first on non-fractured I belive, suffixes are easier to get since t1 mana is super rare aparently
@jessiebiswas71452 ай бұрын
block phy better ? coz there too many phy ...
@TheGamingWaad2 ай бұрын
Tbh I remade this wand again but blocked phys and im 0/6 on unveils lol. No joke never been so unlucky
@jessiebiswas71452 ай бұрын
@@TheGamingWaad bad luck hit .this bad luck hit me 100 div 7th day of the league for crafting aurabot armour .sufix can't change and ex and anul .25+ time anul sufix can't change not the mod i want .
@dertmanАй бұрын
I would have been better off just saving my divines and buying. I have missed on 4 veiled orbs already :(
@TheGamingWaadАй бұрын
Been there my friend. Took my 6 tries on one of them!
@oldyoungnotold2 ай бұрын
what if after spam cast essences, you have no open suffix/ prefix mod..
@TheGamingWaad2 ай бұрын
You have to Anul and hope you hit the ones you don't want.
@oldyoungnotold2 ай бұрын
@@TheGamingWaad thanks.. ofc it's anul.. :(((
@TheGamingWaad2 ай бұрын
@@oldyoungnotold i know homie. Trust me i know...
@kenc5199Ай бұрын
Wow you’re breaking expensive items and gambling when you don’t need to. Easy endgame wand recomb. Base lvl 85 white blue if blue with 1 or 2 desired mod. Roll each base magic with t1 desired mod, you want two bases with only 1 and 2 mods, recomb, you should get a 3 mod item. If you only get 2 roll another with lost mod recomb, go for 3 pref, bench 3 crafted mods add mods, viel add block unveil. Use a beast craft to lock mods. This can be done even with full mods. Rushing this but hope you get the idea. It’s a common meta craft tech
@diamonddon8631Ай бұрын
Can I please see your pob ? Thank you
@TheGamingWaadАй бұрын
here you go sir pobb.in/Tk3OL9tylJie
@diamonddon8631Ай бұрын
@@TheGamingWaad Thank you for this sir.
@minhducohyeahАй бұрын
Isn't unveiled lightning damage as good as spell damage, since your spells use lightning damage anyways? Why bother re-unveiling for spell damage? Real question here, not sarcasm or something
@TheGamingWaadАй бұрын
Even though we do 60% lightning damage we also do 40% cold damage and abit of chaos. So having only lightning would give less of a damage boost then having Spell Damage ,which would help all 3 types.
@kenc5199Ай бұрын
Wow you’re breaking expensive items and gambling when you don’t need to. Easy endgame wand recomb. Base lvl 85 white blue if blue with 1 or 2 desired mod. Roll each base magic with t1 desired mod, you want two bases with only 1 and 2 mods, recomb, you should get a 3 mod item. If you only get 2 roll another with lost mod recomb, go for 3 pref, bench 3 crafted mods add mods, viel add block unveil. Use a beast craft to lock mods. This can be done even with full mods. Rushing this but hope you get the idea. It’s a common meta craft tech