For those who use 2.93 (my case 2.95.5), when you do select the taper object, below in the "tapper radius" you have to change it from "override" to "add" and there you have. This tutorial is truly gold, thanks u very very much
@DenzelTheGriffin3 жыл бұрын
Thanks for the update for newer versions. Means alot😁
@Poppyalyssa3 жыл бұрын
You have no idea how much I appreciate you doing this video 😭💕 I have been looking everywhere for a way to make curly hair without particles as I make models for a social game called vrchat and particles would not transfer well to that game. I literally cried when I saw you posted this. I’m so happy I can bring more representation for us in other gaming communities and I am so thankful for you teaching this ❤️🙏🏽
@DenzelTheGriffin3 жыл бұрын
Hey Poppy, glad to see you watched this. It was no problem at all. Need any more help, just shoot me a DM and I'll be glad to help. Thanks again
@miss_kolissa3 жыл бұрын
Viewers: We want to see this…! Denzel: Challenge accepted 😆👌🏾💯
@DenzelTheGriffin3 жыл бұрын
You know it! Ask and if it be in my capabilities, you shall receive.😅
@sergisanz65013 ай бұрын
It does not work for me, I've tried it both in 2.93 and some 3.0 version but when selecting the spiral's taper object to the path, the spiral disappears and deforming the path won't do anything
@farukdenizsapmaz66042 жыл бұрын
Thanks a lot! I used it in my "case" work. It helped me a lot!
@Akki_gugu3 жыл бұрын
well this is an awesome tutorial, was looking out for something but found this video that could help me in a scene that I've planed to do off way before, thanks 🍻
@DenzelTheGriffin3 жыл бұрын
Glad I could help Mate
@jeannedepuis47102 жыл бұрын
Thank you so much for this tutorial!!
@shivam71563 жыл бұрын
Gold, this is GOLD
@DenzelTheGriffin3 жыл бұрын
😁 Thanks man.
@brianna7963 жыл бұрын
If anyone has any issues with the curve going crazy (splitting into multiple intersecting chunks), make sure the circle’s origin is set for center of mass. Mine somehow got offset in the process and it took a few to figure out what was wrong.
@DenzelTheGriffin3 жыл бұрын
Thanks for that Brianna
@gierasole2 жыл бұрын
when moving things in edit mode, the origin stays where it was but if you move stuff in object mode it goes with the object. :)
@em-dv3zn Жыл бұрын
Hi, i have a question, how can I make a uv map to the hair, making it like in the video? Thanks
@dallerystudios3 жыл бұрын
THANK YOUUUUUU
@DenzelTheGriffin3 жыл бұрын
You are very welcommmmmeee!😁
@masterprimal2 жыл бұрын
I tried it in version 3.0 and the Bezier curve is disappearing after applying path and circle curve. If I change taper radius from 'override' to 'add' then it appears but tapering doesn't work. please help
@georgiakoroneu80322 жыл бұрын
Hey! Did you find a solution?
@masterprimal2 жыл бұрын
@@georgiakoroneu8032 No I couldn't. I switched to the particle system. But I'd really appreciate it if someone still helps.
@farukdenizsapmaz66042 жыл бұрын
It happened me too. Then I scaled down the bevel and taper curves than the hair curve. It worked.
@DemonauthorFilms2 жыл бұрын
I must be doing something wrong because once in edit mode, I cannot rotate the path object. Using Blender 2.93. Also tried in Blender 3. Any ideas what I'm doing wrong?
@gisellemarte2 жыл бұрын
Damn I want to try this tutorial but afraid I may run into the same issues.
@bobbyxsoxer3 жыл бұрын
Does this method only work wtih a certain blender version? Im currently still using 2.81 and when I try to do the same as you did regarding assigning the taper and the bevel objects, it doesnt work.
@DenzelTheGriffin3 жыл бұрын
It should work for 2.8 as well. Try watching again and checking if you missed a step. Maybe I was a bit too fast. Sorry.
@kawaiipotatoYT.Ай бұрын
I don’t see thay
@miss_kolissa3 жыл бұрын
I like to see work done in blender cuz Z brush is out of my budget right now🤷🏾♀️
@DenzelTheGriffin3 жыл бұрын
I've still got your back! Expect an updated version. I'm still experimenting with curls in blender.
@coachmikesfilmroom31113 жыл бұрын
@@DenzelTheGriffin I'm looking forward to the update. Ty for this one as well