Honestly super reasonable, and the pierce request is absolutely in line with what they've done in the past with him. Drills literally got a scaling rework so that big bodies don't just get out for free by auto piloting backdash on meaty drill setups. Zato still has to work to prevent a poor wall break or stable hard knockdown in that situation regardless, so I strongly agree with anything that improves stability. -8 2D would be great too. Another thing would be a lil more advantage on DF (maybe a frame or two more) so we don't have to highball adjust our offense against 3 and 4f abare options. Doing 2D summon into RPS is fine in that situation (to blow up mashes) but it seems inconsistent that the majority of the cast has to hold 5H summon whereas the privileged few get to hit a normal to check, and in turn gets waaaaay better tools to sneak out due to the resultant 2D RPS rather than 5H RPS. This may be a bit much to ask for though, Zato's generally in a great spot rn, and the game balance is super solid barring like HC and May.
@h4rdtr Жыл бұрын
They should make 2D -8 a standard thing for most characters. Ky's being -10 is so annoying because the only moves I have for gapless pressure after are unsafe.
@ultimatejeffy6638 Жыл бұрын
They should break j.D again, make it go into the Z-axis or something
@ijusmix2585 Жыл бұрын
Yea I swear I do the same combo In The exact same way and half the time it drop. It’s pain
@Gilbot9000 Жыл бұрын
Buffs for my character? Can we just get Hammerfall Break to not be slower to recover than when you whiff it? Or get vacuum 2S back so my decades old muscle memory will stop shooting me in the foot?
@AdamJorgensen Жыл бұрын
What if I play I-No but suck? Can I get away scott free and we call it a handicap bonus ;-)