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Пікірлер: 42
@itsMBWAAA4 ай бұрын
Now THIS is an important functionality to have in todays game world
@skippyzk3 ай бұрын
Man, I've wanted to know how to do this for 34 months. Thank you
@Ray_joy4 ай бұрын
great tutorial, thank you so much
@remcee24 ай бұрын
This is the thing I was looking for, thanks!
@elainascott74962 ай бұрын
This is an incredibly important tutorial. THANK YOU!!
@PatrickTheDM4 ай бұрын
Awesome and simple!
@RiZRoC4 ай бұрын
Thank you very much this is amazing
@halfd0rk4 ай бұрын
great tutorial, thank you Unreal University!
@Utopia2023Game2Ай бұрын
yea Really Helpfull
@zdtuttauniversity27154 ай бұрын
thank you Sir
@joshnevel15044 ай бұрын
Thank you
@Wilkoooo3 ай бұрын
With this method, could you make the player do animations during the cutscene? Specifically from the player start? Great video, thanks! :)
@ukmonk4 ай бұрын
Great thank you! Do you have any tutorials on quick time events please? Trying to figure out how to blend from gameplay to a cinematic cut scene with QTE. Love your videos btw!
@UnrealUniversity4 ай бұрын
Sorry, I don't but thats a good idea, maybe for the future
@ukmonk4 ай бұрын
@@UnrealUniversity thank you! Look forward to it!!
@FoFLaFe4 ай бұрын
Hello I am a new subscriber and I liked your channel very much I hope you continue posting tutorial videos on Unreal Engine. You really deserve to subscribe and support
@UnrealUniversity4 ай бұрын
Thanks for the sub!
@CrispCompete4 ай бұрын
Awesome tutorial, one remark mic sound little bit weird.
@UnrealUniversity4 ай бұрын
will try to fix next upload, I have lost my microphone, can't get it back as I am in a different country at the moment
@TheMimeGogo3 ай бұрын
This is straightforward and easy to understand! Thanks! Question: You know the Dark Picures games? Ive observed that the cameras most of the time, are either on a fixed path, or running on a sequence, but is driven forward or backward based on player location in a scene. For example, when walking thru a tunnel - the camera moves deeper in, but isnt anchored to the player itself but by how deep they are in the tunnel. How would we go about doing this in UE? Thanks
@erdemustael56632 ай бұрын
Most of the AAA studios do not use regular cameras/movesets that are default in game engines. There are too much to fiddle around when it comes to camera motion, so there is no chance that you'll replicate the same. But if you like the spesific angles and the way camera moves, i suggest you'll find a good UE course and learn it from top to bottom. Algorithm knowledge is a big plus too.
@i8jx4 ай бұрын
did they uses my bro's voice and put it into ai ?
@slackamacgaming67214 ай бұрын
It's for sure ai voice...
@UnrealUniversity4 ай бұрын
ahaha no, basically I am away right now and they lost my microphone, so I bought one, but it sounded weird so they I used descript to try and clean the audio but it turned out weird, will see if I can fix it as I am here for 2 more weeks
@UnrealUniversity4 ай бұрын
😂
@CrystalHeart1522 күн бұрын
i have a character with animation and when I add the sequence it ignores previous animation blueprints and even after it's done. what's the solution
@BallinVlogs4 ай бұрын
This is Unreal
@Reikoku.4 ай бұрын
Is this similar to how you would make the camera zoom in to focus on an npc after interacting with them for like dialog options etc. ?
@UnrealUniversity4 ай бұрын
For that you would do something different, this is more for when you have a cinematic
@Reikoku.4 ай бұрын
@@UnrealUniversity thanks
@AzurGameStudio_Ай бұрын
For some reason, when i try it just dont go back to the player camera. How to fix?
@byee_662 ай бұрын
Can a cutscene be activated when entering a sphere or something similar? If yes, how to do that?
@erdemustael56632 ай бұрын
You can do it with a "Trigger Volume" and using the Level Blueprint.
@naytbreeze4 ай бұрын
So if you wanted to trigger a cinematic when the player goes to a certain area instead of pulling off delay would you create like a box with overlapping instead ?
@UnrealUniversity4 ай бұрын
yeah I just added that delay
@erdemustael56632 ай бұрын
You can do it with a "Trigger Volume" and using the Level Blueprint.
@nessieloch5564Ай бұрын
does not works with cine camera actor
@saegraal92983 ай бұрын
I would like that my scene starts when I enter in a box collision. How can I do that?
@erdemustael56632 ай бұрын
You can do it with a "Trigger Volume" and using the Level Blueprint.
@nadadewan64644 ай бұрын
Hello I wanted to give you ideas if you can put them in Bobo’s Funzone if you use these ideas plz credit me in the game anyways 1.when you reach some point in the game you meet other parents who are trying to also find there children who will help you in teamwork puzzles you can tell them what to do and they will help you 2.there should be a level where there is two monsters Bobo and another animatronic and to beat the level you should kill the animatronic by destroying 3 generators Those are my ideas if you use any of them plz reply to my comment This project looks amazing hope it gets really popular
@UnrealUniversity3 ай бұрын
Thank you but I have planned it and I don't want to say any spoilers, may add more animtonics if I make a second chapter
@nadadewan64643 ай бұрын
@@UnrealUniversity your welcome I’m sure it’s going to be a great game