How to render Cinema 4D Pyro in Arnold Renderer! (Quickstart)

  Рет қаралды 8,186

theAstropath

theAstropath

Күн бұрын

Пікірлер: 55
@misterdoctor9688
@misterdoctor9688 Жыл бұрын
Hi. I didnt get. I have the same version of arnold, but first render looks totally different, theres only smoke in ipr, no fire. U can see this even without volume material. How?
@the-astropath
@the-astropath Жыл бұрын
It's hard for me to diagnose without more information.
@the-astropath
@the-astropath Жыл бұрын
Make sure you're pyro object settings are the same as mine.
@misterdoctor9688
@misterdoctor9688 Жыл бұрын
u didnt do any changes in your settings on 1:10, but still can render pyro even without volume material. i did the same and theres no fire fire in my ipr, i can see only smoke if my quad light has 10 intensity and exposure
@ssjenforcer191191191
@ssjenforcer191191191 Жыл бұрын
@@misterdoctor9688 same here. I only have smoke no fire. When I started doing the exact same things in the video my smoke was white-grey when his was immediately the colour of fire. I don't understand as I did everything EXACTLY the same as him.
@rorycchan
@rorycchan Жыл бұрын
i have the same problem… it appears only smoke…
@ssjenforcer191191191
@ssjenforcer191191191 Жыл бұрын
I was finally able to get my render to work, but the IPR window is totally bugged for viewing pyro. I'm not sure how you got yours to work, but my IPR window doesn't show any colour other than the smoke. The fire renders fine but there is no colour for the fire in the IPR at all; only the smoke colour is visible in the IPR. I did everything exactly the same as you, but my IPR cannot see the fire.
@zahid_bhat
@zahid_bhat Жыл бұрын
try caching it and import the vdb files in the pyro object and see if you see the fire in ipr
@mouaadjaaidi5011
@mouaadjaaidi5011 10 ай бұрын
You need to apply to it (to the pyro object) an Arnold volume Cháfer. Then, enter that shader and check the channels it's accessing. You'll see that for the color/temperature field the channel is "heat". There's no heat channel in Pyro. So just remove that and write "temperature" so the shader will access the pyros's temperature channel. It's just a naming convention mismatch, it happens a lot when using .vdb from different sources that use different names for their channels. Hope this fixes your "bug".
@JonasDahl-m6q
@JonasDahl-m6q 4 ай бұрын
How do did you manage to get several colors like in the intro with the orange and blue? I also want to multicolour my smoke but I find it difficult. Thanks for the tutorial!
@harun3Ddigitalartist
@harun3Ddigitalartist Жыл бұрын
thank you
@the-astropath
@the-astropath Жыл бұрын
You're welcome :)
Жыл бұрын
Dear Mac Users: Do not try this on a Late 2015 iMac with i5.
@thewayne9747
@thewayne9747 Жыл бұрын
Thank for this tutorial, but at the end when I cache, like you did for make the last render, it's still black for me, how I can fix that ?
@the-astropath
@the-astropath Жыл бұрын
Did you select the vdb sequence?
@thewayne9747
@thewayne9747 Жыл бұрын
@@the-astropath yes
@thewayne9747
@thewayne9747 Жыл бұрын
@@the-astropath yes I did that
@thewayne9747
@thewayne9747 Жыл бұрын
@@the-astropath at the beginning in the viewport everything works, but as soon as I go to cache it as you did in your video for rendering, nothing is displayed when trying to rendering the frame
@the-astropath
@the-astropath Жыл бұрын
@@thewayne9747 It's hard for me to help without seeing the project file. You can always read the Arnold documentation for all the details. That's what I used to learn.
@anassazim2245
@anassazim2245 Жыл бұрын
more Arnold ! tutorial pls i subs
@muser7935
@muser7935 Жыл бұрын
Onley smokes appears in IPR. what is the issue >>> thanks for this tutorial BTW
@PD-ws4td
@PD-ws4td 9 ай бұрын
In the volume shader, under "emission", you'll see something called "channel" where it is written "heat". Simply rename this "heat" to "temperature" and the problem should be fixed.
@theterifique9727
@theterifique9727 Жыл бұрын
When i cache my sim it just disapered. You you help me please ?
@the-astropath
@the-astropath Жыл бұрын
You have to select the .vdb sequence you cached. That way it imports the whole sequence.
@theterifique9727
@theterifique9727 Жыл бұрын
@@the-astropath i go in file name and select the first vdb exported in the cache section, and it doesn't work. That's sooo weird, i searched everywhere on the inernet and followed step by step each tutotial but nothing.
@theterifique9727
@theterifique9727 Жыл бұрын
@@the-astropath that's the error message: [volume] IoError: could not get size of file C:\Users\Shadow\Desktop\Nouveau dossier\Scène de simulation_0000.vdb
@the-astropath
@the-astropath Жыл бұрын
@@theterifique9727 well what's the file size of the vdb it should be decently large. If it's only a couple KB something happened when you cached probably.
@theterifique9727
@theterifique9727 Жыл бұрын
@@the-astropath well the biggest one is 250 000ko. I don't think that's the problem. I updated everything too.
@itsutty
@itsutty Жыл бұрын
I have search the Internet for this
@teddyxz5182
@teddyxz5182 Жыл бұрын
Thy
@mexbl4ck363
@mexbl4ck363 Жыл бұрын
I love ARNOLD
@jordanwright5795
@jordanwright5795 Жыл бұрын
This is absolutely fantastic. For so much of my client work I have to use Redshift as that’s part of the pipeline many of the agencies I do work for have shifted to. When it’s up to me or when I do personal work Arnold is by far my favorite renderer to work with. It’s great to see Arnold get some love here. The pacing, clarity and conciseness of your tutorials is perfect. Exceptional work. Liked and subbed.
@the-astropath
@the-astropath Жыл бұрын
Thanks Jordan, more Arnold videos to come :) I agree, I think Arnold get's looked over a lot because it's not pure GPU render engine like Octane or Redshift.
@kalootmultimedia7989
@kalootmultimedia7989 Жыл бұрын
i dont know how can i select the .vdb sequence that cached....would you please tell me.... becouse my render is turn out black also...
@limell1704
@limell1704 Жыл бұрын
Я так понимаю pyro на arnold рендерится только на cpu? Нельзя никак на gpu сделать? А то процессором же долго будет
@Namirov_V
@Namirov_V 9 ай бұрын
Thanks bro ! Now not need more buy redshift - you safe my money !
@22carmoon
@22carmoon 8 ай бұрын
Bam! Straight to the point. Learnt alot from this tutorial, thank you.
@salahdaoui-l4u
@salahdaoui-l4u 6 ай бұрын
Thx
@chrismiless8300
@chrismiless8300 Жыл бұрын
pls make more arnold tuto
@the-astropath
@the-astropath Жыл бұрын
More on the way!
@lightning4201
@lightning4201 Жыл бұрын
Ty. Glad to see Arnold getting some love. Don't think it's talked about enough. Great tut.
@the-astropath
@the-astropath Жыл бұрын
Arnold is one of my favorite renderer's.
@lightning4201
@lightning4201 Жыл бұрын
@@the-astropathHaven't used a lot of them but it is my favorite thus far. Do you find it a bit slow compared to other GPU renderers though?
@the-astropath
@the-astropath Жыл бұрын
@@lightning4201 Yes, it's generally slower than redshift or octane, but it has it's benefits.
@AswanthaDomainCreates
@AswanthaDomainCreates Жыл бұрын
Arnold pyro is not working on GPU rendering. Is there any solution?
@the-astropath
@the-astropath Жыл бұрын
I used the CPU for this render. Arnold GPU doesn't have all of the same features as the CPU.
@AswanthaDomainCreates
@AswanthaDomainCreates Жыл бұрын
@@the-astropath thanks 🤝
@art_means_artificial
@art_means_artificial Жыл бұрын
why arnold? and how to get rid of noise in arnold for animation?
@the-astropath
@the-astropath Жыл бұрын
Because I love Arnold too :) more Redshift videos are coming too. There are a few ways to address the noise in Arnold. Increasing Camera AA samples is the easiest but I'm going to go over more details in the next video I put out.
@lightning4201
@lightning4201 Жыл бұрын
@@the-astropath I also find I get noise more in my animations; I am using the GPU render though so if you have tips that are not going to drastically increase render time, that would be great. Thanks for al you do!
@limell1704
@limell1704 Жыл бұрын
​@@lightning4201у меня вообще на gpu pyro не запускает рендер. Только на cpu
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