How To Make BlackHole In Geometry Dash 2.2

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BlueMeow[GD]

BlueMeow[GD]

Күн бұрын

Пікірлер: 704
@BlueNeon16GD
@BlueNeon16GD 10 ай бұрын
If the black hole effect didn't appear like in the video you should remove group 1 on one of particle obj (it's bc shader only target one obj at the time) I pinned this bc many people getting a same problems
@BlueNeon16GD
@BlueNeon16GD 10 ай бұрын
@cat_rbxplayer can you tell the detail about the shader option, and particle obj layer
@gavinbaldivia3329
@gavinbaldivia3329 10 ай бұрын
YO PLZ MAKE TUT ON HOW TO MAKE THE BLACK HOLE AS A BG PLZZZZZZZ NOTICE
@BlueNeon16GD
@BlueNeon16GD 10 ай бұрын
@@gavinbaldivia3329 just setting the shader option only affect on b5 layer and move particle 1 to b5 too and particle 2 on b4
@gameautomechanic5545
@gameautomechanic5545 9 ай бұрын
@@BlueNeon16GDi cant
@gameautomechanic5545
@gameautomechanic5545 9 ай бұрын
@@BlueNeon16GDbc im on gpds
@yambakamba7746
@yambakamba7746 11 ай бұрын
Im scared of potential of this editor
@LzeniX
@LzeniX 11 ай бұрын
It is no longer an editor but a whole game engine
@lunarbat6009
@lunarbat6009 11 ай бұрын
​@@LzeniX That's what I was thinking lmao
@zian01000
@zian01000 11 ай бұрын
​@@LzeniX true: Triggers: programming Particle effect: unity's particle system. Blocks: hitbox Player movement: automatically given (exclusive on geometry dash) All for 4 dollars.
@gdtargetvn2418
@gdtargetvn2418 11 ай бұрын
​@@zian01000sfx trigger: fl studio
@renegildo4408
@renegildo4408 11 ай бұрын
​@@zian01000if it has a programming language to make the triggers logic would be perfect
@AnaraetheDerg
@AnaraetheDerg 11 ай бұрын
How insane will creators go? I have no idea! But I know it will be beyond the scale levels of insane...
@youkedym
@youkedym 11 ай бұрын
what like easy demon?
@beepbitfutures
@beepbitfutures 11 ай бұрын
@@youkedym LMAO
@youkedym
@youkedym 11 ай бұрын
medium demon? i.pinimg.com/736x/be/a5/a1/bea5a16d9ecf16fa22cc8bc68db323fe.jpg
@v_AsT
@v_AsT 11 ай бұрын
@@youkedym fr💀
@youkedym
@youkedym 11 ай бұрын
hard demon? data:image/png;base64,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
@maxydapurp11210
@maxydapurp11210 11 ай бұрын
If Spu7nix creates a level in 2.2, it's gonna be the most jaw dropping, heart stopping, mind bending paraphernalia you've ever laid your eyes upon. It would just single-handedly beat every other creator's creation.
@r3ked272
@r3ked272 11 ай бұрын
And in only 27 objects
@underwazar7643
@underwazar7643 11 ай бұрын
He's gonna create the 5th dimension...
@cantbepixil
@cantbepixil 11 ай бұрын
bro bouta find a way to simulate a 5d cube in 2d with only 1 type of trigger
@blazonbz2191
@blazonbz2191 11 ай бұрын
It would destroy our devices
@oxyriver1
@oxyriver1 11 ай бұрын
me when clear TADC reference (i'm supposed to be addicted to murder drones):
@SiriuX4727
@SiriuX4727 11 ай бұрын
2.1 tutorials were just like "how to make 3d spinning cylinder effect" and then 2.2 came out and now you can make an accurate black hole with 5 objects
@BlueNeon16GD
@BlueNeon16GD 11 ай бұрын
Well it's not that really accurate 😅
@mayuwu4408
@mayuwu4408 11 ай бұрын
THIS IS WITH 1 GROUP AND 5 OBJECTS, 3 OF WHICH ARE TRIGGERS. THIS ALSO IS SUPER SMOOTH AND OPTIMIZED. WE HAVE 9999 GROUPS NOW, I CAN'T IMAGINE WHAT WILL BE POSSIBLE ANYMORE OMG
@youkedym
@youkedym 11 ай бұрын
forgot that the 32-bit integer limit is the build limit?
@ValiantPlays937
@ValiantPlays937 11 ай бұрын
@@youkedymthat’s still big
@uhhhhhhhhhhhhhhhhhhhhhhhhidk
@uhhhhhhhhhhhhhhhhhhhhhhhhidk 11 ай бұрын
@@youkedymOmw to use 4 billion objects in my average level
@imburrnin4495
@imburrnin4495 11 ай бұрын
​@uhhhhhhhhhhhhhhhhhhhhhhhhidk YASS
@ginqus
@ginqus 11 ай бұрын
​@@ValiantPlays937i think he _was_ trying to say that this is extremely big
@EliBarlow-xu7up
@EliBarlow-xu7up 11 ай бұрын
Tutorials before 2.2: "How to activate trigger." Tutorials after 2.2: "How to create a black hole."
@GG-cv3np
@GG-cv3np 11 ай бұрын
This is insane. In 2.1 this would have required an insane amount of objects
@gamekid2959
@gamekid2959 11 ай бұрын
To make the particles stay still, you can use the radius option aswell.
@xd3athclawx554
@xd3athclawx554 11 ай бұрын
with the radius option you still have to make the Rad spin and speed 0 so its basically the same thing anyways
@febrizz1759
@febrizz1759 11 ай бұрын
This update is a blessing for art and effect creators
@JuxGD
@JuxGD 11 ай бұрын
CuLuC and Bli gonna go CRAZY with this, they'll be making bangers with like 2 objects
@MVS_Kevrainpain
@MVS_Kevrainpain 11 ай бұрын
That looks beautiful! And we didnt even utilize the particle edit or its shaders to its full potential either xD cant wait to get home and experiment with this later! You are ingenious bro! Thank you 😊
@BlueNeon16GD
@BlueNeon16GD 11 ай бұрын
You're welcome :)
@Q-1337
@Q-1337 11 ай бұрын
Amazing tutorial, i had a lot of problems with those 2 shaders and 4 failed attempts of creating black hole, honestly this deserves way more
@OmgRodYT
@OmgRodYT 5 ай бұрын
That’s insane! There’s lots of potential with the particle editor! Thanks for this tutorial!
@DohGla
@DohGla 4 ай бұрын
The particle block just the effects possible in this game on a whole new without even sacrificing much performance.
@firecandle7
@firecandle7 11 ай бұрын
instructions unclear, blew up malaysia.
@pixeldragon4247
@pixeldragon4247 10 ай бұрын
wow the particle system is a lot more useful than I ever imagined
@-EXTINCTION-
@-EXTINCTION- 11 ай бұрын
Normaly, the accretion disk is blue not orange but this is cool :)
@kackdackel9170
@kackdackel9170 11 ай бұрын
saggittarius a* wants to know your location
@Hoftheballs
@Hoftheballs 11 ай бұрын
@kackdackel9170 yes
@EaZea
@EaZea 11 ай бұрын
Accretion disk is usually orange
@bvssmouq6gamingofficialyt
@bvssmouq6gamingofficialyt 11 ай бұрын
Actually, if you were to stand near a black hole it would be blue due the to light moving so fast It appears blue
@lorax2076
@lorax2076 11 ай бұрын
@@bvssmouq6gamingofficialyt Because it's doppler effects, standing far means you can see high frequency lights better then low frequency and near it is the reverse of it
@8bitbunnie936
@8bitbunnie936 11 ай бұрын
Great tutorial dude! I appreciate how quick and to the point it is.
@cuteboy1969
@cuteboy1969 11 ай бұрын
THANK YOU BRO I WAS LOOKING FOR THIS SUCH A LONG TIME AGO
@alexcontreras2846
@alexcontreras2846 11 ай бұрын
WOW I didn't know you can use shaders on objects 😮 nice 👍
@JoaoLourenco-ce3xc
@JoaoLourenco-ce3xc Ай бұрын
Thank you very much for the build idea you are the best builder in geometry dash 😊
@void_bloxgaming8261
@void_bloxgaming8261 11 ай бұрын
Came in with high expectations, Left with expectations met
@maximilianomartincastrocor8883
@maximilianomartincastrocor8883 11 ай бұрын
Ok now somebody put that as the bg of the ton 618 remake
@im_a_tide_pod
@im_a_tide_pod 11 ай бұрын
thanks! Now I can destroy the universe with ease
@Hoftheballs
@Hoftheballs 11 ай бұрын
Then make it bigger
@im_a_tide_pod
@im_a_tide_pod 11 ай бұрын
@@Hoftheballs no, I want destruction
@xarildri1302
@xarildri1302 11 ай бұрын
level optimization is gonna be so insane
@Baker_333
@Baker_333 11 ай бұрын
Definitely gonna do smth similar to this tysm for teaching me the particle editor lol
@BlueNeon16GD
@BlueNeon16GD 11 ай бұрын
No problem :D
@briondeman5095
@briondeman5095 11 ай бұрын
Fun fact" did you know a black hole is actually blue? That is because that is the most energetic color. The red you see on pictures is just to indicate the energy levels (the more yellow the more energy
@underwazar7643
@underwazar7643 11 ай бұрын
Vsauce made a video saying the most energetic color was lavender
@graycatsaderow
@graycatsaderow 11 ай бұрын
Its not to indicate energy levels,but the filters we used were thermal
@gespnit
@gespnit 10 ай бұрын
that's not the actual black hole, that's the accretion disk, caused by light being bent around it due to the mass and gravitational force
@graycatsaderow
@graycatsaderow 10 ай бұрын
@@gespnit no shit sherlock
@deseoselasticos2349
@deseoselasticos2349 11 ай бұрын
Robtop maybe make us wait for years but this is absolutely crazy
@Easy_8316
@Easy_8316 5 ай бұрын
Thanks man, you deserve a sub!❤
@fin4L921
@fin4L921 11 ай бұрын
i was working on a level called ton 618, but i wasent able to find a tutorial on how to make a black hole, tysm bro!
@elpanaandy
@elpanaandy 11 ай бұрын
Grax watching how something he took hours to make now can be done in 2 minutes: 😬🧐💀
@TheUnnamed198
@TheUnnamed198 11 ай бұрын
The possibilities of 2.2 is endless
@thiagoborda2952
@thiagoborda2952 11 ай бұрын
Si la comunidad en la 2.11 hizo hasta fisicas dentro del juego no me quiero imaginar que van a hacer con esto.
@BobChess
@BobChess 11 ай бұрын
Space theme gonna be so wild after this
@juanmiguel7709
@juanmiguel7709 10 ай бұрын
I love how it literally bends light because of the bluge effect...
@lmxd7844
@lmxd7844 10 ай бұрын
Thx I needed this and btw I subscribed to you
@juanceto954
@juanceto954 11 ай бұрын
Now I know how to make this great decoration for my level, thanks!
@DaadirHusseinRoorow
@DaadirHusseinRoorow 11 ай бұрын
Make it a functional one too, so that it will suck you in and devour you if you get too close 😂
@IgnisPeaks
@IgnisPeaks 11 ай бұрын
you could probably do that with force blocks
@leonkennedysantiago4533
@leonkennedysantiago4533 11 ай бұрын
Ton 618
@itsAGMbtw
@itsAGMbtw 11 ай бұрын
End trigger
@Kaptin_GD
@Kaptin_GD 11 ай бұрын
I thought 2.2 would be a breakthrough for me but the editor just has so much potential now that I can't even navigate it like before
@KyevXGD
@KyevXGD 10 ай бұрын
You are a genius bro, just one of the best cretors
@IDontKnowWhatDoICallThisSoYes
@IDontKnowWhatDoICallThisSoYes 11 ай бұрын
We boutta be the next bli with these new stuff
@effortless4588
@effortless4588 11 ай бұрын
Time for DOOM to be remade in GD
@modnik1388
@modnik1388 11 ай бұрын
"How to build a nuclear bomb.. in Geometry Dash 2.2"
@zxzero9
@zxzero9 11 ай бұрын
Mantap bro keren banget tutorialnya👏
@thebrickbroszone
@thebrickbroszone 2 ай бұрын
Amazing! Thanks for the help!
@zToxin
@zToxin 3 ай бұрын
your actually a legend bro thank you
@Wrinley
@Wrinley 8 ай бұрын
I wanted to make an semi realistic space event but I didn't want to be like others just slap a supermassive black hole on there and say I'm done so I'm just going to use this video as help then experiment with particles tilli get what I want thank you :D
@BlueNeon16GD
@BlueNeon16GD 8 ай бұрын
You're welcome!
@KimDare75
@KimDare75 11 ай бұрын
2.1 let us create anything we want. 2.2... made us omnipotent.
@Jos_jis_jas
@Jos_jis_jas 6 ай бұрын
This is the best background ever!!!!
@Epic4ce4098
@Epic4ce4098 11 ай бұрын
I wonder what the next kocmoc/space inspired demon or top 1 level will look like
@KimDare75
@KimDare75 11 ай бұрын
beautiful
@Epic4ce4098
@Epic4ce4098 11 ай бұрын
especially that 2nd wave part with the background
@FIN4L324
@FIN4L324 11 ай бұрын
Alright so if I am correct, here are the steps to make a black hole, 1.put a particle object 2.make the particle object's PosVar 0 and its speed 0 (so that it aint going anywhere) 3.Select the Visuals tab, set the StartSize, Endsize and the +/- of them both to 50 4. Set the StartSpin to 0, its +/- to 50, The EndSpin to 100, it's +/- to 150
@FIN4L324
@FIN4L324 11 ай бұрын
5.Make startR 0 (+/- 0) StartG 1.0 (+/- 1.0) StartB 1.0 (+/- 1.0) 6.Make EndR 0 (+/- 0) EndG 0 (+/- 0) EndB 1.0 (+/- 0) 7.Activite StartRGB Var Sync and QuickStart on Accretion disc finished!
@FIN4L324
@FIN4L324 11 ай бұрын
8.Use warp scale and make it wide (exit the particle editor) 9. Rotate the black hole slightly (35° is best, this is optional) 10.Add group I'd 1 to the disc 11. Copy+paste the disc, remove the group, put it on t2 (if the original disc is on b4) 12.Add the shader trigger, make the shader affect layer [whatever the second disc was on] 13.1.Add pinch trigger, set targetX to 1.5, TargetY to 1.5, check both boxes (use x and use y)
@FIN4L324
@FIN4L324 11 ай бұрын
HOW LONG IS THIS THING AAAAAA! 13.2.Check the Target box, write 1 in the Center-Id box, make sure the radii (radius) is set to 0.15 14.Finally add the bulge trigger, Make the strength to 1.5, Radius 0.17, remember to check Target box and set the target ID to 1.
@FIN4L324
@FIN4L324 11 ай бұрын
Feel free to correct me, This is literally there for convenience.
@BlueNeon16GD
@BlueNeon16GD 11 ай бұрын
@@FIN4L324 just some note you can make your own color variation of accretion disk by changing Start R,G,B and End R,G,B
@yaoyorozu-no-kami_
@yaoyorozu-no-kami_ 11 ай бұрын
ton 618 boutta be bussin frfr
@ZaphyAba-a
@ZaphyAba-a 4 ай бұрын
Tysm! This really helped me out you're underated
@konapepe
@konapepe 11 ай бұрын
You should use the interstellar theme as background music
@Biz-hippo
@Biz-hippo 9 ай бұрын
congratulations on 1 k subscribers!
@BlueNeon16GD
@BlueNeon16GD 9 ай бұрын
Yo thx a lot ❤️
@Mia-p6p8z
@Mia-p6p8z 11 ай бұрын
Wow bro thanks for this guide, I just needed a black hole for the level and I don't know how to decorate
@Veldus12
@Veldus12 11 ай бұрын
YOOOOO THANKS BROOO I'VE BEEN WANTING TO MAKE THESE!
@abhinavdoesntexistt
@abhinavdoesntexistt 11 ай бұрын
the fact that it only needed 5 objects shows how much you can do with the new editor
@50Steaks68
@50Steaks68 11 ай бұрын
It would literally take them 5 objects to add the actual black hole in ton 618
@евгешонсмайл
@евгешонсмайл 11 ай бұрын
This is insane I havent tried particle trigger but now i want to try to make sometging interesting with it I subscribed
@arandomperso4438
@arandomperso4438 11 ай бұрын
33 subs only? Underrated
@Hibban.
@Hibban. 11 ай бұрын
Woiii bang kamu pandai sekali... kita temenan yuk 😊
@uscn_
@uscn_ 11 ай бұрын
this looks so good
@-Ryal
@-Ryal 11 ай бұрын
Absolutely crazy 😮
@sonicwaveinfinitymiddwelle8555
@sonicwaveinfinitymiddwelle8555 11 ай бұрын
It is crazy how 5 objects in 2.2 look better than 1 object in 2.1
@zoranradakovic2199
@zoranradakovic2199 11 ай бұрын
Don't you mean 1 2.2 object>5 2.1 objects?
@sonicwaveinfinitymiddwelle8555
@sonicwaveinfinitymiddwelle8555 11 ай бұрын
it works like how i said it@@zoranradakovic2199
@NiffirgkcaJ
@NiffirgkcaJ 11 ай бұрын
You just need to hide the back part of the accretion disk and it'll be close to the renders of a black hole!
@BlueNeon16GD
@BlueNeon16GD 11 ай бұрын
I tried that's why you need add another particle to hide it but it's still can see tho no matter what you use the animation obj instead of particle if you want more control over a shader it really similar use like bop doing in his video
@NiffirgkcaJ
@NiffirgkcaJ 11 ай бұрын
@@BlueNeon16GD yeah, I saw his version and it looks phenomenal. Thank you for the tutorial though.
@leonvamen4565
@leonvamen4565 11 ай бұрын
ton 618 going to be wild
@Ljossop
@Ljossop 3 ай бұрын
2.1: making black holes with 20000 objects 2.2: making black holes with 2 objects and 3 triggers
@madsyndromne
@madsyndromne 11 ай бұрын
Whos better(not in size) Ton 618 or Pheonix A Ton was more iconic tbh
@KimDare75
@KimDare75 11 ай бұрын
isn't it Phonxia A?
@KimDare75
@KimDare75 11 ай бұрын
Also, only TON 618 is real the other one is purely hypothetical
@gamergod_yt3053
@gamergod_yt3053 11 ай бұрын
Dammn dude, now i can use this info just for decorate some old levels and maybe with luck getting rated, Thanks :D.
@domi-no1826
@domi-no1826 9 ай бұрын
ton618 2.2 ver gonna be crazzyy
@MineBloxStudios_
@MineBloxStudios_ 11 ай бұрын
so sad it's not 100% accurate to a blackhole, but its still dope even if its 90% accurate
@Mikrofalówka27273
@Mikrofalówka27273 10 ай бұрын
Liked and subscribed!
@NauticalTheProto
@NauticalTheProto 11 ай бұрын
I Litterally Saw This The Day After I Made One Lol. Yours Has Better Optimization Though, As Mine Used Nine Objects
@xenon9717
@xenon9717 11 ай бұрын
This is great for my space level ty!!!
@Phroggie2
@Phroggie2 11 ай бұрын
I added this to my gaming music playlist just bc of the backround music in this vid 💀
@BlueNeon16GD
@BlueNeon16GD 11 ай бұрын
Bruh if you want the music it's Discovery by Meganeko tho
@Phroggie2
@Phroggie2 10 ай бұрын
@@BlueNeon16GD alr thx lol. Also nc build, has a lot of creativity.
@idkwhattodo8652
@idkwhattodo8652 11 ай бұрын
In 2.1 this would've taken hundreds, maybe even thousands of blocks to make Now it only takes 5.
@JustaDan-su5ox
@JustaDan-su5ox 11 ай бұрын
3 of which are triggers 2.2's editor is wacko (in good sense)
@EaZea
@EaZea 11 ай бұрын
I wish the accretion disk bent around the top
@22DNexus
@22DNexus 11 ай бұрын
you can try using warp but it probably wont look right
@sphereo2643
@sphereo2643 11 ай бұрын
Woah wtf we have the exact same cube/square icon. Same colors and everything!
@EsprittosTV
@EsprittosTV 11 ай бұрын
Very nice tutorial
@LamerGuy
@LamerGuy 10 ай бұрын
this simple 3 minute craft would take hours back in 2.1 insane
@Imbecoimganalpha-2662
@Imbecoimganalpha-2662 10 ай бұрын
This is actually cool bro 😮
@Termenit
@Termenit 3 ай бұрын
thank you so much man finally! :D
@Strishik_TV
@Strishik_TV 11 ай бұрын
Please lay out this level, it's an incredible job!
@betankreeper
@betankreeper 11 ай бұрын
That's so sick
@Hon38148
@Hon38148 11 ай бұрын
Holyyy that's beautifull
@OmegaChaosGD
@OmegaChaosGD 4 ай бұрын
In 2.3 we gotta be creating new multiverse with gd editor ngl...
@Foxymancoolman
@Foxymancoolman Ай бұрын
Great video
@Bf_realomg
@Bf_realomg 11 ай бұрын
Bro the players if scared them the BlackHole:☠☠☠
@miontox6269
@miontox6269 10 ай бұрын
Great idea!! I will use it, ok?
@BlueNeon16GD
@BlueNeon16GD 10 ай бұрын
Feel free to use it on any level you want!
@amarisward3827
@amarisward3827 8 ай бұрын
Gd before: making a block is impossible!!!! Gd now: isn't it so fun and easy to make hype realistic multiverses
@sworddeath
@sworddeath 10 ай бұрын
GG bang makasih infonya
@ElAnakino
@ElAnakino 10 ай бұрын
Nah bro it's amazing 💀
@thereoc
@thereoc 11 ай бұрын
That's fire
@DeluquicraftYT
@DeluquicraftYT 8 ай бұрын
Simply beautiful
@davudzahirkiratli6618
@davudzahirkiratli6618 2 ай бұрын
2.2 is so crazy for the editor... i Wonder how far it can go in 2.3
@MuhIbnuAbbas.
@MuhIbnuAbbas. 10 ай бұрын
Gila keren bet
@seansweetjohnson69
@seansweetjohnson69 10 ай бұрын
Ton618 boutta get a new revamp 🗣️
@MoRtAdA..
@MoRtAdA.. 11 ай бұрын
BRO JUST ACTUALLY MADE IT 💀
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