If the black hole effect didn't appear like in the video you should remove group 1 on one of particle obj (it's bc shader only target one obj at the time) I pinned this bc many people getting a same problems
@BlueNeon16GD10 ай бұрын
@cat_rbxplayer can you tell the detail about the shader option, and particle obj layer
@gavinbaldivia332910 ай бұрын
YO PLZ MAKE TUT ON HOW TO MAKE THE BLACK HOLE AS A BG PLZZZZZZZ NOTICE
@BlueNeon16GD10 ай бұрын
@@gavinbaldivia3329 just setting the shader option only affect on b5 layer and move particle 1 to b5 too and particle 2 on b4
@gameautomechanic55459 ай бұрын
@@BlueNeon16GDi cant
@gameautomechanic55459 ай бұрын
@@BlueNeon16GDbc im on gpds
@yambakamba774611 ай бұрын
Im scared of potential of this editor
@LzeniX11 ай бұрын
It is no longer an editor but a whole game engine
@lunarbat600911 ай бұрын
@@LzeniX That's what I was thinking lmao
@zian0100011 ай бұрын
@@LzeniX true: Triggers: programming Particle effect: unity's particle system. Blocks: hitbox Player movement: automatically given (exclusive on geometry dash) All for 4 dollars.
@gdtargetvn241811 ай бұрын
@@zian01000sfx trigger: fl studio
@renegildo440811 ай бұрын
@@zian01000if it has a programming language to make the triggers logic would be perfect
@AnaraetheDerg11 ай бұрын
How insane will creators go? I have no idea! But I know it will be beyond the scale levels of insane...
@youkedym11 ай бұрын
what like easy demon?
@beepbitfutures11 ай бұрын
@@youkedym LMAO
@youkedym11 ай бұрын
medium demon? i.pinimg.com/736x/be/a5/a1/bea5a16d9ecf16fa22cc8bc68db323fe.jpg
@v_AsT11 ай бұрын
@@youkedym fr💀
@youkedym11 ай бұрын
hard demon? data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAKEAAACUCAMAAADMOLmaAAABYlBMVEX/////M1UAAACZESL/IhH+/v4BAQH/ZojMzMwA/wDc3NydESPn5+fh4eHu7u729vZ1DRoAhgCvr6+jEiTV1dW5ubnL/+1qamqVlZWKioocAwbDw8NaWlr/a4+MDx94eHgAjACBgYE0NDQkJCRKSkodHR2dnZ08PDxiYmITExMpBAkA+ABPCRErKyv/XX9+DhxdChVnCxf/Tm8xBQsAYgATAgQAdQAAfQAAogAA7QAA2QA9Bg3hHReIOUv/PF4AUAC8/8EArADnLEsAvwAAzQDE/9PI/+LWGxyuFB7oYYGhRFq5HDIAIQAARwAAGQAALwD5/+9//1+K/2yu/6NQ/iCT/3kAOQBx/0LDGBzwHxQ9GSFNHyllJzWyR1/OV3R3LTwuHCDOQVxYRkqqJzsBEQHQJD+V/4i1/rKb/5bR/sHx/tXg/981ih4sdRXp/8bA/5dSuDhRpzZr208pUx1y0lksYhuZsQHlAAAYp0lEQVR4nM1ciX/a1paml5EKWrGQyiIszA42BHiYLMZNkzhp4+yO7ThNs7zONI7bTvs6nXn//5xz7tUCCBs79us77c+xQbr67nfWe3WkRALEsHINVjKkxL+LSEaJNXKWEXxgMZCG9hdCmhWtgZCs4O88/slSfyGiWUkRorz/p1lmMvxXSfy7qFlKVAhR2RQf6C36u/GXopqWBiFq6eJPTuklq1kKflxAZhE16S9U84WhgKnoKdd1hLhuShGOKF0EJSoZpSmuUKa/ZVa/oDfrTrNQbtdrMgul0SqVK3nnYmrR6gJRWaiiKv6OePcSgudKhu60e+wUabSbimGeOdi0WEwgqnIFaHwsWWal8w2lO4VWAEUGoR/0C6MfQqplR5HOYZRmiflno1alhIOA2zIncblh8HpWuyWLmS0WWXxdLTWNs4cVYxOFcht/OgSIzNAt0MdLWqJpFzoCgZDimx/efvjalw8f3v7w5o0csEv/llPLgdSIrILLDRGFzDKl0OXKy+jZdHLRK7M3Hx69e7+7++VqRL7c3X3//tGHH4pRlCVnCYyQPxCJkiLnxU8MjNdVHVOf7Pv3aSJZdTlUX/HDu91dABQvq4Dz0ZvAzhlrVc40oybhyCd0dOAWTilVg99KBtknjOGcMUOrE1yu+PYRErcAnQ9ydXX33Yc3wUmd/OmW5JDtgM8aiKeG4crFS1YgsNo0Rs8+9fx24Bs/vHu/ehY8H+WXu+/eBhjr1immZPfoIBsifQXn4yZERrEw9vMSp7oYol72vaP49v2S6EKFv10PdK0v0rVdJQx5hEM1IVgdh4peTahxgAUQzaZPw/rX77+cxnft2t9AbqPgL3+7di1G3bvv3vjuX4l3GZt/jxqFKMiVmzBzWNbYFONA9YigGpurlJzvkh+mXOMaIvtiTgjrtVmMj4oCY92NuUSqSgSAUyAaGwucnJnQ0GV6OCUMwyU6X3bmIrcgEPT79W4AD5ibhzaDc5rO1VV0bZpnZcZjgDSKEawk8o/RwyCjJRS8csuvlQwOkU0bs5TQfAsE+wvJi6EuFmaUy9XdD0IXdWWaA4tfQTAIPyilKgkX/ykF5ZxZ51OcjltKSygnxLcsPB9kBON7YY69aGQjJ0DcZlBblhCayz3GXwAgxBzHUooowRIe8sFX8NL0RSQkcnX16yK/SNMMlFTiqHM+QFoKUJTJ80wiJQKIeX5sy58hfoD43rxbvRB/cRjfCWssC592WhxyPgAI/1B2yfO6IfQM/LcpVMqXWmaF//mDr+FrF8OHcvtaQONbPmqdWBSkUM4NkTi8dqBc569Y6Asp4faEpu0gArGv/Qh4lvsuixECD0VvJWGXfLuUSHwoOuU/XtlE4ydCtFscVjVl5Phvj778bAKF+D6z+l74rlUVF3M1w4xCNHh1g17aM6cASqZJ+Q3O6nA25feXQuAMjbs/+AUm/sylbFvREGKwOMP1RStBP01pCqCh20q+IyIr/HhzmQC/CGhcBYh8xYAlj5ICUTQjgCiZxF4CN0jqPkLi2NR0O5WyrWpQJvhB5rM17IugESFyqVp2ikTRAxYljM2skZAjCDmBmkJH26kcP9t34s83wYgITWOCQRi2AAiX1VHTlIIJoRxFiAAlACiOVXg1ti4YvHaJ+L4INc1ZzAUIU7ZicIhRhKUQYQjQbnIr3v3yKgAGEIWiC0oIUecQJbM0wyGiNjR/MrZFW3hFoeJL8pGo3J6yxaYSZZFsUXAYeMo0gymXKgv53ZUB9P1ldZcQ1pyIosldCKE8DqIN0RowmFK4mzy6EhsMhEN8R5cqhQhTNsVFijZ/T+BatGMKgAGDNveS7hUyGED8MTvk3qKHEDF0J8wOYPs7z8saerFpKME0XAqGI+9HgLh6VQwSxNX/SibVCUF0pr0FN5Rk9p9BbQMI9TAooY2ycV9NAsSrBPjFbQCYTHq0NdFKTZkir21yUGrhJsmMjvme5yALJ/94eZkkTh7DJdSk2qfIVgg5wh1S2kpq+quAhBTVMfnxSPUmgPHxFeK7hwCzk76qDvCKHTeiZ00iRToJvUNrvagf27RsKnrA/QRGeHzvygCihpNdJoM54XKf1Y2QRF3BtV5HT5ht/NeNUkhLadAx2m9XhUleEcSPKqp4QOpSM2RYVujPioPctU2xK1KIUKi3icJsPzDGq4FIDGY5sqGqdsncIt5KCylcF6RwaV9VQjdx6Jx+csR+2pTxZBjo4+UD/IgAibrNJ2zdU/vkz/mARAeV3MDtD7NFq72QXqJwgmH06drmT2ycyV4FxMfEYH/M2Ddr34CqhLNUg7qAPLnlL7TAV4KShjYI5X5yzJ7dWFvbRDoR4uW6NDkxBBkAuLm2duMJkz3VG0dJxG26YLnZwTo8KH9opd/NDnByKys3byBE9ZIh3lPJixHT9btrK0hiV+XJr2f7VihTOqaii/M5ZYUYaeQVOPfm/TXwGs7iZfnLbQ5Q9SDC3NjaubmysvIsjDhNDrElMgmRSIGHVegbXtOMsl2kHyjc2Uqv+SyqlwSRNJwkrd7YuLWFJF4HEnngETVOmZuev8AjS5RpMeNS3doHCp/D1Nbubt1KI8QxQbwUf7n32OM2CL57I51Ob+0AEyuvkEQklXWgULQtFlohCr8j3lL8qmuicgpBxwAwnb6BELME8fOTNGcwiwA3N2BwQaIM4YPHxLKSor22qa4Bl/l6pqXBMMnYkzWiEMdIp2/Cpxli8XODN0XBJC8VVmjwjVtI4tpzMH6eJDq2zW+pRLdpJbpF1bD44mQ9ORSOvHOLI0yvMBG6P9MYHwuAGfRiPnT61v27gHCT3Jn7itOgG3lTW5g8+tQVyjRddQSO7FthOmCRqrGkenFjvCcAZodwsbUNf2wicQUSSxIDjsxKtBE8e9uEm2aO9J+BQPoUKbwfAEyndxi5G0ax7AUBCg1jNcPYzXSI8D4EHIiJckZE7bhbyVKCb73SRg0my82IFaY3Dvdfbuw8x2VB9sLG6BMIVSdY+d2D408nB2J49JWVTbKjrg8wN7fZr/X8jaguBMOfrq8hhQLh8YsXL/bT919B7Ob+coGwcy/rAxwx9nwnvf9CkvYFQlIzpL6Jqg4FwF7MvTWscQhiBmL78ykKfwaEvxylb33DKMVfwGHuffQEQITwdCt98MuLF9KvBxE1Q0gcQ3Iu0l5YI+6WjlTg6MeeR2YYIkzfAYC/Hx0cHP03Uuyp53WY2x9VgS+JaeO3rYONg99h1r8Gar7Jk3M/CU6KKApxt9WkBJVdQHWGh+udwE/2fv7l938c7e293PvjCUxhyBWWXRajr2AoV4GhZ/8D4xwdnfz+y4uT9MEBR7jDM98wi+kWt4bjxWjzohoUgWYoEO4dHqSPDg9fHp7s758c/vlPPITT6C1VS/geggSCiv73/4739/ePX+4d/+Pw4PjBz0c83txcWbuB10Z6gh6RecGUBwUraOLGmh9r9l68uLORPjg63L/z4MGd/eO93zCm97Ncb2eVZLfvPVZ9AtFF2D9fHn+68+DOnf2XRzDxX6XEJ2GI4C
@maxydapurp1121011 ай бұрын
If Spu7nix creates a level in 2.2, it's gonna be the most jaw dropping, heart stopping, mind bending paraphernalia you've ever laid your eyes upon. It would just single-handedly beat every other creator's creation.
@r3ked27211 ай бұрын
And in only 27 objects
@underwazar764311 ай бұрын
He's gonna create the 5th dimension...
@cantbepixil11 ай бұрын
bro bouta find a way to simulate a 5d cube in 2d with only 1 type of trigger
@blazonbz219111 ай бұрын
It would destroy our devices
@oxyriver111 ай бұрын
me when clear TADC reference (i'm supposed to be addicted to murder drones):
@SiriuX472711 ай бұрын
2.1 tutorials were just like "how to make 3d spinning cylinder effect" and then 2.2 came out and now you can make an accurate black hole with 5 objects
@BlueNeon16GD11 ай бұрын
Well it's not that really accurate 😅
@mayuwu440811 ай бұрын
THIS IS WITH 1 GROUP AND 5 OBJECTS, 3 OF WHICH ARE TRIGGERS. THIS ALSO IS SUPER SMOOTH AND OPTIMIZED. WE HAVE 9999 GROUPS NOW, I CAN'T IMAGINE WHAT WILL BE POSSIBLE ANYMORE OMG
@youkedym11 ай бұрын
forgot that the 32-bit integer limit is the build limit?
@ValiantPlays93711 ай бұрын
@@youkedymthat’s still big
@uhhhhhhhhhhhhhhhhhhhhhhhhidk11 ай бұрын
@@youkedymOmw to use 4 billion objects in my average level
@imburrnin449511 ай бұрын
@uhhhhhhhhhhhhhhhhhhhhhhhhidk YASS
@ginqus11 ай бұрын
@@ValiantPlays937i think he _was_ trying to say that this is extremely big
@EliBarlow-xu7up11 ай бұрын
Tutorials before 2.2: "How to activate trigger." Tutorials after 2.2: "How to create a black hole."
@GG-cv3np11 ай бұрын
This is insane. In 2.1 this would have required an insane amount of objects
@gamekid295911 ай бұрын
To make the particles stay still, you can use the radius option aswell.
@xd3athclawx55411 ай бұрын
with the radius option you still have to make the Rad spin and speed 0 so its basically the same thing anyways
@febrizz175911 ай бұрын
This update is a blessing for art and effect creators
@JuxGD11 ай бұрын
CuLuC and Bli gonna go CRAZY with this, they'll be making bangers with like 2 objects
@MVS_Kevrainpain11 ай бұрын
That looks beautiful! And we didnt even utilize the particle edit or its shaders to its full potential either xD cant wait to get home and experiment with this later! You are ingenious bro! Thank you 😊
@BlueNeon16GD11 ай бұрын
You're welcome :)
@Q-133711 ай бұрын
Amazing tutorial, i had a lot of problems with those 2 shaders and 4 failed attempts of creating black hole, honestly this deserves way more
@OmgRodYT5 ай бұрын
That’s insane! There’s lots of potential with the particle editor! Thanks for this tutorial!
@DohGla4 ай бұрын
The particle block just the effects possible in this game on a whole new without even sacrificing much performance.
@firecandle711 ай бұрын
instructions unclear, blew up malaysia.
@pixeldragon424710 ай бұрын
wow the particle system is a lot more useful than I ever imagined
@-EXTINCTION-11 ай бұрын
Normaly, the accretion disk is blue not orange but this is cool :)
@kackdackel917011 ай бұрын
saggittarius a* wants to know your location
@Hoftheballs11 ай бұрын
@kackdackel9170 yes
@EaZea11 ай бұрын
Accretion disk is usually orange
@bvssmouq6gamingofficialyt11 ай бұрын
Actually, if you were to stand near a black hole it would be blue due the to light moving so fast It appears blue
@lorax207611 ай бұрын
@@bvssmouq6gamingofficialyt Because it's doppler effects, standing far means you can see high frequency lights better then low frequency and near it is the reverse of it
@8bitbunnie93611 ай бұрын
Great tutorial dude! I appreciate how quick and to the point it is.
@cuteboy196911 ай бұрын
THANK YOU BRO I WAS LOOKING FOR THIS SUCH A LONG TIME AGO
@alexcontreras284611 ай бұрын
WOW I didn't know you can use shaders on objects 😮 nice 👍
@JoaoLourenco-ce3xcАй бұрын
Thank you very much for the build idea you are the best builder in geometry dash 😊
@void_bloxgaming826111 ай бұрын
Came in with high expectations, Left with expectations met
@maximilianomartincastrocor888311 ай бұрын
Ok now somebody put that as the bg of the ton 618 remake
@im_a_tide_pod11 ай бұрын
thanks! Now I can destroy the universe with ease
@Hoftheballs11 ай бұрын
Then make it bigger
@im_a_tide_pod11 ай бұрын
@@Hoftheballs no, I want destruction
@xarildri130211 ай бұрын
level optimization is gonna be so insane
@Baker_33311 ай бұрын
Definitely gonna do smth similar to this tysm for teaching me the particle editor lol
@BlueNeon16GD11 ай бұрын
No problem :D
@briondeman509511 ай бұрын
Fun fact" did you know a black hole is actually blue? That is because that is the most energetic color. The red you see on pictures is just to indicate the energy levels (the more yellow the more energy
@underwazar764311 ай бұрын
Vsauce made a video saying the most energetic color was lavender
@graycatsaderow11 ай бұрын
Its not to indicate energy levels,but the filters we used were thermal
@gespnit10 ай бұрын
that's not the actual black hole, that's the accretion disk, caused by light being bent around it due to the mass and gravitational force
@graycatsaderow10 ай бұрын
@@gespnit no shit sherlock
@deseoselasticos234911 ай бұрын
Robtop maybe make us wait for years but this is absolutely crazy
@Easy_83165 ай бұрын
Thanks man, you deserve a sub!❤
@fin4L92111 ай бұрын
i was working on a level called ton 618, but i wasent able to find a tutorial on how to make a black hole, tysm bro!
@elpanaandy11 ай бұрын
Grax watching how something he took hours to make now can be done in 2 minutes: 😬🧐💀
@TheUnnamed19811 ай бұрын
The possibilities of 2.2 is endless
@thiagoborda295211 ай бұрын
Si la comunidad en la 2.11 hizo hasta fisicas dentro del juego no me quiero imaginar que van a hacer con esto.
@BobChess11 ай бұрын
Space theme gonna be so wild after this
@juanmiguel770910 ай бұрын
I love how it literally bends light because of the bluge effect...
@lmxd784410 ай бұрын
Thx I needed this and btw I subscribed to you
@juanceto95411 ай бұрын
Now I know how to make this great decoration for my level, thanks!
@DaadirHusseinRoorow11 ай бұрын
Make it a functional one too, so that it will suck you in and devour you if you get too close 😂
@IgnisPeaks11 ай бұрын
you could probably do that with force blocks
@leonkennedysantiago453311 ай бұрын
Ton 618
@itsAGMbtw11 ай бұрын
End trigger
@Kaptin_GD11 ай бұрын
I thought 2.2 would be a breakthrough for me but the editor just has so much potential now that I can't even navigate it like before
@KyevXGD10 ай бұрын
You are a genius bro, just one of the best cretors
@IDontKnowWhatDoICallThisSoYes11 ай бұрын
We boutta be the next bli with these new stuff
@effortless458811 ай бұрын
Time for DOOM to be remade in GD
@modnik138811 ай бұрын
"How to build a nuclear bomb.. in Geometry Dash 2.2"
@zxzero911 ай бұрын
Mantap bro keren banget tutorialnya👏
@thebrickbroszone2 ай бұрын
Amazing! Thanks for the help!
@zToxin3 ай бұрын
your actually a legend bro thank you
@Wrinley8 ай бұрын
I wanted to make an semi realistic space event but I didn't want to be like others just slap a supermassive black hole on there and say I'm done so I'm just going to use this video as help then experiment with particles tilli get what I want thank you :D
@BlueNeon16GD8 ай бұрын
You're welcome!
@KimDare7511 ай бұрын
2.1 let us create anything we want. 2.2... made us omnipotent.
@Jos_jis_jas6 ай бұрын
This is the best background ever!!!!
@Epic4ce409811 ай бұрын
I wonder what the next kocmoc/space inspired demon or top 1 level will look like
@KimDare7511 ай бұрын
beautiful
@Epic4ce409811 ай бұрын
especially that 2nd wave part with the background
@FIN4L32411 ай бұрын
Alright so if I am correct, here are the steps to make a black hole, 1.put a particle object 2.make the particle object's PosVar 0 and its speed 0 (so that it aint going anywhere) 3.Select the Visuals tab, set the StartSize, Endsize and the +/- of them both to 50 4. Set the StartSpin to 0, its +/- to 50, The EndSpin to 100, it's +/- to 150
8.Use warp scale and make it wide (exit the particle editor) 9. Rotate the black hole slightly (35° is best, this is optional) 10.Add group I'd 1 to the disc 11. Copy+paste the disc, remove the group, put it on t2 (if the original disc is on b4) 12.Add the shader trigger, make the shader affect layer [whatever the second disc was on] 13.1.Add pinch trigger, set targetX to 1.5, TargetY to 1.5, check both boxes (use x and use y)
@FIN4L32411 ай бұрын
HOW LONG IS THIS THING AAAAAA! 13.2.Check the Target box, write 1 in the Center-Id box, make sure the radii (radius) is set to 0.15 14.Finally add the bulge trigger, Make the strength to 1.5, Radius 0.17, remember to check Target box and set the target ID to 1.
@FIN4L32411 ай бұрын
Feel free to correct me, This is literally there for convenience.
@BlueNeon16GD11 ай бұрын
@@FIN4L324 just some note you can make your own color variation of accretion disk by changing Start R,G,B and End R,G,B
@yaoyorozu-no-kami_11 ай бұрын
ton 618 boutta be bussin frfr
@ZaphyAba-a4 ай бұрын
Tysm! This really helped me out you're underated
@konapepe11 ай бұрын
You should use the interstellar theme as background music
@Biz-hippo9 ай бұрын
congratulations on 1 k subscribers!
@BlueNeon16GD9 ай бұрын
Yo thx a lot ❤️
@Mia-p6p8z11 ай бұрын
Wow bro thanks for this guide, I just needed a black hole for the level and I don't know how to decorate
@Veldus1211 ай бұрын
YOOOOO THANKS BROOO I'VE BEEN WANTING TO MAKE THESE!
@abhinavdoesntexistt11 ай бұрын
the fact that it only needed 5 objects shows how much you can do with the new editor
@50Steaks6811 ай бұрын
It would literally take them 5 objects to add the actual black hole in ton 618
@евгешонсмайл11 ай бұрын
This is insane I havent tried particle trigger but now i want to try to make sometging interesting with it I subscribed
@arandomperso443811 ай бұрын
33 subs only? Underrated
@Hibban.11 ай бұрын
Woiii bang kamu pandai sekali... kita temenan yuk 😊
@uscn_11 ай бұрын
this looks so good
@-Ryal11 ай бұрын
Absolutely crazy 😮
@sonicwaveinfinitymiddwelle855511 ай бұрын
It is crazy how 5 objects in 2.2 look better than 1 object in 2.1
@zoranradakovic219911 ай бұрын
Don't you mean 1 2.2 object>5 2.1 objects?
@sonicwaveinfinitymiddwelle855511 ай бұрын
it works like how i said it@@zoranradakovic2199
@NiffirgkcaJ11 ай бұрын
You just need to hide the back part of the accretion disk and it'll be close to the renders of a black hole!
@BlueNeon16GD11 ай бұрын
I tried that's why you need add another particle to hide it but it's still can see tho no matter what you use the animation obj instead of particle if you want more control over a shader it really similar use like bop doing in his video
@NiffirgkcaJ11 ай бұрын
@@BlueNeon16GD yeah, I saw his version and it looks phenomenal. Thank you for the tutorial though.
@leonvamen456511 ай бұрын
ton 618 going to be wild
@Ljossop3 ай бұрын
2.1: making black holes with 20000 objects 2.2: making black holes with 2 objects and 3 triggers
@madsyndromne11 ай бұрын
Whos better(not in size) Ton 618 or Pheonix A Ton was more iconic tbh
@KimDare7511 ай бұрын
isn't it Phonxia A?
@KimDare7511 ай бұрын
Also, only TON 618 is real the other one is purely hypothetical
@gamergod_yt305311 ай бұрын
Dammn dude, now i can use this info just for decorate some old levels and maybe with luck getting rated, Thanks :D.
@domi-no18269 ай бұрын
ton618 2.2 ver gonna be crazzyy
@MineBloxStudios_11 ай бұрын
so sad it's not 100% accurate to a blackhole, but its still dope even if its 90% accurate
@Mikrofalówka2727310 ай бұрын
Liked and subscribed!
@NauticalTheProto11 ай бұрын
I Litterally Saw This The Day After I Made One Lol. Yours Has Better Optimization Though, As Mine Used Nine Objects
@xenon971711 ай бұрын
This is great for my space level ty!!!
@Phroggie211 ай бұрын
I added this to my gaming music playlist just bc of the backround music in this vid 💀
@BlueNeon16GD11 ай бұрын
Bruh if you want the music it's Discovery by Meganeko tho
@Phroggie210 ай бұрын
@@BlueNeon16GD alr thx lol. Also nc build, has a lot of creativity.
@idkwhattodo865211 ай бұрын
In 2.1 this would've taken hundreds, maybe even thousands of blocks to make Now it only takes 5.
@JustaDan-su5ox11 ай бұрын
3 of which are triggers 2.2's editor is wacko (in good sense)
@EaZea11 ай бұрын
I wish the accretion disk bent around the top
@22DNexus11 ай бұрын
you can try using warp but it probably wont look right
@sphereo264311 ай бұрын
Woah wtf we have the exact same cube/square icon. Same colors and everything!
@EsprittosTV11 ай бұрын
Very nice tutorial
@LamerGuy10 ай бұрын
this simple 3 minute craft would take hours back in 2.1 insane
@Imbecoimganalpha-266210 ай бұрын
This is actually cool bro 😮
@Termenit3 ай бұрын
thank you so much man finally! :D
@Strishik_TV11 ай бұрын
Please lay out this level, it's an incredible job!
@betankreeper11 ай бұрын
That's so sick
@Hon3814811 ай бұрын
Holyyy that's beautifull
@OmegaChaosGD4 ай бұрын
In 2.3 we gotta be creating new multiverse with gd editor ngl...
@FoxymancoolmanАй бұрын
Great video
@Bf_realomg11 ай бұрын
Bro the players if scared them the BlackHole:☠☠☠
@miontox626910 ай бұрын
Great idea!! I will use it, ok?
@BlueNeon16GD10 ай бұрын
Feel free to use it on any level you want!
@amarisward38278 ай бұрын
Gd before: making a block is impossible!!!! Gd now: isn't it so fun and easy to make hype realistic multiverses
@sworddeath10 ай бұрын
GG bang makasih infonya
@ElAnakino10 ай бұрын
Nah bro it's amazing 💀
@thereoc11 ай бұрын
That's fire
@DeluquicraftYT8 ай бұрын
Simply beautiful
@davudzahirkiratli66182 ай бұрын
2.2 is so crazy for the editor... i Wonder how far it can go in 2.3