How To Fit Clothing For VRChat/Unity In Blender

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PxINKY

PxINKY

Күн бұрын

In This Video, I Show You How To Fit Clothing To Your Model With The Use Of Blender! The Clothing Can Be Rigged Or Un-rigged! (Just Make Sure To Wipe The Rig Before Starting!)
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Blender: www.blender.org/
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Fitting Clothing Blender Unity VRChat Furry Nardoragon Custom Fit Model Shapekeys Sculpting Intro

Пікірлер: 152
@underscoremavis
@underscoremavis Жыл бұрын
small tip that will probably only save 2 seconds lol - when you go to delete the unneeded vertex groups, you can left click and drag your mouse over the locks to the right of the vertex name on the groups that you NEED, then clicking on the arrow pointing down you can click on "delete unlocked groups." itll remove the groups you dont need in 1 click also in my experience "nearest face interpolated" seems to get the best results for the mesh data transfer. to each their own tho for sure!
@PxINKY
@PxINKY Жыл бұрын
Thank you! Pinned 💖
@ForRunnerz
@ForRunnerz 7 ай бұрын
@@PxINKY kinda late but if you have cats, you can press the "zero weght bones" button to delte useless bones
@reiex1589
@reiex1589 5 ай бұрын
It does not help that you block the right corner making it hard to follow what your doing over there smh
@PxINKY
@PxINKY 5 ай бұрын
I try my best to add pop ups on the side for the cases that i block it.
@ekovian
@ekovian Жыл бұрын
This will definitely come in handy when I'm trying to add clothing to my Nardo. Thank you for making this video!
@Joe_334
@Joe_334 7 ай бұрын
Oh man, this will be very useful since I am getting a grasp for making clothing in Gravity Sketch.
@loganfairbairn4605
@loganfairbairn4605 Жыл бұрын
For many pieces of clothing, adjusting the mesh manually with sculpting will lead to increased stretching of the UVs, meaning you would need to re-unwrap and re-texture your model for a professional quality result for clothing that requires major adjustments to be properly fitted.
@RobinCernyMitSuffix
@RobinCernyMitSuffix Жыл бұрын
That highly depends on the amount of sculpting you do. If you just adjust it a little, like he did in the video, there will be no real benefit from retexturing ;)
@lupa9794
@lupa9794 Жыл бұрын
God your are a hidden gem, thank you for posting a no bullshit tutorial. Like... Seriously XD
@PxINKY
@PxINKY Жыл бұрын
Thank you for your comment, means a lot to hear support ♥
@SATOhara3173
@SATOhara3173 Жыл бұрын
I love you so much I could start crying right now lmao. I was able to attach some pants I made to my character but for some reason the jacket wouldn't work no matter what. This got it rigged when everything else failed at 6 am. You're a river to your people.
@dopeylee6772
@dopeylee6772 5 ай бұрын
I’m very very confused on what to do for the add shapekey to basic it doesn’t show up on mine
@PxINKY
@PxINKY 5 ай бұрын
I believe this was a feature with CATS. You can also just hit the "apply all shapekey" button imstead
@blucor
@blucor 10 ай бұрын
FINALLY, i find someone who shows how to actually change the proportions to get it to fit. I kept scaling and deleting vertexs and made a hot mess 😂😂 Definitely saved this video for later when i add clothes to my character. You rock!
@ShockKiri
@ShockKiri Жыл бұрын
Could you consider making a tutorial on frankensteining/ kitbashing models?
@PxINKY
@PxINKY Жыл бұрын
soon! When I consider myself confident enough myself ^-^
@ollie_greenhorn
@ollie_greenhorn Жыл бұрын
This tutorial was fantastic! Thank you so much! I ended up having problems with my jacket's sleeves clipping into my avatar's arms when I run but I just ended up retexturing my avatar's arms to have my sleeve texture LOL
@PxINKY
@PxINKY Жыл бұрын
Glad it helped!
@newraptor_karaoke
@newraptor_karaoke 2 ай бұрын
Kinda wish you either move or remove your pngtuber in the corner cause its covering a lot of menu things that I wish I can see.
@Nexuul
@Nexuul 6 ай бұрын
you've dramatically improved mine and my friend's workflows, thank you so much ❤ also what's the little mouse button tool you have on the left?
@PxINKY
@PxINKY 6 ай бұрын
github.com/nutti/Screencast-Keys github.com/jayanam/shortcut_VUr
@sketchbookonline2040
@sketchbookonline2040 Жыл бұрын
7:29 I’m not getting the “Apply Shape Key to Basis” option for some reason
@awsomeusername100
@awsomeusername100 Жыл бұрын
Must have the CATS plugin for it to show.
@meek319
@meek319 Жыл бұрын
thanks this is what i was looking for as well, went spiraling through comments just to see if anyone else had this problem xD@@awsomeusername100
@LunaKitten08
@LunaKitten08 8 сағат бұрын
what do i do if when i attaching the vertex groups things it says (error this moddifier is disabled)
@NinesGoetia
@NinesGoetia Жыл бұрын
You are great to watch, very nice voice and instructions! Love the little onscreen avatar that shows you using your mouse
@PxINKY
@PxINKY Жыл бұрын
Aww thank you! I always appreciate comments like these, helps me stay motivated 💖
@EzekiesAcheron
@EzekiesAcheron 4 ай бұрын
@@PxINKY Your avatar is cute and all but it's also massively in the way. "This tab down here" WHICH ONE I CAN'T SEE IT
@TierHarribel
@TierHarribel 6 ай бұрын
Amazing video, you're a good teacher! A lot of these VRChat tutorial creators, especially on the Booth side, tend to think they're comedians so their tutorials end up being unbearable but also just not in-depth at all. Yours are however, so easy to understand and consume because there's none of that filler content. Thnk you very much, I'll attempt this tomorrow when I wake up
@PxINKY
@PxINKY 5 ай бұрын
Hope it worked for you! And thank you for all the kind words
@tenshik3769
@tenshik3769 8 ай бұрын
This is such a great video! I did however have an issue that once I used FACS to apply some pants I took off one avatar (I wiped it of everything from the old avi) to put on a similar body avi, when testing for clipping with Gesture Manager and Go Loco, when placing the avi in to a cross legged position (or other large degree joint bend positions) the butt clips through the pants severely and the front of the waist of the pants sinks inside the lower tummy area. Is there anything you can suggest to fix this issue? Amazing video though. I genuinely feel like my blender skills leveled up after watching this! ^.^
@PxINKY
@PxINKY 8 ай бұрын
You may need to manually repaint / touch up that area
@ListeningPoint
@ListeningPoint 2 ай бұрын
Maybe don't have your vtuber cover up the menu you're using...
@PxINKY
@PxINKY Ай бұрын
I missed editing an overlay in this video, thats on me you can try trial and error to get the correct one, but again appologys
@Avilore
@Avilore Жыл бұрын
Hi Pinky! You're my hero for doing this, as I learn so much from your videos! I can't wait to one day say thank you in vrchat with my own diy avatar! Stay amazing!
@idarkstarx6939
@idarkstarx6939 5 ай бұрын
This will definitely come in handy when I’m trying to add cybernetics to my body because the moment I understood the weakness of my flesh, it disgusted me. I craved the strength and certainty of steel. I aspired to the purity of the blessed machine. Your kind cling to your flesh, as if it will not decay and fail you. One day the crude biomass you call a temple will wither, and you will beg my kind to save you. But I am already saved. For the machine is immortal. Even in death, I serve the Omnissiah. Thank you for making this video!
@hull11820
@hull11820 9 ай бұрын
thank you very much for your tutorial ❤- helping a friend to edit their avatar and your clothing tutorials, both in blender and here in unity have been great assistance and she looks the best 😸
@oxan13687
@oxan13687 7 ай бұрын
Thanks! You have no idea how long I was stuck on getting the object to transfer correctly on my character. The export settings was the problem.
@SAUCYUWU
@SAUCYUWU Жыл бұрын
👏🏾 saving me once again
@floofiewilde
@floofiewilde 5 ай бұрын
Heya! I followed both of your tutorials (this one + import with VRCFury), in unity everything seems normal, but when I import the cloth (Rex's Latex Swimsuit2), it's clipping in my Archer model. How can I fix this?
@PxINKY
@PxINKY 5 ай бұрын
does the archer model have any shapekeys that increase the size of any body parts? that could cause clipping
@MoshiiMoshiiUKG
@MoshiiMoshiiUKG 7 ай бұрын
cute toebeans :3
@Netzu965
@Netzu965 Жыл бұрын
Here i was just blindly scaling My jackets, thank you!
@Void_Delphox
@Void_Delphox Жыл бұрын
GOATED
@vadimbanshee
@vadimbanshee 28 күн бұрын
1:17 This timecode just for me, nevermind ;)
@yukwwim.7333
@yukwwim.7333 2 ай бұрын
I can`t import my avatar into Blender bcs it`s another format (unity package file), what should I do?
@PxINKY
@PxINKY Ай бұрын
unity package is a file archive (like .ZIP) you need to open your unity package, inside of that should have your model. this model will be a .fbx (or .blend/ other file types) that's what you want to import
@eliot_lynx
@eliot_lynx 3 ай бұрын
I did everything like in the tutorial, but for some reason at 10:19 my clothing still doesn't move. Only the body. And I don't know why
@PxINKY
@PxINKY 3 ай бұрын
You may have messed up somewhere along the path, remember that the order that you combine / join stuff is extremely important! additionally make sure it has the armature modifier on both meshes
@ChazDinkle
@ChazDinkle 6 ай бұрын
Great tutorial! I'm about 10 years out of practice with Blender, and I really appreciate you explaining all of your shortcuts along the way.
@PxINKY
@PxINKY 6 ай бұрын
Happy I could help! Welcome back :3
@Emo_Power
@Emo_Power 2 ай бұрын
Wow, I've been doing this for two years and I've never used the elastic deformation tool. >.
@PxINKY
@PxINKY Ай бұрын
Its really nice!
@amberthepyromancer1804
@amberthepyromancer1804 4 ай бұрын
the x mirror doesn't show up for me in sculpt mode
@gtr1
@gtr1 Жыл бұрын
Hey, how can I rig different clothes to one character(I want to use it in a game engine)?
@PxINKY
@PxINKY 11 ай бұрын
Thats exactly what this video is for
@BeneMolto
@BeneMolto 3 ай бұрын
I am using blender 3.4, will that work just fine with this tutorial?
@PxINKY
@PxINKY 3 ай бұрын
Yes, it should
@ARandomKhy
@ARandomKhy 5 ай бұрын
i have a small issue on a model and the elastic deform when i move it the faces apears making it look weird and if i use the subdivision boolean it will just freeze blender
@PxINKY
@PxINKY 4 ай бұрын
you may need to manually add loops to parts if the density is too high
@user-bd3pj8fy9q
@user-bd3pj8fy9q 2 ай бұрын
what if your clothes has additional bones? for example a drawstring on the hoodie
@PxINKY
@PxINKY Ай бұрын
you can separate those parts and re-add them at the end, thats what i personally do
@Demonamic777
@Demonamic777 24 күн бұрын
The Apply Shapekey to Basis feature does not exist anymore.
@PxINKY
@PxINKY 20 күн бұрын
i would recommending using vrcfury instead of cats for attaching clothing to a model
@vanagandromega
@vanagandromega 2 ай бұрын
Brother, your sona is in the way of a good chunk of info. I can't see where "this tab here" is.
@PxINKY
@PxINKY 2 ай бұрын
Apologys, this is an older video, and I do believe I forgot to edit in the screenshots
@FishboyAbzu
@FishboyAbzu 29 күн бұрын
This has helped me so much lol
@shortstackpuppy
@shortstackpuppy 3 ай бұрын
This is a late comment, but hopefully you'll still come across it for an answer. If I want to refit clothing to a edited nardo base with clothing rigged for a regular nardo, do I still have to worry about messing with the bones or can I just sculpt it to fit? Thanks in advance
@PxINKY
@PxINKY 3 ай бұрын
Depends if the edited nardo base was just mesh or if they modified the weights / bones. If its the ladder then id suggest fitting it to the modified base
@shortstackpuppy
@shortstackpuppy 3 ай бұрын
@@PxINKY perfect, thank you!
@gabbertrapbewwwy
@gabbertrapbewwwy 9 ай бұрын
Thank you this really helped
@dopeylee6772
@dopeylee6772 5 ай бұрын
Yeah this video somewhat help but the last part of it I cannot for the like of me actually help at all
@PxINKY
@PxINKY 5 ай бұрын
stop by my discord and i may be able to help you out!
@ludwigthedragon8645
@ludwigthedragon8645 5 ай бұрын
is there no faster way to do the vertex group part? the nardo has so many vertex groups lol
@PxINKY
@PxINKY 5 ай бұрын
You can lock those that you want and then hit "delete unlocked vertex groups" Alternitively you can keep them and just remove the meshs you dont need / want
@BOB-xz3uk
@BOB-xz3uk 2 ай бұрын
my clothing has a skeleton in its armature, do I delete that, or do I leave it on there?
@PxINKY
@PxINKY 2 ай бұрын
You should delete the armature and remove any vertex weights it has
@yeetstroke
@yeetstroke Жыл бұрын
👍
@ygypt
@ygypt 2 ай бұрын
what if im trying to add pants to a model whos legs are in a different pose, or adding a tpose shirt to an apose model? sculpting the model that far off always ends up very distorted
@PxINKY
@PxINKY 2 ай бұрын
You can try using the base armature (if it comes with one) and pose that, then set the pose as default and remove the armature Alternatively you can pose your model and do the same thing, just note to pose it back if you want.
@juli1444
@juli1444 4 ай бұрын
Thanks so much for that great tutorial. Data transfer is such a great tool. I had some problems with cat's so I just skipped that step and added it directly onto my model.
@goguma_doduk
@goguma_doduk 9 ай бұрын
Thank you for the great video, it really helped. but I put the fbx file into Unity and Material was look fine but if I touched the blend shape key of cloth, the modified clothes break, how can I fix it?
@blacky_Original
@blacky_Original 8 ай бұрын
I don't have the Dyntopo tool like you do in the layout level, only in the sculpting level :/
@ludwigthedragon8645
@ludwigthedragon8645 7 ай бұрын
do you have a tutorial for how to edit clothes that Do have bones on em already?
@PxINKY
@PxINKY 7 ай бұрын
Remove the bones then follow this video
@ludwigthedragon8645
@ludwigthedragon8645 5 ай бұрын
@@PxINKY what if I want to keep some of the bones for physbones later, like strings and such?
@PxINKY
@PxINKY 5 ай бұрын
@@ludwigthedragon8645 that gets a little more complicated, you can either add those bones to the armature and then copy them + the normal armature or isolate them and just add them back after
@coco-7013
@coco-7013 Жыл бұрын
I know this vid was posted 3 months ago but but at 10:40 I cant seem to find the Weight Paint select. I don't know why I don't see it but if pxinky or anyone else knows a way to fix this please tell me. ty
@PxINKY
@PxINKY Жыл бұрын
The order that you select the mesh + bones is important, make sure the red/orange order is exact like the video!
@Nix7c0
@Nix7c0 10 ай бұрын
Thanks for the video, this was actually a huge help for getting my first steps and actually getting something that worked!
@YungK
@YungK Жыл бұрын
Shapekey to Basis not appearing
@PxINKY
@PxINKY Жыл бұрын
Appologys, tho i didnt know till now, this is a feature that comes with CATS, its a free blender addon you can get here: github.com/absolute-quantum/cats-blender-plugin/archive/refs/heads/development.zip
@UmbralViper
@UmbralViper 6 ай бұрын
@@PxINKYhad to scroll down to find this, thank you!
@akiraakiraakiraakira
@akiraakiraakiraakira 10 ай бұрын
CTRL + P to parent to empty groups
@Nesomi
@Nesomi Жыл бұрын
amazing work!
@jasonthealphawolf9583
@jasonthealphawolf9583 Жыл бұрын
What if you were do a video to how to make wheels move on vehicle avatars that would be cool ^^
@babyplagueplogue857
@babyplagueplogue857 11 ай бұрын
I love the tutorial and how well it guided me but sadly my blender crashes whenever I get the weight paint and I don't want to do it all over again a third time.
@PxINKY
@PxINKY 11 ай бұрын
save between steps another thing, try downgrading to 3.5 blender
@shredder4544
@shredder4544 Жыл бұрын
4:58 "I'm going to hide the body."
@PxINKY
@PxINKY Жыл бұрын
They wont find it 😇
@Nemes1sXx
@Nemes1sXx 10 ай бұрын
I used this guide and the same jacket model as you. After importing the finished fbx into unity it loses all its textures and also loses the "inside" of the jacket. (looking inside the jacket you can see through it). Was wondering if you had any issues when you imported into unity?
@PxINKY
@PxINKY 10 ай бұрын
The inside being lost is due to no back-face on it, most materials will fix these automatically Materials aren't fully automatic, it will either give you an untextured or grey material, I would recommend making your own!
@Nemes1sXx
@Nemes1sXx 10 ай бұрын
@@PxINKY Thanks for the reply!
@JESSEFATMAN
@JESSEFATMAN Жыл бұрын
Ok so this is frustrating. Tried to figure it out myself but no luck. Would you know why I go through the trouble of sculpting clothes to fit perfectly and work perfectly in blender but the second i get it in unity its like it shrunk and even manually upping the size in unity it refuses to fit the base like it did in blender. What am I missing here?
@PxINKY
@PxINKY Жыл бұрын
Could be the export size you selected from blender, try messing around with export settings when going from blender to FBX
@JESSEFATMAN
@JESSEFATMAN Жыл бұрын
my bad pinky. i never removed this comment. i figured it out already with help from one of your other vids. Thank you @@PxINKY
@APTTMHYAH
@APTTMHYAH Жыл бұрын
How’d you get you character in the bottom right corner to moves its hand and mouth with yours? That’s cool
@PxINKY
@PxINKY Жыл бұрын
I commissioned someone for it, its a custom program they wrote and did the art for" link to them is in the description ^-^
@Darkvolk
@Darkvolk 11 ай бұрын
Thank you!
@PxINKY
@PxINKY 11 ай бұрын
Happy to help! :3
@NoCat.
@NoCat. Жыл бұрын
im so not looking forward to this
@PxINKY
@PxINKY Жыл бұрын
With practice it'll come like second nature :3 Just be patient ^-^
@NoCat.
@NoCat. Жыл бұрын
@@PxINKY for sure, making my own avatar has been a tedious slow process but it’s been fun. Feels weirdly good to go in test something and pull off my headset to make adjustments
@yasci9451
@yasci9451 Жыл бұрын
hi I have a question. I did everything to the letter but when I try to put it on unity using av3 creator I'm left with the dress in t pose. What could it be ?
@PxINKY
@PxINKY Жыл бұрын
Have you tried manually? ive never used av3 so i dont know if that could be causing the issue
@yasci9451
@yasci9451 Жыл бұрын
Thank you
@JESSEFATMAN
@JESSEFATMAN Жыл бұрын
Amazing video dude. It helped a ton. Thank you.
@projectfenrir100
@projectfenrir100 Ай бұрын
your head in the way
@PxINKY
@PxINKY Ай бұрын
Appologys, i think i forgot to place what to press on the screen, this is my bad. you should get it with slight trial and error (click them till it looks like what ive got)
@Kepora1
@Kepora1 9 ай бұрын
At 7:30 I can't see a thing you're doing, your little avatar is in the way. I really suggest removing it in videos like this.
@MangoniaMoo
@MangoniaMoo Жыл бұрын
this is exactly the stuff I was looking for, thank you! ❤
@noadsmagee5512
@noadsmagee5512 Жыл бұрын
Why remove the unneeded vertex groups? How do they affect the data transfer?
@PxINKY
@PxINKY Жыл бұрын
Its just bloat, you don't need bone data on parts that don't exist
@SoloDolo235.
@SoloDolo235. Жыл бұрын
Been waiting for this one yay! Thank you!
@vilxyi
@vilxyi 10 ай бұрын
Thank you once more
@bobbyhunter-t1o
@bobbyhunter-t1o 10 ай бұрын
how do i select my whole avatar and not little parts of my avatar?
@PxINKY
@PxINKY 10 ай бұрын
A
@bobbyhunter-t1o
@bobbyhunter-t1o 10 ай бұрын
ty @@PxINKY
@infnitythewolf9452
@infnitythewolf9452 Жыл бұрын
What would I do in the situation where the clothing model is in an A-pose rather than a T-pose?
@PxINKY
@PxINKY Жыл бұрын
you can either re-pose your avatar to be in T-pose and apply the transforms or try sculpting it on A-pose
@Karma-ig5gg
@Karma-ig5gg Жыл бұрын
When i add the Data Transfer Modifier and generate data and apply it nothing happens. Any idea why?
@PxINKY
@PxINKY Жыл бұрын
did you select the body mesh?
@Karma-ig5gg
@Karma-ig5gg Жыл бұрын
@@PxINKY The issue was that i didnt click "Vertex Groups" at the Vertex Data
@PxINKY
@PxINKY Жыл бұрын
@@Karma-ig5gg Nice catch, hope its all working now!
@ayylmao9094
@ayylmao9094 10 ай бұрын
what happens if i dont delete the the vertex groups that dont show up
@PxINKY
@PxINKY 10 ай бұрын
Itll just bloat the clothing / vertext group list which will make your avatar package size a little bigger (not by a lot, but its still unessasssry data being stored)
@ayylmao9094
@ayylmao9094 10 ай бұрын
alright thx dude its just that the base im using named the bones in another language so it makes it a bit of a struggle@@PxINKY
@KlausTheArcticFox
@KlausTheArcticFox Жыл бұрын
very nice model
@KlausTheArcticFox
@KlausTheArcticFox Жыл бұрын
question how would i line up my rig with a jacket that is not in the Tpose position?
@PxINKY
@PxINKY Жыл бұрын
You could use pose mode, then apply the pose as default
@KlausTheArcticFox
@KlausTheArcticFox Жыл бұрын
ok thanks@@PxINKY
@PxINKY
@PxINKY Жыл бұрын
@@KlausTheArcticFox No worrys, if you get stuck try using google + Blender Docs to learn more, There are plenty of indepth stuff on how to do exactly this!
@KlausTheArcticFox
@KlausTheArcticFox Жыл бұрын
will do thxs ^^@@PxINKY
@millompr6924
@millompr6924 Жыл бұрын
Thank you so much for this! Such a life saver :']
@millompr6924
@millompr6924 Жыл бұрын
One issue I'm having though, I don't have the move/select tools you do for when you're selecting the armature to see the weight painting, anything on how to fix that..?
@PxINKY
@PxINKY Жыл бұрын
you didnt add the "armature" modifier
@박성현-h3k
@박성현-h3k 7 ай бұрын
Goat ㅋㅋ
@PxINKY
@PxINKY 7 ай бұрын
🩷
@lanam.7541
@lanam.7541 Жыл бұрын
I cant figure out what tab he clicks at 2:28 😭 that’s as far as I got before giving up
@PxINKY
@PxINKY Жыл бұрын
You can see it right above my head (it looks like an upsidedown triangle with squares in the corner) tho I'm sorry, I must have forgotten to edit that in
@ellie9762
@ellie9762 5 ай бұрын
can i follow this tut even when the clothes i import arent wavefront only by fbx?
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