Take one shot, or maybe two or three shots, actually im gonna go with one shot *takes two shots*
@donutcrown2539 Жыл бұрын
One way trip to liver failure
@TGTMedia18 күн бұрын
So much simpler than some of the others I've seen. Was working on another one. Guy was all... so just drawing sketchy lines and follow the pattern. Spends 3 minutes doing all that. Then I go to yours. Boom. this is how you do it. Thanks again!
@trustthedaedric184110 ай бұрын
Brb Gonna Go ahead
@CharlExMachina Жыл бұрын
This tutorial was absolute gold. Thanks for sharing these techniques!!
@pinkpanther9025 Жыл бұрын
thanks ive used this tutorial twice now for my models, very helpful!
@hunteryoung3756 Жыл бұрын
yo your amazing!! please keep making videos you help So Much! ive tried learning blender in the past and it was always so overwhelming, but you make it so easy to understand!😁
@Cg_Oni5 ай бұрын
Extremely helpful video, it helped me wrap the grips of my Katars im modeling
@DecimatoraceАй бұрын
g'ahead and keep making these videos bro
@DARK_KNIGHT_-ts7fb Жыл бұрын
Bro this was awesome
@hil3d2 жыл бұрын
it is so helpful.. i was stuck while making the handle :)
@overburdend36 Жыл бұрын
SO HELPFUL VIDEO!!! may I ask how to makes the screw follow the curve(already changed to mesh), I can't make it :(
@bobbyhenshall746411 ай бұрын
So should I go ahead?
@holydrip2082 Жыл бұрын
try not to say go ahead challenge level: impossible
@PlebeianZero2 ай бұрын
If you want bro I can edit out the go aheads for you. Keep up the tutorials though you a G.
@Barderino6 ай бұрын
I went backward what should i do?
@virturii25716 ай бұрын
Great video!!
@Dark115115 ай бұрын
when i do subdivision my cube disppears, why does it do that?
@MRvikko475 ай бұрын
this guy needs a go ahead counter
@sonarthecat172 жыл бұрын
Pretty good video. Thanks!
@CelestialTrill Жыл бұрын
Nice man, nice!
@dasanigman6570 Жыл бұрын
hey there! thank you for the video! i'd like to find out how you texture the first handle that you show in the example on the sword!
@TrIIden Жыл бұрын
material manager, it's a red and grey circle, should be under the modifiers
@randomshittutorials Жыл бұрын
Drinking game: Drink every time he says "gonna go ahead".
@victorhimanclan5802 Жыл бұрын
stolen
@Ie_Froggy Жыл бұрын
Bro didnt even try _🗿💀🤡_
@randomshittutorials Жыл бұрын
@@victorhimanclan5802 No just obvious😂 idc about likes the idea just made me laugh
@LetFenrirSoloHer6 ай бұрын
Someones gonna have a realllll shitty hangover.
@autinjones719411 ай бұрын
Thank you very helpful!
@phantomrblx59315 ай бұрын
it doesnt even work i cant do it as when i pick the line it deltes the whole cube and doesnt even leave that one line behind and when i try to unselect the line it unselects everything :/
@Velocity_AU Жыл бұрын
I wonder how easy this would be with a more dynamic shape like a foot or a torso
@suyer0712 Жыл бұрын
You are amazing bro
@channelname862310 ай бұрын
had to watch it on mute because of all the "go aheads" haha. i couldnt even focus. helpful video though aside from that.
@AbhinavSingh-gw8fm Жыл бұрын
Awesome
@yaboizenos5151 Жыл бұрын
When I turn on face orientation its blue, does anyone know how to fix it?
@milsugione Жыл бұрын
go ahead
@MYBB90 Жыл бұрын
i ALWAYS SEEM TO GET DIFFERENT RESULTS NO MATTER HOW MANY TIMES i DO THE TUTS. i'M AT 5:53 AND IT JUST GOES INSIDE MY HANDLE WHEN I DO THE SUBDIVISION MODIFIER
@laelaps524610 ай бұрын
I dont know if you found the answer, but maybe it was inverted normals?
@imlurkzi7351 Жыл бұрын
yo i made the handle but i cant texture or colour it. the uv project buttons are all disabled
@SamuelTrautmann7 ай бұрын
danke mann.. appreciate it
@jamesrawbert73 Жыл бұрын
now how many times did he say go ahead?
@TrIIden Жыл бұрын
0
@barbararuiz74417 ай бұрын
thank you!!!!
@haeea5 ай бұрын
ty
@tsup24 ай бұрын
Using subdivision surface for a wrap that's going to be imported into roblox makes it far too high poly, even at level 1. It's better to just bevel the edges at the lowest possible value, use a weighted normal modifier and delete the inside faces to shave as much as you can off the triangle count.
@Waraitk0ni9 ай бұрын
man, u save my life
@Mrkareem-qe8jo Жыл бұрын
Thx
@samueldelmar-addy76659 ай бұрын
amazing
@jijijijijijijijijijijijiji7 ай бұрын
Go ahead
@dico3557 Жыл бұрын
Or you could just create a normal material save tons of polys on something so small that the player would barely see it anyway?
@TrIIden Жыл бұрын
Alot of people notice textures, and good ones get them wanting it more. plus textures can be modified and accurate, materials still have to be put into a uv map and put on the mesh itself
@dico3557 Жыл бұрын
@@TrIIden Its a handle, 99% of the time you see it it will be inside of a hand and barely visible. You can modify a texture just as good as you could creating the extra geometry. There is no point in this addition.