How to use KawaiiPhysicsLimitsDataAsset for sharing collision settings in KawaiiPhysics

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おかず

3 жыл бұрын

github.com/pafuhana1213/KawaiiPhysics
v.1.6.0 :github.com/pafuhana1213/KawaiiPhysics/commit/1d024730c11873cdd987f9005d0f6ff4d279e986
@pafuhana1213 #KawaiiPhysics

Пікірлер: 5
@RealidadScansOrg
@RealidadScansOrg 3 жыл бұрын
nice video man, thanks i don't knew how use kawaiiphysics
@mihaiwilson
@mihaiwilson 3 жыл бұрын
どうもありがとうございます!
@xxerbexx
@xxerbexx 2 жыл бұрын
HEY! just wanted to let you know, in the ue5 version the "make kawaii physics setting" node is missing the "limit angle" input.
@dondahighhh12
@dondahighhh12 3 ай бұрын
hi, does this affect the tutorial? I Was wondering if it was still OK to use in Unreal 5
@senlai5258
@senlai5258 3 жыл бұрын
Hi, this plugin is super awesome, but I found the wind strength seemed to have no effect on it. Increasing wind speed turn out to rapid swing effect. Can we achieve a more stable wind with obvious slow swing every now and then?