For Eevee: You have to put the gradient into the info node and then you have to connect the gradient Fac to an object info node. That's it, you have your random particle colors in eevee! (For 2.9 users)
@intr44 жыл бұрын
Color changing particle fix (eevee) : Switch particle info node to a geometry node, and connect true normal and parametric to the divide node xx
@ZacharyAghaizu4 жыл бұрын
Thank you so much, I was about to ask
@ZacharyAghaizu4 жыл бұрын
It didn't really have the effect for me
@intr44 жыл бұрын
Zachary Aghaizu hmmm peculiar... eevee kinda sucks with particle systems
@ame12163 жыл бұрын
Position and normal in geometry node also give nice effect :)
@lishiie4 жыл бұрын
The render was only one colour until I checked the Material Output shader and changed to 'Cycles' instead of 'all' - hope this helps someone
@attemptry4 жыл бұрын
thaaaankkk you
@victorkishorferri68304 жыл бұрын
Mito
@cosmaura74764 жыл бұрын
Thankyou
@avillio4 жыл бұрын
how
@avillio4 жыл бұрын
@@snoop2296 yeah i khow thnx ♥
@GeorgiosBou5 жыл бұрын
*@Blender Made Easy* I am not sure if the result is the same but you get with Eevee a pretty similar result when you add some nodes to the ColorRamp: [Geometry | Position] > [Vector Math Add *| vector slot1] > [Mapping] > [ColorRamp] > [...] [Particle Info] > [Math Divide] > [Vector Math Add *| vector slot2] I hope it is understandable ;)
@Tensor-An2 жыл бұрын
Thanks!, was really helpful!
@LiMaking Жыл бұрын
I LOVE YOU. I've been looking for how to make them properly change color and go transparent for 3 days now. Thank you so much!
@ilostmyhandle2 жыл бұрын
Your channel just saved my life, literally
@ashrafchawila5 жыл бұрын
one of the reasons why i am subscribed. thanks.
@TheLionsPlaylist5 жыл бұрын
To achieve kind of a similar effect in Eevee, try using the position node of the geometry input instead :)
@Gravedrinker5 жыл бұрын
I can't really get this working, can you elaborate on this a bit? I'm just looking for any way to fade out particles smoothly instead of having them just disappear.
@UP2Z5 жыл бұрын
ty!
@UP2Z5 жыл бұрын
try to change the input node to geometry, an then join position to the divide node
@Rollo955 жыл бұрын
@@UP2Z U're the best
@John-ww7uj4 жыл бұрын
Thanks :) While using the geometry node, I got some interesting results changing the divide math node to a fraction math node. (Seemingly random disbursement of color among the particles).
@jozojoam5 жыл бұрын
Eevee does not currently support the particle info node.
@N.M.E.5 жыл бұрын
Oof... explains my struggle...
@N.M.E.5 жыл бұрын
@Wo LongAs far as i know we are currently only left with the Option to use Cycles... Thats what i did at least. Its Not so bad though.
@sansdomicileconnu5 жыл бұрын
doesn t work at 10/2019 hope it will work with 2.81
@UP2Z5 жыл бұрын
@@sansdomicileconnu change the imput node to geometry an then join position with the divide node
@draydenferguson31285 жыл бұрын
@@UP2Z Just tested this, and you somewhat saved me from my struggle. I just have one problem with this method: The color change. When I tried this with my particle simulation, the particles didn't change color the way I wanted them to. I'm not sure how to explain it, but the colors are half-and-half on each side of the simulation. They don't change color as if it were a gradient. Any tips?
@jaanov60942 жыл бұрын
Thank you. I have learned a lot from this single tutorial
@VaderTater3 жыл бұрын
This is the video that made me sub. Good stuff, thanks a lot!
@0kurkina04 жыл бұрын
Hey everyone. I need help. I made exactly the same nodes but my particles at the end of lifecycle don't want to change to pink? Any idea why?
@NebMotion4 жыл бұрын
thanks dude, been meaning to learn particles, will deffo watch again
@lucasdelima5 жыл бұрын
From 8:10... It's a baby with it's arms up, and I can't unseen it :D
@MrKleiner5 жыл бұрын
Who needs expensive AE particle addons which are running basically in 2D, when u can do all this stuff for free in Blender in real 3D.
@DuyNguyen-qp6uh3 жыл бұрын
I love your tutorials
@CaseyJScalf2 ай бұрын
Great tutorial!
@gvidasbrilius23855 жыл бұрын
Absolutely love this. Can't believe a single image took only 4 seconds to render, im definitely going to be doing a bunch of animations with particle systems, thanks a lot. +1sub.
@harv3yquinn5315 жыл бұрын
Wait, one image took you only 4 seconds to render? For me it took 3 minutes monkaS
@gvidasbrilius23855 жыл бұрын
@@harv3yquinn531 yes it did, I used quite little samples, just enough to make the depth of field look good and the particle count was 69000 but the amount of particles barely made a difference in render times. I think it took such a short time to render is because light doesn't bounce off of objects which have the emmision shader so the samples count can literally be 1 (I think) but of course that's not including depth of field which requires more, but it still didn't make a big difference. I also used Linux, which makes renders about 20%-40% shorter compared to windows.
@thechannelitrollwith16454 жыл бұрын
Is there some fundamental complexity to enabling Particle Info in Eevee? It’s been so long and it still doesn’t work as of 2.83.1. Very unfortunate.
@cubicworlds Жыл бұрын
How create animation? Please, help. I get a static image in the render
@adaptiveplexus5 жыл бұрын
Can't wait to try this, thanks
@psy2374 жыл бұрын
you also could add a map range node after the division node to control the range and color ramp better for shorter or longer lasting particles :)
@JohnnyBuxton3 жыл бұрын
Or combine the two, mapping the ranges makes the values easier to work with in a grad map.
@marcus_ohreallyus4 жыл бұрын
Works in 2.82 grease pencil branch.
@dimasabaka53574 жыл бұрын
thank you for the tutorial!
@Takemedisini3 жыл бұрын
why im only rendered an ico sphere the particles not rendered, i mean is rendered but not fly away. Can someone help me?
@Idalilit4 жыл бұрын
Very good tutorial,
@andresleon29363 жыл бұрын
thanks, I'm having some issues with the colors. I only can see the first color. I cannot set the two colors. am I doing something wrong ? I already tried to change the Material Output shader for the cycles but is still not working
@st1ck3793 жыл бұрын
Same😩
@jonarackow98443 жыл бұрын
are u in rendered view?
@Viewfinderfx5 жыл бұрын
Super cool tutorial just what I was looking for
@7bitretro5 жыл бұрын
Really good tutorial, thanks
@jackaguirre8576 Жыл бұрын
Is there a way to make particles follow shapes? Like maybe a landscape?
@ArnavBarbaad4 жыл бұрын
Hello! Your tutorials are extremely helpful. I wanted to ask if there's a way to color the particles based on their position (either distance from origin, or say, distance from z-axis). This would be beyond helpful in scientific simulations. It'd be even greater if there's a way to color these particles based on some calculated quantity (say, particle's momentum or energy) via the python console
@welt_der_tutorials2 жыл бұрын
In Cinema 4D it's no problem. ;-)
@dreamshareentertainment85815 жыл бұрын
such an awesome video! way too much fun. thank you.
@BlenderMadeEasy5 жыл бұрын
Thank you! :)
@meldingpole2 жыл бұрын
I was not able to get the final render done properly. I don't know but for some reason the particles weren't leaving the sphere. I baked whole animation and did a final render and it worked.
@firmedia290810 ай бұрын
I had roughly the same pb : rendering stopped after the first frame. Impossible to know why but after baking the particles system, I was able to render it correctly.
@alpep.4573 жыл бұрын
Hi, and thank you for the video. How do I get rid of the emitting sphere?
@thushanipremarathne65663 жыл бұрын
theres and option in the particle settings tab, goto the render tab, then click the checkmark saying show emmiter, it may still show it in the viewport previeiw, but in the render it should bbe gone
@deadmusik99694 жыл бұрын
i got lost when you moved the particle to a new layer, it just kept it as the same for me and when i went to shift f3 for my modules i couldnt select the particle so im stuck on trying to color the particles, still nice tut
@devinthedirector77114 жыл бұрын
Lost me there too...
@deadmusik99694 жыл бұрын
@@devinthedirector7711 coool, i re watched it and just thought hmmm, my error
@peterdagrape4 жыл бұрын
im surprised you didnt use boids in physics instead, i think it does the same thing, correct me if im wrong
@gm-qd4lr4 жыл бұрын
Great tutorial but, it’s me don’t worry, my particles seem to be rendered quite poorly almost like squares. Is there any way that you know of to fix it?
@TriVoxel5 жыл бұрын
Particle info in Eevee is incomplete. I guess they haven't gotten to that node yet. We'll probably see it in a later version of Blender 2.80.
@minty10593 жыл бұрын
Any inputs on how to animate this? Would love to see it move in slow motion.
@kurazano2 жыл бұрын
um for some reason the particles dont flow when u render as an animation. Help?
@Conceptcreator3 жыл бұрын
Ok soooooo I am new to Blender because I want to learn these kinds of things.. Anyway, I am doing the same thing as you are and when I press play after having 50k for the numbers it basically has hardly any particles....
@taimuralix3 жыл бұрын
You should first do some beginner tutorials before jumping into these intermediate ones.
@toshiue81794 жыл бұрын
I've been doing udemy lessons for blender....and this tutorial feels like cheat day lol.
@plops153 жыл бұрын
Thank you, I appreciate this so much
@WillGibbons5 жыл бұрын
Excellent! Thanks :)
@drewwagner52274 жыл бұрын
Does this work on later versions? I’m on 2.8.1 and it doesn’t seem to work for me, I’ll update it to 2.8.2 to see if has any effect. Edit: didn’t work Edit 2: You have to be on cycles
@blenderkid99134 жыл бұрын
He`s jusing blender 2.82 alpha
@sparrowsurya964 жыл бұрын
Heck ,,cycles supoorting this colour changing
@Ayden3D3 жыл бұрын
When i render the entire animation I end up with these gaps in the timeline that start over the particles being emitted and so I was wondering why it is doing that and how to fix it?
@florenciagr41352 жыл бұрын
Same here sadly. Could you solve it?
@bicholinterna11 ай бұрын
Dont see the emissive texture in particles only in emmiter....
@yogiri.setsuna5 жыл бұрын
i need help this is not working for me it shows only one color
@lexcorp15 жыл бұрын
same here
@matic.gabrovec5 жыл бұрын
Same
@Brandonrayjacobs5 жыл бұрын
Switching to Cycles render engine worked for me.
@flarbinator4 жыл бұрын
This is months old but if someone comes across this problem make sure you applied the material to the Icosphere that is being used for the particle system and not the sphere that is the particle system emitter
@DrManhattan1184 жыл бұрын
same
@Manish30js2 жыл бұрын
Hi Please Help me my render is still showing one color and new in blender dont kow how to change material outpur shader to cycles
@timelapselajolla41585 жыл бұрын
Very cool
@Siebter5 жыл бұрын
in the end, i forgot the beginning
@sammynater49965 жыл бұрын
umm, so I'm kinda stuck on 6:48. have everything connected but the two colors are not showing in the particles. I don't know if anyone will see this but it would be great if i could get some help.
@BlenderMadeEasy5 жыл бұрын
Double check that your math node is set to divide and also that you are in cycles. You could also check your handles on the color ramp node. If you have 1 handle all the way to one side you might only see 1 color. Try moving them around and see what happens. I hope this helps!
@sammynater49965 жыл бұрын
@@BlenderMadeEasy ok I will check all those things and see if they work
@jonesnjoroge5 жыл бұрын
I bet you are in eevee render, you must use Cycles Render till they fix this.
@sammynater49965 жыл бұрын
@@jonesnjoroge oh I figured it out I applied the node to the center object instead of the particle itself. so it was changing just one group of particles.
@Rainy_Night_Vibe4 жыл бұрын
Here's a link to a video that showed me how to switch between cycles and EVEE in case you didn't know like me kzbin.info/www/bejne/sKKuZaBulppli5o
@straticah28653 жыл бұрын
Nice tutorial!! when i hit render tho, it renders a different time frame in the animation why is that? When u hit render it is like in the viewport.
@timbrenneis56025 жыл бұрын
This is a really good tutorial thank you
@michaelriley91313 жыл бұрын
I just realized my ambient occlusion was on and it was preventing it from showing both colors
@animeghsarania10764 жыл бұрын
there is no option like shader in or particle info in the newest version..can you help with it
@rishabhrawat78563 жыл бұрын
My guy said "render animation". Rendered the animation in cycles, on an i3, more than 2 days, then saw he had actually clicked "render image". 🙂
@mrsdevito36033 жыл бұрын
mine worked even though i did render animation, are you sure you baked it?
@rishabhrawat78563 жыл бұрын
@@mrsdevito3603 well it did work but It crashed coz well I have a old laptop and it doesn't do any favours to run it for 2 days... And it ended up crashing and corrut the file...
@proart04213 жыл бұрын
Can we make the particles follow wherever we are going???
@twelvam31425 жыл бұрын
Nice work, bro! You've got talent! I was needing someone to post a video like the the other day, you've somehow read my mind, or heard me cursing cause i couldn't figure this shit out myself! lol
@BlenderMadeEasy5 жыл бұрын
Thanks man! I am glad I could help!
@jewboyreacts4 жыл бұрын
Think about using cycles for this and goodbye computer
@pmvelectric86903 жыл бұрын
i enabled the cycles render .....but still i am able to see only one color during the render .....i also enabled cycles from the material output ....still the same problem.....please help me out.
@MetalGearMk35 жыл бұрын
Dude I was trying to do something like this, timing is perfect! thanks you!
@chainonsmanquants16305 жыл бұрын
I had problems rendering the color change. This is because the particle info node is not supported in EEVEE, you need to switch to cycles.
@ThatGuyDownInThe4 жыл бұрын
my still didn't take in two colors, it just stayed one :/
@fabianmartinez42284 жыл бұрын
@@ThatGuyDownInThe Go to render properties in the menu bar to the right side, and change the option eevee to cycles
@jojodkhd27402 жыл бұрын
@@fabianmartinez4228 thank you :)
@LarsErikFjsne4 жыл бұрын
Nice tutorial! What paramteres should i adjust if i want the particles to move slower? Right now its bursting out. Hope you can give some tips here, thanks! :)
@BlenderMadeEasy4 жыл бұрын
Thank you! You can try turning up the flow amount in the turbulence force field!
@LarsErikFjsne4 жыл бұрын
Hey! Nice tutorial! I am trying to use this but having the particles move ALOT slower. Do you know what settings i need to tweak in order to controll particle speed? I feel like i have tried everything.
@neon-original2 жыл бұрын
change the time stretching: old to like whatever less than 100 to make the scene slower
@omggalina2 жыл бұрын
am getting soft from your video, thx alot. how do i make my soft more than 50sec long? I clicked loop recording, pressed the record
@bromoment12352 жыл бұрын
When I try I have changed to cycles as it’s the only way to get colour but everything turns pink ?!? How do I stop this?
@MUHAMMADYAWARIFRAHEEM5 жыл бұрын
Very nice and informative video
@coder-c69614 жыл бұрын
Which cache is it. Final, module or replay?
@tcheadriano4 жыл бұрын
Awesome!!!
@laylaplays69353 жыл бұрын
For some reason when i go to the black grid thing for nodes the new button isn’t there
@nikrogers1234 жыл бұрын
thanks but not really none of this works for me as the settings you give do not give me a swirl as the flow of 4 dont do anything they are still coming out straight and the colors on the icosphere are still only white but yours is not the only one I tried all the others and they dont work too . but thanks for trying maybe someday it will happen
@nadimkazi875 жыл бұрын
Nice!! Would love to see more!
@jvolto4 жыл бұрын
what gpu were you using in this video?
@m_editsofc4 жыл бұрын
but if i want to make this particles going in a way i want like i am doin a ps4 animation which i need theese particles to make a cool boot up
@davefleury25834 жыл бұрын
I cant get the color ramp to work, it is only using the birth color. I have double and triple check the setup and it is exactly the same as yours. Any idea what I am doing wrong?
@davefleury25834 жыл бұрын
Never mind I was in Eevee
@natsiiraine61475 жыл бұрын
i dont have the shift F3 shortcut, would would i have to do instead?
@BlenderMadeEasy5 жыл бұрын
On the top left corner there is a menu. Click on that and you should see an option for the Shader Editor.
@flyinggoatman5 жыл бұрын
Unticking "Show Emitter" is hiding the particles instead of the sphere in the render.
@heddywood4 жыл бұрын
I tried this it's still not showing up
@mdpworld41114 жыл бұрын
@@heddywood same here, if i hide the emitter my particles turn grey weird so if i have it showing on theres colour ....
@aymanbassiouny71734 жыл бұрын
Hello! Could you please tell me Shift f3 doesn't work in Blender 2.83 , what do I do to open it?
@SUMMAKERWAPNIL4 жыл бұрын
GENIUS 🤩YOU TO USE COLOUR CHANGING AND FADING PARTICLES 👏👏 WILL 2 red+blue SPOT LIGHTS PRODUCE same EFFECT??Should we say it's nice we can't colour shade the evee bloom glow..😎😎cause.. YOUR GLAIR+GAMMA+COLR.BAL., genius..but still DO we need extra area LIGHT above?? SHOULD WE APPLY GRAVITY or attraction for all 50,000 particles in camera direction?? will it look beautiful?? you made it very very beautiful to extent with particle info age n life through math Debe to colour ramp blue-peach red (ease) 10 emmision with multiply 2.2 math for transparent ... 0 gravity....turbulence.. Strength 13 flow 4 glair-fog glow-threshold.3;compositing gamma.9, COLOUR BALANCE node bright gain,blue gamma for highlight🙏🙏thank you sir!!
@Glassfox_2 жыл бұрын
this is a great tutorial. can i ask though, when i export as ABC. for other renderers, there's SO many ' parts' is there a way to merge it as one mesh for other renderers?
@francoisfourie30855 жыл бұрын
How do you bring that into UE4? Export as what so you can have it rendered and walk around it?
@alminhasanovic8625 жыл бұрын
how did you make it ? I thought blender 2.8 does not support particle info node.
@shreyanshpurohit52244 жыл бұрын
when the part where we have to change the colour to blue there we have to render when I press render the icosphere itself gets black
@nicholaskrauss17395 жыл бұрын
I cant seem to get the glare node to work at all in the compositing step. Followed this to the T but none of the compositing seems to be working. Any ideas?
@judson52034 жыл бұрын
will i be able to export this as a video or gif
@duckluck55964 жыл бұрын
thnx for the tutorial! I only got one question: when I duplicate the ico sphere, for some reason I can't find the button ' Add to Sphere' at 1:05; is there another way to get there?
@BlenderMadeEasy4 жыл бұрын
When you add in an object you need to go to that panel right away. If you do anything else it will disappear. So add in the icosphere and before you click on anything you should see that panel.
@puke15234 жыл бұрын
I need help, my Particle Info node does not provide any values! If I set the Math values manually, it works as intended, but when I connect Age and Lifetime, the value is ALWAYS 0... Edit: This works in Cycles, but I really want it in Eevee :/
@sparrowsurya964 жыл бұрын
Hecj yrr it dont working now ,,,in 2.82 the colour not changing
@fairywww4 жыл бұрын
thanks!!!
@Jeppz853 жыл бұрын
13:29 you mean "render image", right ?
@ShivanshDev4 жыл бұрын
2nd color is not showing.
@marieguillaume35482 жыл бұрын
Can you share the .blend ?
@zoesegueni34775 жыл бұрын
Hi, I'm trying to get the sames result for the Color but it doesn't work for me : I put and connected particle info node, math node, color ramp, Emission and Material Output like you did but Instead of having a color ramp between pink and blue, I just get the blue or the pink... it's like the color ramp influences only the genral color and not different areas.. Do you have an idea of how i could solve this problem ?? ( If you think it is a scale problem could you give me the size of your emitter and the size of the particle ?) Thank you very much for this video, I hope you will answer soon (sorry if my english isn't perfect) :)
@blakeedwards63795 жыл бұрын
Use Cycles instead of Eevee
@zoesegueni34775 жыл бұрын
Thanks ! , I tried it today and it worked !
@dzomlamasina15603 жыл бұрын
I made 8 airplanes in Blender i put them in particle system,emition. When i press play its look like they realy fly,but how can i change the speed of them,everyone fly in same speed..Looks un natural
@AlexanderMinaevFast3 жыл бұрын
Cool
@lancelot51434 жыл бұрын
how to render that composite image ?
@adama89902 жыл бұрын
Hi thanks for the vid, but my particles are not changing colour
@BlenderMadeEasy2 жыл бұрын
Are you in Cycles? The particle info node only works in Cycles.
@rich_mentalduck16312 жыл бұрын
When i switch to cycles all the particles turn pink. Is there a fix?
@rich_mentalduck16312 жыл бұрын
Check what rendering engine you are on. I think eevee is the default so change it to cycles