20:07 no need to hand tweak the value nodes, just set the second scale node to one divided by the scale of the first one. You can do that with a math node, so you just have one input that perfectly sets both scales
@RetroPlus5 ай бұрын
Thank you, i was trying to figure out how to do this prior to making this video and gave up so this is very helpful 👍
@Lucas729285 ай бұрын
@@RetroPlus Happy to help! I think the new versions just have the scale on the pixelate node itself, so in the future you won't need to use more than one node for that effect
@notreally-sf3df5 ай бұрын
@@Lucas72928 so are you going to thank him for actually making the video or are you just going to be an "uhm akshually"? They make a helpful 20m video that blows up, you correct a _tiny_ thing, yet you're saying "happy to help".
@elcerosunos5 ай бұрын
@@notreally-sf3df maybe because the rest of us can prevent a tiny mistake as amateurs? i think that's pretty useful for me and anyone else starting with blender. We don't need gatekeepers but people "happy to help" and people ready to accept constructive feedback.
@Goblinlikebeing5 ай бұрын
@@notreally-sf3df Stay ignorant my man
@Xyoni_htklv5 ай бұрын
The technology is so advanced now that we need guides to learn how to make graphics that look like old like this.
@twotamatos5 ай бұрын
Kinda cool that n64 texturing and stuff is a aesthetic now, I’m opting to go this route and make my stuff look vintage over the unreal engine polish honestly I feel like the clean style is gonna become super forgettable and even where we are now with how realistic graphics can look 9/10 they’ll look dated in 5-10 years so making things with this style although it might be a bit more to build up a skill to make this stuff it’s not too hard once u get the basic building blocks n principals of 3D animation I feel things textured n what not to get a unique style like this it’ll age like a wine while the more clean unreal look will age like milk in some regards I don’t wanna see this style be lost to time.
@Bosquirri5 ай бұрын
The mouse texturing was pure genius
@zoned86735 ай бұрын
sad to think developers actually had to be smart, using one texture for multiple objects in creative ways. Now they just ship 150gb games with 8k textures for a pencil on the ground.
@emiliano61835 ай бұрын
@@zoned8673 yea, they don't care about optimization anymore or at least not enough, everyone should take those techniques in account for game dev
@Meteotrance5 ай бұрын
Using symetrie and tile Map you can make so much more thing, back then Ram and CPU usage where so limited only few megabyte or kilobyte where avaible, the CG artist must use those kind of malicious CGI trick, with this approach and New tech you can make bigger environnement using procedural and PBR tilable textures.
@DavidHilton804 ай бұрын
Was thinking the same thing
@elektra815165 ай бұрын
I have been making PS1 style models for ages and I clicked on this out of curiosity and discovered Shoebox! That has made texturing so much easier thank you!
@RetroPlus5 ай бұрын
You're welcome. It's such a good tool, everyone should know about it
@elpis2Ай бұрын
Can we contact you? I have a game idea. It's relatively simple and I think it will work. It will be my first try in this industry. You can think of it as a chill project.
@CodedgarАй бұрын
@@elpis2 you gotta work yourself on that man, even more if it's your first game. That way you'll learn more about game design, because your ideas and flaws impact only you, and not a team
@conkerconk35 ай бұрын
The music really hits that late 90s spot
@RetroPlus5 ай бұрын
It's authentic late 90s tracker music, some of the best ever
@errormine5 ай бұрын
That texture ripper tool is wonderful, thanks for sharing
@zelky13945 ай бұрын
it looks great, that link in description seemed a bit sus and idk what Adobe Air Runtime is, but when I tired to make the textures myself in Krita i noticed how much time it would save if I just downloaded that... lol
@DonTeriyaki5 ай бұрын
im having trouble installing shoe box any tips?
@Fartofdarkness4 ай бұрын
@@DonTeriyaki Figured it out! The link below the shoebox link in the video description works to download air. Seems to be scrubbed from the rest of the internet other than that specific link.
@кнем3 ай бұрын
@@DonTeriyaki same here the install file isnt showing.
@Tanneralbert5 ай бұрын
This is one of absolute favorite videos I’ve seen in a long time. The music, the cleverness of how you did several things, the nostalgia… it scratched a lot of things in just the right way. Even the little mouse spins you’d do when a step was done was just fun. Can’t wait to watch more of your stuff
@RetroPlus5 ай бұрын
Thank you for that, this is the nicest comment I've ever received. I will definitely be making more blender tutorials in the future 👍
@cookiesforbreakfast126 күн бұрын
So, prefacing this comment by saying I’m a newbie to 3d and blender in general lol. But I just wanna say that the workflow of making the texture first and then modeling from that INSTEAD of sculpting first and having to work your textures around that model is absolute GENIUS and I’m not sure why I haven’t seen it until now
@augustcross13294 ай бұрын
Not only do I just love this style, but the ability to use the textures to make something new, like the mouse, blew my mind! So simple but so easy to do, really gets me excited to try it out!
@RetroPlus4 ай бұрын
Thank you, I'm glad i was able to inspire you 👍
@cirulishomevideo5 ай бұрын
Somehow, this is the only tutorial on this topic which is actually making this look doable. (To me at least).
@alancastillo57755 ай бұрын
Wow, that's really cool, man! I definitely want to give it a shot. Honestly, chasing after photorealism can be such a hassle, always feeling stressed about not quite hitting the mark and dealing with a slow viewport. So, being able to do something like this is a real breath of fresh air. It's almost therapeutic, you know? Thanks a lot for the tutorial, i learned some new things I hadn't even thought about before😅
@RetroPlus5 ай бұрын
Yeah that's one of the things that got me into learning the ps1 style, it's nice just to be able to model stuff lazily and it still turning out how I want due to how un-fussy the ps1 style is to create for. Glad the video helped you 👍
@shot19993 ай бұрын
@@RetroPlus remember when you are making ps1 aesthetic there is not such thing as laziness, its just the simulation of "low technological resources" 🤣
@dreytor98714 ай бұрын
This is the second time I've modeled in Blender and the first time I've used texture. I am amazed by the comparison of the cube I've made with your well-detailed monitor. The world of 3D modeling seems incredible to me, and I will keep practicing until I reach your level
@RetroPlus4 ай бұрын
You'll get there soon enough, this low poly type of modelling is very beginner friendly 👍
@LBP2monster5 ай бұрын
Wow this inspired me. It never really occurred to me I can kinda grab textures and stuff from images.
@psychocoffeee5 ай бұрын
Oh thank you so much for telling me about Shoebox! I used to manually warp the images to make them perfect for textures, but this just saved me a ton of work! And the tutorial itself is amazing. Don't stop, you've earned yourself a sub!
@RetroPlus5 ай бұрын
Thank you!
@tanner.mackey.mp34 ай бұрын
So I've watched and come back to this video probably a dozen or so times over the past 2 weeks, and I just thought I'd leave a comment saying that you've helped me tremendously in my Blender journey by making this video. Everything is explained very thoroughly, and because it's taught with text on the screen I can really search through the video to find exactly what I need. Thanks a lot for this tutorial.
@RetroPlus4 ай бұрын
That's excellent feedback, glad it helped you 👍
@blackhole51725 ай бұрын
I was seeing a lot of these PS1 type of models on social media I was wondering HOW THEY MADE IT, i thought it was an especific 3D Software never thought of Blender You gained 1 New Subscriber
@Dilithium15 ай бұрын
i love the idea of moving the grid to make the vertexes wobble; but the ps1 vertexes only wobbled when there was camera movement or when the object was actually moving.
@RetroPlus5 ай бұрын
That's true, to achieve this effect you could tie the movement of the camera to the box using constraints
@BREA_______5 ай бұрын
I watchedthe whole tinh lke i was a movie and I loved it! Right at the beginning, you mentioned the shoebox with the texture ripper, and that alone solved a big problem for me. Thank you so much for showing me that. The rest of the tutorial was incredible and really helpful for my project. Thanks again!
@tombuster5 ай бұрын
I've seen plenty ps1 graphics tutorials, and this one is one of my favourites! I didn't know about shoebox and I can't wait to incorporate it into my 3D workflow! Loved the soundtrack too, really brings me back to earlier internet times! Also, the way you recycled the texture so many times was really insightful, like using that indent line in the computer's side panel to make it look kile there's a shadow on the base of the monitor - I love seeing this sort of thing in tutorials, I would have never thought to try and use a texture this way. Overall the way you put so few textures to work in such an efficient manner is really impressive! Keep the great work up!
@DaikonDev_4 ай бұрын
You will never know how many projects you've jumpstarted, thank you
@gameboyjacks5 ай бұрын
this video is literally perfect. im at work right now and i feel like i am gonna retain this info for when i get home. (i will not be able to and i will be back here to reference it again)
@VondoraАй бұрын
Vertex painting is really strong if you wish to save on texture space. You could for example use the red channel for the lighting, the blue for roughness, the red for metallic and the alpha for well, alpha. In game engines you get one vertex layer per mesh, but in blender you can have multiple and mix them up in your material.
@LordBlackTiger6665 ай бұрын
I just received a huge blow on the head because the nostalgia of seeing an old PC hit me and then the graphic style of the model of this PC, the PS1 style! That’s really a lot 😭❤️
@paolaanimator5 ай бұрын
I’ve been inspired by retro games and indie inspired retro games recently. I found your video and I’ve never heard of shoebox. Thanks for making this video!
@MajorTomFisher4 ай бұрын
I know this wasn't the point of the video but thank you for introducing me to a new tracker artist, I've been listening to Elwood and Skaven all day at work between calls. Gonna have to add Nighthawk to my regular listening
@RetroPlus4 ай бұрын
Absolutely, he's one of the best ever! I have a link to his modules here for you modarchive.org/index.php?request=view_artist_modules&query=69687
@WineStrikesBack5 ай бұрын
That texture work was godlike! Thanks for the guide.
@Neon_developer4 ай бұрын
You definitely make it look easier than it actually is
@suleiman34175 ай бұрын
This was exactly what i was hoping to find. i love retro styles. Thank u forever.
@nathanmitchell79615 ай бұрын
Its kinda crazy how textures are nowadays with PBR and stuff, love that these objects tell enough detail and allow you to work on other things too
@EmvyBeatsАй бұрын
I have been texturing for a while but this video just opened my tiny mind.. I can just take pictures of stuff, cut the object out, and use that as a texture.. lol
@bilskirnir_5 ай бұрын
That tech ripper is pretty nice tech. Thanks for sharing info about it.
@amongthesef4 ай бұрын
This tutorial is sick!! You're super underrated man
@JustCallMeElGamer2 ай бұрын
Seeing a software where you can a 3d view of a object to a really good 2d texture blew my mind
@YakOfArt5 ай бұрын
The vertex paint portion is mimicing the look of low res shadow maps from those games. That's funny!
@KnotJuly5 ай бұрын
Bro i've been serarching for this tutorial for months! I really want to start making my own objects in Ps1 style. Im a 90's kid so you know. Thank you!
@TheRealSpike7874 ай бұрын
I can't even begin to tell you how helpful this tutorial has been. Keep up the good work!
@yourcommander34123 ай бұрын
I like the idea that the model is only there to facilitate the texture.
@kirshak70075 ай бұрын
I was about to start a fan art project and so worried about how to make it retro, I can 't wait to try your tutorial, thank you so much!
@nFyrin5 ай бұрын
Thanks for the shoebox texture ripper it looks really useful. Constructive criticism: A real PS1 has screenspace vertex snapping where vertexes would snap to pixels on the output signal due to lack of subpixel processing. There could be a way to replicate this effect with geometry nodes. Also the keys on the keyboard would never be modelled in a game, unless it is extreme close up.
@mariest3wart5 ай бұрын
Thanks for the helpful tutorial! Just a reminder that I am still learning how to use Blender, just because I'm a beginner at making 3D models on a computer software.
@alchemlemnis5 ай бұрын
NICE!!! I'm making a 3D webshow right now and I want it to look like a really old videogame and this is just was I was looking for!
@KingMB_XJ_Official5 ай бұрын
The tutorial was great, but this music is stellar!
@RetroPlus5 ай бұрын
They were created by an incredible 90s tracker composer called nighthawk, the songs are listed in order of appearance in the description
@SlavicPickle5 ай бұрын
I use Shoebox all the time, such a cool but forgotten software!
@soraaoixxthebluesky4 ай бұрын
PS1 also utilizes 15-bit color (5 bit for each channels) so most games use dithering to simulate more colors. Anyway nice work
@Cyoteins344 ай бұрын
came for the tutorial,stay for the banger music and the tutorial🤠
@SelfHostedToast5 ай бұрын
Great video, I really like the style of graphics the PS1 provided us, almost like a time capsule watching you create these textures 😮
@ThemisadventuresofLu5 ай бұрын
Thank you for this! Really well done tutorial and easy to follow!
@Puls_r5 ай бұрын
Very cool and helpful video. I never knew how to make it pixelated and wobbly like that!
@RetroPlus5 ай бұрын
Textures.com is fantastic
@Puls_r5 ай бұрын
@@RetroPlus thanks!
@dnm.design5 ай бұрын
Ok this is an absolutely a gem! thanks for sharing and explain very well everything!
@Aaronhilz4 ай бұрын
I love the intro, I'd love it more if you made a GIF outta that, since I got old crts and VHS so I'm trying to get, like, reteo astetic gif/videos on em. So i'd be happy if ya did that man
@DEVDLXRD5 ай бұрын
puppet combo needs this guy ❤
@RandomGuyOnDaFreakingNet3 ай бұрын
Nice chad background music for the chad tutuorial
@Adamek19265 ай бұрын
Nicely done. Though slightly bordering on the transitional PS1 to PS2 era of graphics, depending on what context it would be used in. I also like the recycling of textures, plus the Texture Ripper looks like a pretty neat tool.
@pixelsymbols5 ай бұрын
Wow, so beautiful, fast and effortless ❤
@SomeRandomPiggo5 ай бұрын
Wasn't expecting to hear Jet Lag, legendary .xm!
@RetroPlus5 ай бұрын
Nighthawk is a legend
@paint.things-paintscreen5 ай бұрын
Funny, it seems that this graph is more enjoyable than those extremely realistic graphs.
@Mr.Stripes5 ай бұрын
Where was this video 3 weeks ago when I needed it lol?
@soonnn40383 ай бұрын
Super helpful... you really save my life😂🎉 haha Thank you Sooo much... hope you don't delete this video ever!!
@harleydavidson31824 ай бұрын
That's cool! Nicely done and thank you!
@krill74795 ай бұрын
I'm jamming on that background music
@MrSmokingMachine5 ай бұрын
Damn nostalgia is a powerful emotion. Subscribed!
@highwaywarrior05 ай бұрын
nice tut you could have just baked the ambient occlussion into vertex colors
@rikkasummer27845 ай бұрын
gonna use that shoebox, thanks for reminding heard that software once...
@LAZ-org5 ай бұрын
Artist > adds polygons for keyboard keys. Art director > There goes the polygon budget
@QuotePilgrim2 күн бұрын
This is pretty good but you did the vertex snapping wrong. The object has to be moving relative to the camera for any snapping to happen. A stationary camera pointing to a stationary object will result in no wobble.
@ShuyaTheDark4 ай бұрын
Came for the tutorial. Stayed for the killer music.
@commanderpanda93565 ай бұрын
Holy shit texture ripper looks like great software. I've been doing similar stuff, but using photoshop to make texture maps. Gonna give texture ripper a go looks good.
@psully2122 ай бұрын
“A door for the floppy drive bay”-this guy
@Twitchy14 ай бұрын
Great tutorial and I love the music!
@MainHook3 ай бұрын
I should be paying more attention to the video but the songs are so good that I keep catJAM
@mattcootey85295 ай бұрын
This was so cool to watch
@jeromyperez55325 ай бұрын
This is great as low poly art. If you want it to be more accurate to the era, Id say the keyboard does not need extruded keys unless the computer was meant to be interacted with. Same thing with the disk drive. Unless a cutscene is going to be focusing on that object you can get away with way less detail there. Obviously for modern machines thats a trivial consideration, but back then it wasn't.
@Pyrozoid4 ай бұрын
truly the only thing I want to learn
@jellybean72835 ай бұрын
More low poly tutorials please. Furniture would be nice
@RetroPlus5 ай бұрын
Good idea, i've done a bit of that and i can certainly share some tips on that
@jellybean72835 ай бұрын
@@RetroPlus yes please. I'm thinking about making myself a low poly game and i need tutorials for furniture 😊
@shelby57625 ай бұрын
learned so much from watching this - thank you for sharing your skills and knowledge!!
@esat98611 сағат бұрын
Thank you for this nice tutorial :)
@Nomadnetic5 ай бұрын
This is very informative. I can't wait to try it. Thank you!
@The-E-Base5 ай бұрын
That's something. (By the way, it is possible to set filter size to 0.00px by manually typing it in)
@The-E-Base5 ай бұрын
It only works with tbe aforementioned EEVEE render engine though.
@pummeluff2305 ай бұрын
The music is sooo good! Thanks!
@uncomentariocomun55475 ай бұрын
Me encantan la música de fondo. Es animada. Ahora a guardar el video en "Ver más tarde" para hacerlo dentro de 5 años. :D Gracias por el tutorial.
@otterpatt5 ай бұрын
this is perfect! do more tutss
@RetroPlus5 ай бұрын
Thank you very much, what kind of tutorial would you like to see next?
@yohhh67155 ай бұрын
Aesthetically pleasing video and music as well
@TiredCommentary995 ай бұрын
You can do the texture ripping in blender too!
@dairygecko5 ай бұрын
Thanks a lot for this, i think i may be able now to make some models for my games.
@Rams_HBikoitza5 ай бұрын
For people who don't know how to add the add-on: Go to EDIT, then click in "Preferences". After that click "Install" and select the script. Then click on the box near the add-on and, that's all! :)
@KonsolKombat5 ай бұрын
Amazing tutorial, thanks!
@WrenchIOАй бұрын
it's very useful for me😀,thanks
@Coconut.Capybara4 ай бұрын
Awesome tutorial!!! super helpful!!!
@Скуфинатор6665 ай бұрын
Great tutorial, very underrated! btw, could you provide a playlist for this video please?
@RetroPlus5 ай бұрын
If you mean a music playlist, it's in the description
@Скуфинатор6665 ай бұрын
@@RetroPlus oh thanks!
@melficexd5 ай бұрын
PS1 textures used 16 colors at most, and 256x256 pixels mapped entire levels 😅
@crito35345 ай бұрын
Awesome. Thanks for sharing!
@loquendero-vi5sp5 ай бұрын
Thank you for such a good tutorial, it is easy to understand and very entertaining, any video you can recommend on how to make accurate PS1 characters with model box? PS: I love Björk!
@RetroBright2624 ай бұрын
This is awesome, thanks a lot!
@g43s5 ай бұрын
I wonder how the psx wobble thingy works, making the models isn’t that hard, but that wobble omg.
@naii_5 ай бұрын
reusing UVs is bad practice if you want to bake lighting in game engines (which you should want to do for PS1 assets) I'd recommend adding a second UV Map and baking the textures if you want to go down that route. It's a little annoying but broken lighting is worse. Also... that keyboard is way too high poly. lol.
@slimysomething4 ай бұрын
I like how many textures you "faked" by just grabbing some other part of the image. This whole technique looks so easy I wonder how complex a game could be if low-res (not necessarily PS1 style) were adopted by a studio with a real budget.
@elwiken005 ай бұрын
Back then with PS1 graphics: "How can we make our graphics more realistic?" Today with close-to-realism graphics: "How to make PS1 Style Objects"
@mackeman91494 ай бұрын
In the intro you have a cool LSD like background playing, how did you make? Great video :)
@RetroPlus4 ай бұрын
It's a magic texture applied to the background with some animation on the distortion, thank you
@alperen1945 ай бұрын
Damn this Shoebox is such a nice tool!!!
@LoraxIsNotH3r321 күн бұрын
Make more model pls ?? Really cool if you can make entire grunge teenager bedroom with ps2 style.