🔸 How to Create Chain Weapon in Unity3D | God of War

  Рет қаралды 6,875

Game Factory

Game Factory

Күн бұрын

🔸Hello, In this video I have talked about how we can create some good-looking chain weapons in unity. This involves external software like Blender to create and animate the weapon.
🔸Table of contents
🔹 Create a simple weapon in Blender and then rig it.
🔹 We will take that to unity and write a script that performs the calculation to render chains.
🔹 Make the weapon react when it gets into contact with walls or other objects. That would be by shrinking down the length of the chain without affecting the curvature or primitive shape.
🔸 Bezier Curve Page: en.wikipedia.o...
🔶 Project Files: drive.google.c...
🔸 If you are having trouble with creating chain weapons in external software then there are lots of free videos on youtube which have detailed explanations about modeling and rigging. You have to learn those before trying to create this mech in unity.
🔸 And also, for new viewers, I am creating a simple god of war fan-made game in unity which I am going to be completing soon. I like the God of War game series but instead of just copying the game and making it worse, I will try to add something on my own and will be sharing the game, ideas, and methods that I’ve used during the process, in this channel.
🔸 If you learned at least anything from this video or think it provides some value then please do support me by subscribing to this channel, like this video, and hit the bell icon to get notified whenever I upload a new video.
#godofwar #blades #chain #weapon #gamefactory #game #how #short #combat

Пікірлер: 39
@DwipMakwana
@DwipMakwana Жыл бұрын
I am getting this errror "The name 'Bezier' does not exist in the current context", can you help with the assembly pointer? I think the Beizer.cs file is not there in unity package can you please share that?
@gamefactory.official
@gamefactory.official Жыл бұрын
Really! I think I added that! Okay here is the code: using System.Collections; using System.Collections.Generic; using UnityEngine; public static class Bezier { public static Vector3 QuadraticBezierCurve(Vector3 a, Vector3 b, Vector3 c, float t) { Vector3 pos = 2 * (c - (2 * b) + a); return pos; } public static Vector3 CubicBezierCurve(Vector3 a, Vector3 b, Vector3 c, Vector3 d, float t){ Vector3 pos = Mathf.Pow( 1 - t, 3) * a + 3 * Mathf.Pow(1 - t, 2) * t * b + 3 * (1 - t) * Mathf.Pow(t, 2) * c + Mathf.Pow(t, 3) * d; return pos; } public static Vector3 LinearBezierCurve(Vector3 a, Vector3 b, float t){ Vector3 pos = a + t * (b - a); return pos; } public static float LinearFloatCurve(float a, float b, float t) { float ans = a + t * (b - a); return ans; } }
@DwipMakwana
@DwipMakwana Жыл бұрын
@@gamefactory.official Hey bro thanks for this, can you just tell me how did you create the fire trail?? Thanks!
@lucasantonio5769
@lucasantonio5769 Жыл бұрын
Thank u for that, you are the first one that i see doing the chaos blades in blender/unity in a working way! Congradilations!!! Amazing work!👏👏👏👏👏👏
@gamefactory.official
@gamefactory.official Жыл бұрын
Thank you very much 🙏🙏
@РазвалУстоев
@РазвалУстоев 3 ай бұрын
Intresting implementation. Almost like original
@tkoshortplay6876
@tkoshortplay6876 Жыл бұрын
I was waiting for this tutorial, thank you!!
@FrostshadowStudios0310
@FrostshadowStudios0310 Жыл бұрын
YES MAN! Thanks so much! I always wanted to make something like this!
@kitbash9879
@kitbash9879 Жыл бұрын
Thank you! I followed the tutorial and got a nice result. Please do further videos on this topic.
@loganfaraday1740
@loganfaraday1740 2 ай бұрын
is there any way you could supply the animations for kratos and the animations for the blades as well?
@jagannathkhadka2723
@jagannathkhadka2723 Жыл бұрын
Wow, great tutorial, good explanation 😃
@narayankhatrimj9899
@narayankhatrimj9899 Жыл бұрын
great work for game developers
@gamedevunity3dliviopanizzi170
@gamedevunity3dliviopanizzi170 9 ай бұрын
great job very fine ,but for ue5 the same process how i can to do it ?
@ardlkadirgokce2354
@ardlkadirgokce2354 Жыл бұрын
Thank you! The only problem about the chain material is missing. Can you add project files this material. Thanks again.
@cengizhan5833
@cengizhan5833 Жыл бұрын
+1
@berk299
@berk299 Жыл бұрын
+1
@vaathi_inc
@vaathi_inc Жыл бұрын
This is awesome......................... Awesome
@Mika-vw4bt
@Mika-vw4bt Жыл бұрын
Very good work ! I'm gonna try to make same :)
@rajendrakhtra6747
@rajendrakhtra6747 Жыл бұрын
very very nice skill congrachulations..
@k.gcours5728
@k.gcours5728 Жыл бұрын
You are cool very good system like GOW !
@wallmonger188
@wallmonger188 Жыл бұрын
you should make courses such quality contents 💯
@user-by8fk1kr2x
@user-by8fk1kr2x 7 ай бұрын
Hello, can you make a video on Unreal Engine, please?❤❤
@MotorBurn
@MotorBurn 4 ай бұрын
Is there a way to do this in Maya? I'm not familiar with Blender, so I followed the video up until the chain was rigged and exported it to Maya as an FBX, but it doesn't act correctly. I'm assuming that's because it the BezierCurve acts differently in Maya.
@gamefactory.official
@gamefactory.official 4 ай бұрын
There can be a slight difference on how you approach those tools in Maya. I have used maya for just a year at 2017, i dont remember much.. But you should understand the concept and figure out how to use those tools available in Maya to achieve such function. 🙂
@chovatiyahimanshu9135
@chovatiyahimanshu9135 Жыл бұрын
Awesome 🔥
@danellboy5757
@danellboy5757 Жыл бұрын
Sick 🔥🔥
@jerrberrlukejerrberrluke4893
@jerrberrlukejerrberrluke4893 Жыл бұрын
I would like you to teach me/us how to make the combat system for GOW1,2 and maybe(3)
@_Clueless_
@_Clueless_ Жыл бұрын
finaaaaaaaaally
@zakariaharrach20
@zakariaharrach20 Жыл бұрын
Can i get the project of this game pls im a begginer in unity
@gamefactory.official
@gamefactory.official Жыл бұрын
link for this project is in description
@SonicHero171
@SonicHero171 2 ай бұрын
can this work in vr
@SonicHero171
@SonicHero171 2 ай бұрын
Because I have a project that I am making and this mechanic is inspired
@gamefactory.official
@gamefactory.official 2 ай бұрын
Yes it will
@SonicHero171
@SonicHero171 2 ай бұрын
@@gamefactory.official if I may ask what will the code be and sadly it will be in VRChat
@brutalgamer1507
@brutalgamer1507 Жыл бұрын
brother how to add damage player when attacking
@wearwolf4202
@wearwolf4202 8 ай бұрын
No offense but your thumb nail is miss leading. Makes it look like you're teaching us how to make the golden fleece.
@nursultannazarov8379
@nursultannazarov8379 Жыл бұрын
Hi. How did you make attack animations for Blades of Chaos? Keyframe animations? And in what software?
@gamefactory.official
@gamefactory.official Жыл бұрын
Yes! I created my own rig for the character and animated it in blender3D. Its free and open source.. I do all my modeling, level designing, animations, and other stuff in blender...
@gamedevunity3dliviopanizzi170
@gamedevunity3dliviopanizzi170 9 ай бұрын
great job very fine ,but for ue5 the same process how i can to do it ?
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