FANTASTIC, can you continue this series? maybe whit the trick for the tile size and to add water?
@NoWhereSharp9 ай бұрын
Thank you! I'll Try
@AveenFernando5 ай бұрын
Adding water isn't too hard, you simply have to enable the plugin called water, water extras and go to the add icon (this looks like a box with a plus icon) then go to classes and type water and drag and drop a certain kind of water like water body ocean into your scene and at first it might seem like the water has ruined your landscape. There's a quick solution to this, simply go to the outliner select the water class and head over to the details panel and untick a checkbox called "Affects Landscape". And voilà you got water in your scene, there's more to customizing water though, so I would recommend Virtus Learning Hubs water system tutorial for that.
@the_one_and_carpool29 күн бұрын
@@AveenFernando no fun in using a plugin it never works for me
@FriendlyPCGamers7 ай бұрын
I have just started learning too, but most videos on youtube are kinda weird. They don't guide on adding and creating textures. Your tutorial is very handy and i can follow it easily in real time. Thanks.
@NoWhereSharp7 ай бұрын
Thank you!
@rolandocruz159 ай бұрын
EXCELLENT! Thanks for building such a simply explained video. This helped me a lot!
@NoWhereSharp9 ай бұрын
Thank you! I'm glad to hear that!
@AMITAWAGHADEАй бұрын
This is really well explained. Thanks!
@mwparker19697 ай бұрын
Enjoyed this video! Great presentation. Appreciate your time.
@NoWhereSharp7 ай бұрын
Thank you!
@KiwiHawk-downunder-nz4 ай бұрын
EXCELLENT! , Shame tho everybody does landscape Materials that are NOT great for islands, I have a number of landscape materials BUT I have to hand paint seabed's and beach's I can not just adjust the seabed beach height and get the sand just at the sea level. I wonder if that snow fuction could be reperposed to do the seabed/beach layers
@juancruzverna52886 ай бұрын
I followed step by step this video in combination with the gaea tutorial, everything ok but I have problems with the tiling. I have watched the gamedev academy video to fix this problem but I can't solve it. Could you give me some guidance?
@kurtissebring3497 ай бұрын
Im smashing that like and sub button, thank you!
@NoWhereSharp7 ай бұрын
Thank you!
@craigmakarowski60606 ай бұрын
very good tutorial thank you.
@Phraxas528 ай бұрын
How can I detect what kind of landscape texture is there if I'm using an auto-material? It's only discovering my auto material in my inspector and not the individual textures.
@NoWhereSharp8 ай бұрын
By using an auto-material like this you basically can not detect the texture with the layers, thats why I will create a video showing how you can create texture maps on GAEA and then import in Unreal so you can take advantage of the landscape layers system and endeed detect the textures!
@Phraxas528 ай бұрын
@@NoWhereSharp So basically you're saying I need a mask for each material layer and then I can use that to generate my PCGs on? Hmm.. I'm just wondering now how I would do that with a procedurally generated landscape as well. Gaea is amazing and all, but I'm looking to generate the landscape in runtime.