How to Texture Spaceships Like ILM (in Blender Cycles!)

  Рет қаралды 85,233

Christopher Fraser

Christopher Fraser

Күн бұрын

Пікірлер: 114
@mr1skali
@mr1skali 2 жыл бұрын
What I've learned here is: have a really good model for texturing
@lavatr8322
@lavatr8322 2 жыл бұрын
The spaceship model itself is so detailed Any texture would look beautiful on it...
@N.E.U.R.O
@N.E.U.R.O 2 жыл бұрын
This is crazy good, it's mind blowing how much information is just open now, you're helping a generation of indie filmmakers here just imagine what kind of stuff we'll all be producing in a decade!
@amjadmosawi2923
@amjadmosawi2923 2 жыл бұрын
said enough here, my exact comment u read my thought
@NeilVFX
@NeilVFX 7 күн бұрын
everyone will be replaced by ai by then
@ImReadyD151
@ImReadyD151 11 ай бұрын
This is insane man. Thanks so much for this!
@Kinetic_CGI
@Kinetic_CGI 2 жыл бұрын
Dude this tutorial was out of this world. Almost had me lost in space. I bet you didn't planet for puns to be your reply.
@ChristopherFraserVFX
@ChristopherFraserVFX 2 жыл бұрын
Those puns were stellar, I'm astronomically happy you liked it, just over the moon!😂
@Kinetic_CGI
@Kinetic_CGI 2 жыл бұрын
@@ChristopherFraserVFX Had me laughing so hard, I fell out of orbit. You can be so sirius. Glad you chimed in on the comet.
@dispatersdance9691
@dispatersdance9691 8 ай бұрын
A screen shot of where everything is plugged in would really help. Cool video though.
@batman3698
@batman3698 2 жыл бұрын
It's worth pointing out that this all relies heavily on detailed 3D models with alot of greeblies. In this case the model itself is a very detailed recreation of an ILM model. But with that being said, this video have some nice tricks for such models. I didn't see the random per island node being used. It can help for some variety.
@ChristopherFraserVFX
@ChristopherFraserVFX 2 жыл бұрын
Oh definitely! It's hard to make any awful 3d model look THAT good. As for the random per island thing, i honestly just forgot about that. Another great tool to have on hand!
@uxedmedia
@uxedmedia 2 жыл бұрын
DUDE! this is AMAZING! Thank you so much for sharing this! 😃
@ChristopherFraserVFX
@ChristopherFraserVFX 2 жыл бұрын
Thanks for the kind words :D
@mrspecs9211
@mrspecs9211 2 жыл бұрын
far and away one of the best blender tutorials. ever. thanks so much dude, i feel like i learned soo much just from the first minutes
@RayHorn5128088056
@RayHorn5128088056 2 жыл бұрын
This was fascinating to watch. I only wish I had this kind of time on my hands.
@technouveau_art
@technouveau_art 19 күн бұрын
I'm gonna come back into this, as I need to optimize my grime shader. Looking forward to seeing your methods.
@ChristopherFraserVFX
@ChristopherFraserVFX 19 күн бұрын
Love your work, hope you find these techniques useful
@widescreenbros
@widescreenbros Жыл бұрын
Props for you sick voice, audio recording and texturing process!!!
@ChristopherFraserVFX
@ChristopherFraserVFX Жыл бұрын
First comment about my voice, thank you!
@spotskitchen8880
@spotskitchen8880 Жыл бұрын
Hey man! Cool utilization of AO node. Great job!
@knucklesbyname
@knucklesbyname 2 жыл бұрын
dude, amazing...
@AbsurdShark
@AbsurdShark 2 жыл бұрын
This is awesome, and its even better with a detailed model like this. Thank you for the info!
@mycroft16
@mycroft16 2 жыл бұрын
This is one of the best layered detail and grunge tutorials I've ever seen. Thank you!
@ChristopherFraserVFX
@ChristopherFraserVFX 2 жыл бұрын
Of course of course 😄
@Ricoxemani
@Ricoxemani 2 жыл бұрын
Thanks so much! I learned so much from this
@loup1485
@loup1485 2 жыл бұрын
Nothing to say, your video is just perfect, everything is well explained! thanks for your work dude!
@eviv8010
@eviv8010 2 жыл бұрын
the only bad here is the app😁
@AugustRenders
@AugustRenders 2 жыл бұрын
THANK YOU VERY VERY MUCH! This is something I almost desperately needed for my future creative work!
@deeamerson
@deeamerson 2 жыл бұрын
Amazing tutorial, thanks for sharing you techniques. Could you make a video talking about you process from modeling hull panels on space ships? I really like the way the ship paneling and details look on these designs.
@ChristopherFraserVFX
@ChristopherFraserVFX 2 жыл бұрын
I would but I didn't model this! This ship was modeled by the very skilled Alexander Ivanov. I know he uses 3ds Max and not Blender, but I can ask him and some of my spaceship modeler buddies how they model panels.
@deeamerson
@deeamerson 2 жыл бұрын
@@ChristopherFraserVFX oh ok, thanks
@_f_
@_f_ 2 жыл бұрын
adding imperfection :)
@matslarsson5988
@matslarsson5988 2 жыл бұрын
Mind.... blown..... One subscriber coming up!
@riouxr
@riouxr 2 жыл бұрын
Really cool! Thanks for the tutorial!
@jkartz92
@jkartz92 2 жыл бұрын
very well executed
@IDAVFX
@IDAVFX 11 ай бұрын
Hey Chris - did you model this ship? The Corelian Corvette Blockade Breaker?
@ChristopherFraserVFX
@ChristopherFraserVFX 11 ай бұрын
I did not! The ship in the vid was modeled by Alexander Ivanov. You can get it from Digital Shipyard on Artstation.
@ChristopherFraserVFX
@ChristopherFraserVFX 11 ай бұрын
I am not that good of a modeler
@caseym6779
@caseym6779 9 ай бұрын
So I take it this was the.obj file that has been imported into Blender with no incompatibility issues? The material groups come across as well?
@MrMyOO
@MrMyOO Жыл бұрын
Where can I download this model
@ChristopherFraserVFX
@ChristopherFraserVFX Жыл бұрын
artstn.co/m/LwVN5 by Alexander Ivanov. I can't recommend it enough! If you're not feeling spendy you might also consider this one, by Kim Murzin: artstn.co/m/xA0vJ
@3dpprofessor
@3dpprofessor 2 жыл бұрын
I was hoping it would be about ways to add the greebles quickly.
@seancollett3760
@seancollett3760 2 жыл бұрын
Thank you for this one!
@bread3050
@bread3050 2 жыл бұрын
Man, this is SO useful. Subbed!
@ChristopherFraserVFX
@ChristopherFraserVFX 2 жыл бұрын
Not to brag but I think it's pretty useful, too. Thanks for the sub😀
@PrivacyEnt
@PrivacyEnt 2 жыл бұрын
nice, though i dont get which part is so "ILM"... the fact that you used soap opera sample pack?
@ojivlogs
@ojivlogs 2 жыл бұрын
"industrial light and magic" its the company who made star wars vfx/3d animation
@PrivacyEnt
@PrivacyEnt 2 жыл бұрын
lmao
@Clonley
@Clonley 2 жыл бұрын
Great video like always!
@ChristopherFraserVFX
@ChristopherFraserVFX 2 жыл бұрын
Thank you :)
@DGVFX
@DGVFX 2 жыл бұрын
Now that's great!
@ChristopherFraserVFX
@ChristopherFraserVFX 2 жыл бұрын
Thanks!😄
@CekTopGaZa1988
@CekTopGaZa1988 2 жыл бұрын
What about cavity maps? Do you bake it sometimes?
@ChristopherFraserVFX
@ChristopherFraserVFX 2 жыл бұрын
For my texturing entirely in Blender, usually I keep it fully procedural without any baking. If I want to texture in, say, Substance Painter, that's usually when I'll bake maps (typically just in SP)
@andrewarez4059
@andrewarez4059 2 жыл бұрын
Very cut to the core tutorial! Thanks!
@prompthorizon_12
@prompthorizon_12 2 жыл бұрын
I bought the pack on blender market not knowing about your website . Is that version out dated ? Or do I have to buy the one on your website because the model I'm using isn't coming out like the one from both videos.
@khiro_official
@khiro_official 2 жыл бұрын
I love this tutorial, and it's awesome how these videos tie into a greater series for future spaceship designers, like me :)
@ChristopherFraserVFX
@ChristopherFraserVFX 2 жыл бұрын
Thank you! And if you like this, keep an eye out for my next video... I have something *extra* useful planned ;)
@mortem6889
@mortem6889 2 жыл бұрын
I feel this comment 🙂
@_f_
@_f_ 2 жыл бұрын
the one ting i always ask myself in this area, how cool it would be, if the Software could be feed with actual data about the way dirt accumulates in reality. Like a simulation with a bunch of factors, for ajustment...
@ChristopherFraserVFX
@ChristopherFraserVFX 2 жыл бұрын
How cool would that be! I wonder what it would take to make that feature 🤔
@_f_
@_f_ 2 жыл бұрын
@@ChristopherFraserVFX its so funny! „They“ say: „We „just“ need a picture, but it should „look“ real!“ But as soon as it should look real, you suddently have to know the „reality“ of this thing itself, that you want to show. And there is a lot to know even about the simplest thing… :)
@ChristopherFraserVFX
@ChristopherFraserVFX 2 жыл бұрын
It's so true, and it takes so much time to get good at faking it. Until we can simulate all of reality though, ambient occlusion will have to do
@_f_
@_f_ 2 жыл бұрын
@@ChristopherFraserVFX i see a long future for artists 😁
@joconnell
@joconnell 2 жыл бұрын
That’s what the particle brushes in painter do!
@YIIMM
@YIIMM 2 жыл бұрын
Quick question regarding AO for dirt: does the model have to be one object if you untick the "affect local" box, and what needs to be done to the modifiers if so?
@ChristopherFraserVFX
@ChristopherFraserVFX 2 жыл бұрын
Yes, it does. I didn't cover that here, but that can be essential in some scenes so the dirt isn't affected by nearby objects. Not sure what you mean by the last part. If you mean object modifiers, you shouldn't have to update anything. Maybe try booleaning objects together if you wanna be real fancy and keep it all one object without joining them?
@YIIMM
@YIIMM 2 жыл бұрын
@@ChristopherFraserVFX Thanks for the reply! I meant along the lines of something like "What if I end up having to join an object with a bevel modifier to one that doesn't?"
@ChristopherFraserVFX
@ChristopherFraserVFX 2 жыл бұрын
Oh, then depending on the order you join the modifier will either be applied to both objects or it will disappear. This kind of texturing process is kind of like texturing in another program, it will always be best with a fully completed model, but it'll still look good if you use it part-way through the process
@icedriver2207
@icedriver2207 2 жыл бұрын
@@YIIMM You could make a separate object. Boolean all the parts of the vehicle in to this object. When you boolean objects in this way it applies the bevel modifier before it booleans the object in. So objects that have a bevel modifier will get beveled and objects that don't have one won't get one. You can then set materials up on the original objects and when you boolean them they will keep their original materials.
@aeonbreak4728
@aeonbreak4728 2 жыл бұрын
thats great. do you sell or share the blend file with the shader?
@ChristopherFraserVFX
@ChristopherFraserVFX 2 жыл бұрын
Not yet, but I will have a tool that makes this process WAY easier coming out very soon
@skywalkerproductions8108
@skywalkerproductions8108 2 жыл бұрын
What a fantastic tutorial!
@ChristopherFraserVFX
@ChristopherFraserVFX 2 жыл бұрын
Thanks! I think a lot of people will like this one
@wingitprod
@wingitprod Жыл бұрын
Crazy cool!
@SteveErnst117
@SteveErnst117 Жыл бұрын
Thanks for the texture tips! I'm having trouble rendering out animations as multilayer exr files with aces (which I see you're using). When it goes to write the frame and move on to the next, it crashes every time. Any ideas?
@ChristopherFraserVFX
@ChristopherFraserVFX Жыл бұрын
Strange! I'm not sure what could be causing it. Check your temp directory on your computer for a crash log. The crash log will be named with the name of your blender project fine
@StuartWoodwardJP
@StuartWoodwardJP Жыл бұрын
Very interesting!
@SkintSNIPER262
@SkintSNIPER262 2 жыл бұрын
I'm curious to see how this would look rendered in Octane.
@3dblendercherry140
@3dblendercherry140 2 жыл бұрын
Looks amazing
@ChristopherFraserVFX
@ChristopherFraserVFX 2 жыл бұрын
Thanks!
@PowersVideo3D
@PowersVideo3D Жыл бұрын
Really good info, but I feel like you could slow down a little and explain what each node is doing and the underlying principle a bit more. Like invert the value WHY? Add a gamma node WHY? Overall really fascinating, though.
@e-mix13
@e-mix13 7 ай бұрын
Is this out dated or does it have to be that model? because it doesn't work for me on my 3D model
@ChristopherFraserVFX
@ChristopherFraserVFX 6 ай бұрын
What seems to be the problem in your scene?
@HavranDigital
@HavranDigital 2 жыл бұрын
Subbed, great tutorial.
@ChristopherFraserVFX
@ChristopherFraserVFX 2 жыл бұрын
Thank you!
@tusharartt
@tusharartt Жыл бұрын
your color space is set to utility+srgb+texture and plus you have one alpha set to straight...why you didn't tell about that?
@ChristopherFraserVFX
@ChristopherFraserVFX Жыл бұрын
That's just the same as the default color space when you're using filmic Blender. Since I use ACES, (which I'll talk about in a future video,) the names are just different.. I didn't actually realize the alpha on one of them was different, probably a mistake. It doesn't affect the final texturing bc we're not using alpha channels so it's okay.
@gustavosantos106
@gustavosantos106 2 жыл бұрын
LucasArts, hire this dude and put him to make XWing vs TIE Fighter 2 at once.
@TheAbsolutecad
@TheAbsolutecad Жыл бұрын
Fantastic information on a great, yet (relatively) simple shader. My only criticism would be that the video editing is a little fast and choppy... Nonetheless, thank you very much
@ChristopherFraserVFX
@ChristopherFraserVFX Жыл бұрын
Thank you!! And I'm with you on my editing, I've got a lot to learn about pace...
@TheAbsolutecad
@TheAbsolutecad Жыл бұрын
@@ChristopherFraserVFX it's generally ok. The speed of delivery is fine. The main 'choppy' issues are cutting to something else too soon after you finish showing something and another was cutting to something new but seemingly a couple of seconds into that section so it almost seems like a glitch that caused a couple of seconds to be missed out Pretty easy fixes for those don't cut so aggressively / leave a little space before and after. Nonetheless, thank you for excellent content
@psymonthomas
@psymonthomas 2 жыл бұрын
What's ILM?
@Losjo4093
@Losjo4093 2 жыл бұрын
Ilumination
@jamatlock
@jamatlock 2 жыл бұрын
It's a visual/special effect company. Industrial Light and Magic.
@ChristopherFraserVFX
@ChristopherFraserVFX 2 жыл бұрын
Industrial Light and Magic! The VFX company behind movies like Star Wars (the moderns ones, too)
@psymonthomas
@psymonthomas 2 жыл бұрын
@@ChristopherFraserVFX oh ok thank you!
@flexydex8754
@flexydex8754 2 жыл бұрын
🤦‍♀🤦‍♀🤦‍♀🤦‍♀🤦‍♀🤦‍♀🤦‍♀
@Void_rift_disconnect
@Void_rift_disconnect 7 ай бұрын
I know this is a year old...but I want to teach you about the audio processing technique of De-Essing. Please look this up as it will greatly enhance the quality of your videos.
@ChristopherFraserVFX
@ChristopherFraserVFX 6 ай бұрын
It sounded fine to me in the edit at the time, I'll make sure to clean up my voice better next time. Thank you!
@michaelironstone
@michaelironstone 2 жыл бұрын
Darn. Not going to be here for it!!! :(
@ChristopherFraserVFX
@ChristopherFraserVFX 2 жыл бұрын
That's okay! It's a video, so you'll be able to watch it later
@김한서-q7n
@김한서-q7n 11 ай бұрын
와 사랑해요 진짜
@writersblock8493
@writersblock8493 2 жыл бұрын
I love "sick" lol ILM damn now you're dating yourself nice
@sebbosebbo9794
@sebbosebbo9794 2 жыл бұрын
ah C.corvette..
@ChristopherFraserVFX
@ChristopherFraserVFX 2 жыл бұрын
Indeed! Technically a little different from the movies, but very cool looking :)
@nosferatu6385
@nosferatu6385 Жыл бұрын
Dude, i literally cannot see what you are trying to do! It appears as if you are skipping steps!
@p.l.3568
@p.l.3568 2 жыл бұрын
Very good technic for sure...i buy your file in blenderamrket and is not what you show in this video...disapointment total
@GameDeveloperPrim-Evil
@GameDeveloperPrim-Evil Жыл бұрын
This is not a tutorial...
@ChristopherFraserVFX
@ChristopherFraserVFX Жыл бұрын
What
@frogyafro
@frogyafro 2 жыл бұрын
Not even close to ILM.
@peter486
@peter486 2 жыл бұрын
fake artist.
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