How to ( Properly ) model a Wine Glass in Maya

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MH Tutorials, the Modeling Hub

MH Tutorials, the Modeling Hub

Күн бұрын

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@jonathandevach2226
@jonathandevach2226 8 жыл бұрын
I would really like to see a car wheel moddeling tutorial :)
@josephbrandenburg4373
@josephbrandenburg4373 6 жыл бұрын
16:15 You really should create a grid of quads on top. That will make it easier to subdivide cleanly. You could also model surface tension that way, with soft select. It's better for animation and rigging, won't have shading artifacts either. Triangle fans create awful normals in the corner, they're only OK when you're using flat shading.
@aps-c1766
@aps-c1766 8 жыл бұрын
btw sir. could you make tuts about how to make a rug or carpet with fur???
@5547-i5h
@5547-i5h 8 жыл бұрын
that would be cool
@HeavyMxtal
@HeavyMxtal 8 жыл бұрын
Definitely deserve more subscribers.
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
Thanks Chris !
@nuwanjvn5124
@nuwanjvn5124 2 ай бұрын
can you model "rockland red rum" bottle ? 🤔 please make video
@arifnbd
@arifnbd 8 жыл бұрын
Thank you..did not do make a wine glass like your ways before...very nice..:) Thank you.:)
@Lifeisboringnya
@Lifeisboringnya 2 жыл бұрын
Sir.. in glass material refractive option is not showing?? Do we have to download it separately??
@rimpalpatel1758
@rimpalpatel1758 5 жыл бұрын
HI I am following it step by step but my clean up is not working for second time 16:12 time frame.. can you please explain how to do ?
@panakitikos
@panakitikos 8 жыл бұрын
as always mr. mike awesome tutorial!!!
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
Thank you so much
@vsgusmao
@vsgusmao 8 жыл бұрын
Congratulations Mike
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
Thanks Vitor !
@alisamcclain9603
@alisamcclain9603 7 жыл бұрын
why not use the nurbs curve tool? it would significantly reduce production time which equals less money for that production and a happy boss. It takes about 5 minutes and with renderman or mental ray u could just texture and render right in maya
@MHTutorials3D
@MHTutorials3D 7 жыл бұрын
You are right and I agree. I have used that technique in earlier videos but I have been asked to show this method
@alisamcclain9603
@alisamcclain9603 7 жыл бұрын
ok cool lol sorry, i didn't mean any disrespect I was just curious because you have mentioned efficiency in your other videos so this one confused me. I love your tutorials though-is it possible for you to cover some tips about your workflow when modeling more realistic cars and vehicles in general?
@baibhabbhuyan5196
@baibhabbhuyan5196 4 жыл бұрын
Can i get the same result in arnold?
@cferahzade
@cferahzade Жыл бұрын
Hi Sir, I use Maya 2023 and I couldn't fine into to the Plug-in Manager "Mayatomr.mll" and I'm not use KeyShot as well. Could you help me how can i fix that?
@stonedtouched
@stonedtouched 8 жыл бұрын
I liked this low-poly approach, thanks! Any thoughts on using curves to create a profile and then revolving? This method seems efficient, and of course tutorials of that method are ubiquitous on KZbin...perhaps you were eluding to this in your opening statements? Just curious, thanks :)
@MajorKreissack88
@MajorKreissack88 8 жыл бұрын
exactly my thoughts. As soon as he started I was wondering why he didnt just make a CV curve and do a 360 revolution. and just adjust the U and V number of edge loops for the desired polycount.
@ZephrusPrime
@ZephrusPrime 8 жыл бұрын
Quick and clean
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
Thanks
@SvetlozarKosev
@SvetlozarKosev 8 жыл бұрын
You also had to check Auto load for the mental ray plugin
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
So it would load next time, yes I know but I usually don't render with Mental Ray so I didn''t
@dannyhengel7645
@dannyhengel7645 8 жыл бұрын
just earlier today I was modeling a wine bottle in class this way to create thickness in the glass vary- a teacher reprimanded me. lol I just finished it and then came across this tutorial and thought it was funny.
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
You teacher knows best :-)
@dannyhengel7645
@dannyhengel7645 8 жыл бұрын
Mike Hermes naaah... Hermes knows best. You've gotten me through more than a few overnighters doing hard surface modeling. I do have a question though; for my glass I don't know why-- but when I go to cleanup every single face looks like it has a line running diagonally from corner to corner indicating n-gons.... but I followed you to the T on this one. I wonder what caused that to happen? I still rendered it fine with miaX using the parameters for glass.... hmm
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
Did you triangulate the mesh ( by accident maybe ? )
@dannyhengel7645
@dannyhengel7645 8 жыл бұрын
Mike Hermes is there a way to send you my .mb file?
@rommyanny9624
@rommyanny9624 8 жыл бұрын
thanks Mike, this tutorial really helps
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
You are very welcome
@sexyfunnylive5380
@sexyfunnylive5380 8 жыл бұрын
Dear bro from 1:16 -> 1:18 i don't know what you did ? what hot key here ? Plese explain it for me . Thanks bro
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
After selecting one facerow hit Shift and . together to increase the selection
@spideyjay23
@spideyjay23 4 жыл бұрын
Hi Mike I did hit the 3 for the smooth preview and export in obj etc. but when I open it to my Keyshot my wine glass is not in smooth render, its kinda in squarish preview. I hope you can help me. thanks
@olwinorto
@olwinorto 8 жыл бұрын
Very good tutorials, however shift period?(getting tired of clicking!)
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
Yes, once you have clicked a range of faces if you hold Shift and hit the . on your keyboard the selection will expand
@olwinorto
@olwinorto 8 жыл бұрын
Aha, Thank you Mike
@qurbanali5526
@qurbanali5526 7 жыл бұрын
simply awesome
@MHTutorials3D
@MHTutorials3D 7 жыл бұрын
Thank you
@jet5573
@jet5573 4 жыл бұрын
Thank you so much
@Alessia_
@Alessia_ 7 жыл бұрын
Great model, but never used KeyShot. After it has been textured in KeyShot, can it be imported into an engine with the texture? Not sure how it works! Struggling currently making glass shaders/textures
@MHTutorials3D
@MHTutorials3D 7 жыл бұрын
Basically Keyshot is the end station
@kapwinng
@kapwinng 6 жыл бұрын
This is a great tutorial, thanks, but when I follow the same steps making my bottle, then export the .obj into Keyshot, I have to scale the 'liquid' away from the wall of the bottle to be able to see it, any ideas oh Guru of the Glass? :) (I've tried using an offset as well in the face duplication stage, negative and positive values just to test, nothing works properly so far, bits stick out)
@chlorophyta779
@chlorophyta779 6 жыл бұрын
thank you!!!!
@MHTutorials3D
@MHTutorials3D 6 жыл бұрын
You too
@eshosora9339
@eshosora9339 6 жыл бұрын
Are you from an Assyrian background? Because your name is Hormoz indicating that. Thank you very much for your detailed explanation of the programs.
@MHTutorials3D
@MHTutorials3D 6 жыл бұрын
French actually :-)
@silvaazarian4296
@silvaazarian4296 5 жыл бұрын
thank you and cheers
@MHTutorials3D
@MHTutorials3D 5 жыл бұрын
Thank you
@issame.matmati2687
@issame.matmati2687 7 жыл бұрын
Hi, would you please re-upload the reference image. Thank you in advance.
@MHTutorials3D
@MHTutorials3D 7 жыл бұрын
Any glass image will do for this
@thietkeinsaoviet9461
@thietkeinsaoviet9461 6 жыл бұрын
Thanks you
@NekoSamaIru
@NekoSamaIru 8 жыл бұрын
Wouldn't it be quicker to use NURBS to model the glass? Is there a flaw with NURBS, or is it just a personal preference? (I am not very experienced with this, so it's very easy to get confused!)
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
If you need a glass as a prop on a shelf that's fine. I have used this technique in earlier tutorials. However, if you need a glass that is close up I would recommend doing it this way
@NekoSamaIru
@NekoSamaIru 8 жыл бұрын
If we convert the NURBS glass to polygon, would there be any difference? I'm not against this method. I am just really curious.
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
It's not the method but the end result. Even when converted to polygons the model would be different
@NekoSamaIru
@NekoSamaIru 8 жыл бұрын
Mike Hermes Oh, that makes sense! Thanks!!
@alirezaalizada_12
@alirezaalizada_12 7 жыл бұрын
hi mike wen I import image in ma ya 2016 dosen't work scale or move to image in m ya way?
@MHTutorials3D
@MHTutorials3D 7 жыл бұрын
Select it and go into the attribute editor
@alirezaalizada_12
@alirezaalizada_12 7 жыл бұрын
hi mike I couldn't fix the problems please help
@MHTutorials3D
@MHTutorials3D 7 жыл бұрын
In Maya 2016 you can not drag around the image. You have to select it and change the x,y and z coordinates in the attribute editor
@DonnyOnTheDownslope
@DonnyOnTheDownslope 8 жыл бұрын
Thanks once again mike :)
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
You are very welcome !
@DonnyOnTheDownslope
@DonnyOnTheDownslope 8 жыл бұрын
Hey just wondering, Thinking about picking up Keyshot. Do all the materials you use come with the program or are they plugins or packs you download from some where? Just need to know how it all works thanks
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
Every material you see me use is default Keyshot. But in addition to that you can make you own or tap into a huge online library of materials made by others. It's very cool
@DonnyOnTheDownslope
@DonnyOnTheDownslope 8 жыл бұрын
Thank you !
@rommyanny9624
@rommyanny9624 8 жыл бұрын
how do you turn on mental ray in Maya 2016
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
Same way
@Takasuart
@Takasuart 8 жыл бұрын
you have to download it , its a separate plugin, just google mental ray 2016, it'll be the first link to download it in the autodesk website, after that you activate in the plugins normally
@blazinblevins9370
@blazinblevins9370 8 жыл бұрын
Hi Mike, I'm new and trying to follow along with this video. I get to the 4 min mark in the video and as I'm trying to extrude my way up the glass i keep getting a small window that blocks my view and its irritating. This window shows "Thickness, Local Z, Offset, Divisions, and Keep Faces together". How do I disable that from popping up in my work space?
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
Just drag it out of the way
@amnmedia5190
@amnmedia5190 7 жыл бұрын
Hi Mike won't there be any problem if we load the mental Ray presets for Mia x material?
@MHTutorials3D
@MHTutorials3D 7 жыл бұрын
Problem with what ?
@amnmedia5190
@amnmedia5190 7 жыл бұрын
Mike Hermes Sorry I misunderstood it I figured it out there's no problem at all!
@vinodp4332
@vinodp4332 8 жыл бұрын
sir,mia material is a default in maya software?
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
No, MIA material is a Mental Ray default and you need to load mental Ray to get it.
@chiloperri7889
@chiloperri7889 8 жыл бұрын
how do you get the reference image
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
Google
@Ishbebe
@Ishbebe 8 жыл бұрын
how to preview smooth mode?
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
Hit 3 on your keyboard
@pikugogoi7619
@pikugogoi7619 8 жыл бұрын
what is "shift period"?
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
Hold the shift key and hit the period key ( point or dot )
@tahalsonkar9438
@tahalsonkar9438 6 жыл бұрын
How to animation in water Maya and keyshot
@tahalsonkar9438
@tahalsonkar9438 6 жыл бұрын
Please upload this tutorial sir
@MHTutorials3D
@MHTutorials3D 6 жыл бұрын
It is uploaded
@SvetlozarKosev
@SvetlozarKosev 8 жыл бұрын
Can you make an ancient roman temple :)
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
You mean like a gladiator arena ?
@SvetlozarKosev
@SvetlozarKosev 8 жыл бұрын
No, more like a temple of Gods :)
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
Can you email me an image ?
@GeorgeMcflySB
@GeorgeMcflySB 8 жыл бұрын
I'm rendering something right now and when I heard the Windows notification, I thought my Maya crashed
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
:-)
@Underneaththebottle
@Underneaththebottle 8 жыл бұрын
I came here for the wine >< This got a lot more complicated!
@MHTutorials3D
@MHTutorials3D 8 жыл бұрын
:-)
@nygr_2301
@nygr_2301 7 жыл бұрын
you what texture
@MHTutorials3D
@MHTutorials3D 7 жыл бұрын
?
@nygr_2301
@nygr_2301 7 жыл бұрын
Mike Hermes how can i use google imege for texture?
@moonstriker7350
@moonstriker7350 4 жыл бұрын
"properly" - wine glasses don't have big valley at the bottom like that just a slight indent. You modeled around a decoration bubble or a refraction effect. - modelling a wineglass from a cylinder is terrible, that's why you got a circle of bulge at middle and circle dent at the top of the upper part, and the top curving in, which looks silly. Juts becase all the random youtubers always try to create everything from extruding a primitive's vertices, doesn't mean it's ok, or should be copied 1000 times more. - glass at the top part is way too thick, once again from trying to crudely adapt a cylinder into glass - bezier curve + revolve is the solution - the refraction looks awful on the final render, it's completely wrong because you got touching faces, that's why the wine fades to almost white, and it seems so swallow the glass sides. - wine has surface tension, it climbs up on the glass creates a very distinctive line of refraction, completely missing. This one of the thing that makes these crude models so amateurish + glass being thick like it's a coffe mug.
@TheRumpusView
@TheRumpusView 4 жыл бұрын
I completely agree, the method was ridiculous, how can he have missed the revolve curve option? And major features such as meniscus are missing.
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