On target again Matt. I got a need for this recently. Thanks
@LearnEverythingAboutDesign2 жыл бұрын
Glad to help
@alothaiqi2 жыл бұрын
Thanks.. you made our CAD so easier with this
@LearnEverythingAboutDesign2 жыл бұрын
Glad it helped!
@voidborn-one2 жыл бұрын
Thanks! It looks awesome! 😁
@LearnEverythingAboutDesign2 жыл бұрын
Thanks Piotr! Hope it helps.
@SeerWS Жыл бұрын
Thank you! Super helpful. What if I wanted each of those rectangles to scale in size by 110%? I've figured out how to do it all in parametric modeling (where each object references the object before it) but the whole thing is missing one crucial property: the ability to define # of objects (ie, if I wanted 22 rectangles instead of 7) parametrically). The Pattern tool DOES let me define # of objects but it doesn't seem to let me adjust properties of each object according to some formula. :(
@LearnEverythingAboutDesign Жыл бұрын
Yeah that will certainly be a limitation of using a feature pattern. Scale is an independent tool and not able to be used during a pattern. The only way I can think to do this is with a custom API script that would go back and scale each object. I know some CAD programs like Solidworks have a sketch pattern option that lets you do something like this (vary sketch), but it isn't a true scale.
@jeffreygustafson563311 ай бұрын
Incredibly helpful! But would anyone know how to create a hole (instead of a dimple) in the solid perpendicular to the complex surface along the designated points on the path? I tried using a cylinder primitive but it would not line up correctly.
@LearnEverythingAboutDesign11 ай бұрын
it can be tricky. If you can get sweep to work that is likely the best option. sweep with guide surface as long as your first cylinder is correctly positioned. If you want to do it with pattern on path it will be limited and that first object(seed) needs to be correct. In this example i did a cylindrical revolve cut on the same shape and did a pattern on path based on the path direction orientation. a360.co/40h47LU
@obedmuro8 ай бұрын
I designed a barrel and wanted to add wood grain for 3D printing, but it is very difficult, since it is a complex curved object, any suggestions?
@LearnEverythingAboutDesign8 ай бұрын
I would export it as a mesh, bring it into blender and do a sub division so you have a lot of small triangles and then use the sculpting tools. There are loads of free addins that have textures where you simply need to drag the cursor over the object.
@mavigogun Жыл бұрын
Would be more valuable to outline your strategy from the beginning, then relay the steps for getting there.