EDIT: If you got missing prefabs error when opening the GitHub page, I've made a video on how to fix it here: kzbin.info/www/bejne/Y5umZYGXorCGZq8 I highly recommend you guys to open the project files directly for more direct examples: github.com/ReForge-Mode/Unity_VRoid_Character_Customization Let me know if you guys have any questions, or further suggestions for the character customization! Maybe we'll make a part 2 of this.
@VenusVariation Жыл бұрын
I’ve been wanting to make this video for the longest! Ty I will try this!
@ReForgeMode Жыл бұрын
Hehe, glad I could help!
@stylie473joker5 Жыл бұрын
You took it to the next level i never expected this thank you
@ReForgeMode Жыл бұрын
Haha, glad I could help! I am trying to ramp up the production value in the coming months, now that this channel is close to being monetized. So stay tuned!
@nekojin1164 Жыл бұрын
Thanks for the effort, was waiting for this video for weeks !
@ReForgeMode Жыл бұрын
Hehe, I hope I won't disappoint! It's not a step by step tutorial though. It's more general overview, so for the details you will need to download the project files.
@insomevitya Жыл бұрын
sound amazing. Thank you for your hard work, all the best!
@ReForgeMode Жыл бұрын
Hehe, glad I could help!
@wolfhal1244 Жыл бұрын
I can't wait to see your future videos hero❤❤ Thanks for all these tutorials!!!!❤
@ReForgeMode Жыл бұрын
Hehe, next one is probably about the things I hate the most in gamedev 😂😂
@kiyokumabear Жыл бұрын
10/10. I have been slowly working my way to making something like this for months, but I'm glad you finished it first! Thank you so much for sharing with us. It's a lengthy process if you LOVE customization like me, but I'm sure it'll be worth it in the end. 😄 Now to stick to 1 idea and finish it... :')
@ReForgeMode Жыл бұрын
Haha! One step at a time, then you can reach your dream.
@ReForgeMode Жыл бұрын
Wanna get early access to this video and support me at the same time? Check out my Patreon! Patreon subscribers can watch this video right now! www.patreon.com/ReForgeMode
@unikomunity1164 Жыл бұрын
I always love your videos. Thanks
@ReForgeMode Жыл бұрын
Glad I could help!
@Shihiko Жыл бұрын
Nice work again. Keep it up.
@ReForgeMode Жыл бұрын
Thanks! 😁😁
@dreamisover9813 Жыл бұрын
Great topic!
@ReForgeMode Жыл бұрын
Thank you!
@SanyaBane Жыл бұрын
That's great info, thanks. When basic logic of my game will be completed (just 10 years more 🤡), I will definetly look into customization.
@ReForgeMode Жыл бұрын
Haha, glad I could help! But 10 years is such a long time. Be sure you have plenty of motivation before commiting something big.
@selfstudio-v2h29 күн бұрын
Thank you for this guide! Would the workaround for the hair (export to blender, reexport as vrm) work for the clothes as well?
@ReForgeMode29 күн бұрын
No problem! Unfortunately, no. Not at this point, because the clothes are a part of the body mesh. So it's still better to have two different models with different clothes.
@selfstudio-v2h28 күн бұрын
@@ReForgeMode i found a way to separate only the clothes from the body mesh, which is to use CATS blender plugin. Import the VRM using it, then using the plugin go to separate by > materials. This way, I can export a .vrm file consisting solely of the clothes. However, as i am an absolute beginner in unity, i have no idea how to actually use the clothes. I'm using the official unity Starter Assets - ThirdPerson, and using the default PlayerArmature, but I couldn't get the clothes to move together with the character (if i delete the character, the clothes move instead, funny huh). Please help, thank you!
@selfstudio-v2h28 күн бұрын
I actually have a more detailed explanation but as it's an external link, the comment keeps getting flagged. do you maybe have an email of sorts I can send to? thanks edit : nevermind I have posted my question into the discord
@ReForgeMode25 күн бұрын
@@selfstudio-v2h Great, I'll see you there!
@charlocabural9973 Жыл бұрын
Thank You so much!!! hope I can implement this in my game
@ReForgeMode Жыл бұрын
Hehe, good luck! 👍
@charlocabural9973 Жыл бұрын
Currently, Opened the Downloaded zip and some of the prefabs is missing
@ReForgeMode Жыл бұрын
@@charlocabural9973 Prefabs? What prefabs are missing? I assure you that this project files are identical to the one in my PC right now. I would recommdn checking the version of Unity you're using.
@charlocabural9973 Жыл бұрын
@@ReForgeMode Just Like You Said in you Github I downloaded Unity 2022.2.15f1 and open Customization Folder I Got this Error Hair HairSample_Female (Missing Prefab with guid: fded491906b1b4a41b33ff37a36d89c9) all that have prefabs show like that and if I open it on the inspector under Prefab Missing (Game Object)
@charlocabural9973 Жыл бұрын
I Figured it out hehe In the Hair Vrm and Whole Body I unchecked the "Migrate to Vrm1" And Apply And I Check in Again and Apply this fix the Issue
@Harry-v4t2g6 ай бұрын
Do you have a step by step tutorial for setting this up
@ReForgeMode6 ай бұрын
No, this video is more of a loose guide on how to do it. Check out the Github page in the description, download it, and open this project in your own Unity to learn how it works. It's rather simple for anyone familiar with Unity.
@willaimcodyhammers5 ай бұрын
I was wondering in what video you fixed the hair physics?
@ReForgeMode5 ай бұрын
I haven't made that video yet since the result is so inconsistent. It seems VRM is fine if you rotate or move your character, but not with character controllers. I suspect it's something to do with translation vs force movements.
@charlocabural9973 Жыл бұрын
Hair001 object just be in a Vrm1.0 model? my model exported as Vrm0.x it doesnt have an hair001 object under hair object
@ReForgeMode Жыл бұрын
The method remains the same. Swap the hair with the other hair mesh.
@1l747 Жыл бұрын
thank you for what you're doing
@ReForgeMode Жыл бұрын
Haha, glad I could help!
@vroidstudy Жыл бұрын
Could something like this be used to swap props on the models (like guitars, weapons, etc)?
@ReForgeMode Жыл бұрын
Oh, swapping props on the models is much easier. You just need to enable or disable gameobjects, which will hide or show those objects easily.
@vroidstudy Жыл бұрын
Got it, found some tutorials about it afterwards, thanks for the reply! @@ReForgeMode
@ReForgeMode Жыл бұрын
@@vroidstudy Glad that it works!
@1l747 Жыл бұрын
I haven't gotten to that yet, and you've already made a video. cool. I hope it will be clear from the video how to change hairstyles, I think they change in a similar way as clothes. faces are probably not so easy to change, so that there is a direct full customization, because there are also Shape cases for emotions.
@ReForgeMode Жыл бұрын
Spoiler from the timestamps: It's the hardest thing to do, and it requires Blender.
@1l747 Жыл бұрын
@@ReForgeMode faces or hairstyles? Faces yes, its very hard
@ReForgeMode Жыл бұрын
@@1l747 Faces are not hard if you only need texture swap. But if you want to change the shape, yes, you will need to swap models entirely just like what I did with hair model and clothes mesh.
@janejohn4431 Жыл бұрын
wonderful work! i do think it may be easier just exporting the hairs directly from vroid that way you maintain the physics but otherwise very useful guide :)
@ReForgeMode Жыл бұрын
Thank you! The problem is that you can't only export the hair. It has to be a full model. Unless there are methods that I am not aware of?
@janejohn4431 Жыл бұрын
@@ReForgeMode you can! you can use a normal vroid model and strip off all the clothes and unnecessary face parts, use an empty texture for the rest and export it as literally JUST the hair. in unity you are able to import it just the same and remove what you don't need.
@ReForgeMode Жыл бұрын
@@janejohn4431 Hmm... Wouldn't the hair have to stay attached to the invisible body though? Last time I tried, if you delete the body, the hair just disappear.
@janejohn4431 Жыл бұрын
@@ReForgeMode nope, you can literally just export it as i mentioned. the only required part is hair armature which u would just place on the model.
@janejohn4431 Жыл бұрын
@@ReForgeMode also u dont delete the body you just replace it with an empty texture
@kylestan5874 Жыл бұрын
I don't know much about 3D models and the whole optimization and polycount stuff. Are vroid models performant for mobile devices?
@ReForgeMode Жыл бұрын
Not exactly. It's fine if you just want to have a single model at any time. But if you want to have hundreds of NPCs with VRoid models, you'll gonna have problems. The biggest being: the hair physics. Turn off hair physics for NPCs stat. And make sure to create Level of Detail for them.
@1l747 Жыл бұрын
Still waiting on how to separate the hairstyle with physics for the slider.
@1l747 Жыл бұрын
I tried simply attaching a character with hidden body parts, but the hair physics only works when the character moves (hairstyle), not when the character moves with the hairstyle inside (because the position coordinates of the hairstyle do not change) Need to wisecrack. Either fix the head with a script, or separate the bones and combine them in a blender.
@ReForgeMode Жыл бұрын
Yes, don't worry, it's already in my to do list. I just need to find the time soon.
@kingmurder8245 Жыл бұрын
that face reveal tho
@ReForgeMode Жыл бұрын
Hehe, non-challantly.
@OMNI_INFINITY Жыл бұрын
Thanks! Sadly some “heavy lifting” involved, hmmmm. Would maybe be worth doing if the the whole model functioned properly and animated properly. For anime gf style apps it would be nice to change her outfit and hairstyle on the fly while she is in motion.
@ReForgeMode Жыл бұрын
Changing outfit on the fly is possible... if you can make sure to transfer the character's current body rotation when you need to swap models. But that could also caused brief hair/clothes/boobs physics toomfoolery because VRoid physics.
@OMNI_INFINITY Жыл бұрын
Ah. It's generally a goal to browse through girls and scenes while in the middle of a bedroom scene though. @@ReForgeMode