Dude this is such a good tutorial I have watched so many on this topic and nobody has explained it so well. Earned a sub great job thanks alot!
@spiritav48247 ай бұрын
Super helpful. Was caught off guard by the skeleton but it was hilarious
@rke4174Ай бұрын
Thank you so much, i just downloaded unreal to see how my models will look like in game enviroment and this video helped a ton!
@lampcord77 Жыл бұрын
Great video. Simple and straight to the point.
@shishirbagalkot34043 ай бұрын
Bro thank you so much, I had no idea about the combined meshes and was thinking was gonna have to manually arrange all the parts xD
@christopherdarapper5487 Жыл бұрын
NOTE: when you are bulk edit via property matrix and the window is empty, press WINDOW on the top bar and enable grid if it isnt there, i was confused for a long time because my property matrix was empty
@Filu81 Жыл бұрын
Thanks helped me import and texture a character model to my horror game :) Very simple and quick great job
@seancstudio Жыл бұрын
Thanks! Was able to import an rigged textured character with no problems following your instructions.
@eduferrarip Жыл бұрын
Hello man! I have a problem that my mesh is made from a lot of different parts. It is a car, so there are the material of the painting, tires, glass and so one, so I have lots of different textures but when I import it it comes as a single mesh so when i apply the material it applies in the whole car. Do you know how to import the parts in a way that i can put the materials separately?
@joseph.cotter Жыл бұрын
Normal maps aren't color information either (it's using the color channels but not for color information,) so that should also be set to not sRGB. Excellent video :)
@MikeSmith3D Жыл бұрын
Good catch! That happens automatically when you import normal maps. Or it should. You’ll notice a notification pop up as you import them if it works.
@popsinspace256510 ай бұрын
I am new to this stuff, thanks so much for this.
@saltyslug285o Жыл бұрын
I cant find the combine meshes option, please help. Im on unreal engine 5.2.1
@avul. Жыл бұрын
same problem, have you found a solution for it?
@shivangipriya415311 ай бұрын
thank you.. how we import image sequence to UE?
@lefthander38072 жыл бұрын
hi, what is want to animate the pistol parts, how to import in that case?
@jesseschers9566 Жыл бұрын
how can you change obj to fbx?
@Julix002 жыл бұрын
But how to reimport the mesh after any changes? Deleting and reimporting it is the only way? I'd like to reimport the file with having to change its location and UE materials every time...
@PumpkinHeadJack13 Жыл бұрын
Perfect tutorial thank you so much! I wish more were like this, will def be subscribing
@G4m3r_m8 Жыл бұрын
are you guys able to make a house model
@lazonian Жыл бұрын
Hey so I just had a question- I'm teaching myself UE5, and while I do have years experience in Maya, almost none in UE. And so what i'm trying to do is import a double barrel shotgun into UE5, one I made in Maya. The shotgun is 2 groups, Group1 and Group2. Group1 is the ENTIRE gun, every little piece and part, and contains Group2. While Group2 is just the front and barrels. Group2 (being the front and barrels) is meant for when the gun reloads and "snaps" open to insert ammo. I want to import the gun and it seems the way to go is to select import at the very top, followed by "import as dynamic." My question, albeit odd, is this: why do I see no one talking about that specific option for importing meshes with groups? That and the import at the top left (I believe under "file") NOT the import on the content folder. Unless i'm just missing it the content folder import doesn't give me the import as dynamic option. It's admittedly made me kinda neurotic as to maybe I'm actually doing something wrong? I'd just appreciate some clarity, since i'm learning on own it's little hiccups like this that are the most confusing lol
@shivangipriya415311 ай бұрын
Can YOU THE LINK FOR : Vfx artists: set up worlds for unreal engine 5!!! WHICH i COULD NOT FIND IT
@Twatwane4 ай бұрын
thanks, great tutorial ✅
@KsNs-t3q7 ай бұрын
How do you make the opacity to work? Im so confused((
@SecondSunofficial Жыл бұрын
im getting a failed to create asset error when i hit import all, what am i doing wrong?
@Ranger7Studios7 ай бұрын
What kind of project should we create????
@ashblack3984 Жыл бұрын
Awesome, really opened things up for me, thank you!
@jujupika5376 Жыл бұрын
Thanks SO MUCH for this tutorial !! I have a question : for multi_UDIM, it's the same way ?
@coapa_760 Жыл бұрын
is it possible to change the color within ue5
@KryzysX Жыл бұрын
Good video!
@leo.k-z2u2 жыл бұрын
You have to pay to download the pistol
@sidsbricks237011 ай бұрын
I use quixel
@yarosyari3516 Жыл бұрын
I'm going to import separate meshes. They had been built on epic skeleton, should I choose my skeleton with additional bones or sk_mannequin? I ask because after I imported I can't scale hand and boots meshes for using them combined. They stay curved. Maybe another solution?
@rocketpoweredchimpgamesphi779810 ай бұрын
Awesome thanks!
@AVISIONMUSICTV Жыл бұрын
I would like to load the textures upon import.
@olaniyiaderoju6517 Жыл бұрын
Can you make how to bring her art from ZBrush into Unreal Engine 5 and keep it looking great
@El_ReKi Жыл бұрын
Hi! Can you export 3d models in FBX from Unreal Engine 5?
@KipperTD Жыл бұрын
Is that you Mike? 😆
@adamlauben227910 ай бұрын
does this work for unreal 5.3?
@girlsonstream7 ай бұрын
а как полностью перенести на движок все ?есть город целый