This process of photogrammetry isn't just used for games, but in many different disciplines. You can browse - and download - the Smithsonian Museum's collection of 3D objects, including the Apollo 11 command module: 3d.si.edu/ -Phil
@TSZatoichi3 жыл бұрын
Thx for the link.
@ylstorage70853 жыл бұрын
@@prescriptivereasoning what about colors? also the precision may be an overkill
@jascrandom98553 жыл бұрын
You should make a video about Blender.
@HendHeL3 жыл бұрын
Small correction: at 3:47 the text says The Last of Us: Part II, but it's actually The Last of Us (part 1) being shown
@batman_20043 жыл бұрын
Please make more of this. I love this type of video explaining the methods used for making awesome video games.
@loading...62003 жыл бұрын
Vox: This is a rock. Me: Dear God. Vox: But this man is not a geologist. Me: No!
@pranavvardhan61773 жыл бұрын
🤣🤣
@dazzlemasseur3 жыл бұрын
Surprise surprise
@SieDorran3 жыл бұрын
Nice TF2 reference
@caesar77343 жыл бұрын
🚫💩🕵🏻♂️
@michaeljonathan97153 жыл бұрын
I miss when youtube has 0 bot spamming disgusting comment or useless link
@ShortHax3 жыл бұрын
I would’ve never known pixelated Minecraft rocks exist somewhere out there
@neelmohan1703 жыл бұрын
I want the rest of the replies to be related to your comment and not how you have no life and comment everywhere
@nubgamer17993 жыл бұрын
I think this comment may blow up so imma leave my comment:)
@klennbaackel3 жыл бұрын
@@nubgamer1799 true, i do the same
@gotshmoked17643 жыл бұрын
false
@sanaan01683 жыл бұрын
A
@Callaghan_2123 жыл бұрын
Well, the amount of work that goes into those libraries is, you could say, unreal
@kymian5723 жыл бұрын
Witty
@Dev-nk8oj3 жыл бұрын
*n* *o* *i* *c* *e*
@sovietcomrade69493 жыл бұрын
Well done 👏👏👏👏👏
@granodiorite90323 жыл бұрын
As a geologist and a gamer, I'm happy to see that rocks are finally getting fair representation in video games. Rocks are not all blob, they have plenty of characters depending on the location. I thank the gaming devs for finally recognize the beauty of rocks.
@SingularityEngine3 жыл бұрын
My friend got all surprised when I played Star Wars: Battlefront for the first time, and started complimenting how great those Tatooine rocks looked.
@elgaatooo3 жыл бұрын
Rocc
@granodiorite90323 жыл бұрын
@@elgaatooo ah yes, rocc
@elgaatooo3 жыл бұрын
@@granodiorite9032 haha, btw i am a geologist too.
@sko1beer3 жыл бұрын
You guys play no man sky?
@ComicalRealm3 жыл бұрын
Now it all makes sense why 3D rocks in various game-art/digital marketplaces are so expensive
@robbieaulia64623 жыл бұрын
It's the cost of charging the camera
@guardiangusti98083 жыл бұрын
@@robbieaulia6462 its more than the camera. Its also the tent, and also the fuel for the transportation
@Founderschannel1233 жыл бұрын
To me as i once used to develop games in roblox its the texture and the quality of the rock that makes it unique.
@Founderschannel1233 жыл бұрын
@@guardiangusti9808 well its 90 minutes not that long and its not like he goes for 5 hours straight to some location to take pictures because thats a waste of time so ill rather say this people live near to canyons or rocky areas where they take photos
@chris-hayes3 жыл бұрын
Don't forget those 3D assets produced via photogrammetry always need a 3D modeler to "clean up" the model - fix glitchiness, remove extra geometry, etc. That takes a lot of time and skill to do.
@murtiyosoAD3 жыл бұрын
I remember just about 10 years ago I did my bachelor's thesis in photogrammetry, I had to literally "stitch" (the more technically correct term is "orient") all of my 100+ photos one by one. And that only gave me a low-poly 3D asset. Now the whole process can be done in less than five buttons. Man, how technology evolves these days!
@arothmanmusic3 жыл бұрын
Ha! I went to high school with that guy. I had no idea that this is what he was up to these days. Thanks for showing me his commercial, Vox.
@fynkozari92713 жыл бұрын
Was he bullied in high school? What happened to the bully?
@finefreshbread32433 жыл бұрын
@@fynkozari9271 turned into one of his sculpture
@sql643 жыл бұрын
@@fynkozari9271 what?
@hisham29953 жыл бұрын
@Phoenix 𝙾𝚙𝚎𝚗 𝙼𝚢 PROFILE how can i trust you with your profile picture
@Gigachad_Teenager3 жыл бұрын
@@hisham2995 lol
@yasinmahmudchowdhury14123 жыл бұрын
As a geologist, it's kind of amazing to see other people also find interest in rocks.
@wreckedd3 жыл бұрын
Oh man, rocks are some of my favourite subjects to scan! We have Carboniferous Shale in my area and it's just the most fascinating thing, the sheer amount of history behind it boggles the mind.
@lamborgini863 жыл бұрын
Rocc
@neilosullivangreene32993 жыл бұрын
We video game artists have a whole month dedicated to making rocks everyday!
@everyone43523 жыл бұрын
@Cole Because they have "Unreal Engine" which allows people to create games like Unity
@akshaydalvi15343 жыл бұрын
Nah man these guys are just posers, you're the real thing. These video game guys only care about looks, you are into rocks for their personality 😔
@IO-hh3gw3 жыл бұрын
"this is a rock" Yes I can tell.
@dbclass40753 жыл бұрын
Is it? It could be a stone. /s
@idunno4023 жыл бұрын
"but this man is not a geologist"
@kylee.jenner36103 жыл бұрын
1:31 what's the name of this game?
@Hydraa57063 жыл бұрын
Lol
@kgonzales44743 жыл бұрын
Very good! - Dora
@sayyiddaffam68223 жыл бұрын
Vox is becoming a game dev channel and I'm not complaining
@f3tsch9063 жыл бұрын
"were do you go to for those rocks?" "Hurrah pass" *Boss music starts playing*
@grimmie86653 жыл бұрын
Plot twist: Every footage seen in this video are rendered and made in Unreal Engine
@cobalt_ink61143 жыл бұрын
ew bot
@illsaveus3 жыл бұрын
They never went to Utah. They actually just 3d scanned a quixel rock inside unreal engine Bc it was easier and we wouldn’t know the difference anyway
@dbclass40753 жыл бұрын
@@cobalt_ink6114 Just spam reports in return.
@Ikunad-Akab_Yu3 жыл бұрын
@@dbclass4075 does it work?
@jhay_vine50833 жыл бұрын
😂😂😂😂
@batman_20043 жыл бұрын
Vox, please make more of this!
@fawaaza.77433 жыл бұрын
Vox: This is a rock Me: No way! You’ve got to be kidding me!!
@sheeloesreallycool3 жыл бұрын
I don’t even know what the replies above mean.
@joem.69463 жыл бұрын
@@sheeloesreallycool By her stepsister a and now
@kisaragi-hiu3 жыл бұрын
I'd love to see an episode about Blender.
@michaeljonathan97153 жыл бұрын
Yes, i agreed. I am curious about blender and how they work.
@lucamoras15103 жыл бұрын
Like the blender devs or quite literally just the software
@jhay_vine50833 жыл бұрын
For real🔥🤦🏽♂️🤦🏽♂️
@michaeljonathan97153 жыл бұрын
@@jhay_vine5083 some people don't know how to use blender and want to be 3D animator / 3D artist.
@kylee.jenner36103 жыл бұрын
1:31 what's the name of this game?
@ymi_yugy31333 жыл бұрын
As excited as I am about the prospect of AAA quality assets in indie games and low budget TV shows I'm also worried that over time heavy asset reuse will make games and movies/shows look too similar. There will only ever be a handful of brick walls in Quixels library. My hope is that procedural techniques combined with AI will allow artists to create high quality variations of these assets. It might even be possible to do that cat runtime.
@thelazyrabbit42203 жыл бұрын
But isn't these ment to be starting point for developers. I get what you want to convey, by this not only makes the production cheaper but allows them to focus more time on the actual game then the background. Also they can always build upon the downloaded stuff to differentiate.
@ff-qf1th3 жыл бұрын
@Hay_M Totally! and I mean, even if there was a problem of too few similar models being reused... you can just. scan more rocks. Ymi_Yugy says there's "only so many brick walls in the quixels library" but... we can scan more brick walls. there's more brick walls IRL than anyone would ever need for 3d assets in game development or TV shows
@chrispeacock12573 жыл бұрын
@Hay_M When a documentary on Bethesda showed devs working with assets and taking images from the desert, people assumed the next Elder Scrolls had to be set in Hammerfell, a desert province. But when they showed progress on Starfield, we saw that those same desert assets were had been recoloured and used for the surface of a moon-like planet. It’s mad what artists can do with standard assets.
@wreckedd3 жыл бұрын
There are a fair few more than a handful of brick walls on the library already :-)
@secondchance66033 жыл бұрын
All in all it's just another brick in the wall.
@sillylittleinternetperson39323 жыл бұрын
0:00 this is a rock indeed
@michaeljonathan97153 жыл бұрын
Why this funny comment got bombarded by sexually explicit profile picture bot ?
@dbclass40753 жыл бұрын
@@michaeljonathan9715 This bot targets videos that is geared for men, such as video games or automobiles. Even found their way on a nursery song just because it has a car in it.
@michaeljonathan97153 жыл бұрын
@@dbclass4075 Thanks for the information. I hope KZbin ban bot's usage although that is unlikely.
@dbclass40753 жыл бұрын
@@michaeljonathan9715 The greater about of reports, the higher the probability. If you want, report that bot's channel profile picture as it did violate the Terms and Conditions.
@rizal45963 жыл бұрын
im liking these videos talking about small things in video games, literally they just take a rock and it has a dozen words about it, i am a small game dev but i dont use 3d engines, i use 2d stuff so its very interesting to take a gander on what you do on 3d engines, also making games even on 2d is hard, so its not that suprising how just a small prop in a 3d game can say a dozen words on how its made, but still its interesting how much a small thing in a game has a bunch of history behind it, literally edit: theres an account in the replies that has an inappropriate pfp so click the replies at your own risks
@GlennDavey3 жыл бұрын
you're strangely obsessed with groups of words coming in exact dozens
@rizal45963 жыл бұрын
@@GlennDavey because anything can say a dozen words
@rizal45963 жыл бұрын
@@GlennDavey also im indonesian so im sorry if my english is bad
@KODO123PRODUCTIONS3 жыл бұрын
eeeeeeee EEEEEEEEEEEEEE
@chris-hayes3 жыл бұрын
If you're interested in interviews with game developers. Ars Technica has some amazing interviews.
@dojusticelovemercy13 жыл бұрын
What these folks do just to get my $60. These are the real heroes.
@robbieaulia64623 жыл бұрын
Well not only your $60
@RohanDaDev3 жыл бұрын
70 now + dlc + microtransactions
@shiskeyoffles3 жыл бұрын
u wish it'll go to them.. most of it goes to investors and people on the top. he gets his 9-5 salary and the double cheese sandwich 😂
@carlosnava14713 жыл бұрын
@@shiskeyoffles I mean, it's double cheese bro, you cannot say no to the double cheese
@jeems20663 жыл бұрын
@@shiskeyoffles But because of what they do the company earns $, it justifies having these folks around. Plus it helps pay for heir pay increments and bonuses
@dazzlemasseur3 жыл бұрын
"to photograph rocks" Is clearly what I thought, when I got into game design.
@GlennDavey3 жыл бұрын
modelled my house in the HalfLife engine in 2003. Very quickly found myself photographing bricks and tiles.
@Justintro3 жыл бұрын
BOTS
@kylee.jenner36103 жыл бұрын
1:31 what's the name of this game?
@gamersheep3 жыл бұрын
Rocks = Underrated
@sohaibdad3 жыл бұрын
“He has a battery back to keep going longer” confirmed robots work at epic games
@bravestant39213 жыл бұрын
One of the questions we never knew we had and wanted answered
@user-my3qz6bh5p3 жыл бұрын
video is borderline misinformation
@therealeren20453 жыл бұрын
"this is a rock" thank god they explained what that complex item was. I was having a hard time identifying it.
@potatomatop93263 жыл бұрын
It's sad that 99% of us ignore these things when we're adventuring.
@user-ru1jo5rc3t3 жыл бұрын
rocc
@kentbenedict20053 жыл бұрын
Exactly.
@amiciprocul85013 жыл бұрын
Well yeah, that's the point. If someone does their job well, most times you won't even notice it.
@truthboom3 жыл бұрын
same reason you ignoring real life stuff when you are out for a walk
@batman_20043 жыл бұрын
Cyberpunk 2077 says hi
@probablydei3 жыл бұрын
I'm so happy Vox is doing these videos on game development, especially the weird stuff no one thinks about, but a lot of effort is put into. Really makes you appreciate the games being made more.
@matthewoyan3 жыл бұрын
First, it was doors, now we're talking about rocks. Wonder what video game thing Vox is gonna talk about next?
@oxybrightdark87653 жыл бұрын
Floors, I’d imagine.
@jacksonc29563 жыл бұрын
jiggle physics
@extremehyperventilation43773 жыл бұрын
Ragdoll physics
@extremehyperventilation43773 жыл бұрын
Inverse kinematics
@djohtoep2 жыл бұрын
Uh, faces?
@tommyhearne3 жыл бұрын
This video rocks.
@TejprakashOfficial3 жыл бұрын
🤟🤟🤟
@jhay_vine50833 жыл бұрын
😂😂
@Darxo3 жыл бұрын
😂😂😂
@jaisonsimon3 жыл бұрын
Gold comment❤️😳
@AwesomeBoysJPTV3 жыл бұрын
All this effort for a background rock in a video game. Respect!
@jsbarretto3 жыл бұрын
No, a normal map does not tell the renderer how "high or low" parts of the image are. It tells the renderer what the surface normal in different parts of the image is, as the name suggests.
@lolroflmaoization3 жыл бұрын
good enough of an explanation for a non-technical audience, normal maps can actually be generated from a height map so there is a relation there.
@GabrielMendezC3 жыл бұрын
Most people that might watch this video does not have a clue about 3d softwares or rendering engines. It's easier to explain normals as a somewhat of a bump/height/displ. map.
@adrianbik33663 жыл бұрын
Or in simpler terms - which way the surface is pointing. This "tricks" the engine during the shading step to add a lot more detail without having to model any more geometry
@arcconix20562 жыл бұрын
I came to the comments to find someone who also noticed this, and was not disappointed. Normal and height are two entirely different maps.
@jamesjunston60503 жыл бұрын
The idea that literally anyone would go through so much trouble to make a digital rock is almost heart warming lol
@StanLeeGhost3 жыл бұрын
the things that go into making a videogame is more complex than i thought
@anujduggal35433 жыл бұрын
Phil Edwards is carrying Vox. Every video he is in is just incredible!
@doodskie9993 жыл бұрын
Vox: This is a rock "But its not what you think"
@JamesKellyWickerman1233 жыл бұрын
3:30 - The description of a Normal map is incorrect. The colour information describes angles - aka the "Normal" vector of a surface at a given pixel/point. NOT height. Height maps do exist and are referred to as such.
@Devboneee3 жыл бұрын
I instantly clicked idk why I care so much about this topic
@abbacadaver3 жыл бұрын
Very niche but somehow exactly what I’m into
@kylee.jenner36103 жыл бұрын
1:31 what's the name of this game?
@cyblockmc10223 жыл бұрын
@@kylee.jenner3610 its not a game. It is an experimental test created by epic games to display the capabilities of their new software unreal engine 5
@Alicia-un2kj3 жыл бұрын
same
@sasasthisu3 жыл бұрын
I didn't know this much work goes into a video game.
@zackalexei81083 жыл бұрын
It's more than that, that's why video game development is hella expensive.
@KarlRamstedt3 жыл бұрын
3:28 Incorrect. Normal maps contain the normal(which is basically used as curvature info). Height maps contain height info. The names are pretty self-explanatory ^^
@mannym8ker3 жыл бұрын
imagine your job being picking cool looking rocks. Pretty cool.
@navi-77973 жыл бұрын
Appreciate the videos on video games development please do more of these!!
@냥됴디3 жыл бұрын
More videos on game development please!
@grilledme3 жыл бұрын
never knew rocks would become one of the biggest stars in gaming industry
@matthewseneris60953 жыл бұрын
It's amazing how much work is put into this things And we gamers just walk past these rocks.
@dkaloger57203 жыл бұрын
the real benefit of quixel is the consistently high quality , very few other platforms have such quality
@TDGCmote3 жыл бұрын
Going into this field, I'm so happy to see this concept being given mainstream attention.
@alv85903 жыл бұрын
Imagine looking at a rock in a video game and say "hey this rock looks familiar"
@sorenkair3 жыл бұрын
The next step is to feed everything to an AI so they can come up with infinite variations.
@Tim_20603 жыл бұрын
While it´s not AI, you can make completly random rocks in a software called Houdini. Just enter a different seed and your done. 100% procedual.
@BenedictGS3 жыл бұрын
Correction: normal map doesnt tell the program how high or low, normal map tells which direction(3d vector) the surface (" the normal") is facing. But it can help with making the surface have depth. Instead for high low data, there is bump map or depth map.
@alexandermelo29183 жыл бұрын
More video game content! This series is really nice
@connorrobert53483 жыл бұрын
Brother bear I’m in architecture And you’ve saved my life with quixel bridge when it comes to rendering Thank you brother bear
@arromarches2 жыл бұрын
Imagine driving through a rocky desert, and seeing some dudes taking pictures of a rock like it's a historical artifact😂
@ST-ug2wy3 жыл бұрын
He protecc He attac But most important He scan rocc
@reDQlas3 жыл бұрын
Imagine explaining your grandpa that your job is to take photos of a rocks in deserts
@GermanTopGameTV3 жыл бұрын
We all know the real way rocks in video games are made is someone downloading a rock from an asset store and resizing them, draging some polygons around and ship it lol
@ANTBEZA3 жыл бұрын
Videos like this are the ones that makes me sit down and ask myself “why am I watching this?”
@beyondmovie60763 жыл бұрын
Who else loves this video game series 😂😂
@kylee.jenner36103 жыл бұрын
1:31 what's the name of this game?
@zumabbar3 жыл бұрын
definitely loving these videos about video games, keep it up!
@kentbenedict20053 жыл бұрын
Interesting I didn't know about this.
3 жыл бұрын
3:48 this is not TLOU: PART II, it is the first "The Last of Us".
@raphaelelahmar24983 жыл бұрын
Thank you!
@aaronfrazier5242 жыл бұрын
I was going to say that, but didn't wanna sound like a nitpicker
@MAYK1NG3 жыл бұрын
I can't beleive how far we've come that that programs create the rocks, the 'assests', from multiple views.
@junmicheletti78343 жыл бұрын
I hope you guys keep making videogame stuff
@Hoxgene3 жыл бұрын
I hope more people appreciate VG devs and soundtrack composers
@EbtisamEnan3 жыл бұрын
10M soon!
@Exoclypse3 жыл бұрын
2:49 "Their work saves time for individual Game Designers" You mean Game Artists. Designers conceive the game mechanics, behavior and design the gameplay space, they usually don't work on visuals. Prop/Environment Artists create the 3D assets and Level Artists use them to dress the levels (broadly speaking). 3:35 "Normal Maps indicate height" They don't. Height maps represent height, normal maps represent a surface's normal vector (what direction the surface points to). Tbh most game artists don't really get what normal maps actually are, they just know it fakes surface details.
@nirui.o3 жыл бұрын
Non-geologists are photo documenting the rocks so real geologists can sit in their air conditioned rooms and play games that includes the rock that they're researching.
@kelvinkane56043 жыл бұрын
"This is a rock" -VOX Thank you, VOX for enlighting our minds.
@HendHeL3 жыл бұрын
Small correction: at 3:47 the text says The Last of Us: Part II, but it's actually The Last of Us (part 1) being shown
@thecptpiratemonkey3 жыл бұрын
awesome gig ! gives me motivation !
@johnbrown46823 жыл бұрын
"how video game rocks are made" proceeds to show a method that's not used by 99% of video games
@L-927613 жыл бұрын
I'd also like to see how the developers over at DICE did the photogrammetry for the battlefront games cause they looked amazing.
@platinumpineapple99433 жыл бұрын
3D Scanning is the future of technology innovated straight from Video Games
@Banane13213 жыл бұрын
A video about how shadows work in video games would be really interesting!
@matthewboyd86893 жыл бұрын
Those electric trucks being able to be generators mean we get better rocks Cool
@AymanSully3 жыл бұрын
3D is so easy to get into btw! Blender is free to download, I've been playing around with it for months now and it's really fun.
@TheHENpp3 жыл бұрын
"Hurrah Pass..." and the beat drops!
@communistpropagandist46083 жыл бұрын
As an Unreal Developer I recognised those rocks immediately. I feel like I've been there but I only have been digitally.
@Starry_Night_Sky74553 жыл бұрын
I want the GPS coordinates of that rock. I can make a pilgrimage to visit the rock.
@michi-raw3 жыл бұрын
„This is a Rock“ - Vox
@phole79243 жыл бұрын
" Quick sand, double cheese." Famous last words.
@BuffaloSpring3 жыл бұрын
Holy cow PLS more video game technology videos🐸🐸🐸
@TokenBlackman73 жыл бұрын
A video on the evolution of cover-based game mechanics would be nice!
@GlennDavey3 жыл бұрын
strafe left, strafe right. what? there's more?
@luuketaylor3 жыл бұрын
Might get that from GMTK.
@TokenBlackman73 жыл бұрын
@@GlennDavey - My... What an irresponsibly lazy summation of a gaming mechanic you have there!
@jooder3 жыл бұрын
Utah has awesome rocks, can't be denied
@nacho8balls2663 жыл бұрын
Thank you Vox for always educating us. Gonna reach that well deserved 10M soon!
@GauravVohra3 жыл бұрын
This felt like a paid ad for Quixel
@donaldthegreat58093 жыл бұрын
people: what you do for a living? this guy: I'm a Non-Geologist
@bigmock1413 жыл бұрын
Geo or rock photography
@Randomsae3 жыл бұрын
"This is a rock, but this man is [not The Rock]"
@toutafarel94363 жыл бұрын
Quixel megascans is awesome!
@travelinman703 жыл бұрын
Now they need real geologist to ensure the rocks are used appropriately in the settings.
@shyamjakhete22853 жыл бұрын
Why is vox suddenly so obsessed with video games.
@fable99583 жыл бұрын
That rock wants to have equal pay
@rizkyramadhan34383 жыл бұрын
All the way to dessert just... To photograph rock
@branpod2 жыл бұрын
Looks like a cool job!
@isayawhaat16343 жыл бұрын
this entire video was about taking pictures of rocks
@gdavis3d3 жыл бұрын
Can confirm, I am not a geologist!!
@bryan.w.t3 жыл бұрын
Sometimes people say video games now look the same. Because yeah, they all use the same asset. But that's not a reason to discount the hard work, developers still put in so much time and effort for something that looks normal these days
@dbclass40753 жыл бұрын
It also helps in familiarity. Say, if most video games collectively chose a first aid kit as a health pickup, a standard is set. Players can easily adapt between games.
@The456793 жыл бұрын
Thats a nice rock
@goldenknight3 жыл бұрын
0:54 That location really sounds like a location from a video game