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In this video I will try to briefly and clearly talk about how to create a 3D resource pack in Minecraft!
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Subscribe - goo.su/IxE5zn0
My Boosty - boosty.to/nukiz
Blockbench download - www.blockbench.net/
Pix2D download - pix2d.com/
Minecraft tools - minecraft.tools/en/
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Resourcepack template - goo.su/LKmRh
.properties file:
items=potion #(item that our model will replace)
model=thermos #(path to model)
nbt.display.Name=\u0422\u0435\u0440\u043c\u043e\u0441 #(name)
#Thermos (so as not to forget)
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Timecodes:
0:00 Introduction
0:37 Blockbench basics
1:27 Anchorpoint
2:12 Modeling
2:29 Texturing/Pix2D
3:30 UV mapping
4:01 Position of items in the game
4:24 Making the model work in the game
5:32 Ending