If the black hole effect didn't appear like in the video you should remove group 1 on one of particle obj (it's bc shader only target one obj at the time) I pinned this bc many people getting a same problems
@BlueNeon16GD11 ай бұрын
@cat_rbxplayer can you tell the detail about the shader option, and particle obj layer
@gavinbaldivia332911 ай бұрын
YO PLZ MAKE TUT ON HOW TO MAKE THE BLACK HOLE AS A BG PLZZZZZZZ NOTICE
@BlueNeon16GD11 ай бұрын
@@gavinbaldivia3329 just setting the shader option only affect on b5 layer and move particle 1 to b5 too and particle 2 on b4
@gameautomechanic554511 ай бұрын
@@BlueNeon16GDi cant
@gameautomechanic554511 ай бұрын
@@BlueNeon16GDbc im on gpds
@yambakamba7746 Жыл бұрын
Im scared of potential of this editor
@LzeniX Жыл бұрын
It is no longer an editor but a whole game engine
@lunarbat6009 Жыл бұрын
@@LzeniX That's what I was thinking lmao
@zian01000 Жыл бұрын
@@LzeniX true: Triggers: programming Particle effect: unity's particle system. Blocks: hitbox Player movement: automatically given (exclusive on geometry dash) All for 4 dollars.
@gdtargetvn2418 Жыл бұрын
@@zian01000sfx trigger: fl studio
@renegildo4408 Жыл бұрын
@@zian01000if it has a programming language to make the triggers logic would be perfect
@AnaraetheDerg Жыл бұрын
How insane will creators go? I have no idea! But I know it will be beyond the scale levels of insane...
@youkedym Жыл бұрын
what like easy demon?
@beepbitfutures Жыл бұрын
@@youkedym LMAO
@youkedym Жыл бұрын
medium demon? i.pinimg.com/736x/be/a5/a1/bea5a16d9ecf16fa22cc8bc68db323fe.jpg
@v_AsT Жыл бұрын
@@youkedym fr💀
@youkedym Жыл бұрын
hard demon? data:image/png;base64,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
@maxydapurp11210 Жыл бұрын
If Spu7nix creates a level in 2.2, it's gonna be the most jaw dropping, heart stopping, mind bending paraphernalia you've ever laid your eyes upon. It would just single-handedly beat every other creator's creation.
@r3ked272 Жыл бұрын
And in only 27 objects
@underwazar7643 Жыл бұрын
He's gonna create the 5th dimension...
@cantbepixil Жыл бұрын
bro bouta find a way to simulate a 5d cube in 2d with only 1 type of trigger
@blazon2191 Жыл бұрын
It would destroy our devices
@oxyriver1 Жыл бұрын
me when clear TADC reference (i'm supposed to be addicted to murder drones):
@SiriuX4727 Жыл бұрын
2.1 tutorials were just like "how to make 3d spinning cylinder effect" and then 2.2 came out and now you can make an accurate black hole with 5 objects
@BlueNeon16GD Жыл бұрын
Well it's not that really accurate 😅
@mayuwu4408 Жыл бұрын
THIS IS WITH 1 GROUP AND 5 OBJECTS, 3 OF WHICH ARE TRIGGERS. THIS ALSO IS SUPER SMOOTH AND OPTIMIZED. WE HAVE 9999 GROUPS NOW, I CAN'T IMAGINE WHAT WILL BE POSSIBLE ANYMORE OMG
@youkedym Жыл бұрын
forgot that the 32-bit integer limit is the build limit?
@ValiantPlays937 Жыл бұрын
@@youkedymthat’s still big
@uhhhhhhhhhhhhhhhhhhhhhhhhidk Жыл бұрын
@@youkedymOmw to use 4 billion objects in my average level
@imburrnin4495 Жыл бұрын
@uhhhhhhhhhhhhhhhhhhhhhhhhidk YASS
@ginqus Жыл бұрын
@@ValiantPlays937i think he _was_ trying to say that this is extremely big
@EliBarlow-xu7up Жыл бұрын
Tutorials before 2.2: "How to activate trigger." Tutorials after 2.2: "How to create a black hole."
@gamekid2959 Жыл бұрын
To make the particles stay still, you can use the radius option aswell.
@xd3athclawx554 Жыл бұрын
with the radius option you still have to make the Rad spin and speed 0 so its basically the same thing anyways
@GG-cv3np Жыл бұрын
This is insane. In 2.1 this would have required an insane amount of objects
@MVS_Kevrainpain Жыл бұрын
That looks beautiful! And we didnt even utilize the particle edit or its shaders to its full potential either xD cant wait to get home and experiment with this later! You are ingenious bro! Thank you 😊
@BlueNeon16GD Жыл бұрын
You're welcome :)
@JuxGD Жыл бұрын
CuLuC and Bli gonna go CRAZY with this, they'll be making bangers with like 2 objects
@febrizz1759 Жыл бұрын
This update is a blessing for art and effect creators
@Q-1337 Жыл бұрын
Amazing tutorial, i had a lot of problems with those 2 shaders and 4 failed attempts of creating black hole, honestly this deserves way more
@OmgRodYT6 ай бұрын
That’s insane! There’s lots of potential with the particle editor! Thanks for this tutorial!
@cuteboy1969 Жыл бұрын
THANK YOU BRO I WAS LOOKING FOR THIS SUCH A LONG TIME AGO
@firecandle7 Жыл бұрын
instructions unclear, blew up malaysia.
@8bitbunnie936 Жыл бұрын
Great tutorial dude! I appreciate how quick and to the point it is.
@JoaoLourenco-ce3xc2 ай бұрын
Thank you very much for the build idea you are the best builder in geometry dash 😊
@KyevXGD11 ай бұрын
You are a genius bro, just one of the best cretors
@-EXTINCTION- Жыл бұрын
Normaly, the accretion disk is blue not orange but this is cool :)
@kackdackel9170 Жыл бұрын
saggittarius a* wants to know your location
@HHHHHHHHHHHHHHHHHHHHHHH-w9p Жыл бұрын
@kackdackel9170 yes
@EaZea Жыл бұрын
Accretion disk is usually orange
@bvssmouq6gamingofficialyt Жыл бұрын
Actually, if you were to stand near a black hole it would be blue due the to light moving so fast It appears blue
@lorax2076 Жыл бұрын
@@bvssmouq6gamingofficialyt Because it's doppler effects, standing far means you can see high frequency lights better then low frequency and near it is the reverse of it
@lmxd784411 ай бұрын
Thx I needed this and btw I subscribed to you
@Easy_83166 ай бұрын
Thanks man, you deserve a sub!❤
@alexcontreras2846 Жыл бұрын
WOW I didn't know you can use shaders on objects 😮 nice 👍
@thebrickbroszone3 ай бұрын
Amazing! Thanks for the help!
@ZaphyAba-a5 ай бұрын
Tysm! This really helped me out you're underated
@DohGla5 ай бұрын
The particle block just the effects possible in this game on a whole new without even sacrificing much performance.
@NightRose32_GD_VT15 күн бұрын
amazing :O. i'm using it in my space gauntlet entry (if i can) :D. thanks for the tutorial!
@zxzero9 Жыл бұрын
Mantap bro keren banget tutorialnya👏
@Veldus12 Жыл бұрын
YOOOOO THANKS BROOO I'VE BEEN WANTING TO MAKE THESE!
@Baker_333 Жыл бұрын
Definitely gonna do smth similar to this tysm for teaching me the particle editor lol
@BlueNeon16GD Жыл бұрын
No problem :D
@im_a_tide_pod Жыл бұрын
thanks! Now I can destroy the universe with ease
@HHHHHHHHHHHHHHHHHHHHHHH-w9p Жыл бұрын
Then make it bigger
@im_a_tide_pod Жыл бұрын
@@HHHHHHHHHHHHHHHHHHHHHHH-w9p no, I want destruction
@fw.phxtom5 ай бұрын
your actually a legend bro thank you
@Jos_jis_jas7 ай бұрын
This is the best background ever!!!!
@HHHHHHHHHHHHHHHHHHHHHHH-w9p Жыл бұрын
I Really like this but i just want to say something thats probally explained in the video but i dont understand : we dont need the particles you mentioned at the start because not All Black holes have a ring thingy around Them called an acretion disk. Also, you can make the acretion disk any color. Its just a thing i wanted to say thats probaly explained.
@Biz-hippo10 ай бұрын
congratulations on 1 k subscribers!
@BlueNeon16GD10 ай бұрын
Yo thx a lot ❤️
@juanceto954 Жыл бұрын
Now I know how to make this great decoration for my level, thanks!
@DaadirHusseinRoorow Жыл бұрын
Make it a functional one too, so that it will suck you in and devour you if you get too close 😂
@IgnisPeaks Жыл бұрын
you could probably do that with force blocks
@leonkennedysantiago4533 Жыл бұрын
Ton 618
@itsAGMbtw Жыл бұрын
End trigger
@Hibban. Жыл бұрын
Woiii bang kamu pandai sekali... kita temenan yuk 😊
@pixeldragon4247 Жыл бұрын
wow the particle system is a lot more useful than I ever imagined
@fin4L921 Жыл бұрын
i was working on a level called ton 618, but i wasent able to find a tutorial on how to make a black hole, tysm bro!
@briondeman5095 Жыл бұрын
Fun fact" did you know a black hole is actually blue? That is because that is the most energetic color. The red you see on pictures is just to indicate the energy levels (the more yellow the more energy
@underwazar7643 Жыл бұрын
Vsauce made a video saying the most energetic color was lavender
@graycatsaderow Жыл бұрын
Its not to indicate energy levels,but the filters we used were thermal
@gespnit11 ай бұрын
that's not the actual black hole, that's the accretion disk, caused by light being bent around it due to the mass and gravitational force
@graycatsaderow11 ай бұрын
@@gespnit no shit sherlock
@maximilianomartincastrocor8883 Жыл бұрын
Ok now somebody put that as the bg of the ton 618 remake
@juanmiguel770911 ай бұрын
I love how it literally bends light because of the bluge effect...
@FIN4L324 Жыл бұрын
Alright so if I am correct, here are the steps to make a black hole, 1.put a particle object 2.make the particle object's PosVar 0 and its speed 0 (so that it aint going anywhere) 3.Select the Visuals tab, set the StartSize, Endsize and the +/- of them both to 50 4. Set the StartSpin to 0, its +/- to 50, The EndSpin to 100, it's +/- to 150
8.Use warp scale and make it wide (exit the particle editor) 9. Rotate the black hole slightly (35° is best, this is optional) 10.Add group I'd 1 to the disc 11. Copy+paste the disc, remove the group, put it on t2 (if the original disc is on b4) 12.Add the shader trigger, make the shader affect layer [whatever the second disc was on] 13.1.Add pinch trigger, set targetX to 1.5, TargetY to 1.5, check both boxes (use x and use y)
@FIN4L324 Жыл бұрын
HOW LONG IS THIS THING AAAAAA! 13.2.Check the Target box, write 1 in the Center-Id box, make sure the radii (radius) is set to 0.15 14.Finally add the bulge trigger, Make the strength to 1.5, Radius 0.17, remember to check Target box and set the target ID to 1.
@FIN4L324 Жыл бұрын
Feel free to correct me, This is literally there for convenience.
@BlueNeon16GD Жыл бұрын
@@FIN4L324 just some note you can make your own color variation of accretion disk by changing Start R,G,B and End R,G,B
@void_bloxgaming8261 Жыл бұрын
Came in with high expectations, Left with expectations met
@thiagoborda2952 Жыл бұрын
Si la comunidad en la 2.11 hizo hasta fisicas dentro del juego no me quiero imaginar que van a hacer con esto.
@IDontKnowWhatDoICallThisSoYes Жыл бұрын
We boutta be the next bli with these new stuff
@Epic4ce4098 Жыл бұрын
I wonder what the next kocmoc/space inspired demon or top 1 level will look like
@KimDare75 Жыл бұрын
beautiful
@Epic4ce4098 Жыл бұрын
especially that 2nd wave part with the background
@xarildri1302 Жыл бұрын
level optimization is gonna be so insane
@miontox626911 ай бұрын
Great idea!! I will use it, ok?
@BlueNeon16GD11 ай бұрын
Feel free to use it on any level you want!
@arandomperso4438 Жыл бұрын
33 subs only? Underrated
@Wrinley9 ай бұрын
I wanted to make an semi realistic space event but I didn't want to be like others just slap a supermassive black hole on there and say I'm done so I'm just going to use this video as help then experiment with particles tilli get what I want thank you :D
@BlueNeon16GD9 ай бұрын
You're welcome!
@Mia-p6p8z Жыл бұрын
Wow bro thanks for this guide, I just needed a black hole for the level and I don't know how to decorate
@modnik1388 Жыл бұрын
"How to build a nuclear bomb.. in Geometry Dash 2.2"
@deseoselasticos2349 Жыл бұрын
Robtop maybe make us wait for years but this is absolutely crazy
@NauticalTheProto Жыл бұрын
I Litterally Saw This The Day After I Made One Lol. Yours Has Better Optimization Though, As Mine Used Nine Objects
@BobChess Жыл бұрын
Space theme gonna be so wild after this
@yaoyorozu-no-kami_ Жыл бұрын
ton 618 boutta be bussin frfr
@3638dh3 ай бұрын
Do you have a tutorial on how to make the blackhole move with the player? I'm trying to make a level with this in it and that'd help a lot.
@BlueNeon16GD3 ай бұрын
You can do that by using move trigger on there you can make black hole follows player by checked the "lock x" "player" button (btw you can make it follow "camera" too but its still buggy if you tried it on practice mode for some reason)
@3638dh3 ай бұрын
@@BlueNeon16GD I'll try that tomorrow! Much appreciated bro 👍
@GodtierGD Жыл бұрын
Bro what how did you figure this out
@евгешонсмайл Жыл бұрын
This is insane I havent tried particle trigger but now i want to try to make sometging interesting with it I subscribed
@50Steaks68 Жыл бұрын
It would literally take them 5 objects to add the actual black hole in ton 618
@TheUnnamed198 Жыл бұрын
The possibilities of 2.2 is endless
@Kaptin_GD Жыл бұрын
I thought 2.2 would be a breakthrough for me but the editor just has so much potential now that I can't even navigate it like before
@gamergod_yt3053 Жыл бұрын
Dammn dude, now i can use this info just for decorate some old levels and maybe with luck getting rated, Thanks :D.
@Imbecoimganalpha-266211 ай бұрын
This is actually cool bro 😮
@NiffirgkcaJ Жыл бұрын
You just need to hide the back part of the accretion disk and it'll be close to the renders of a black hole!
@BlueNeon16GD Жыл бұрын
I tried that's why you need add another particle to hide it but it's still can see tho no matter what you use the animation obj instead of particle if you want more control over a shader it really similar use like bop doing in his video
@NiffirgkcaJ Жыл бұрын
@@BlueNeon16GD yeah, I saw his version and it looks phenomenal. Thank you for the tutorial though.
@EsprittosTV Жыл бұрын
Very nice tutorial
@elpanaandy Жыл бұрын
Grax watching how something he took hours to make now can be done in 2 minutes: 😬🧐💀
@konapepe Жыл бұрын
You should use the interstellar theme as background music
@MatiasRXL.5 ай бұрын
Question, do you have any way to be able to put effects that are shown throughout the level, without the black hole breaking? (Sorry for my bad, English is because I speak Spanish XD)
@BlueNeon16GD5 ай бұрын
@@MatiasRXL. Aside from a bulge and pinch you can still put other effect to the lvl, but you can't put 2 same effect at a time tho it just kinda replacing existing effect if you do that and can literally break the black hole
@MatiasRXL.5 ай бұрын
@@BlueNeon16GD Ok, but for example, I want in a part where the black hole is, there to be a glitch that glitches all the effects of the level, how could I do that?
@BlueNeon16GD5 ай бұрын
@@MatiasRXL. well you could do that but it will apply bulge and pinch effect to the entire level too by deleting the shader setting trigger (the trigger that have "shader" name on it)
@FinnishArsonist Жыл бұрын
huh. I had been waiting for 2.2 to continue work on a space-themed level, I needed to use freecam.
@idkwhattodo8652 Жыл бұрын
In 2.1 this would've taken hundreds, maybe even thousands of blocks to make Now it only takes 5.
@JustaDan-su5ox Жыл бұрын
3 of which are triggers 2.2's editor is wacko (in good sense)
@pieseł2137ඞ11 ай бұрын
Liked and subscribed!
@Termenit4 ай бұрын
thank you so much man finally! :D
@madsyndromne Жыл бұрын
Whos better(not in size) Ton 618 or Pheonix A Ton was more iconic tbh
@KimDare75 Жыл бұрын
isn't it Phonxia A?
@KimDare75 Жыл бұрын
Also, only TON 618 is real the other one is purely hypothetical
@BlobAlt Жыл бұрын
can you please help me with a bug/problem with the editor in Platformer Mode, for some reason Triggers activate by themselves after a certain time even though i dont touch the white lines and they only work properly if they are touch triggered can you please help?
@BlueNeon16GD Жыл бұрын
So the trigger in platformer are still having same system as the classic one tho even though you not touching it its still activate itself when the line being touched by song lines just activate the touch trigger in order to prevent that
@BlobAlt Жыл бұрын
@@BlueNeon16GDthanks
@BlueNeon16GD Жыл бұрын
@@BlobAlt you're welcome!
@uscn_ Жыл бұрын
this looks so good
@Strishik_TV Жыл бұрын
Please lay out this level, it's an incredible job!
@Phroggie2 Жыл бұрын
I added this to my gaming music playlist just bc of the backround music in this vid 💀
@BlueNeon16GD Жыл бұрын
Bruh if you want the music it's Discovery by Meganeko tho
@Phroggie2 Жыл бұрын
@@BlueNeon16GD alr thx lol. Also nc build, has a lot of creativity.
@-Ryal Жыл бұрын
Absolutely crazy 😮
@velky_reeds Жыл бұрын
can you do a tutorial revolving around the gradient trigger adn how people are making 3d animations with it 😭
@BlueNeon16GD Жыл бұрын
Idk if it's help but if you want to make some 3d animation you can literally try to messing up with the trigger but if you don't know how to use the trigger this link might be helpful kzbin.info/www/bejne/oJmzZYeqlLSjd5Isi=dK75bn4QVnf7_uBK I might make tutorial how to make 3d cubes if i have a time
@abhinavdoesntexistt Жыл бұрын
the fact that it only needed 5 objects shows how much you can do with the new editor
@sphereo2643 Жыл бұрын
Woah wtf we have the exact same cube/square icon. Same colors and everything!
@KimDare75 Жыл бұрын
2.1 let us create anything we want. 2.2... made us omnipotent.
@Hon38148 Жыл бұрын
Holyyy that's beautifull
@OmegaChaosGD6 ай бұрын
In 2.3 we gotta be creating new multiverse with gd editor ngl...
@MineBloxStudios_ Жыл бұрын
so sad it's not 100% accurate to a blackhole, but its still dope even if its 90% accurate
@xenon9717 Жыл бұрын
This is great for my space level ty!!!
@MuhIbnuAbbas. Жыл бұрын
Gila keren bet
@domi-no182610 ай бұрын
ton618 2.2 ver gonna be crazzyy
@MichiGD-kd4en11 ай бұрын
Good vídeo :D
@SafixGames3 ай бұрын
How can I prevent my gameplay parts from being affected by the "bulge" trigger when the blackhole is near the gameplay?
@BlueNeon16GD3 ай бұрын
use the shader trigger on this 1:49 make it only affect b5 to b4. be sure you set the blackhole particle layer to b5 so the shader still affecting blackhole particle too (sorry i forgot to add this info to the video)
@SafixGames3 ай бұрын
@@BlueNeon16GD tysm
@leonvamen4565 Жыл бұрын
ton 618 going to be wild
@EaZea Жыл бұрын
I wish the accretion disk bent around the top
@22DNexus Жыл бұрын
you can try using warp but it probably wont look right
@errryt2847 Жыл бұрын
How do you make it move? I wanna try to make it as a back ground.
@BlueNeon16GD Жыл бұрын
Just add new group to the blackhole and make the move trigger follow the player
@errryt2847 Жыл бұрын
Thx
@effortless4588 Жыл бұрын
Time for DOOM to be remade in GD
@MrRandom55003 ай бұрын
Step 1: make this shape with no help whatsoever
@Foxymancoolman2 ай бұрын
Great video
@ACEdtzReal.11 ай бұрын
Makasih bangg bagus banget sumpahh gw pen bikin ton 618 versi lite wkwk