How to Light Like Man Vs Machine

  Рет қаралды 13,325

Motion And Design

Motion And Design

Жыл бұрын

Project Files Available on Patreon: / motionandesign
Insta: / motionandesign
Hi guys, a bit of a different tutorial but I thought I would show you guys how to recreate this Man Vs Machine, Volvo Render.
I was challenged to recreate it so I thought I would show you guys how I did it, definitely not the craziest tutorial but I learned a lot from this little project so I hope you do too!

Пікірлер: 21
@bharat5194
@bharat5194 Жыл бұрын
What a great tutorial man! Love that you're using more real work examples to explain fundamental stuff.
@MotionAndDesign
@MotionAndDesign Жыл бұрын
Really glad to hear you enjoyed the tutorial!🔥 Thank you for the kind words!
@brandmotivo
@brandmotivo 6 ай бұрын
yeah O agree too... a lot of tutorials explain things you'd never create for a live job, showing real work tutorials is a good thing MAD does. Well done MAD.
@tunji6434
@tunji6434 Жыл бұрын
Lovely tutorial man. Thanks for sharing. The results came out really great and I particularly love how you approach breaking down the lighting in scenes we typically draw inspiration from.
@b4rtmod
@b4rtmod 5 ай бұрын
Maan thats gold thanks for sharing!
@irap5898
@irap5898 3 ай бұрын
very cool
@Qwinty
@Qwinty Жыл бұрын
Instead of area light with radial gradient you probably could use just a spot light with high radius. Also to light the back of the car I think you could use one diagonally placed area light and one for car logo
@MotionAndDesign
@MotionAndDesign Жыл бұрын
Yeah that could work too! i just like the control you have over area lights. But thank you for sharing 😁
@Qwinty
@Qwinty Жыл бұрын
@@MotionAndDesign Anyway I like your videos, even I'm using blender for now, I can spot some good techniques
@MotionAndDesign
@MotionAndDesign Жыл бұрын
@@Qwinty Glad you enjoy them! and yeah that's one nice thing about a lot of DCC's is that the technical knowledge can work with any software!
@sashasate
@sashasate 5 ай бұрын
How many lights! 😅 What about optimization? Each light source loads the processor/ GPU and makes the rendering process longer. I wonder how this process happens in a real ManvsMachine studio? I suppose that post-processing partially solves this problem. But your work is nice, thank you!
@shadostorm8375
@shadostorm8375 Жыл бұрын
That looks really close. Some simulated bokeh image texture can add more realism to it.
@sunbok.
@sunbok. Жыл бұрын
🔥🔥🔥🔥
@MotionAndDesign
@MotionAndDesign Жыл бұрын
🙏🏻🙏🏻 thank you!
@Monirul_Visuals
@Monirul_Visuals Жыл бұрын
❤❤
@MotionAndDesign
@MotionAndDesign Жыл бұрын
❤️❤️
@Jebesniper
@Jebesniper 11 ай бұрын
Loved it but can you make the same tutorial for octane please?
@MotionAndDesign
@MotionAndDesign 11 ай бұрын
Hi, everything that i did herer you can do with Octane, just use octane lights instead of redshift lights and you use object ids to hide specific objects, but other then that you should be able to follow along in octane :)
@chishok8981
@chishok8981 Жыл бұрын
I will miss octane in your tutorials😢
@MotionAndDesign
@MotionAndDesign Жыл бұрын
I mean you can follow this tutorial almost exactly with octane! But I will do some octane tutorials too!
@brandmotivo
@brandmotivo 6 ай бұрын
Redshift is the way. No Octane.. more people starting to use Redshift over Octane.
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