How to Steel Wall Bastion / Eternal Bastion the right way

  Рет қаралды 4,133

Delian000

Delian000

Күн бұрын

Пікірлер: 25
@SuperShekky
@SuperShekky 11 күн бұрын
Delian hey im back to euroaion again patch 4.6 - do you have maybe a c# program which read the aionlogfile and basically pick ups timers and keypoints so I can track my EB progress ? I know some of your old premade had it and would be nice to keep this small community running. thank you
@Delian0
@Delian0 11 күн бұрын
I have, but not sure it would work with your chat log. Add me on D*cord and maybe I can help you there.
@ramiroborges7359
@ramiroborges7359 2 жыл бұрын
Hi I see you mentioned the extra pods are triggered by killing the signal towers and barricades. I wonder if you can elaborate on that, how exactly does that work? Which pods are triggered by what and what the timing is?
@Delian0
@Delian0 2 жыл бұрын
One of the two barricades will spawn two additional pods in the fort. It's random each run, but one of the two will. When you kill the correct barricade, a system message says: "Another of the Beritra Army's assault machines has been hit and is going to crash inside the fortress". 30s after the message is shown, 2 pods spawn inside the fort and mobs come out. Same with the signal towers - after you kill the correct one, a message shows and 30s later, 2 pods spawn inside the fort. So I think 2 extra pods from the barricades, and 2 extra pods from the signal towers. At 2:45 on the video Group 3 kills the pod spawned by the barricades, near the sewers. Signal towers trigger spawning 2 pods on the walls, next to the cannon - at 6:46 Group 3 kills one of the two pods, the second pod is briefly shown at 7:26 on Group 3 video. As a side note, when P4 (towers) is over, the extra pods don't spawn anymore, even if you kill both signal towers. Anything else that's unclear?
@ramiroborges7359
@ramiroborges7359 2 жыл бұрын
@@Delian0 Thanks mate, you're a legend
@Delian0
@Delian0 2 жыл бұрын
@@ramiroborges7359 You're welcome. Tell me if you manage to get some good times hehe
@ramiroborges7359
@ramiroborges7359 2 жыл бұрын
@@Delian0 Our best time is 18:37 left with pashid spawning at 20:50 or so. Safe to say our dps is lacking but also I know assault group is not optimized so I think we could push 19ish but not much more.
@Delian0
@Delian0 2 жыл бұрын
@@ramiroborges7359 If you got any videos or a chat.log excerpt from a run, I could help you further.
@SuperShekky
@SuperShekky 4 жыл бұрын
hey mate I also had a question for you.do you fully skip group 4 last boss right to speed the assault group for the towers right. ? you gain extra points from all the additional pods and sewer ? is that your metod ? also when assualt group rgs with others tank is soloing and do exactly what while solo ?
@Delian0
@Delian0 4 жыл бұрын
Yes, that boss is kinda slow to kill and if you're low on points, then it's usually faster to kill dragons at phase 5 (Pashid) instead. The first tank is still soloing mobs for points at Hakunta garrison when group 4 returns. And yes, we get extra points from additional pods and from being more efficient with the tank shots. Most people don't know that the triggers that spawn additional pods are barricades and Signal Towers, so if you want to guarantee to spawn all the extra pods, then you need to kill both barricades and both Signal Towers. However, killing both signal towers with only one tank is usually too slow if the run ends in 10min, so we use two tanks instead. One tank does Hakunta garrison (skip 2nd key garrison), while the 2nd tank does Lakunta garrison. Here's some videos for the second tank: kzbin.info/www/bejne/raLQZZ93drmGb6c ; kzbin.info/www/bejne/noW8pnygg5pgj5I ; However, it's usually a problem to find an extra sin to do this route so if you want to keep things simple, then have the 1st tank do the normal route.
@igorsestan2
@igorsestan2 4 жыл бұрын
@@Delian0 what are signal towers thou ?
@Delian0
@Delian0 4 жыл бұрын
@@igorsestan2 There's two signal towers on the map and they're standing right behind Hakunta and Lakunta. They're large constructs and they give 334 points each if you shoot them with a tank's anti-armour shot.
@dimitrismoutsakis9052
@dimitrismoutsakis9052 4 жыл бұрын
hello ! i wanted to ask 1 thing... how exactly u killing sorc in the room without the gate being even down? is there a trigger to send someone from bk door? ty in advance!
@Delian0
@Delian0 4 жыл бұрын
After P1 (Phase 1) ends (0:41 on the video), the backdoor entrance to the sewers opens and Matuk (sewers sorc) spawns (unlike other P2 bosses, it spawns early). You can then use that back route. We usually kill Matuk with a cleric and an assassin. On the video an assassin actually solos that boss, but I think in Aion 4.6 you need at least two people - healer and a dps. So how to do it with two people? Well, first you destroy the barricade on the way there. Then you wait for P1 to be over. P1 is over when all three P1 bosses are dead. Each is worth 1,880 points, so you can watch the score log for that. Then you rush to Matuk. Here's an example video: kzbin.info/www/bejne/ZmLYp3mEbausnKc The healer suicides at a spot that is over 10m away from both Matuk and the nearest mob (like the spot at the end of the video) and wait for the mobs to move over 10m away before rezzing up, so that mobs don't agro. Finally, you rez up and duo that boss. Side notes: If you have an assassin, he should stay away from the healer so that mob AOEs don't break him out of hide. He can hug the gate behind Matuk while waiting for the healer to be ready, altho it's better if he just starts killing the boss as soon as mobs disperse, since he can survive for a while before needing heals. And after the boss is dead, it's easy to rush back to fort and reset the mobs, as long as you don't have soul sickness. The benefits of killing Matuk this way includes faster instance time, extra points because of saving the sewers gate, and you also close a mob spawn location (I think 3 elites every 3 min), so the cannon saves some shots.
@dimitrismoutsakis9052
@dimitrismoutsakis9052 4 жыл бұрын
@@Delian0 so basically after the 2 dogies and sorc on attack path dies... 3 big mobs! that doors triggers and go down... nothing else... and it needs to be instant there (Sin)
@Delian0
@Delian0 4 жыл бұрын
@@dimitrismoutsakis9052 yes, those are the 3 important mobs to finish phase 1
@igorsestan2
@igorsestan2 4 жыл бұрын
Hello.Just wanted to ask you how to pull dogs without aggro - how do they do it in some alliances ?
@Delian0
@Delian0 4 жыл бұрын
Using stealth. The dog rider bosses can see through Hide 2, which means that, if you simply use hide and move close, they will aggro you while the rest of the mobs won't. Usually you will have to use Focused Evasion either before (Ranger) or after (Sin) the Hide, so that when you pull, you aren't broken out of Hide too fast. Needless to say, I'm not a fan of this tactic because pulling wastes time. I think that if you have a sin or a ranger in the group, then they can simply use AOE blind on the mobs, which will allow you to focus on the boss without taking too much damage.
@igorsestan2
@igorsestan2 4 жыл бұрын
awesome
@vrospet
@vrospet 2 жыл бұрын
BRUH... What's that song called??
@Delian0
@Delian0 2 жыл бұрын
Twilight Express
@freeplayer9346
@freeplayer9346 3 жыл бұрын
Will you play classic Dad?
@Delian0
@Delian0 3 жыл бұрын
There's no SWB in Classic, so no :p
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