How to use the UV Editor and generate UV Texture Maps in CLO

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CLO

CLO

Күн бұрын

Пікірлер: 25
@JTshoot
@JTshoot 2 жыл бұрын
Hi! I made a shirt with UV maps, but when I try to texture it the same design also shows on the inside of the fabric, is there a way to include the reverse side of the fabric on the same UV layout so I can have a white inside, but a texture/print on the outside?
@CLO3D
@CLO3D 2 жыл бұрын
Select the Fabric in the Object Browser. Under Materials, click the Back Tab & Uncheck Use Same Material as front and customize as desired.
@Monkok3D
@Monkok3D 2 жыл бұрын
Hi, nice tutorial, thanks for making it! Is there a way to export garments for with uv to another 3d application in order to only change the layout of uv and then bring them back into CLO for baking?
@CLO3D
@CLO3D 2 жыл бұрын
May I ask what the main objective is here? Are you just trying to adjust the layout of the UV in each pattern piece?
@Monkok3D
@Monkok3D 2 жыл бұрын
​@@CLO3D yeah, kinda. My reasoning is that there are many ways of doing it more efficiently and conveniently in traditional 3d applications with or without help of addons, but I would still like to bake in marvelous/clo, and thus way in the highest quality possible
@minervasantiago5822
@minervasantiago5822 2 жыл бұрын
This is great, thank you!
@CLO3D
@CLO3D 2 жыл бұрын
You're very welcome!
@GEORGE.M.M
@GEORGE.M.M 3 жыл бұрын
Is there a way to transfer the 2D pattern layout arrangement of my cloth pieces into a UV layout, I spend a lot of time laying out the garment in 2D to save the hassle of rejigging pieces in order to create a unified UV map?
@CLO3D
@CLO3D 3 жыл бұрын
In UV Editor Mode, Right Click on the grid and choose Reset UV to 2D Arrangement.
@GEORGE.M.M
@GEORGE.M.M 3 жыл бұрын
@@CLO3D you are a star 🌟 Will try it out!
@Helmutlang2000
@Helmutlang2000 3 жыл бұрын
The button to change from flat mapping to unified is missing? (next to fabric only have add print and delete option)
@CLO3D
@CLO3D 3 жыл бұрын
This option is now in the Property Editor right above "Type"
@GuilhermeSouza-hz7dt
@GuilhermeSouza-hz7dt 3 жыл бұрын
In version 6.0 the puckering normals won't blend with the fabric texture normal. Is there any workaround?
@CLO3D
@CLO3D 3 жыл бұрын
Can you post a more detailed description of your issue here please; support.clo3d.com/hc/en-us
@DefacedProductions
@DefacedProductions 3 жыл бұрын
What happened to UV editor mode?? I cant find it in 5.2
@CLO3D
@CLO3D 3 жыл бұрын
UV editor Mode is in version 6.0 and after.
@naniizar3d242
@naniizar3d242 3 жыл бұрын
Why do I end up with White marks in between the seams?
@CLO3D
@CLO3D 3 жыл бұрын
Can you further explain what the issue is? By white marks do you mean all the way around the pattern pieces?
@kv2708
@kv2708 2 жыл бұрын
What is the usage of uv map?? Anyone please explain
@CLO3D
@CLO3D 2 жыл бұрын
Here is a tutorial that may better explain when/how to use the UV Editor kzbin.info/www/bejne/q2bJg5VraNeUe7c
@maithanh8085
@maithanh8085 3 жыл бұрын
GREAT MEN.
@CLO3D
@CLO3D 3 жыл бұрын
Thanks?
@MrAndrearagni
@MrAndrearagni 2 жыл бұрын
thank´s!!
@CLO3D
@CLO3D 2 жыл бұрын
You are most welcome
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