How To Survive Survival | Fallout 4

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Strat-Edgy Productions

Strat-Edgy Productions

Күн бұрын

How To Survive Survival | Fallout 4
GOG SALES
Fallout -70%
Fallout 2 -70%
Fallout 3: Game of the Year Edition -60%
Fallout Tactics -70%
Fallout: New Vegas Ultimate Edition -60%
www.gog.com/redeem/FALLOUTEDGY
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MODS
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See-thru Scopes:
www.nexusmods.com/fallout4/mo...
VATS Tweaks:
www.nexusmods.com/fallout4/mo...
Molotov Replacement:
www.nexusmods.com/fallout4/mo...
HELPFUL MODS FOR YOUR PLAYTHROUGH
Ammo Crafting
www.nexusmods.com/fallout4/mo...
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LINKS
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Send me your shillings:
/ stratedgy
Twitter:
/ pfassett
TWITCH
/ strat_edgy
PODCAST
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VREXIA
/ vrexia
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CHAPTERS
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00:00 - INTRO
2:11 - GOD BLESS THIS MESS
2:46 - The Uncanny Chasm
3:50 - What does Q/A actually do
5:38 - ShOw ME tHe NumBeRS!
7:15 - Why am I playing on survival?
8:51 - The first 30 minutes (and me being wrong about Mr. Handies)
13:53 - The circumcision racket
15:18 - MODDING THE WASTELAND
16:57 - Friendship ended with Molotovs
18:21 - VATS is dum
19:08 - What's the child support situation in the wasteland?
20:30 - Anyway
20:54 - Your shooting mechanics is tight, yo
21:56 - The only way to destiny is to not play
22:51 - VATs is smart now
26:44 - VATs is dum again
31:27 - Spamming vats
32:47 - THE CORVEGA MISSION
33:50 - Pixles
34:31 - LoD
35:25 - If at first you don't succeed
36:17 - This NPC is a witch
37:34 - Dog murder
38:12 - Always close both your eyes while aiming
41:34 - Balance on deeznuts
43:01 - I am once again asking for your help
44:53 - Where's the chirren?
45:25 - Magazines and bobbleheads
46:06 - Can't sleep, won't sleep
47:49 - This is when things got bad
49:14 - Aiming is hard
51:47 - Why the save mechanic is a good thing
53:59 - Can you survive it?
57:04 - HOW TO SURVIVE SURVIVAL
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MUSIC
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"Too Cool" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
creativecommons.org/licenses/b...
"Fast Talkin" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
creativecommons.org/licenses/b...
Blue Danube (by Strauss) by Strauss
Creative Commons - Attribution 3.0 Unported- CC BY 3.0
creativecommons.org/licenses/...
Music provided by FreeMusic109 / freemusic109
"Digya" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
creativecommons.org/licenses/b...

Пікірлер: 1 800
@luckyfox2997
@luckyfox2997 2 жыл бұрын
Concerning Survival Mode, I questioned why Bethesda thought using autosaves for it was a good idea when modders and players that have played Bethesda games for a long time know that their autosaves are terrible and corrupt a lot more often than hard manual saving.
@monkeysk8er33
@monkeysk8er33 2 жыл бұрын
What are you talking about, you can manually save by resting in a bed. That's the whole saving mechanic in Survival. Autosaves only happen in certain conditions, such as when reaching Far Harbor. I've yet to have a single save corrupt in my 8 days of gameplay time in F4, and that time is excluding all the resets from hard crashes setting me back, and the innumerable deaths. It's likely 10 days of gameplay time. That's hundreds of hours with no corruption. Though I never play Bethesda games on PC, because only an idiot does that. They're notorious buggier on PC, because they're designed for consoles.
@tankredcaza
@tankredcaza 2 жыл бұрын
@@monkeysk8er33 At least on PC we can fix the bugs with mods and use console commands if the bug has no mods fixing it
@luckyfox2997
@luckyfox2997 2 жыл бұрын
@@monkeysk8er33 Mmmmmno, manual saving is disabled for Survival Mode, period. Upon sleeping in a bed/mattress/sleeping bag, it creates an autosave instead. Exit saves are also a thing upon quitting out of the game, it's gone upon reloading that exit save you created last time. I dunno what you're talking about.
@monkeysk8er33
@monkeysk8er33 2 жыл бұрын
@@luckyfox2997 Saving at a bed IS a manual save. The game does not automatically force you to sleep, you have to choose where and when to sleep, therefore, it is a manual save. Just because you don't enter a menu and click a button, doesn't mean you don't have agency over when it is done. Something happening whether you want it to or not is 'automatic.' When I want to save, I go find a bed. That's as manual as it can be. You are restricted to only saving in beds, and on exit saves, but as you stated, exit saves are temporary files. Your definition of a "manual save" is skewed by your likely save scumming nature. Don't worry, we are all conditioned to save scum in games where it's allowed. No one likes losing progress, but games like Dark Souls have etched the need for difficulty over our desire to not waste time, hence why people play on Survival to begin with: to feel the dread of imminent doom, because it keeps the game more engaging. I just spent 5 hours today clearing out all of 4 locations, due to bad calls, and even worse RNG. But I'm ok with that, because I'm not a pussy, and I'm mentally preparing myself for Elden Ring.
@waysidepacer
@waysidepacer 2 жыл бұрын
​@@sigmanation6957 What Sigma is saying is true. As someone who's modded FNV and Skyrim for some time I learned that autosaves in Bethesda's engines can be bugged. I've heard from people that this has been an issue for Bethesda games since Oblivion and generally speaking if you use autosaves/quicksaves then you could expect instability potentially down the line from that save. In New Vegas for example there is a mod called Stewie Tweaks that makes it so the game uses manual save mechanics for autosave game slots just because autosaving isn't as safe. It's not something that happens immediately and only with a large modlist does this issue become more apparent. That is not to say you are doomed if you have used autosaves before but this will *potentially* be more likely to happen. As sidenote about saves. A modder discovered that for some unknown reason saves can randomly delete a bunch of script data for some unknown reason. He discovered this while running the Sim Settlements mod which has a bunch of scripts during a playthrough. This bug was never patched and is still being researched by him. So even manual saves in FO4 aren't completely safe. The only way to get around this mystery bug is to download a mod called Canary that is made to detect save data loss with mods that are patched to report to Canary so you can roll back to an older save. tl;dr autosaves are made differently compared to manual saves and healthy savegame practice on both Console/PC is to only save manually and keep backups of saves. For the PC version itself being buggier than console it depends. The copy of the game is mostly the same on both Console and PC. The bugs you see for some of clips in the video is done in Console. PC on the other hand it's own issues separate from the console. Running the game at 60 FPS is a chore on PC because Bethesda has precombines in FO4 and it's done at usual Bethesda quality. PC has an explicit advantage because of how moddable it is. Mods like UFO4P, Sprint Stutter Fix, Buffout 4, High FPS Physics Fix and finally PRP which fixes the precombines. All of those mods fix issues and most come as a .dll file aka an F4SE mod that you can't install on Console. LOD is another issue that you can't really fix on Console. The problem is people don't know how to mod correctly because there weren't good guides for modding for a long time and now that there are some most people aren't aware they exist because they aren't being popularized by KZbinrs. Most KZbin guides end up out of date showing old mods. They add mods that are old/broken/unfinished/use bad scripts, don't check for conflicts in xEdit, don't sort the load order of conflicting mods by hand, add too many mods at once or use Vortex/NMM instead of MO2 as the mod manager. I highly recommend looking up and reading the modding guide "The Midnight Ride" for FO4. It's a good baseline setup for modding FO4 correctly. I highly recommend it to get a feel for how to mod correctly. It has links to additional resources so you can learn more about how to mod and what to avoid. As a side note the Molotov Remover and the VATS Tweaks mod that are recommended haven't been updated in about 7 years. Old mods are suspicious, likely incompatible with newer mods since there are no patches for them and could ITM old records if they weren't patched with the changes from UFO4P mod when it was made. Also Creation Club is a den of heck and I would never use those mods on PC because it's basically impossible to remove CC mods unless you nuke your installation folder and reinstall Fallout 4 entirely. Also there's no way to tell if the CC mod is clean unless you open it up in xEdit after you install it. There also aren't as many mods available as Strat-Edgy makes it appear in the video that are 100% functional/up to date/bug free and also work with other mods. In fact this is the only Molotov remover on the entire FO4 Nexus afaik. The Molotov remover was also added mid save in the video and he probably didn't wait in a cell for 5 days in-game to cycle out actors. VATS Tweaks also breaks with other modded single/lever action weapons and most people hate VATS so they get a bullet time mod instead for compatibility and a more up to date mod. While I'm at it might as well recommend "Survival Configuration Menu" and "Unlimited Survival Mode - F4SE". The latter will need the achievements enabler disabled in Buffout 4's .toml config but you get control over how you want survival mode to work.
@batman6198
@batman6198 2 жыл бұрын
It took an hour for you to figure out that stealth archer is the best build in skyrim... wait a minute
@Deoxys_Used_Mimic
@Deoxys_Used_Mimic 2 жыл бұрын
No no. Sounds about right.
@DASRH
@DASRH 2 жыл бұрын
Yeah. I'm wondering what his IQ is.
@naturequeen2597
@naturequeen2597 2 жыл бұрын
@@DASRH IQ means nothing.
@DASRH
@DASRH 2 жыл бұрын
@@naturequeen2597 yes you are correct, stupid people think IQ means nothing. Its ironic in a way, if they weren't stupid maybe they would care but therein lies the problem.
@sus425
@sus425 2 жыл бұрын
But it isn’t
@justwentfullchuu2
@justwentfullchuu2 2 жыл бұрын
What I've learned from (vanilla) survival mode: *Cook every piece of meat. Pre-War food is for selling. It also gives experience. *Some food is better to eat AFTER you're properly fed, to proc the additional effects (i.e Grilled Radstag). *Bottles are one of the most valuable items: 3 bottles of dirty water make 1 of purified water, and Vaults give you purified water when using faucets. *Mod the fuck outta your weapons, you need to stay on top of your enemies damage-wise, with mods and with weapon perks later. *3 Corn, 3 Mutifruit, 3 Tato makes Vegetable Starch. Adhesive is actually scarce, thought it may not seem so at first. *Lone Wanderer triggers even with Dogmeat at your side. It's an invaluable perk. *Deep Pocketing armor is also a blessing if you want even more carry weight. *Do engage with the settlement system, at least to build a bed in every workshop you find (7 Hours make you well rested). *Chemist lets you make Antiobiotics and, even better, Refreshing Beverages.
@stevenscott2136
@stevenscott2136 2 жыл бұрын
With the DLC, build Decon Arches in every settlement you visit often. You'll save a fortune in Radaway and doctor bills.
@ronindave_ytgaming6333
@ronindave_ytgaming6333 2 жыл бұрын
yeah a number of stuff I discovered later on would have been more helpful at the early stages when I was losing my mind getting killed by mole rats and dogs. The well rested perk is a good way to increase exp and heal up. With settlements the best thing I found was setting up supply lines crisscrossing every possible path on the map. This way a provisioner might help in taking down enemies on the road. The same with the Brotherhood. I wish I had got them into the Commonwealth sooner as being able to tag along one of their mop-up missions can get you some exp tagging distracted enemies
@a.graham_arts7359
@a.graham_arts7359 2 жыл бұрын
For water just build 1 water purifier at every settlement you can. Wait 5-6 hours real time and go harvest around 100+ water from all your seperate settlements using vertibirds to make travel easy.
@belhariry
@belhariry Жыл бұрын
Get the magazine from Sunshine Tidings co-op and you'll never run out of food.
@shadowtheimpure
@shadowtheimpure Жыл бұрын
Lone Wanderer is one of my favorite perks because I hate companions.
@indycole396
@indycole396 2 жыл бұрын
I almost 100% agree, but the opening of fallout 1 literally has a Mr Handy add with “it walks the dog” as its advertising. It was always supposed to be a public use thing, but I think only the ones in the military bases survived
@MrMiniTakitos
@MrMiniTakitos 5 ай бұрын
Opening of Fallout 3
@DantePurgatory
@DantePurgatory 3 ай бұрын
​@@MrMiniTakitosNope it does appear in the opening of the original Fallout mate.
@skechers28227
@skechers28227 24 күн бұрын
Wadsworth is in FO3 though.
@JPG.01
@JPG.01 2 жыл бұрын
A stealth archer being a strong build in a bethesda game? Color me surprised. Don't deny it, this build is a stealth archer from skyrim ported to Fallout.
@Mr._Anderpson
@Mr._Anderpson 2 жыл бұрын
Stealth archer is pretty much your only consistent way forward in survival, at least for the first dozen levels or so. You don't typically have enough ammo to go the "commando" route at first. Standing in front of your enemy & trading licks ends up with you crippled or dead in short order. Relying on stimpacks results in you needing more water than you usually carry. Since ammunition has weight, gone are the days when you just happened to have 5k .38 shells in your back pocket. So, you hide. You use vantage points to take as many manual long-shots as you can and pray they're dead before they reach you.
@Savaris96
@Savaris96 2 жыл бұрын
if it aint broken, dont fix it
@helgenlane
@helgenlane 2 жыл бұрын
Bruh, which universe do you live in? "Stealth archer" is strong because being sneaky and using ranged weapons is actually extremely useful in real life. There must be a reason why SWAT and other special forces train in moving quietly and using ranged weapons, don't you think? Sure, buff power armor in survival. Now there's no risk of dying and combat requires no thought. Also, everyone is still using ranged weapons. I guess make ranged weapons worse. Now everyone hates the game because combat is trash. See, you can't make a "survival" game with viable tanking and melee if you have good ranged options.
@CowToes
@CowToes 2 жыл бұрын
New Vegas did it right, if only Bethesda would give this IP to a quality company.
@flowerthencrranger3854
@flowerthencrranger3854 2 жыл бұрын
@@CowToes Pal you’re lying to yourself
@TickleMeSenpai
@TickleMeSenpai 2 жыл бұрын
I did a survival play through for about 70 hours, ignoring every story mission possible and having a great time. But then you hit late game, and the difficulty just stops, with only laser turrets (for some strange reason) doing enough damage to really scare you, and it becomes regular Fallout 4 again.
@TeamOneDay
@TeamOneDay 2 жыл бұрын
Logan's Loophole never could be needed more than now.
@skeletonnoise6178
@skeletonnoise6178 2 жыл бұрын
I got stuck on that one settlement station because of a rad scorpion that I just couldn’t kill
@TeamOneDay
@TeamOneDay 2 жыл бұрын
@@skeletonnoise6178 Armor piercing and fire works I believe. Don't remember.
@skeletonnoise6178
@skeletonnoise6178 2 жыл бұрын
@@TeamOneDay damn
@johnarbuckle6583
@johnarbuckle6583 2 жыл бұрын
I did a complete survival run of 100+hrs, dlc and everything, and you’re 100% correct. Power armor helps a lot too
@MrWizeazz
@MrWizeazz 2 жыл бұрын
I kinda feel like the introduction to Codsworth after the apocalypse felt completely unearned. And the fuel running out makes total sense too, he should’ve been completely shut down. I think it would have been perfect and far more theatrical to have him shut down and inside your old house (and not outside or quest objective, as you would naturally want to go ring to your old home after something like that). Like you go into your house and you’re looking around seeing what’s left of it, and then turn the corner and see him in Shawn’s room he just sitting there, waiting for you to come back home. I just feel that would have created a better impression of Codsworth.
@giovannicervantes2053
@giovannicervantes2053 11 ай бұрын
Then you could fix him with either 5 cans of the mr handy fuel or with the atomic expert perk to change him over to fusion cores
@moaninglisa7153
@moaninglisa7153 10 ай бұрын
What about every other robot in every game of the franchise? Just wanna find something to cry about?
@uthopia27
@uthopia27 9 ай бұрын
​@@moaninglisa7153yeah tht would become a problem gameplay wise , gone by the day we anxious to found wild assaultron if all robot run out of fuel
@Lord0fHunger
@Lord0fHunger 8 ай бұрын
​@@moaninglisa7153it amazes me that the first two comment threads i look at you are here saying "cry more" You do know criticism is good right? Saying when something was made poorly, operated poorly, looks bad etc you need someone to critique it. Noone here is crying. They are pointing out flaws, things to be taken into account and fixed in the future Not saying when things can be improved is when things get worse. And shilling for Bugthesda wont get Papa Todd to notice you bub
@moaninglisa7153
@moaninglisa7153 8 ай бұрын
@@Lord0fHunger 😢
@Sett86
@Sett86 8 ай бұрын
"He's soooo handy." "Walks the dog." According to Fallout 1 intro, the first thing you are supposed to see of the Fallout universe, Mr. Handy is definitely suitable for peaceful civilian use.
@thunderspark1536
@thunderspark1536 2 ай бұрын
You'd think they'd remove the buzz saw at least tho, but then again fallout isn't known for safe practices.
@helygg8892
@helygg8892 2 ай бұрын
​@@thunderspark1536 How TF is he supposed to trim the hedges and discipline the dog without it?
@thunderspark1536
@thunderspark1536 2 ай бұрын
@@helygg8892 With clippers? those are at least slightly safer
@zhulikkulik
@zhulikkulik Ай бұрын
⁠@@thunderspark1536 potentially - no. If you apply real life logic - a saw can be made safe using electronic brake device that would shoot the break as soon as it detects flesh in the way. While clippers are two long, pointy, sharp pieces of metal.
@Henry_the_Eighth_
@Henry_the_Eighth_ 2 жыл бұрын
Lol just a few minutes ago I randomly thought "I wonder how strat edgy channel is doing", since I haven't watched your videos for a while. And here you are with a very fresh upload, thanks!
@mattlee4618
@mattlee4618 2 жыл бұрын
Happened to me a few videos ago lol
@brandondanforth8342
@brandondanforth8342 2 жыл бұрын
yeah I never got a notification for this, even though I have notifications set to all for my boi...
@maso1430
@maso1430 2 жыл бұрын
Imagine thinking about a yter wtf is wrong with you
@Henry_the_Eighth_
@Henry_the_Eighth_ 2 жыл бұрын
@@maso1430 What's wrong with that lol, if I watch his content from time to time
@gilgamecha
@gilgamecha 2 жыл бұрын
This is one of best ever reviews of Fallout 4 & Survival. I have a couple of thousand hours in FO4, almost all of it in no-mods Survival, and I agree with pretty much every word. Great job! Subscribing.
@TjFoshizzle77
@TjFoshizzle77 2 жыл бұрын
When I first played this game, I thought there was something wrong with me. I just couldn’t find the fun. Like the Old Republic, it’s not bad in itself, but it’s just so antithetical to the core of why I loved the series to begin with.
@StratEdgyProductions
@StratEdgyProductions 2 жыл бұрын
Hoping that this video does well so I can talk about all of that in the Story video. I have a lot to say about how the series has changed.
@SmokersTars
@SmokersTars 2 жыл бұрын
@@StratEdgyProductions already can't wait to watch that one. The way the series changed broke me
@BrBross
@BrBross 2 жыл бұрын
Old republic as in the mmo?
@cyberninjazero5659
@cyberninjazero5659 2 жыл бұрын
@@StratEdgyProductions I loved the dialogue wheel video you did back in the day. The only thing I have to add is that... Outer Worlds was so bland it made me question how much more is needed on top of the skeleton to make a good game. If you put a gun to my head and forced me to pick which I thought had worse writing I'd stammer so much I'd probably be shot.
@lillyclarity9699
@lillyclarity9699 2 жыл бұрын
I had the same experience playing it on launch
@Syurtpiutha
@Syurtpiutha 2 жыл бұрын
The opening cinematic of the first Fallout had a 'Mr. Handy walks the dog!' commercial. So, while not widely used outside the military (this seems like a very upperclass, maybe uppermiddleclass product outside the military), there were some of them. Still very unlikely for those domestic models to still be around after the nukes started flying, though.
@velDANTe
@velDANTe Жыл бұрын
yeah how the fuck did it survive emp blast from a real nuke?
@prettyradhandle
@prettyradhandle 7 ай бұрын
@@velDANTe daily vitamins
@ColonelBragg
@ColonelBragg 6 ай бұрын
@@velDANTe The big point of Fallout is that the transistor never got invented so all the electronics still use vaccum tubes
@zhulikkulik
@zhulikkulik Ай бұрын
@@ColonelBragg they were invented. Just didn't become widely used until mid XXI century. Robots are made using transistors. Which in my head canon explaines why they are so weird after the war. They actually were damaged by emp.
@stubenhockershr1161
@stubenhockershr1161 2 жыл бұрын
the settlers at tenplines bluff actually told you how they contacted preston: "we gave a message to a traveling merchant, but we didnt expect to hear from the minuteman since they killed each other in quincey", otherwise nice review
@d.n5287
@d.n5287 Ай бұрын
A lot of this guy's story critiques are just him not paying attention. The mr handy one is the most egregious.
@PaleGhost69
@PaleGhost69 2 жыл бұрын
This is a funny coincidence. I've been doing a FO4 survival playthrough where I ignored the story. Best time I've had playing the game.
@liquidsleepgames3661
@liquidsleepgames3661 2 жыл бұрын
After having the game since launch. I have yet to beat the main story and any dlc.
@preyo6511
@preyo6511 2 жыл бұрын
Just like elder scrolls the most enjoyable way to play is ignore the main quest.
@PaleGhost69
@PaleGhost69 2 жыл бұрын
@@preyo6511 I'm pretty much ignoring all quests unless I stumble upon them or their solutions
@VeteranDecanus86
@VeteranDecanus86 2 жыл бұрын
@@liquidsleepgames3661 Far Harbor was alright, but the rest just aren’t worth playing.
@CrusaderCrunch
@CrusaderCrunch 2 жыл бұрын
Just play frost mod and enjoy life
@jake_leg
@jake_leg 2 жыл бұрын
Here's a neat quirk of vats: if you target an enemy in vats and immediately cancel you'll be aiming dead center at your target. You can go from vats to aiming down scope instantly basically using vats as an aimbot.
@MortimerADuke
@MortimerADuke 2 жыл бұрын
It also cancels bolt action animations sometimes, not sure exactly when, which can easily triple DPS if used right. Just entering does this.
@Mr._Anderpson
@Mr._Anderpson 2 жыл бұрын
@@MortimerADuke Yep. VATS will also negate the need to charge a gauss rifle.
@bplup6419
@bplup6419 Жыл бұрын
Yeah, i used this trick a lot in new vegas too.
@cephaleaorion4888
@cephaleaorion4888 Жыл бұрын
i do this so much i feel like I'm cheating
@lewislovelord8977
@lewislovelord8977 Жыл бұрын
Vats crashes too often to depend on in survival. I still use it but Jesus...the crashes
@BoJangles42
@BoJangles42 Жыл бұрын
My god a 5 minute winge on the existence of Mr Handy as a butler that completely ignores the fact that the goddamned intro to Fallout 1 had a commercial for Mr Handy robot butlers
@doctorgrubious7725
@doctorgrubious7725 11 ай бұрын
Or the whole “how dare I have 60 frames to move out of the way, it’s not like I should learn from my mistake and not be too close to raiders” Same shit happened to me in survival and you won’t believe what I did 💀
@SamuelAnderson-vz7fe
@SamuelAnderson-vz7fe 2 ай бұрын
There’s multiple Mr handys who exist as butlers in fallout 3 and new Vegas, that’s as far as I’m in the video and I’m not expecting everyone to know all the lore but the Mr handy thing is basic knowledge
@kosmicznywariat4880
@kosmicznywariat4880 Ай бұрын
He's also complaining about vats being bad and that you need to add more options to it so its worth using it even though it's the most op thing in the game, the only reason he had most of the problems was because he picked the hardest difficulty where damage dealt and taken is really high and then expected to be able to survive being hit by a Molotov cocktail pretty much point blank without any armor while being low level.
@spindash64
@spindash64 2 жыл бұрын
8:00 honestly sums up their character arc with all their RPGS. They streamline games so much that they remove all the character from the gameplay. The world building is still there, more or less, but when there’s no difference between two characters no matter how hard you try to be different, then you remove a key part of a western RPG: multi solution problem solving. Sure, sometimes you DO want to have things that require the player to play by the rules, but if they want to break a fight in half, LET THEM. If they want to use Jedi Mind Tricks to make the BBEG leave, LET THEM. You can make it hard as hell to do it that way, but in a WRPG, you want to _encourage_ people to break your game. That’s part of the whole reason for custom characters with custom stats. Self insert? I mean yeah that’s a thing, but if we’re being honest, that doesn’t work very well if you won’t let people use their own solutions to a problem. If they wanted to make an action game, then no one would mind a spin-off where you play as a Brotherhood of Steel Paladin going around and stealing expensive toys. But it just doesn’t work to make a game about exploring a world and make that world a glorified PUBG map, where your only option when not in a cutscene is to just shoot people. It’s why Fallout 3 isn’t as fondly remembered as New Vegas by a lot of people: 3 isn’t necessarily BAD, but just… waves after waves of raiders and DumDum Mutants gets boring. Give me an enemy I can actually TALK to, someone I can trick or barter with
@Khindrex
@Khindrex 2 жыл бұрын
Idiot Savant isn't less effective with high int. It triggers less often, but it always multiplies what you get and int increases what you get. A high int character with idiot savant can, with luck, get two levels at once early if the perk triggers on the right xp-gain.
@Brando216
@Brando216 2 жыл бұрын
Idiot Savant rank 1 is always worth it
@IV01
@IV01 2 жыл бұрын
You can force you int to low numbers on survival, then when it procs drink water and go ham if you want to get the most out of it
@MortimerADuke
@MortimerADuke 2 жыл бұрын
There was an entire spreadsheet done that shows that it is slightly better for exp gains with idiot savant at 1 int compared to any int with the same perk. However, it practically doesn't make much difference playing casually and will always provide some benefit, most cases a rather large average percentage gain.
@vincentmarcellino7183
@vincentmarcellino7183 2 жыл бұрын
Yep. It's in a way more effective because your high int gives a higher base xp gain, thus granting a higher bonus
@Echantediamond1
@Echantediamond1 2 жыл бұрын
@@MortimerADuke It’s much better to play with both, you still have to consider perks like medic, gun nut, science, hacking and chemist, some really good perks that round out a character.
@arandompasserby7940
@arandompasserby7940 2 жыл бұрын
Regarding the scopes, I think the 30-ish frames of blackness is to (poorly) replicate the "scope shadow", i.e. the blackness you see in the scope when you're not looking directly through it. In games with much better gun modeling, it all happens in the scope, without having to completely block your view. But since the game engine is ancient and Bethesda is a crappy development company, they just made the whole screen go black - and probably the reason for it is to hide a janky switch from 3D gun model to 2D scope.
@americanhuman1848
@americanhuman1848 Жыл бұрын
i really hate 2d scopes in games
@moaninglisa7153
@moaninglisa7153 10 ай бұрын
And this is an actual thing people cry about?
@alexthewrecker4666
@alexthewrecker4666 9 ай бұрын
​@@moaninglisa7153I don't know about crying, but the game is definitely improved without it
@HappyBeezerStudios
@HappyBeezerStudios 6 ай бұрын
To be fair, there are only very few games that do scopes properly. That usually requires rendering the scene twice, once for the outside and then another pass for the inside of the scope. (Or being super tricky and rendering it, then copying and magnifying the center, then adding whatever the gun model, hands, etc are) But since that is complicated and demanding, they just reduce the fov and add a black overlay or a bur around the edges.
@4n0nym0u52411
@4n0nym0u52411 2 жыл бұрын
I played survival after about 2 hours in normal mode, because was so monotonous, and survival mode was tons of fun. I did a tank build based around my power armor and it was the best. There are so many ways to enjoy the game in this mode and a well thought out build feels really rewarding.
@jasonnotter6582
@jasonnotter6582 2 жыл бұрын
Molatovs could easily be fixed by removing the initial damage and buffing the dps of the fire. That way unless you stay in the fire you only take a little bit of damage making it more of a area denial weapon then a grenade.
@lillyclarity9699
@lillyclarity9699 2 жыл бұрын
God, this is giving me ptsd flashbacks to when I played survival when this game came out. I had completely forgotten about how many dozens of hours I had lost because of gamebreaking bugs + only saving at beds. the bullet sponging was a problem until I got an infinite ammo double barrel, then my dps was higher than using a mininuke. but good God, I had tried to forget. I tried to forget....
@dathunderman4
@dathunderman4 2 жыл бұрын
Survival when the game came out was different, it was merely a difficulty setting back then that turned everything to a bullet sponge
@ItsIntelligentDesign
@ItsIntelligentDesign 2 жыл бұрын
From the wiki: “The robots utilized Calpower 238B nuclear power units and self-maintenance modes. To minimize maintenance overhead, each Mr. Handy was designed to perform its nuclear fuel replacement and radiation cleansing.[2]” Haven’t played FO4 in a while so I don’t know if that game treated Mister Handy fuel like gasoline, but is it possible that those tanks just look like propane tanks but aren’t?
@whiteguy1x
@whiteguy1x 2 жыл бұрын
The fuel is for his flamer, or so I thought.
@AbstractTraitorHero
@AbstractTraitorHero 2 жыл бұрын
You get Oil when you junk it, so it could be flamer fuel maybe, but could also genuinely be gasoline.
@Gorbz
@Gorbz 2 жыл бұрын
It is probably gasoline, or oil derivative due to getting oil out of it rather than nuclear material. And chances are it is for the thruster, as who would buy fuel for a flamethrower on a domestic robot? But this is guesswork as Bethesda don't tell us.
@thomasmouzon-keen124
@thomasmouzon-keen124 2 жыл бұрын
Listen is it so odd to think that the Mr.Handy could just enter a rest mode when his "duties" are done for the day? Adding some plausibility that any fuel found could have been stretched far this way? I'm not a rabbit fan of fallout 4 and I don't like it as a fallout game but with the right mods it makes a damn good S.T.A.L.K.E.R game but the mr handy continuity is worrying too much about something that doesn't matter imo
@AbstractTraitorHero
@AbstractTraitorHero 2 жыл бұрын
@@thomasmouzon-keen124 This all could have been solved by just having Codworth hidden in your house or in that Cellar where you can repair him and get a companion
@maxwella.gamingps4631
@maxwella.gamingps4631 2 жыл бұрын
Dogmeats gets a bit op when you max out the companion perks and his own perks. And using him also allows you to have lone wanderer active so it doesnt stop you having those benefits. Sure, he wont tske on a deathclaw or mirelurks or behemoths, but he def distracts and often time kills humans, ghouls, synths, super mutants and robotd that arent assaultrons and sentries. Soeaking of assaultrons, I found them to be worse than actual molotovs lol snesking is the only way to survive in survival. That or having power armor. But even then, an assaultron laser isngonna melt you regardless.
@tramrant
@tramrant 2 жыл бұрын
52:53 that's the problem with the sleep saving system right there. You are not afraid of Dying, you are afraid of Repetition, that you have to replay, re-dialogue and reloot all this again and from roleplaying perspective your character develops a weird obsession with sleeping and beds.. The tension it creates is separated from the fear of dying of the character. It also again restricts your style of playing to a stealthy range type, which I personally prefer anyway, but try playing as a run in and gun, or punch everything type of character in survival. It's borderline impossible, unless you like playing a groundhog game. Just try playing survival with any saving mod and it's a much more pleasant experience. Sure, some of the tension is gone, but that was wrong type of tension in the first place anyway, you were not afraid of dying(at least not directly), you were afraid, that you have to repeat what you did already. And the more you die, especially at the same place and to some bullshit, the more you become annoyed and frustrated with the game rather than having a 'tense experience' in it.
@asiamatron
@asiamatron 2 жыл бұрын
Well said and I agree.
@matthewrichey2089
@matthewrichey2089 2 жыл бұрын
I had to get a mod that lets me save at anytime during Survival. If you have a better alternative please let me know. My main issue (on top of the great points you made) is that Fo4 is NOT the most stable game (Bethesda games being stable, lol). Even with light modding I'll occasionally get savegame corruption, or a crash, or an NPC decides to shit itself and break quests etc. After repeating a lot of content purely because of engine screwups or something similar, I folded and stopped doing the vanilla survival save system.
@Hemostat
@Hemostat 2 жыл бұрын
This combines really well with vats. You feel less like you're playing a game and more like you're protecting your time. You HAVE to walk around constantly hitting vats so you don't have to reload an hour old save. Just plain annoying.
@happydemon3038
@happydemon3038 2 жыл бұрын
The game also has zero hints on what groups have rocket launchers and what groups don't. And it takes just one good hit to kill a player unless you have the armour mod specifically to reduce explosive damage (and it requires you have high endurance and full health). And then there's the fatman, whose locations aren't level scaled, and the locations they're scripted to appear you can easily stumble across early game. The best example is the Lexington Fatman Raider, as shown in the video.
@tekno4blood
@tekno4blood 2 жыл бұрын
Perfectly worded. I had about 4 days into a survival play through. I did the switchboard without sleep saving. Cleared the Slocum Joes and was picking up mines andddd Got blown up by a frag that clipped through the floor. I was really pissed and instead of taking my time and sneak killing everyone again I just took a fuck ton of psychojet and and murdered everyone with a 2 shot 44 magnum and then paid 75 caps to cure my addiction. I understand not being able to quicksave and save scum but I think (maybe a modder could add this) an auto save when you pass three load zone doors. Or an auto save becomes avaliable every 10 minutes but only lasts once similar to a dark souls soul reclaim thing. Losing over an hour just because of a bug really infuriates and yes you didn't "survive" and I should have 'Dense' on my chest, but needing to prepare incase of a bug is terrible game design. Like needing fire proof on a limb incase a vertibird bugs out and breathes fire...
@ThePizzaByte
@ThePizzaByte 2 жыл бұрын
Playing Survival as a Melee only character is truly a challenge worth doing. As soon as you get the Blitz Perk you become an absolute god... Until you get shot once :')
@drakejohnson5386
@drakejohnson5386 2 жыл бұрын
I have a few survival characters and non of them are melee. I did make a stealth blitz character on very hard . On that one I didn't use power armor. An early game crutch in survival is using power armor and stealth. Is the only viable melee survival characters blitz characters?Did you use power armor? Also have you ever made a cannibal survival character?
@ThePizzaByte
@ThePizzaByte 2 жыл бұрын
@@drakejohnson5386 Power armour never really worked out for me in survival mostly due to core weights and with the right perks you become as protected as power armour anyway, I mostly just ran around in the grognak outfit with a very nice legendary baseball bat that pretty much 1shot most things from stealth. As for cannibal it was helpful early on but once you get a decent size settlement system with trade going you pretty much have infinite food and water (and save spots). But yes, using melee without Blitz is just giving yourself a crutch. It is doable but it's a miserable experience lol
@gabrielkerne9175
@gabrielkerne9175 2 жыл бұрын
Your pupils actually constricted when you're standing in well lit areas, not dilated. Dilating is when something "expands", in the case of your pupils, to let in more light.
@quinnlee-miller9792
@quinnlee-miller9792 2 жыл бұрын
My brother went and collected every settlement, and made supply lines to every one of them FROM every one of them, using the Automatron DLC Robots, to create a legitimately safe wasteland. At any given time, you could have a friendly robot there, souped up with mini gun lasers, to save your ass. At worst, a simple protection draws aggro of respawned enemies shows you where they are; I’d say taking a perk point to create safe roads to travel is very worthwhile, especially when you consider gathering the components for just Protectrons is easy, you can never fast travel, and you need to use the same roads over and over so you don’t get bamboozled
@kikrinman1450
@kikrinman1450 2 жыл бұрын
I'm sure you've probably gotten a million other comments about this, but the first time we see a Mr. Handy is the very first intro in Fallout 1. And that was a domestic unit. Also, I really love the Smiling Friends and Bojack Horseman clips during the VATS section, they're both great shows.
@theinsaneshecklador6598
@theinsaneshecklador6598 2 жыл бұрын
43:24 I recall the Tenpines settlers saying something like _"We sent word with one of those traveling traders, but we weren't even sure the Minutemen still existed."_
@damonhicks969
@damonhicks969 2 жыл бұрын
Yeah I had to scan the comments to make sure someone didn’t catch that. The traveling traders go to all outposts so they pass word around that they need help. The reason they don’t just tell the trader what they need is because the trader will probably tell 30 people about the mission and in a real situation, one can assume that in a post apocalyptic world, it’s hard to tell who the bad guys are when everyone is wearing pieced together armor and everyone is shooting at everyone else so you might end up with 30 guys all killing each other to kill one group of bad guys. I guess they want to stop, all the people willing to help, from dying; so they just tell ‘em to come visit and they will give the quest out to serious people only and also you don’t want the raiders to attack the caravans and torture the info that you are hiring hit met to kill them cause that’s a quick way to have the raiders wipe out your town.
@alecdickens1042
@alecdickens1042 2 жыл бұрын
"How did they send word to Preston that they needed help?!" Literally ten seconds after talking to the settlers: "We *sent word with a passing trader*" You SEE the merchant she was talking about pass through the settlement every few days. That's you not paying attention. Word of mouth isn't the most accurate way to spread information, so Preston has you double-check what they need so nobody walks into an ambush or something. I'm sure he's lost a few people to someone giving them the wrong directions before.
@timbergman2511
@timbergman2511 Жыл бұрын
The scope blackout feels like a quick and dirty fix for covering bad animation/ a clunky transition to scoped view. Like hiding the moment behind a sacad of your eye.
@AsymmetricalCrimes
@AsymmetricalCrimes 2 жыл бұрын
A Mr. Handy ad can be seen walking a dog in the intro of Fallout 1 dude. It's literally the first appearance of a Mr. Handy in Fallout....
@StratEdgyProductions
@StratEdgyProductions 2 жыл бұрын
Shhh... Be quiet.
@faust4813
@faust4813 2 жыл бұрын
@@StratEdgyProductions You find one in Fallout 3 used as a nanny in the same game you also saw another one used for domestic work in the never ending computer simulation in the vault. Now that I think about it one literally cut your birthday cake in your childhood. What you are thinking of is the Mr. Gutsy the military model that was better armed and armored.
@derekmensch3601
@derekmensch3601 2 жыл бұрын
To be faaaair, he immediately showed that he was wrong with Video examples
@cyberninjazero5659
@cyberninjazero5659 2 жыл бұрын
I heavily recommend the "War Never Changes" Mod for this game it really enhances the survival experience by making it a "kill fast die fast" game since it removes damage buffing perks so you do max damage from guns but so do enemies
@Bobicus5
@Bobicus5 2 жыл бұрын
Whoah! Thanks for the recommendation. Any companion mods you'd recommend with this?
@cyberninjazero5659
@cyberninjazero5659 2 жыл бұрын
@@Bobicus5 You're welcome. I think Heather Casdin was a good one also Elle the cartographer
@brettrossi034
@brettrossi034 2 жыл бұрын
Damn dude.. that sounds rough.... I like it! I'll give it a shot! Thanks
@cyberninjazero5659
@cyberninjazero5659 2 жыл бұрын
@@brettrossi034 Word of warning Super Mutants become a nightmare because they're well armed and naturally bulky. They aren't bullet sponges but they take more of a hit than the average bear
@JasonGodwin69
@JasonGodwin69 2 жыл бұрын
War Never Changes fixes the combat and Depravity/Project Valkyrie fixes the story.
@Mrmaverickism
@Mrmaverickism 2 жыл бұрын
really appreciate your use of the chapter feature or whatever its called, makes the video easor to watch while im working and going back to watch parts i wasnt able to focus for again bit wanted to hear again ty
@archmagemc3561
@archmagemc3561 2 жыл бұрын
Another thing with Supply Lines is if you set them up 'logistically', IE you go between roads for supply lines. You will run into your own caravans. Now if your caravans are sentry bots/assaultrons you've made suddenly you have an insane unkillable NPC as an ally alongside roads which is where patrols tend to be. Its great.
@HappyBeezerStudios
@HappyBeezerStudios 6 ай бұрын
That is obviously a good solution, but even "human" settlers with proper equipment can do well.
@KageRyuu6
@KageRyuu6 2 жыл бұрын
Technically the both-eyes-open shooting technique only really applies when you have a non-magnified optic, because if you attempt it with a magnified optic, you can get quite the migraine as your other eye attempts to focus on an object it has no hopes of doing so.
@derekmensch3601
@derekmensch3601 2 жыл бұрын
I shoot with an 8x optic with both eyes open, and a 4x optic.
@stevenscott2136
@stevenscott2136 2 жыл бұрын
It's very individual. I have very strong right-eye dominance, so my brain can ignore the left eye picture easily. My father's eyes are more equally wired, and he has to shut his left.
@odinlindeberg4624
@odinlindeberg4624 2 жыл бұрын
I'm left-eye dominant and right handed, which is decent for non-magnified optics but I have some doubts as to whether I'm any good with high magnification optics.
@Mantorok12
@Mantorok12 2 жыл бұрын
@@odinlindeberg4624 I'm hard left eye dominant, to the point where I just decided to shoot rifles left handed
@-WhiskeyAndSteel-
@-WhiskeyAndSteel- 2 жыл бұрын
@@derekmensch3601 no you don't.
@jplayer073
@jplayer073 2 жыл бұрын
The amount of mods required to make these games actually good is just insane.
@unibulm6196
@unibulm6196 2 жыл бұрын
HA HA, S.T.A.L.K.E.R Anomaly...
@KHA0T1X
@KHA0T1X 2 жыл бұрын
@@unibulm6196 I wanna argue this but god damn, how can we be mad when the vanilla S.T.A.L.K.E.R games are buggy & janky but that resulted in the amazing mods for the games & Anomaly. Same goes for Fallout edit: besides, the base games are good games just piled under a mess of issues, so the mods fix that + add more so we can enjoy it even more !
@krischurch3763
@krischurch3763 2 жыл бұрын
@@unibulm6196 that’s a standalone mod combining 3 games. Come on, that’s awesome
@TheCapitalWanderer
@TheCapitalWanderer 2 жыл бұрын
@@KHA0T1X cool
@KHA0T1X
@KHA0T1X 2 жыл бұрын
@@TheCapitalWanderer play with my balls !
@nobodyimportant4778
@nobodyimportant4778 Жыл бұрын
Here's my whole fallout 4 review: I played my first run as a kind of scientist/mechanic build so the settlement stuff meshed well. Thought the institute was a neat twist. Finished the game. Thought it was pretty good. Went to make my second character. Decided to make him a weird old guy living in a shack with a shotgun. Then I realized with dawning horror that my character not only sounded like a snarky 30 year old, but that I only had dialogue options to say things a snarky 30 year old would say. Uh oh.
@joshf5769
@joshf5769 Жыл бұрын
Absolutely great! Hilarious, clear, concise. Subbed.
@cerocero2817
@cerocero2817 2 жыл бұрын
To be honest, seeing how the scope of the pipe rifle is attached I think you may get better accuracy with both eyes closed.
@Hemostat
@Hemostat 2 жыл бұрын
Pipe weapons are so disgusting I've always refused to use them
@stevenscott2136
@stevenscott2136 2 жыл бұрын
With so many perfectly good weapons available, I don't see why anyone would use pipe guns. Arturo in Diamond City will happily sell to you even if you walk in wearing full Raider gear and masked.
@ZRFehr
@ZRFehr 2 жыл бұрын
@@stevenscott2136 Not to mention the game subverts it's own (seemingly intended) progression by giving you a 10mm pistol before you ever even see a pipe gun.
@NeiasaurusCreations
@NeiasaurusCreations 2 жыл бұрын
For me the reason I stopped my survival run actually had nothing to do with combat. I could accept dying because of whatever reason...But you see, I play with mods. And the moment you mod a bethesda game...Or just play one...You tend to experience crashes. After losing progress after progress to crashes, I gave up. I also ran into game breaking bugs, and one of my bed saves corrupting leaving me large sums of time in the hole. I like the idea of survival it just needs a stable game where you don't need to mod it to get the most enjoyment out of it. Edit: So the easiest way to make survival function is to nab yourself a mod for quick saving. Yes takes away part of the fear in fallout 4 of losing progress, but it also makes survival playable since crashes and bugs no longer wipe you out.
@asiamatron
@asiamatron 2 жыл бұрын
I agree.
@honzothesloth8075
@honzothesloth8075 2 жыл бұрын
That's why I haven't played a Bethesda game in a few years now. Mods make them so much more enjoyable but also that much more buggy and crash prone per download and i just don't wanna go thru the trouble any more
@NeiasaurusCreations
@NeiasaurusCreations 2 жыл бұрын
@@honzothesloth8075 Fallout 4 was crashing before mods lol.
@honzothesloth8075
@honzothesloth8075 2 жыл бұрын
@@NeiasaurusCreations >that much more buggy and crash prone
@NeiasaurusCreations
@NeiasaurusCreations 2 жыл бұрын
@@honzothesloth8075 Yes, I was just saying the base games usually crash anyways. So while modding it enhances the issue, it already exists before that. So you might as well just embrace the mods. Become one with the mods. I wasn't meaning to disagree, just pointing out the issue was there before anyways.... Cause bethesda. Bethesda has always been a bit of an enigma. They create great games, with massive worlds, and addictive gameplay. But because of just how big the worlds are, how open and how much stuff they add in, they usually create a lot of bugs. But I'd argue there is literally no game studio that could make an elder scrolls and not have just as many if not more bugs. I get it, we love to clown on bethesda after fallout 76, but just keepin' it real, I appreciate bethesda for all the games and all the hours of entertainment. From Oblivion to fallout 3, to skyrim, and fallout 4. Todd is still the guy who made oblivion horses, and the tiny hype man. May Todd kiss you passionately in your dreams tonight, as we all stay awake realizing world war 3 might be kicking off anytime now.
@mr.penguin4614
@mr.penguin4614 2 жыл бұрын
i really enjoyed fallout 4 when i first played it at launch. even though it didn't end up becoming my favorite like i'd hoped it would, it's world was so damn interesting to explore, and the fps style was a welcome change for me at the time. I haven't played vanilla since then, but I do think this game has been one that while i love to come back to (modded to near perfection) it really struggles to meet any meaningful flexibility in the roleplaying department. so much of the main narrative is baked into the games locations that it's about impossible to ignore. i have to actively ignore alot of dialogue to not break my immersion if i decide to use something to switch up my characters orgin for example.
@McRich.
@McRich. 2 жыл бұрын
Of all videos to make, you make this. Absolutely incredible choice. Beautiful.
@jayfromthebaygames154
@jayfromthebaygames154 2 жыл бұрын
The most fun I've ever had with FO4 was a survival playthrough where I prioritized the brotherhood of steel missions first. Finding all the lost squad members takes you across nearly the entire map and was so challenging at low level without fast travel! I did end up using the APC mod to add the movable player home for use as a portable base/fast travel machine but it felt very appropriate as it could only bring me to certain locations on the map and required special fuel cells in order to operate.
@MeatSnax
@MeatSnax 2 жыл бұрын
I don't want to shit on a team who clearly put more effort than was really necessary into this mode, it's a niche option for a pretty small demographic of the overall player base, but there are some decisions that are just baffling. If I can be killed by stepping on a land mine and sent back to the last bedroll I found 90 minutes ago, I should be able to do the same thing to the super mutant overlord that's standing in front of a quest dungeon. I shouldn't need to eat 6 steaks and 14 water bottles every 12 hours to stay well fed, and if my only option for travel is walking, the guy who sent me 75 miles away to deal with some irradiated monsters should give me more than $200. I think a big problem with modern Bethesda games is that they're too mainstream for kinda-janky-but-sensible-RPG-shit. There's a mod that add a mobile APC base for travel in survival mode that has a bedroll and a crafting station, a little component gathering quest to get it running, and set destinations that are scattered evenly around the map. It even runs on fusion cores, which is a fun dilemma to have to split them between combat and travel. It's just a menu that teleports you to the location, you can't actually drive it, similar to Silt Striders in Morrowind and carts in Skyrim. It alleviates a lot of the issues with Survival mode where you're just trekking back and forth across sections of the map you've been to 1000 times, and it allows you to drop a save semi-frequently without being able to save scum through tough encounters, because bedrolls were CLEARLY not placed with survival mode in mind. I think if Bethesda were to do something like this, it'd have to be fully fleshed out drivable cars with customization options and variants and enemy vehicles and multiple quests centered around it, but why bother when you can just teleport around the map? If they dedicated one crafty staff designer to that kind of stuff, it could really be a fantastic role playing experience. Autopiloting between quest givers and objectives has always been immersion breaking, whether your clicking on a menu or jogging 5 miles 3 times a day. Just give me a pop up with some flavor text and I can engage my imagination a little bit and I don't have to be expressly reminded that I'm wasting my time playing a game. On the subject of damage, I just don't get why no one has figured out that people like it when bullets are deadly. Hotline Miami is a hugely successful pair of game, and the entire gameplay loop is based around dying to a single bullet. I'd always rather think my way through taking down 3 incredibly deadly goons with hunting rifles than spam bullets and healing items against a bullet sponge. I still haven't played a game where it's actually worth it to use a sniper rifle, if you can find a high powered scope, a big ass bullet, and a clear vantage point, you should be unbeatable. Anyway I didn't mean for this to turn into an "angry gamer" rant from 2008 but I've wanted this hypothetical game for so long, and nobody's gotten it right yet.
@Mr._Anderpson
@Mr._Anderpson 2 жыл бұрын
Bedrolls CLEARLY weren't placed with survival in mind? The bed in the room at Fort Hagan right before you face Kellogg disagrees with this.
@MeatSnax
@MeatSnax 2 жыл бұрын
@@Mr._Anderpson I don't think a single room in an open world game proves the point that you think it does
@Mr._Anderpson
@Mr._Anderpson 2 жыл бұрын
@@MeatSnax You summed it up perfectly in the first three words of your response. I could list half a dozen other examples with more on standby, but really, if you couldn't notice their existence when you played the game then making a list wouldn't convince you.
@nivekakninblarg8076
@nivekakninblarg8076 2 жыл бұрын
There are plenty of games where snipers are worth it, like hitman.
@JohnnyCenter25
@JohnnyCenter25 9 ай бұрын
Regarding the save system. I love it too, but there are two things left out that I believe help elevating its quality. The diseases are kinda clever: "I want to save, but doing so might make it harder for me", but also the chance of getting diseases from sleeping is extremely lessened if you're sleepig in a bed that's in a safe environment. If you sleep at a raiders bed on the floor with no shelter you're almost guaranteed to get a disease. This makes it so you have places on the map with safe save spots like Diamond City or Sanctuary, but saving inbetween those routes will put you at risk, unless you create a safe spot with the settlement system. This requires you to clear out a dangerous place AND expend the materials to create a sheltered bed, but this will now function as a "Checkpoint" for the rest of the game. That first trip to Diamond City will be intense and thrilling, but the trip back will be safer even if you haven't leveled up your character. Secondly they encourage you to not save by also giving you a passive perk which boosts your damage the longer you go without saving. Basically the higher your kill streak, your damage will improve up to 15% extra damage (which is a noticable difference!), but sleeping resets your kill streak completely meaning you would have to slowly build up that extra damage output. Is it needed? No, 15% is still 15%. But it might stil be enough for us midmaxing greedy goblins to consider clearing out another dangerous settlement while this bonus is active. In one way you justify it by saying "Oh it's going to be easier if I deal more damage" when in reality you're actually making it harder for yourself because you're risking losing the last hour of progress. In my glass cannon VATS build this 15% was enough for me to one shot super mutants as I already was dealing a lot of damage. It really stacked up and I could clear anything. 15% of 200, not so much, but when I'm dealing 950 base damage those 15% suddenly becomes the difference between one shotting or two shotting. I felt unstoppable and decided to go 4 hours without saving just because I planned to save at my safe settlement on the other side of the map, but I got caught up clearing every settlement on the way. Then almost at the finish line I die to a random super mutant with a Fat Man. At last, I flew too close to the sun
@joeblow8982
@joeblow8982 2 жыл бұрын
This might be the most honest review of FO4 that I've watched. Props where warranted, criticism where needed. Humor sprinkled in. This vid alone gained you a sub
@Mr._Anderpson
@Mr._Anderpson 2 жыл бұрын
Fallout 4 survival mode introduces you to the two biggest villains in Bethesda games, the collision mesh & game stability. I kinda got hooked on survival mode & didn't look back. The frustrating part is when you've cleared out an area or two and managed to make it back to a settlement to use a clean bed only for the game to crash. Supply lines are awesome in ways some players don't utilize. They allow your settlements to project soft power into the Commonwealth. My supply line map is a semi-haphazard web because it is very helpful to have provisioners with good equipment on patrol in certain areas. Tip: You can give extra ammo & equipment to the provisioners and either take stuff from them when you run across them in settlements or when you cross their paths in the wild. Imagine knowing that if you see someone walking around with a brahmin, you can walk up and grab some extra water, or 50 cal ammo, or antibiotics. In survival mode, this can be UGE. I mean friggin UGE. Even if you don't do supply lines, leave a few extra slots for settlers at your camps. You can then load up a settler with the concrete, screws, steel...whatever, and send them to the next settlement where you plan to do some building.
@davidparrish8684
@davidparrish8684 Жыл бұрын
thats the main reason I gave up on survival mode, my game crashes way too often to deal with the only-save-when-you-sleep mechanic
@commandershepard9920
@commandershepard9920 Жыл бұрын
@@davidparrish8684 Oh yeah, I use a mod that allows manual saving and I save *regularly*. I'm disciplined enough that when my character dies, I ignore all of those "back up" saves and go all the way to the last bed I rested in, no matter how painfully far back it is. Without being able to save extra just for the purpose of mitigating CTDs, no way I'd be playing Survival.
@niv987
@niv987 2 жыл бұрын
Man, I did a chemed up, automatic assault rifle build, and jet was a mandatory drug. Slows time, and lets you pick out who, and what to kill first. Jolly time, but I was made out of paper, good times.
@topclips1872
@topclips1872 Жыл бұрын
Local Leader is a character based trait in survival. Having Settlements all around the map in Survival especially when you are doing an explore 100% run makes the grind of walking back and forth much much better, but you have to take the time to set up each and every settlement. You can use the random beds
@HappyBeezerStudios
@HappyBeezerStudios 6 ай бұрын
More places to sell your stuff at, armed patrols (caravans/provisioners) across the map, people who produce caps (with stores) and vegetable starch (for adhesive) for you...
@icecoldgazpacho
@icecoldgazpacho Жыл бұрын
At like 9:30 when you're questioning how Codsworth would still be operational; I believe, while he mainly mentions Concord to push you toward there, Codsworth does lament about going through different areas etc. etc. The reason I bring this up is that in Lexington there is the Super-Duper Mart that has Mr. Handy Fuel out the front. It _could_ be possible for Codsworth to have travelled this far and for him to have collected some from there. This is a possibility.
@3LastSon
@3LastSon 2 жыл бұрын
Great video! Also... thanks for the mod suggestions, ayyyy! The whole "close your eyes right before looking down a scope" thing infuriates me as well.
@loli-knightxardej2252
@loli-knightxardej2252 2 жыл бұрын
Holy shit, your idea about what to do with vats actually sounds AMAZING. I never minded its simplistic time-freezing nature in 3/NV, but additions like this would have been really fun.
@chillhour6155
@chillhour6155 2 жыл бұрын
It does but hE was also being sarcastic as previous games from 20+ years ago already had those features
@SixkillaGaming
@SixkillaGaming 2 жыл бұрын
Great timing Paul, my withdrawals were getting so bad I was rewatching all your old videos again
@mastersofnone5869
@mastersofnone5869 2 жыл бұрын
The video I've always prayed I'd see you do one day, great work Strat🤙😎
@itzybitzyspyder
@itzybitzyspyder 2 жыл бұрын
Covenant is my first goal after getting the Abernathy farm, the red rocket and sanctuary populated. After that it really depends on how much progress I can make from that central location.
@jessel9626
@jessel9626 2 жыл бұрын
Strat your videos are probably one of a subsect of about three channels that I just can not get enough of, that I actually listen to videos Ive heard before over and over again. Whether you're talking about mechanics and their individual merits and detriments or pulling a Noah Caldwell Gervais style passionate monologue thats so goddamned relatable, I just keep coming back.
@TrueGamer22887
@TrueGamer22887 2 ай бұрын
I always draw the parallel between him and Noah. They are both equally passionate and talented at what they do, Noah just seems more sincere and strat is more tongue and cheek, but they scratch the same itch for me. I feel they’re more similar than they seem on the surface
@SmokersTars
@SmokersTars 2 жыл бұрын
Fallout 4 wh... What is life, does it have meaning? Now, that I arrived at the end, I saw what I fought for, was this journey worth it? It was, it truly was. Thank you strat!
@Serahpin
@Serahpin 2 жыл бұрын
Was that a Gummy reference?
@MaximumSherman
@MaximumSherman 2 жыл бұрын
I just got done watching your outer world videos. I just had to subscribe. I'm glad you're still going
@joshosborne683
@joshosborne683 9 ай бұрын
Did u forget about the first fallout cutscene? Mr Handy is advertised as walking the dog and trimming the hedges.
@theratmaid
@theratmaid 2 жыл бұрын
I have a friend who works in QA and he has told me stories of Bethesda where he would report bugs or things going wrong and unless it completely destroyed the game they would just throw out those reports, I cannot confirm these stories for obvious reasons but I think it's very likely that it's a true story with the state of bethesda games.
@supasonic9499
@supasonic9499 2 жыл бұрын
I have a weird love & hate relationship with Fallout 4's Survival mode. I like the challenge that it presents, like difficult encounters and health management. I just hate how severe it punishes you for not maintaining your necessities. I wish it started out with AP penalties first then moved to attribute penalties if it gets worst. Then there's the save system, which I like so much that I got a campsite mod to explore the wasteland like a true survivalist, but hate that it's an autosave instead of a manual save.
@HappyBeezerStudios
@HappyBeezerStudios 6 ай бұрын
Pretty sure there is a mod for that. To adjust various survival mode values independently. Even Frost allows detailed tweaking.
@slyllamademon2652
@slyllamademon2652 2 жыл бұрын
Here’s a tip for your armor mods, if you can get the black ops chest piece from bunker hill, this has the “Dense.” Misc mod that greatly decreases the damage taken from explosives (including Molotovs) it also comes with the shadowed armor mod, and I believe it grants 1 to strength and endurance, so more health and more carry weight. But it’s expensive, however. You can buy literally anything in the game by building water purifiers, then building a ton of turrets everywhere; and finally mark the item “purified water” for search, the NPCs at the settlement will take these purified waters and store them in the workbench, which you can then sell for caps. Which can buy op legendary weapons like the old reliable laser rifle. Also scrounger is op, better loot, more ammo, scrounger.
@justin9181
@justin9181 6 ай бұрын
The scope mod makes so much sense Jesus what a game changer and I just found your channel wow just golden content too funny 😂 don’t ever stop bro ! Thanks for all the amazing videos
@Deoxys_Used_Mimic
@Deoxys_Used_Mimic 2 жыл бұрын
I should’ve figured that Stealth -Archer- was how you’d survive this mode. …and here I thought the secret sauce might’ve been something else. I’m such a fool.
@irphil47
@irphil47 2 жыл бұрын
Strat, thanks for another great, well thought out video. After watching this I am contemplating on actually replaying the game on survival just for the more in depth experience. I think you hit the nail right on the head when you pointed out how the quests and story are what so many fans are critical and disappointed by, but the combat was pretty great.
@TrufanNW
@TrufanNW 2 жыл бұрын
At this point I can only assume that Codsworth is the equivalent of a service dog. After Nate’s tour is up he "adopted" it. Would it be reckless to give a solider military grade equipment to take home? Probably but these same people bombed the world to oblivion so whatever. Or Nate was in high enough status that he could abuse this power and take Codsworth home.
@voxsq
@voxsq 2 жыл бұрын
So where’s the “how to survive survival” portion of the video?
@matthewrichey2089
@matthewrichey2089 2 жыл бұрын
Horizon is a great overhaul for FO4 intended for use with Survival Mode. It adds lots of new features (including Architect) and completely renews the game (and fixes a lot of balance issues). I can't play survival mode or FO4 in general without Horizon.
@Matheus-uv1dc
@Matheus-uv1dc 2 жыл бұрын
yes, this. i absolutely loved playing with it back then despite not even messing with the automation features.
@andhikaminda3378
@andhikaminda3378 2 жыл бұрын
Horizon really change the way you play survival in fallout 4, but it become tedious if you have a long list of other mods in your load order, especially weapon and armor mods because you need a patch for single one of them. the last time I used it, the majority of my load order is a patch for horizon.
@matthewrichey2089
@matthewrichey2089 2 жыл бұрын
@@andhikaminda3378 Facts. Its a lot like the Requiem overhaul for Skyrim, more patches than anything else but its worth it to play fo4 and thoroughly enjoy the experience. One gripe I have about Horizon is that there should be some immersive medical station use. Example: Why do I have to pay 200+ caps to completely heal and de-rad myself at the Prydwen even though the entire BoS worships me at this point? Its to prevent you from "cheesing" the game, I get it, but its still annoying. That may just be a problem with the core game though.
@reesetorwad8346
@reesetorwad8346 2 жыл бұрын
"...Shadowed armor is best..." Damn, that was validating to hear, only way I play. "...they turned it into Thief with guns..." Been trying to tell people this for years, maybe they'll listen when you say it, I gave up. 👍
@leonrussell9607
@leonrussell9607 2 жыл бұрын
Bos heavy combat armour is the way to go
@twistedyogert
@twistedyogert 9 ай бұрын
I always assumed that Mr. Handys were nuclear powered and only used the fuel for their blowtorch. I guess Codsworth could've gone over to Concord or some other nearby settlement and gotten his nuclear battery recharged. That's my headcannon.
@fernandoorozco3751
@fernandoorozco3751 Жыл бұрын
Thanks so much for informing me about the Vats Tweaks mod. Makes me want to actually go ahead and install it and finally finish the effen game. I might actually enjoy it this time. You're the best.
@mellon3891
@mellon3891 2 жыл бұрын
Props to anyone who doesn't mod survival to have manual saves through all the random ctds, y'all insane.
@asiamatron
@asiamatron 2 жыл бұрын
Lol so true.
@seanb.6793
@seanb.6793 2 жыл бұрын
QA probably did tell Bethesda these things, but if someone has a “grand vision” and seniority, they would just ram it through regardless of what QA says.
@redriddler1231
@redriddler1231 2 жыл бұрын
48:05 "Hory Shet!" "Oh, no!" I must know where this clip originates. Absolutely hilarious. The complete spontaneity of these two clips, with their respective circumstances, was an outstanding use of creativity. I must be quite mad, or at the very least meek, if these simple animation pieces were enough too have me erupting in a coecopheny of belligerent laughter.
@snowfox-xc1qq
@snowfox-xc1qq 2 жыл бұрын
Anime is JoJo's bizarre adventure
@HappyBeezerStudios
@HappyBeezerStudios 6 ай бұрын
Let's just send them to the "Jonathan Joestar english compilation"
@astonmargolis-dias7089
@astonmargolis-dias7089 2 жыл бұрын
it was so confounding to be so bored by a shiny new fallout when i loved the two prior entries so dearly. This does a good job articulating my woes great vid king.
@apocfaildotorg
@apocfaildotorg 2 жыл бұрын
I still have nightmares about clearing converga on survival. The mini gun…the missle launcher… oh god
@SapientGestalt
@SapientGestalt 2 жыл бұрын
I would love to see your take on the mount and blade games. Not much story to talk about in the base games due to the sandbox, but that's a game hundreds of hours could be put into if you're not careful.
@Hemostat
@Hemostat 2 жыл бұрын
I never think much of what's going on while I'm playing Mount and Blade but I can always go back the next day and tell someone the weird extravagant reasons I was doing something in game. Like you never even notice you're making your own narrative
@MrOnepiece14
@MrOnepiece14 Жыл бұрын
Found your channel through this and the NV video, absolutely amazing stuff. Your editing, commentary, insight, and sense of humor are top notch. You my friend are dinner and a damn good show.
@AC-hj9tv
@AC-hj9tv 2 ай бұрын
Hell yea it was good dude
@joem.5946
@joem.5946 Жыл бұрын
First time checking out your channel. I walk away from my couch for 5 minutes, come back, and your epic rant on Mr. Handy was still going! halarious! It got me thinking of all kinds of political/ historical events/ possible future events, plus physics. Dam.... this is GREAT! **Subscribed**
@joshuabritton6738
@joshuabritton6738 2 жыл бұрын
Always love your vids man. Also, the settlers for the first MM mission tell you they sent word with one of the traders. So that's how Preston heard about it.
@vasilyd8578
@vasilyd8578 2 жыл бұрын
Ah, yes, almost only viable option to survive is to make another sneaky archer build.
@JezielProdigalSon
@JezielProdigalSon 2 жыл бұрын
Thats just not true. Alot of builds work fine. Powerarmor melee bruiser, luck-based gunslinger, stealth-melee, stealth-vats, cha-build with followers etc.
@KLRN-qc7jp
@KLRN-qc7jp Жыл бұрын
The "destiny" thing was in Fallout since the first part of the game when you were given a Tarot reading by some dude in the village of Adytum. He correctly "predicted" that your future lies to the north-west. The reading even increased your luck by 1. Fallout 2 has also a lot of themes about destiny in it. When I first encountered Mama Murphy in Concord, I immediatelly got this Adytum vibe from the first part. I kinda made me feel home, so in this regard, the developers actually knew what they were doing. You are correct however that this character becomes rather annoying later on. I only ever played F4 on survival. I have really good memories of raiding that town near Corvega together with Preston and coming back to sanctuary with a ton of loot... if I survived. If I didn't, I always lost from 10 to 40 mins of progress. Good times :D. 1500 hours of gameplay later, I am a walking demigod, with his own underground industial complex/military bunker (vault 88 DLC) and the game lost a lot of its charm. Still, without Power Armor on, even at level 260 and nearly 500 armor, it can be pretty tricky to take down a unit of legendary Supermutant Warlords. But yeah... survival is the only way to go when it comes to F4. I didn't play it in about 3 months now, but this video kinda makes me want to come back :D.
@MistDemon
@MistDemon 2 жыл бұрын
I remember the worst thing Fallout 4 fucked up was the option to be a raider. Which is essentially having drugged up and ruthless versions of settlers, evil minuteman you could say. However if you didn’t do some minute man settlement quests first, the game could bug out and never let you reach the end of the raider storyline! I wasted hours sneaking into Nuka world without dying and setting up a few raider settlements, only to get fucked over. Also unless you install a mod or edit config files, you cannot kill the minute men despite choosing the raider life. You could leave the minute mooks in that stupid museum and only come by to fill their asses with lead, to find out they are immortal. Later I found a better raider path via a modded quest line, but that is usually the fuckin case with Bethesda.
@nessesaryschoolthing
@nessesaryschoolthing 2 жыл бұрын
What makes me curious as a writer and sometimes dungeon master is just why every character in Fallout 4 feels so damn easy to despise. Why do I hate Preston Garvey? Why do I hate Mama Murphy? Desdemona? Shaun? Why don't I feel this way about most NPCs in previous Fallout games? What could they have done differently that would have made them more appealing?
@StratEdgyProductions
@StratEdgyProductions 2 жыл бұрын
Maybe I'll get a chance to talk about that because I think I know why.
@xXvironXx
@xXvironXx 2 жыл бұрын
​@@StratEdgyProductions I really hope you do, that type of thing genuinely interests me.
@r99azm80
@r99azm80 2 жыл бұрын
Before that, let's listen from the clown who written them himself. kzbin.info/www/bejne/eJqYYmCtn8iqppo
@truefenriz
@truefenriz 2 жыл бұрын
@@r99azm80 I was about to post this link as well. For me, I primarily blame Emil's inept writing and probable influence from Pete Hines (iirc, there was an interview where Hines vocalised his wish that dialogue is simplified to a point which led to 4) for 4's terrible writing in terms of story and characters. Feel free to correct me if I got the Hines part wrong. It's been years since I read that interview.
@andrewmeyer3599
@andrewmeyer3599 2 жыл бұрын
We hate them because they have no logical argument for what they do. People love New Vegas because any NPC you talk to will have a logic, in the world of Fallout, to why they do what they do and all that, while he isn't perfect, Caesar is a perfect example of why people like him because he gives a specific answer and logic into why unlike Shaun who just tells you you're too much of a dumb dumb to understand even though you're character has the chance of potentially being smarter than anyone else in the post apocalyptic world
@marcoloko
@marcoloko 2 жыл бұрын
While frustating, survival is the best way of playing fo4
@Veckoza
@Veckoza 2 жыл бұрын
Dude you talking about Idiot Savant perk had me literally slapping my knee, you're funny af bro.
@jacksavere6988
@jacksavere6988 2 жыл бұрын
On your note of enemies being hard to see- I personally think that’s a good thing cuz if I was a raider, the last thing I’d want is to stand out from the environment :p
@chillhour6155
@chillhour6155 2 жыл бұрын
Harder difficulty in games should do the opposite of the bullet spongyness, the Stalker games does this right
@subrezon
@subrezon 2 жыл бұрын
When I was a dumb highschooler I accidentally spent 700 hours in FO4 survival, and among all the mods that helped me cope with its bullshit there was one that stood out. I think it's called Immersive Fast Travel, and it let you build different structures that allow you fast travel... immersively. There were cars, motorcycles and other vehicles, but I disabled all of them and only used the teleporter, I found it to be the most well balanced option. - It can only teleport you to another teleporter - It's pretty expensive to construct and is locked until you visit the Institute - It's very user friendly and set-and-forget, since it doesn't require fuel and can be used when overencumbered - It's something to work towards, it was a really cool goal to have a teleporter in every settlement
@dathunderman4
@dathunderman4 2 жыл бұрын
How do you spend 700 hours of your life on a game by “accident?” You know, it’s okay to say that you had fun playing the game at one point.
@subrezon
@subrezon 2 жыл бұрын
@@dathunderman4 ever heard of jokes?
@samgee500
@samgee500 2 жыл бұрын
Never seen your channel before and I just randomly clicked on this and I actually watched the whole thing in one go. I don't normally do that.
@samm5111
@samm5111 Жыл бұрын
A suggestion: I got a shit ton (200+) of hours worth of true RP enjoyment out of this game, it just takes a few hours worth of modding. You throw an alternate start mod in survival with a tweak mod, a few weapon and armor mods, (perhaps a few AI tweaks if you are bold) you can really utilize the systems to full RP potential. Those 200 hours came from an alternate start NCR Ranger Scout spawning at Deacon's spy point. The mission was to map the commonwealth, infiltrate it's cities and factions, and clear out potential opposition. This premise plays in SO much better into the actual enjoyable mechanics of the game. Add in a journal mod and it really gets you into the role. Also rescue Curie :)
@bavettesAstartes
@bavettesAstartes 2 жыл бұрын
Saw a bit of Wrath of the Righteous there. Kinda excited to see your review of the second Pathfinder game.
@StratEdgyProductions
@StratEdgyProductions 2 жыл бұрын
It's already up. I did it when the game came out. kzbin.info/www/bejne/gpqyqGufbqqifMk Enjoy :)
@ajax2164
@ajax2164 2 жыл бұрын
Gun nut is actually sort of worthless when you find out you can just take a mod from other guns and attach them to your gun with out the perk.
@Mr._Anderpson
@Mr._Anderpson 2 жыл бұрын
I came back to watch/listen to this again because something was nagging at me in the back of my mind. So, don't remove the requirement to sleep at beds, and don't remove mines because they add tension the game and introduce a fear of loss. Do remove molotov cocktails because they not only add that fear, but have the potential to make it a reality at low level. I get it. You got burned by a lucky molotov, perhaps several over the course of the run. Why is removing them due to a lack of reaction time a good thing, but later when you show a mini-nuke heading your way for the same outcome, that's something to shrug off? I mean, Rank 1 of the Armorer perk allows you to make asbestos-lined armor so you won't do your Human Torch impression. Rank 3 allows for "dense" linings, which reduce explosion damage. So sure, we're all different & our mileage will vary, but I don't see where molotovs are as bad as you would make it seem. If I am level 6 and get hit by a molotov, I think of it as dying because I was hit at level 6 rather than blaming the weapon which got me. At that level, one or two good bitch-slaps from a mirelurk spells "Game Over" just as easily as a molotov explosion.
@ryuryu9520
@ryuryu9520 2 жыл бұрын
realized why i like this channel: your accent is just like Bam Margera's and I feel like he's talking to me about fallout
@thehooligan129
@thehooligan129 2 жыл бұрын
I played FO 3, NV, and 4 without using vats much, if at all. I prefer having to use my skill as a shooter, reflex, and brain power. If I fail a shot, it was all on me and forces me to get better. It also doesn't take much to take the game slow and look around for paths. I never needed to use vats to open my eyes for routes. How they made FO 4 vats made it at least a little suspenseful seeing the baddies come in slowmo.
@HappyBeezerStudios
@HappyBeezerStudios 6 ай бұрын
In FO4 the shooting is indeed much better than in FO3/NV. And FO3 is especially awkward. It doesn't have proper iron sights, just some weird zoom in, but still considers aiming to be needed to improve accuracy. So it's in this weird limbo where you can't bhop circlestrafe across bosses, but also can't ads around corners.
@PHYTEthePOWAH
@PHYTEthePOWAH 2 жыл бұрын
My first and only play was on survival. I caught some disease in the starting which slowly sapped my health and could only leave town for small amounts of time before I had to return to rest. It took me three days to gather enough herbs for a medicine and it was awesome. Survival is definitely the way to play this game.
@darklordpeezy4813
@darklordpeezy4813 2 жыл бұрын
At first I thought you was a fallout 4 hater but so glad I watched the whole video lol and dude I’m still laughing 15mins after watching, good job fam!!!
@therealg6947
@therealg6947 Жыл бұрын
This is a really good video and very well thought out
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