One of the few factions that I have all of the miniatures for.
@warforged1443 жыл бұрын
nice my raider friend will be pumped to see this. Legion next please!
@WarGamesNewsRadio3 жыл бұрын
That's awesome, hope the video helps them out :) And yes, Legion is on deck next!
@CraigSteinhoff2 жыл бұрын
Just getting into the game and your videos help a ton. There is a lot understand :)
@carterremm3 жыл бұрын
Great video keep up the amazing work and news!!!
@CraigSteinhoff2 жыл бұрын
Thanks! Great video :) watching for more battle reports
@WarGamesNewsRadio2 жыл бұрын
Thanks so much, Craig! Three new battles coming ASAP - lots of editing to do but they're coming!
@mauroa.49933 жыл бұрын
Enjoyed your video and learned some stuff! I'm currently painting my raiders core set so thanks for the info! Please keep these series coming.
@WarGamesNewsRadio3 жыл бұрын
Much appreciated, and thanks for watching! They're a fun faction, and all the different chem combos make them very versatile.
@karhoo123 жыл бұрын
My friend kicks my survivors so hard with her raiders, bless her.
@WarGamesNewsRadio3 жыл бұрын
They're a tough faction to crack! I get whooped almost every time I play against radiers, even in AI mode
@lesliestevenson52613 жыл бұрын
Good work, thanks. Subbed!
@WarGamesNewsRadio3 жыл бұрын
Many thanks, and thanks for watching! :)
@Anuduin3 жыл бұрын
Any chance of an Institute faction review?
@WarGamesNewsRadio3 жыл бұрын
You bet! Legion review is coming out later today, then Institute is next, should be out in two weeks(ish)
@Anuduin3 жыл бұрын
@@WarGamesNewsRadio thank you sir! You are scholar and a gentleman!
@jacobmyers46403 жыл бұрын
Not to be a downer, but I think you are misinterpreting some of the effects of chems. Correct me if I'm the one who is wrong, but there's. Few times where you said that an effect lasts all four turns when the effect you mention only appears once on the card.
@WarGamesNewsRadio3 жыл бұрын
Chems effects are cumulative, and stack across turns as they deminish (see pg. 32 in the core rule book). Let's take Buffout for example: On the first turn you take it, it gives a +2 to strength on the 1st turn column, AND a +1 on the 3rd turn column. These are added together for a total of +3 to STR on the 1st turn. Now on the second turn, you slide the +2 column underneath the unit card. So the +2 goes away on your 2nd and 3rd rounds, and you're left with a +1 for the rest of the time the chem is in effect. This means any bonus on the last column of a chem card (the 1 dot column) will be active for ALL rounds the chem is in effect. And for radiers, chems last one extra turn, so four turns total.
@jacobmyers46403 жыл бұрын
@@WarGamesNewsRadio oh that makes sense. Sorry, thanks for the clarification
@WarGamesNewsRadio3 жыл бұрын
@@jacobmyers4640 No worries! It's a tricky rule - I had the chem turn orders backwards for the first dozen games I ever played!
@gunnertlc77283 жыл бұрын
They should have made the first round last 1 longer lol.
@WarGamesNewsRadio3 жыл бұрын
That would be awesome for chems like bufftats
@gunnertlc77283 жыл бұрын
@@WarGamesNewsRadio It just sucks because you have to wait another turn to take a different chem. At least 2 turns at max would give ya full benefits
@WarGamesNewsRadio3 жыл бұрын
@@gunnertlc7728 Very true, the extra round makes choosing the "right" chem a big deal
@thelonepainter47603 жыл бұрын
Did anyone else feel like this faction took 40 years to paint?
@WarGamesNewsRadio2 жыл бұрын
TOTALLY. I only have the radiers and scavers box, and it still took me about a month!
@harrymears65472 жыл бұрын
So Dogs get the no LOS charge anyway, so you could use them as a vanguard to trap key enemy models in combat for your raiders to no LOS charge for that sweet sweet extra green die
@WarGamesNewsRadio2 жыл бұрын
Totally! Some attack dogs can really cause some trouble for your opponet
@alexhancock98743 жыл бұрын
This is a great channel!
@WarGamesNewsRadio3 жыл бұрын
Too kind! Much appreciated, and thanks for watching :)