How to Make a Game People CARE About

  Рет қаралды 7,244

Sasquatch B Studios

Sasquatch B Studios

Күн бұрын

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In this video, we dive into one of the most critical challenges in game development: making a game that players genuinely care about.
The sheer volume of games released creates fierce competition, making it essential to capture players' attention and interest. We discuss the importance of developers having a deep passion for their game and the necessity of creating an appealing and engaging experience.
By thoroughly understanding and effectively communicating the unique benefits, competitive advantages, and standout features of their game, developers can better attract and retain players.
This video emphasizes the importance of aligning what developers think is cool with what players find appealing, ultimately making the game more marketable and enjoyable.
If you're new to our channel, we're Brandon & Nikki from Sasquatch B Studios. We sold our house to start our game studio, and work full time on building our business and making our game Samurado.
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Пікірлер: 18
@TheXentios
@TheXentios 2 ай бұрын
Game development become so popular at this point "selling shovels" makes more sense instead of trying to make a game for profit.
@AntonMDev
@AntonMDev 2 ай бұрын
Game development is extremely difficult. It takes many many years to master.
@rolandmask4317
@rolandmask4317 2 ай бұрын
its popular, but the gaming market is growing at rapid rates. It is currently bigger already than music and film industry together and its expanding. there is a lot of games coming to the market, but there is always demand for more. as gamers, we are all consantly looking for another good one to play. to say the market is oversaturated at this point is not correct imo. gamedev is very hard and takes time. this means even if there is 40 new games coming to the market each day, a lot of them are below mid titles. Ton of money laundering games hit the market, random moneygrabs and assetflips. those games are not what people will eventually buy so good or even a decent game will always find success to some degree. lot of games out there, but love and care are still rare commodities to come by.
@alecerno1915
@alecerno1915 2 ай бұрын
I love your content and I’ve learned so much from it. I really enjoy your vibe and see how much you care about what you do. Thank you! I look forward to your videos every week.
@DanielNewm
@DanielNewm 2 ай бұрын
Great video, thanks! A few notes about your editing. I love all the examples, game clips, overlaid text, etc. However, I think the GIFs and random movie clips are kind of annoying and distracting. I would rather have fewer cuts like those and just see your face talking more often. It would save you time editing and be less annoying, in my opinion. Keep up the great work!
@contentatogames
@contentatogames 2 ай бұрын
Super solid advice. Its the special sauce I'm always looking for.
@GeogrifyFresh
@GeogrifyFresh 2 ай бұрын
hey i’m a beginner and i just have a question about code, when i double click on a script, it opens microsoft visual but it doesn’t open the code. can someone help me
@GeogrifyFresh
@GeogrifyFresh 2 ай бұрын
oh i figured it out! you have to download the extra tools thing that it tells you to download
@xkoan-yy7lg
@xkoan-yy7lg 2 ай бұрын
gotta be honest i hate the scrolling visual clutter…
@arkadiuszk.
@arkadiuszk. 2 ай бұрын
Like a month ago i started making my own game, now i just find your chanel, and every your wideo is highly depressing for me.. thx
@scottbates6412
@scottbates6412 2 ай бұрын
It’s the advice you need
@johnterpack3940
@johnterpack3940 2 ай бұрын
"It works, it's fair, it looks good"? It takes more than that to get me to care about a game. I have some great looking games that worked just fine that I uninstalled after less than an hour. I have other games that are renowned for bugs that I have hundreds, even thousands, of hours in. I don't even know what "fair" means in this context. But if this is all you think it takes to get people to think your game is amazing, it's no wonder most indie titles fail. I also found it a bit incongruous that you so heavily emphasized having passion for the project while simultaneously telling people to basically copy whatever was most successful. Again, that's part of why indie titles fail. It's like every time a blockbuster movie comes out and there are half a dozen low-rent knockoffs right behind it. Yes, those titles are successful for a reason. But that doesn't mean you'll be successful for trying to mimic them. The reason for their success won't be a singular thing you can just plop into your game. And people recognize a knockoff when they see one. Passion is absolutely the key to success. That means making the games YOU want to play, not making the games you think others want to play. Trying to "read the room" and make the perfect game which will appeal to the most people... well, that's what Disney did with the Star Wars sequels. They literally tweaked the scripts based on focus groups and social media feedback. How'd that turn out?
@ultimaxkom8728
@ultimaxkom8728 2 ай бұрын
If you make what YOU want to make, *then nothing really holds you.* You can do whatever YOU want, however YOU want. It is _sooo_ whatever... that you're wasting your time watching these _"making games for others"_ videos. Markets? Low sales? Years of development? Who cares? You're making games for your passion; *yourself.* If you like your game, then that's all that matters. _(Just ignore the possibility that thousands of those 14500 annual games are also made with passion, and for the ease of mind, simply assume that they're nowhere as sincere as you)_
@Mathsky4
@Mathsky4 2 ай бұрын
Thanks for the info.:⁠-⁠)
@hotcoco2413
@hotcoco2413 Ай бұрын
:3 . [ Wed 2:35pm 8/28/2024 ]
@Coco-gg5vp
@Coco-gg5vp 2 ай бұрын
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