I appreciate going into this little niche of Beam. Providing an educational experience instead of an overdone crashfest or people that just slam more power into engines and call that fast
@Ferrari255GTO2 жыл бұрын
Honestly i am one of thoose people who loves to see cars crumble like aluminium foil on games, but i can't deny that i always wanted a tuning community on Beam because it's a lotta fun and it is no secret that the stock tunes are never even close to ideal. I had plenty of fun attempting to build hot rods, trackers, and street tuners, and i will keep doing it.
@frostydrifter2 жыл бұрын
I slam power and yes it is fast in a straight line but I still put steering
@tdm_nicky5603 Жыл бұрын
Okay so I tried to make a car for top speed and when I tried messing with gear ratio that's when I realized that I am the last person you should consult when it comes to any type of tuning because I'm pretty sure I have committed every single automotive sin whichever existed
@mOries0795 Жыл бұрын
@@tdm_nicky5603yeah i only just realized that you could do the total drive thingy
@mOries0795 Жыл бұрын
@@tdm_nicky5603and i defenitely didnt know how to do the steering
@toonverbruggen73512 жыл бұрын
All big lies, obviously the color change is what made the difference.
@prodbyblvnk2 жыл бұрын
Wow! I did some tuning on my own by trial and error but an actual explanation on how each setting will impact the car handling makes it so much easier
@Ferrari255GTO2 жыл бұрын
This applies to Sim Racing too most times, and the effects are just or even more notizable.
@user-lh2ey8uw1b2 жыл бұрын
I really would like to see a long diffucult video about suspention tuning based on physics, telemetry etc. Since this game have replay, slo-mo and UI apps, we have potentially analyze this stuff. It's a challenge for me, to make a rally car which is fast in corners, but also is stable on bumps.
@Ferrari255GTO2 жыл бұрын
The problem with rally cars is that the driving style also matters a lot for the tune, wich means that sometimes rather than having a good handling tune you need to adapt to something worse in order for the car to be capable of surviving some sections. Modern rally cars are a bit of a mistery to me though, i only know about the ones between 2005/1997, so this might not be completely true today.
@Ochatach2 жыл бұрын
I'd love for you to do different tunings for all the cars and types of driving in BeamNG and have the company include those in the game
@jebstalp2 жыл бұрын
Yeah, or maybe the dev should ask people like erwin to make a tune for a new car, so it races better ^^
@shrimp_studio5 ай бұрын
My engine is just exploding (what did i do wrong?)
@sebastiancalderonpacheco8218Ай бұрын
@@shrimp_studiodepends, which car and engine is?
@RuudiiiАй бұрын
Noooo the beauty of this game for some communities is to actually make the car ourself. I always make 250-300hp cars and then grip up and perfect the camber/toe setup, and crack people with 5-600hp on multiplayer, only for them to call me a modder. I love it. PS; Friendly reminder, dont use mods on official multipalyer servers.
@JutavisOfficial2 жыл бұрын
YES YES YES! This is just what I needed, this vid is going straight into my favs. After 2K hours in Beam I still know nothing about how to properly tune a car, this will round it up nice and smooth. Thanks Erm, youre awesome!
@XenoghostTV2 ай бұрын
How'd you play for almost 3 months yet never felt compelled to use the tuning tab? lol
@Ferrari255GTO2 жыл бұрын
One of the things i enjoy the most on Beam is creating my own builds, wether they are street cars, trackers, derby cars, odd iterations of vehicles, or just absolutely wild and unrealistic powerfull beasts. There are plenty of parts mods that help with this, like the "more superchargers mod" wich lets you go WILD and shove inhumane amounts of power onto any engine, the ultra radiators, wich makes thoose engines never melt, customizable grip tyres, more bodykits, aero, etc. Every beam player should mess with the tuning and parts menu, you don't need to make good tunes, just have fun :D
@squidwardo70745 ай бұрын
get agent y engine mod, it lets you do whatever you want with engines, like swapping a truck engine for a V10 from a super car
@Ferrari255GTO5 ай бұрын
@@squidwardo7074 while that swap is a fun idea, i have already done something better: the engine in the truck can take FAR more abuse without indestructibility mods, so twincharging the T series with the supercharger mod is more effective. I have gotten mine to around 350Mph but the tyres just can't grip enough to get proper acceleration, it's still a 7.3 second pass on the dragstrip with AWD. I'd like some truck tyres and suspension with more adjustability
@squidwardo70745 ай бұрын
@@Ferrari255GTO yeah ive tried doing 4wd conversions on cars that shouldnt (pigeon) and I always struggle with getting the transmission behavior to work properly
@froggothedoggo59972 жыл бұрын
Great video as always Ermin. You deserve so many more subs for the quality of content you put out.
@scav93062 жыл бұрын
You are genuinely the best Beamng KZbinr out there. The quality. The editing and the car science. Its an informative video yet you made it super entertaining.
@needsmoreboosters42642 ай бұрын
Remember, the alignment values are relative to the adjustment range, NOT absolute. Zero percent doesn't mean zero camber. Turn on live wheel data in the tuning screen or add the alignment UI app to see the true alignment.
@jacobnsh2 жыл бұрын
You're almost at 100k i hope you grow more and make more beaming videos. LOVE TO SE IT
@timhorton80858 ай бұрын
Big detail that was missed here, the camber adjustments in the tune section are NOT absolute. A camber of 0% does not mean the tires are dead vertical, it means they havent been adjusted. Depending on your spring height, wheels, and tires the camber actual changes. The tuning of camber then adjusts from this value. If you really want solid details on alignment you need to enable the alignment UI element. It gives you the actual alignment of the wheels, not the percent value of the adjustment.
@NicOz422 жыл бұрын
Finally some BeamNG. I always wanted to learn in depth tuning in it :D
@wilhufftarkin85432 жыл бұрын
In case you didn't know, you can remove the steering wheel and position the camera so that you have a proper cockpit view. In the settings, remove steering wheel and check "free camera" or something like that and then you can adjust the camera with W and S and Page Up and Page Down.
@z4yn_122 жыл бұрын
This guy can teach me more about how cars work than my school
@Ferrari255GTO2 жыл бұрын
That's because schools don't teach shit. I learned english at home browsing the internet after the education system failed for 6 years straight
@z4yn_122 жыл бұрын
@@Ferrari255GTO exactly, school is sh**t
@frostydrifter2 жыл бұрын
Not necessarily
@gombka11442 жыл бұрын
@@frostydrifter well, does school even teach about how cars work?
@agezzz2854 Жыл бұрын
@@gombka1144 my school had an automotive class atleast
@AkimboBeta2 жыл бұрын
A lot of things were done wrong here. First of all, the brake bias is not limited by an adjustment range, so every percent adjusted makes a massive difference. You've just sent 40% of all your braking to the rear wheels, in a front-engined car. The RPM should only be adjusted if your horsepower is maintained past the rev limiter. You can use the torquecurve UI app to check. I usually leave 500 RPM past the peak power (or 250 if it drops fast). Lastly, for whatever reason, the race tires in BeamNG have the most grip at 25 PSI. Some lighter cars might feel unstable with that much grip, so raising the pressure to 25.5 or 26 helps with that. That's what should always be tuned first in BeamNG, so you make sure you're getting the most out of your tires. The slight understeer on turn-in may have been completely fixed just by adjusting the tire pressure alone. (Make sure not to go under 24.5 for race tires, as they lose grip and act weird with lower pressures).
@AkimboBeta2 жыл бұрын
More in-depth: To make sure your brake bias is correct, remove ABS in the parts menu and disable Arcade ABS in settings (if enabled). In the gameplay options, make sure the "start race brakes preheated" option is selected. If not, select it and then press Ctrl + R to reset your vehicle. If the vehicle is AWD or 4WD, change the transfer case to 2WD. Once you've done that, drive the car up to a high speed, let off the gas (stay in-gear and do not clutch-in) and begin to ease onto the brakes until they lock. Reset the car and continue doing, braking faster and harder until 2 wheels lock (this is because the bias may be correct when there isn't a lot of weight transfer happening). Keep in mind that all four wheels should lock-up when the brakes are fully pressed, so only press hard enough to lock one set of wheels. Once you've determined which wheels lock first, adjust the brake bias in the opposite direction, and test again. Do not adjust more than 5% at a time. After you've tuned both the front and rear wheels to lock at the same time, now you can adjust your brake bias. Make an adjustment of 1% in your desired direction and test that around a track. At most, only adjust 3% away from the wheels locking equally. Remember that BeamNG adjusts the entire brake strength by a full percentage, most games only adjust brake bias by a fraction of a percent at a time.
@AkimboBeta2 жыл бұрын
As for raising the redline, like I stated, use the torquecurve UI app to reference your vehicle's powerband. Some of the cars have a soft limiter, so max-out the rev limiter and then look at the horsepower graph. Adjust the redline accordingly, usually having about 500 RPM of headroom, or 1000 RPM in very high-revving cars. Different long blocks have different characteristics, and because the engines bounce off the limiter, they may rev past their safe rev range for a split second. A 250 RPM adjustment should prevent that from ever happening.
@AkimboBeta2 жыл бұрын
And as for tires, 25 PSI is the go-to for standard, sport and race tires. 8.1 PSI is the current sweet spot for drag slicks. Rally and off-road tires used to work best with 18 - 22 PSI, but that is constantly changing, so don't take those numbers at face value. If your car is tipping-over and/or bouncing, that may be a number of reasons. Tire pressure/grip levels is one of them. If you're experiencing that, try raising the tire pressure by 1 PSI and test again. If you want grip, don't go above 28.5 PSI. If your car is still tipping over, use smaller tires. If it's still hopping around, try smaller tires or adjusting your suspension settings.
@Freezorgium2 жыл бұрын
you say that but obviously the brake bias he adjusted to worked for him
@AkimboBeta Жыл бұрын
@@Freezorgium If you look at 16:05, he's not even using half the braking power, yet the car nearly stalls on him. Unfortunately he hid the brake axis throughout the rest of the video, but he is seriously hindering his braking performance. BeamNG should add live-adjustable brake bias in the future. Even the difference in weight between a full fuel tank and a nearly-empty one can change the balance of the car enough to affect your braking distance by 10 meters or more. Because there's no brake pressure biasing whatsoever, BeamNG vehicles are very sensitive to grip changes under braking. That's why so many cars can lock 1 wheel up, and also why it is crucial to adjust your brake bias properly.
@cmbaileytstc2 жыл бұрын
YES!!! New BeamNG content. Waiting for .25 update is torture.
@jacobrzeszewski65272 жыл бұрын
As an American, my favorite part of Beam is throwing horsepower at cars. The anti lag mod is the best because it lets you set boost to 99 psi (6.8 BAR) So you can push literally any engine to its breaking point. I wish beam had more realistic failures such as valve float grenading pistons on interference engines and more realistic head gasket/head bolt failures. But that’s just me. Beam is tied with AC for my favorite sim.
@Ferrari255GTO2 жыл бұрын
I assume you either have the SUPERNOS mod and use their rads or the super radiators mod, otherwise the fun doesn't last. Also, the more superchargers mod is even more insane because it installs the supercharger from the additional modifications, then you can also have a stage 4 turbo/supercharger on the engine tab and tune both at the max. It's not rare to produce over 10000 HP
@jacobrzeszewski65272 жыл бұрын
@@Ferrari255GTO that’s the challenge and what makes running crazy boost so fun. It’s balancing power vs heat. Also, the ALS mod lets you set a scramble pressure, so you can run higher levels of boost for a short period.
@Ferrari255GTO2 жыл бұрын
@@jacobrzeszewski6527 then you're stuck with stage 4 performance while using a super heavyduty block
@tacticalidiot1752 жыл бұрын
@Javier Perez the twin charge mod lets you get to six figures. I made a t-series have 625,000 hp
@Ferrari255GTO2 жыл бұрын
@@tacticalidiot175 yeah i know about it, but 15000 HP are enough of a problem already, afterwards i center myself on actual tuning to try and make thoose things more drivable since just going with massive slicks doesn't fix anything.
@RuudiiiАй бұрын
Noooo the beauty of this game for some communities is to actually make the car ourself. I always make 250-300hp cars and then grip up and perfect the camber/toe setup, and crack people with 5-600hp on multiplayer, only for them to call me a modder. I love it. PS; Friendly reminder, dont use mods on official multipalyer servers.
@Fabio4Coelho2 жыл бұрын
Professional drifters actually use positive rear camber sometimes. Since the car is on full squat for the majority of the run, they compensate for that. Not always tho, depends on the course
@racingshrimp2 жыл бұрын
Now please do one for Assetto!
@Ferrari255GTO2 жыл бұрын
It's literally the same
@sleepyheadgaming4162 жыл бұрын
Yes more beam stuff. I absolutely love beam content like this. Keep it up
@bglvortex98373 күн бұрын
thank you for this video im tired of trying to tune a car and just getting a config of the tune rather than knowing how to tune and why to tune it, thank you!
@insid34935 ай бұрын
This is extremely helpful for me, I make a lot of police chase/getaway videos, I have a whole series on my channel actually, but im building a car that needs to have great handling, has a V8 with nearly 600 horsepower, rear wheel drive, and needs to be high enough to jump kerbs and onto sidewalks, this is definitely proving to be a challenge but im getting it pretty dialed in so far
@r4bb1t_hunt3r5 ай бұрын
The Ridge Race Type 4 track song behind ! I can hear some good influence here !
@22flyer2 жыл бұрын
Great video. Describing what needs to be done, explaining the tune, then showing the results.
@abstract00143 ай бұрын
Very helpful and great guide. Because of the help from this guide I have managed on Hirochi Raceway Long course in a Custom config Moonhawk I made cutting time down from 1:50 to 1:36
@ZimboniTM2 жыл бұрын
This is an absolute godsend of a video
@Stovee5 ай бұрын
this is actually such a helpful video i use it as general ideas of how to tune in beam ng. you should do another updated video on this or do a series of how to tune FWD, RWD, and AWD and for certain types of situations
@steelin6662 жыл бұрын
That's extremely educational. I'll definitely use those tips in GT Legends that I'm currently playing through.
@damiendutch4202 жыл бұрын
I personaly love tuning road cars. Could you do a video on general suspension tuning for things like, offroad, onroad, baja, street racing, how to deal with bumps. Just a general guide to beamng in depth supension tuning.
@ramsundarradhakrishnan55856 ай бұрын
Even as a keyboard player, I was able to apply the ideas from this video to improve my driving experience! Thank you! I would love to see a video going into the depths of tuning using telemetry and slowmo replays.
@party4lifedude2 жыл бұрын
Thank you for making this. This is really helpful. This kind of information isn't easy to find in relation to a guide to this game, especially not this put together. I know these videos are a lot of work, but I would like to see more stuff on tuning AWD cars.
@tiagotiagot11 ай бұрын
If I understand it right, Negative camber would be used when you expect the suspension to be squeezed when you need traction, the wheels would be pushed more parallel to the road under the body torque/g-forces, so when if the rear goes down when accelerating or the car leans out pressing on the suspensions on one side in turns. That depends on the suspension geometry though, if the wheels don't pivot and just move parallel, then the results are essentially the opposite, and even worse if the linkage makes the wheel pivot in reverse to the rotation of the linkage.
@FerralVideo Жыл бұрын
I basically saved the Covet MR Turbo following this advice. The stock config was nearly undriveable with oversteer. Felt like the back had no grip. I overcompensated though and now it understeers. Refinements required.
@julshg2 жыл бұрын
13:40 in the automotive landscape, this is actually the norm. you go toe out on the driven axle to straighten the tires under power. and to stabilize the car at high speed, you give the undriven axle toe in. at least that's the case in the OEM/day to day consumer world of cars (professional car mechanic speaking) maybe it's because I don't have any clue about racing setups, but you're doing the opposite of what I consider normal xD
@themanguy21102 жыл бұрын
toe or camber?
@julshg2 жыл бұрын
@@themanguy2110 toe
@jz28114 ай бұрын
So well explained, very useful video even for tuning cars in other sims!
@vladalx88204 ай бұрын
Bro this is the best tutorial ever. Just what I was looking for.
@BA_editz714 күн бұрын
bro thank you so much this made my tuning way better. And the way you expaining it is so good, i really needed this. i love the way you say it ur not like others taht just say what to do. thank you
@gabbyy____11-n1o2 ай бұрын
honestly after 4 months of watching this video and being in a beamng racing league teached me to just touch the sway bars difs brake bias and gearboxes nothing more unless its a more complicated problem whit the car then i would start going for dampers and alignment (and theres alot of missed stuff and miss information here in beam theres many different things and tricks you can use for more grip and traction) (and also they went whit positive camber on rears so when you accelerate the tires will go fully flat onto the ground cuz of the suspension compressing which during that the camber changes)
@Missch_1 Жыл бұрын
This is the most useful guide on a car setup in BeamNG ever. Thank you!
@Insomnialennsomnia2 жыл бұрын
man I love u
@Ferrari255GTO2 жыл бұрын
Damn, he didn't even say no homo lol
@DracoSilverscar2 жыл бұрын
Oh my god, thank you Ermin. I have been trying to figure out the damper tuning thing for DECADES and haven't been able to find a satisfying explanation of it ANYWHERE. That's going to make me SO much more effective at tuning. XD So when are we going to see the Scintilla lap on Nurbergring? ;)
@kerssed2 жыл бұрын
you should be tuning the rpm limit based on where peak power is in your power curve (use the UI app)
@djdillio2024 Жыл бұрын
the car terms this man is using is making my brain melt! LOL
@unexpectedpotato11842 жыл бұрын
Explore the ui apps, you will be surprised how in depth and precise things will become. Wheel alignment to 0.000 degree, airspeed, brake thermals, engine hp/torque graph, clutch/engine temperatures, dash warning lights. Repositry apps: improved navigation(needs to be default map), cobalt radar.
@rafaelmindreau9710 Жыл бұрын
I've been looking for a video on this for a long time! This was amazing!
@parkerbethke2 жыл бұрын
You better be playing with the new update car!!!
@tdm_nicky5603 Жыл бұрын
This video would also help if I would also find another video about every single type of BeamNG drive part mod where you can like change out your parts and stuff like I know how to make a car good and all I just don't know how to tune it but you know it's always good to consult the internet for information as long as it's a reliable source
@acelga2 жыл бұрын
However if you are racing other people on track you don't want to top out your rpms. Say for example you are chasing someone and get into his slipstream, if you topped out before now you have an artificial limit to your top speed and can't use the slipstream for overtaking. In some racing cars there's like a WHOLE GEAR that the car doesn't reach unless you are behind someone!
@acelga2 жыл бұрын
So to clarify, maximizing use of the RPMs is for time attack, solo qualy, rally, etc. For racing you need extra RPMs.
@demomanchaos2 жыл бұрын
You shoudl team up with a BeamNG modder and release a modpack with a race tune for each of the default cars.
@J4NOObs10 ай бұрын
very well done and well presented video good for people with different amounts of knowladge
@josiahespinoza902518 күн бұрын
i feel like after practicing on the track your tie can improve without a setup change, not saying it didn't help but i am saying that i feel like there should have been a few more test runs if anything
@SheetFiber2 жыл бұрын
Very detailed explanation. I'm going to apply your theory to tweak my car setup on assetto corsa.
@svpracer982 жыл бұрын
Thank you for your tips. This game really does have some amazing potential for sim racers.
@zachshobbies83832 жыл бұрын
This video is great i love it and i hope for more like it in the future
@fury70812 жыл бұрын
Thank you KZbin for showing me this video nearly two weeks after it's been posted
@Cmcmillen77 Жыл бұрын
This guys really understands all this. Wow
@russellchapman59912 жыл бұрын
once again best worded and explained functions very easy to grasp and get.. thanks for the instruction vid ..cheers mate
@fillman862 жыл бұрын
if you want to do hot lapping, but not have the times show up on your leader board, do 2 lap hotlapping, and reset after you've finished a lap :)
@ralphvinluan34563 ай бұрын
I want another video like this for an AWD
@akashsampigethaya460 Жыл бұрын
this video is amazing. my car is a different beast now
@Sumit_127 Жыл бұрын
Really Helpful
@juniorm45 Жыл бұрын
Really good video, loved it! Looking forward for more of this with different cars and tracks. Keep blessing us with your awesome content !!
@octaviosilva-gm2bh2 ай бұрын
Great guide! I don't have BeamNG but these parameters seem great! Although I wish the alignment was in degrees instead of percentage, like percentage of what? How much angle is 100% for example?
@DreadEnder2 жыл бұрын
How to turn your beamng cat into a weapon: give it to an epileptic person and turn on sun gravity
@tiagotiagot11 ай бұрын
They really need to have some experts tune each of the configs to the ideal setup (and have additional configs that aren't ideal for people that wanna play with tuning, of course). Having so many vehicles mistuned without being explicitly mistuned on purpose, gives a bad impression to many players...
@tuncsengiz2 жыл бұрын
Really nice video, taught me a lot
@matk47312 жыл бұрын
Now that’s an original idea. Cool video sir. Thanks for sharing 👍🏻👍🏻🙃🙃
@johnsalamii2 жыл бұрын
*me, who plays the game on a keyboard*: ''hmm okay''
@brandonyoung41502 жыл бұрын
finally edit: also I found none of this dry in any way. love learning about cars and tuning
@Mut1o02 жыл бұрын
Ermin can you explain how to tune the cars for different classes like street tune track tune drift tune stuff like that
@xfactor24426 ай бұрын
“What are you tuning it for?” I am tuning this semi to go at Mach 10 and become a tool of mass destruction
@bread78092 жыл бұрын
fastest i've ever clicked on a vid
@PolishGameRPL-fv8xg2 жыл бұрын
Thank you! This is what we needed :)
@Vortex-648932 жыл бұрын
Thank you this video really did help alot. :D
@killer2801 Жыл бұрын
this guy is better at teaching than my school teacher
@PatchCornAdams7232 жыл бұрын
I only started driving IRL last year and I got this game today and I can't stop spinning out. Do you need a racing chair or something? This is hard lmao
@tuxedo15572 жыл бұрын
the default tunes suck and controller is hard for this game
@cmbaileytstc2 жыл бұрын
Be interesting to me to look more into different types of BeamNG tires (standards vs old bias ply sport tires vs modern radial sport tires) see how varying tire pressure effects their performance in beam.
@AkimboBeta2 жыл бұрын
25 PSI is the right amount of pressure for most tires. 8.1 PSI gives you the most grip with drag tires. Rally and off-road tires are in-between those two, but they're constantly changing (usually around 15 - 22 for them).
@13adwecke6 ай бұрын
Music is a bit too loud but I like the vibe
@mikereations6682 жыл бұрын
Now you have to attempt to make the bolide driveable!
@Neeepuuuu2 жыл бұрын
Could you make a tune for drifting?
@nicolasalexandrevanveen10662 жыл бұрын
Welp. They just changed tuning in beamng now that you made this video
@DaMovienator10 ай бұрын
Got my first ad after 6 seconds into the video... dude... wtf... youtube really wants people to leave.. :D
@robben8962 жыл бұрын
that corner exit almost spin was maybe due to tire temp not being implemented. Arent the tires always cold? Aero is fine in beamng afaik.
@framekixrr2 жыл бұрын
There is tire temp
@chimpfwee2 жыл бұрын
I really hope beamng becomes big in sim racing
@HerrLoeblich2 жыл бұрын
did i already tell you i love you? no? i love you!
@HerrLoeblich2 жыл бұрын
ok what i actually love is your expertise. you know your sh*t and i can actually learn from you. and you look as nearly as good as i do. and i like your audio background. you always sound good. what i dont like is the video quality. a bit too much noise, artifacts and stuff. i wanted to tell you to upscale and/or upload to 2k or 4k but you already do. so i think you could change your bitrate settings? dont know. but actually this is complaining on an extremely high and professional level. i love your videos and content. keep on going mate. oh and: luv ya!
@ExOjInN2 жыл бұрын
Great vid! Very helpful, also Open book? How about a forza motorsport 7 nurb time attack run? In a max B class car, no pc for me sadly but would like to hear ur feedback for that game lol n see how u can do of course :)
@lucasmoratonieto21243 ай бұрын
Great video. Thank you. Do you have the link to the mod? Thanks!!
@GrowOZ20 күн бұрын
Okay, but how do I make the Bruckell Bastion engine not blow up when I increase its power😭 (Nvm I found it, I had to change it to Stage 3 performance long block)
@psychlord12 жыл бұрын
Please look into Automation Game, you can create your own vehicles and drive them in beamng.
@gnutard1735 Жыл бұрын
garbage
@estebancastilloceballos47692 жыл бұрын
You don' t think your changing too much setup settings before testing?
@That1Phish Жыл бұрын
i like the demon but its hard to control and thats mostly it is there a way i can do this
@X1erra2 жыл бұрын
This is what I wanted to hear! And your evil friend CarMighty must be writing that down intensely! Can I apply this guide for sims like Raceroom, iRacing, and RF2? The wheel alignments, I want to know how much degree it is. Would it be 4.0% to 4.0 deg?
@Ferrari255GTO2 жыл бұрын
Most things do apply, no 4% isn't 4 degrees, it's 4% of the possible adjustable range on the car, if you wanna see the specific data about camber, caster and all theese things on BeamNG you need to open the suspension debug menu.
@charlie-charles2 жыл бұрын
Great explanation!
@tvflight7858 Жыл бұрын
13:37 rock crawling I guess
@oneamazingkaboomer2 жыл бұрын
What if any references are you trying to make? XD
@tuxedo15572 жыл бұрын
So in the new beam ng super car with the race preset im having a problem with snap oversteer ive tried lowering the power lock and coast lock and lowering the gears but it doesnt seem to help
@stonedpanda69032 жыл бұрын
Hey Ermz i need help tuning a torque converter for my automatic drag car.