FFXI Classic - Top 5 Biggest Frustrations!

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Huntin 4 Games

Huntin 4 Games

Күн бұрын

Пікірлер: 256
@Chrisfragger1
@Chrisfragger1 5 жыл бұрын
How about getting a group, getting through an incredibly dangerous zone, getting to the boss door, and finding out 1 or 2 of your party were not far enough on the quest to do the fight?
@Sassarai916
@Sassarai916 6 жыл бұрын
Definitely a lot of frustrations in old skoo ffxi but they are also a reason why there are so much fond memories of it. Ex leveling down. I wouldn't trade of it back honestly. They make the game what it is.
@deefour28
@deefour28 6 жыл бұрын
"YEHEYEHEH, WHEEEEEEEEEEEEEEEEEEEEEEEEEEEE" -Playonline launcher
@deefour28
@deefour28 4 жыл бұрын
@@fancychannelname I'm shocked someone replied. I didn't think anyone remembered this
@AydinPaladin
@AydinPaladin 6 жыл бұрын
I have struggled for years trying to decide if I love or hate the fact that FFXI gave players basically no direction in how to approach quests. On one hand, it's very "old school" and forces the player to read and listen closely for clues and indications - or you know as we all actually did just go to Allakhazam and look it up, but the premise was still there. In many ways, I much prefer this over games like WoW and even FFXIV that feel much more like Skinner boxes with the new objective clearly outlined on your screen. Outside of how other MMOs quests tend to keep more to "kill x number of y", this automatic updating, while convenient for progression, removes a lot of my investment in the game world. Your 2nd point is well known to me as a life-time BRD. For leveling at least you really needed a specific party composition back in the day. There were some compromises, like MAYBE we can make with NIN work with a WHM and no THF, or MAYBE a SMN and BLM can serve as full healers for the PLD, but really as soon as Refresh and Ballad are avail, it's required. I suppose in the same way WHM became required for tele and RR; wew talk about whoring yourself out - telewhoring is the only way I made gil. The point is this was a regrettable but understandable oversight on SE's part. It made BRD, RDM and later COR the antithesis of DRG in that I often used to go private because I would get so many random invites. Even after they introduced lvl sync far later in the games life, I would get random requests all the time just to help out due to the necessity of Refresh. But yep, PlayOnline was...well is still even, horrible. I remember Christmas morning 2002 trying to install the game for the first time and spending hours on the phone because their font is such that the letter I is identical to the number 1 and almost to the letter L as well, and as my ID had all 3, I couldn't log in to my PO ID. Ah, how many years of frustration with the nightmare that is PlayOnline lay before me began that day.
@Nightweaver1
@Nightweaver1 6 жыл бұрын
All I know is thank you all you crazy and dedicated Japanese players who trial-and-error'd solutions out to all of the game's various quests over these last 16 years. Because holeeee shit would I be completely lost without access to FFXIclopedia and BGWiki.
@Justuas
@Justuas 6 жыл бұрын
Nightweaver1 wrong. Everything was started to get datamined at some point.
@Nightweaver1
@Nightweaver1 6 жыл бұрын
I'm not wrong. The Japanese were the trailblazers who figured out first how to complete content in FFXI.
@fightermcwarrior7391
@fightermcwarrior7391 6 жыл бұрын
For me it was that the reward on quests were usually beyond lackluster. I understand the need for xp parties to be the focus but I didnt do most quests till I was nearly capped out.
@Suzaku455
@Suzaku455 6 жыл бұрын
I had exact opposite experience with Nin, I didn't care for a THF, what I really cared for Haste as Nin. There was times I debated skipping a Rdm 40-47 in favor for Whm just for haste. Especially if we have another form dispel such as bard's finale if we need it. Then again when I leveled Nin I had, Okote, Sniper rings +1, Peacock Charm and Jutjui Gi (and hauby +1 at 59+), I had moments where I just ripped hate from Paladin as I just didn't care. The only problem holding hate was against rangers 2002-mid 2005, before the rng nerf of doom. Dear god the Pol updates where you might as well go to sleep even when broadband connection like I did when I 2003(maybe 2004)+. Why does it take like 6 hours to download when have cable internet damit.
@POSTMASTER_Rion-Donald_Harmon.
@POSTMASTER_Rion-Donald_Harmon. 6 жыл бұрын
Man, this was my life for a long tiem
@RaphaelSloanYusukeUrimeshi
@RaphaelSloanYusukeUrimeshi 6 жыл бұрын
oɌionⓋ yup me too, the feels
@matttaal8879
@matttaal8879 6 жыл бұрын
Yusuke Urameshi me too and don’t regret it
@youfail1274
@youfail1274 6 жыл бұрын
Same, had well over 800-900 Days of playtime, starting on NA launch day.
@temetito2942
@temetito2942 6 жыл бұрын
PlayOnline [Impossible Gauge]
@hiflyer000
@hiflyer000 6 жыл бұрын
One thing that always bothered me was that the minimum level for Outpost Warps was always higher than the level they were useful (i.e. Dunes was level 25 iirc). They would have been so much more useful if they matched with the level that would be used to exp off of the mobs there.
@AndyPlaysGames
@AndyPlaysGames 6 жыл бұрын
Using a weapon skill and losing TP if you're slightly too far away. just gray out the damn weapon skill if I'm too far away.
@Iam18
@Iam18 6 жыл бұрын
oh my goddddddddddddddddddddddddddddddddddddddddddddd. yes.
@KittStargazer
@KittStargazer 6 жыл бұрын
This sucked for Summoner as well... tell it to do a blood pact only for the mob to move an inch and now the move was interrupted and it now had to go through the cool down lol. Luckily the merited blood pacts had range to them.
@foomp
@foomp 6 жыл бұрын
Honestly, all they needed to do was set it to respond the same way as if you weren't facing the mob. You only lost the TP if they/you moved out of range at the very moment it goes off. It was a pointless frustration, given the fact you wouldn't lose it otherwise.
@Mike-ks6qu
@Mike-ks6qu 4 жыл бұрын
Yeah....it's still a thing and it's annnoying as hell.
@az3phyr_242
@az3phyr_242 6 жыл бұрын
I fully acknowledge the risk of losing my life completely lol.
@Huntin4GamesChannel
@Huntin4GamesChannel 6 жыл бұрын
It is ridiculous that I have clicked my acceptance of this for like...years
@drowningin
@drowningin 6 жыл бұрын
I knew what I was signing up for! I hope pantheon can bring back some of what early EQ & FF11 were. I left EQ for FF11 because I would visit the ff11 website daily just to reread the small bit of info about the world and races. I had played MUDs and DnD but I wanted the uniqueness of a FF game and was not disappointed. Now I just want a hard MMO with people talking and grouping. Think Pantheon will deliver that?
@tpar83
@tpar83 6 жыл бұрын
Being a 2H melee LFP before the 2H Wpn update and the introduction of accuracy food (mainly sushi). It doesn’t get any more frustrating than that. If you don’t know what I’m talking about, you skipped that era.
@JasonMcCarrell
@JasonMcCarrell 6 жыл бұрын
Play Online is still a required gateway... seroiusly?! My god. The music for Play Online actually is super postiviely nostalgic for me. I remember listening to the music forever for the release of the game and each expansion. It was neat music that meant I was soon playing new FFXI content, which i was super hyped for!
@Nelekets
@Nelekets 4 жыл бұрын
Biggest frustration: Lottery spawn NMs. They are the worst, and I still hate them even to this day. It is literally the opposite of gameplay, as it forces you to kill some placeholders, then just afk and wait. It forces you to afk and not leave because you never know if the NM will pop or not. Also, you never knew if someone else had killed the NM recently, and some respawn windows were like 12+ hours, so there were times where you were legit wasting your time because someone had just killed it a couple hours ago, and it had a 0% chance to spawn. Then, there were also times where the window should be ready, but the NM wouldn't pop for over an hour or two, and you just had to constantly keep afking and waiting around in the same zone, instead of ACTUALLY being able to play the game. They've made the pop windows on lottery spawns a little more forgiving these days.. but it's still a pain even so.
@meakimon
@meakimon 6 жыл бұрын
You can chalk up one person who likes PlayOnline. The music is very nostalgic, amd sometimes I'd just turn it on for the music. I also love the "locking" sound effect when it turned back off. It's like I'm locking the door behind me, that leads to another world. And I was always eager to return.^^ I'm not saying others don't dislike it. I've only met one other person who likes it, and now I live with them. There is always a reason for something being removed. At least in Japanese games. Removing PoL meant it was not going to be the hub for pc games that like... steam became. XD
@chrisromani8109
@chrisromani8109 6 жыл бұрын
bro i skilled up guard to like 230 took months! of just getting smacked by mandys for days lol
@Huntin4GamesChannel
@Huntin4GamesChannel 6 жыл бұрын
I have no idea how you had the patience to skill up guard haha
@MiguelCruzNet
@MiguelCruzNet 5 жыл бұрын
me too. guard, evasion and shield :) fun times
@eyesofthefox
@eyesofthefox 6 жыл бұрын
Im glad I got to experience this game pre level cap increase, just for the memories. I like what they've done with it now and it has made it easier to just start fresh and go on a nostalgia trip~
@ryanedwards7487
@ryanedwards7487 6 жыл бұрын
My biggest gripe was... Version...Update...Timing. Seriously, every single update was a Tuesday...fine. But, why were they always set up so Europe basically couldn't play that day and that the US, unless you were able to get home around 3 to start the version download and install, had a 8-10 hour update after 5 PM? So..... Half of the world couldn't play at all, but the players in the Asian areas never had to worry about this? It was frustrating to no end to give up a night in Sky or Sea one Tuesday every 4-6 weeks because they would never change the version update time.
@MFSArchive
@MFSArchive 6 жыл бұрын
Oddly enough they do version updates now more frequently between 5-6am UK time? I like that but then again the updates are much smaller then they used to be.
@bbnnmm9
@bbnnmm9 4 жыл бұрын
omg half the time it would update on my day off.... so i couldnt even play lmao.... always weould update during the day too, never at night when i was asleep so i could play ion the morning... nope... made me uppdate all day an then have to go to bed... lmao hated it SOOOOOO much
@aaronwlkr
@aaronwlkr 6 жыл бұрын
1) Narrow minded people, for many years people refused to kill anything that gave less them cap XP per kill. I would try count less times to explain to people, lower xp, much faster is actually better. People would join the party, not see cap XP first kill, then try to break the party, convince people to move camps or just leave w/o notice. In the early days you had no hMP, so when your healers were out of MP from attempting to get a chain 5 on and IT++ after the kill, you were in for a 5min or so break while the MP slowly came back. 2) This goes waaaaay back, but limit breaks were a nightmare. Depending on the one needed, items took full groups to clear, and days if not weeks of grinding for drops. The drop rate was very low in the early days, and since most people(Americans or EU) were stuck at the cap, you didn't often have a 75 around to help you kill mobs easy, unless you found a bored Japaneses person, will to help some Americans/EU. 3) CoP was a freaking train wreck for years. Only the most skilled of skilled, with a loyal group of friends was going to finish CoP, most people gave up, till years later when it was fixed. (beside just being hard a f..., gear didnt scale, you had to freaking buy gear sets for each level cap of CoP) One done you had Sea access, but again, w/o a killer LS, you were doing anything in Sea. 4) Some of the quest stages took too freaking long to do. It was no easy to get a group of people together, which might take an hour or two to form, then you have a 30+min hike to get to the boss/event, in which you will probably spend another hour waiting for everyone to actually show up. All said and done, if you got the clear, you have spent 1/2 if not most of the day getting the clear, but the upside was it also felt very rewarding, to know you got it,(and never need to do it again). 5)Damage system, while many people probably didn't feel the full force of it leveling, endgame it was bad. The HNM's, Kings, Gods, whatever, where insanely hard to hit, when you were finally able to land a blow, because of the STR/Atk Vs Vit /Def. melee hit for close to no damage, and just pumped extra TP into the mob. Pretty much rendering every melee job you spent years playing and falling in love with totally useless.
@Eisely
@Eisely 6 жыл бұрын
I agree but disagree with the comments with POL. It was an amazing piece at the time, realistically it was supposed to be a community hub/game launcher similar to Steam, Origin, etc. complete with messaging direct to in-game players. It was also cross-platform, so PS2 players could communicate out of game with PC or xbox players, no one had a system like that. It was a huge forward thinking piece of tech. News & updates, emails, seeing all your friends online etc. all made it a super cool idea. As much as I hate the music it plays, I have to admit I do get a huge amount of nostalgia whenever I hear it. Where I definitely agree, it's slow resource intensive, and very out of date. This is probably why they ditched it and stopped using it, where I believe they wanted to add more online games into it. It must be pretty tied into XI since they have not removed it for a simple launcher, and using it today is a horrible experience.
@carlfogelin1388
@carlfogelin1388 6 жыл бұрын
While this is not top 5 worthy, I know a lot of folks were frustrated on how you got maps. The idea that you had the layout of Crawler's Nest memorized from playing but no map unless you did the complete An Explorer's Footsteps quest frustrated a lot of folks and that map was actually kind of easy to get (if you looked up where all the stone monuments were). You want a challenge though? Find people willing to help you get the maps in the CoP crags, I had all the memospheres, but you're asking people to be willing to die... lol.
@JustiniusMXIII
@JustiniusMXIII 6 жыл бұрын
Oh my god you are so right. Stumbling the eff around in deadly zones with no map looking for vaaaague coordinates.
@frankbrodie5168
@frankbrodie5168 6 жыл бұрын
Yeah but to be fair, the maps of the crags were pretty useless anyway. Now the original way to get the map of the 'Bostaunieux Oubliette.' THAT was a proper pain the backside. You know what I'm talking about.
@carlfogelin1388
@carlfogelin1388 6 жыл бұрын
I have a completist attitude, I had to get all those maps and yeah, Bostaunieux Oubliette was a pain
@JanderStrahd
@JanderStrahd 4 жыл бұрын
u W0T m8!? I LOVE PlayOnline. It is a FUN gate for FUN. They really need to capture that lightning again at some point; it's not just nostalgia for it; its graphics, flow and sound were HAWT.
@xxrgxxcasco
@xxrgxxcasco 4 жыл бұрын
Traveling, starting Gil and equipment, dunes noobs, healer DC, ", ", ", ございます", etc.
@redsunpro
@redsunpro 4 жыл бұрын
2 year old video comment: Yagudo drinks muh boi. Get that cooking up to 60 and carry 1 stack of every ingredient :-D. Inventory hell the game though.
@rd-um4sp
@rd-um4sp 5 жыл бұрын
I just saw this after posting something similar about quests. I tried for some time to quest without the wiki but more times than not it is impossible. The post I made was about one of those quests "I need two components to finish this recipe: A "lightforce" and a "darkforce". I think one is an egg and one is a bone" So you have to go to a specific area to kill a specific placeholder monster during the day to spawn it's counterpart during the night for a drop of a "cold bone", that is not even guaranteed drop. Cold bone = "darkforce" okay: bone from a skeleton and egg from a bird [probably], that was easy. But since you don't know the average level of the quest you have to kill every skeleton and bird in all areas you can kill them. And if you are underleveled for the quest? well , too bad we don't need a flashing exclamation point in every single quest NPC, point of interest or else, but just a little bit more direction.
@foomp
@foomp 6 жыл бұрын
Watching your vids on FFXI makes me want to make my own. XI is way too underappreciated of a game, especially when you consider that even some of the bad things about it are closer to what people want now... with some QoL changes to make it better. The skill ups, no matter how tedious it was, felt great to see that yellow text scroll up. Any skill ups felt great to see scroll up, especially with crafting.
@chishioengi
@chishioengi 5 жыл бұрын
Getting a craft skill to 100 in FFXI made you feel like a god.
@eji
@eji 4 жыл бұрын
6:30 Oh my GOD, yes questing was the worst... a couple times since I've quit I've been tempted to log in during a Free Login period, and mistakenly thought to myself "maybe I'll finally finish some of these open quests" and then quickly realize I have no idea where I was at or how I'm supposed to go about completing them. Then I'd give up and log off and go play XIV, lol. I still love XI for the nostalgia, but there are very clear reasons why I no longer play it.
@dunder100
@dunder100 6 жыл бұрын
Well you just earned my sub after watching several of your FF XI videos! They bring back so many memories, and I miss the game so much.. Espescially the first few years. I tried getting back into it like 2 years ago, but theres so much stuff to get back into... And no friends to get advice from 😩 Any tips?
@ecsfusion7472
@ecsfusion7472 6 жыл бұрын
After years of though since leaving FFXI in 2009, I realize the prestige from accomplishing things that were unreasonably difficult was the whole appeal of the game. The level of RnG and low drop rates, time constraints, luck necessary to achieve things ultimately made it matter. Now the game doesn't have that. Chains of Promathia was the peak.
@ominousflames14
@ominousflames14 4 жыл бұрын
Getting that Raja Ring or the mage variant was like a badge of honour. I left FFXI around the same time you did. I honestly would love to replay those years I put into the game, if the game was like it was back then, but it isn't.
@ecsfusion7472
@ecsfusion7472 4 жыл бұрын
@@ominousflames14 /examine
@suucat
@suucat 6 жыл бұрын
Played from 2003 to 2012, im just glad i dont play this game anymore.
@syn010110
@syn010110 6 жыл бұрын
same tbh it looks positively prehistoric nowadays. hell even ffxiv feels like it's a 2010 game in 2018
@fatetreat
@fatetreat 6 жыл бұрын
you can start by dropping those colibri beaks
@Nightweaver1
@Nightweaver1 6 жыл бұрын
Nah, NPC those things, they go for like 250 a pop.
@misterpantherman7678
@misterpantherman7678 4 жыл бұрын
Beak???
@bbnnmm9
@bbnnmm9 4 жыл бұрын
best thing was def the warning how you will end up forgetting you have children, friends an family... youll be sucked into the blackhole known as ff11 an you were never coming back... esp if you picked tarutaru, an they were right
@keltzy
@keltzy 4 жыл бұрын
As a RDM, I was totally fine with Refreshers being a necessary party component. Then again, even leveling other jobs through the 50s - 70s, I never found myself all that annoyed by the party comp being Tank, Healer, Support, DD, DD, DD. The main frustration was more in the proportion of viable Tank, Healer, and Support jobs to DD jobs. 90% of the party invites I received as SMN were so I could be a discount WHM. That was kinda frustrating. The number one frustration for me though was the lack of viable solo gameplay. I didn't have any friends who played XI and I had rotten luck with getting helpful linkshells, so I felt like I was locked out of everything I wanted to do, primarily missions and quests. CoP has such an amazing story, but to get to it, you'd have to spend weeks if not months (if it ever came up at all) shouting in Jeuno to find a full and viable group of strangers all on the same mission as you, only to get in and fail. And when you did get to the story parts, I always felt pressured to race through it because there were five other people waiting on me. The sense of accomplishment at finishing something was nice, but I'd rather just be able to enjoy the story, which is something I really do love about current FFXI.
@VapidToast
@VapidToast 6 жыл бұрын
Bogys. That was my original frustration.
@Nightweaver1
@Nightweaver1 6 жыл бұрын
Holy shit there are SO MANY ITEMS in this game. I think FFXI may have more total items than all of the Elder Scrolls games I've played combined, and then add in Dark Souls for good measure. Thousands upon thousands of things, a lot of which toward endgame are what are called Rare/Exclusive, meaning you can't sell them (usually), can't generally send them to a mule, and can't get another without lots of trouble. EVEN WITH the huge space we have now, I find my main AND my 3 mules constantly filling up. That is over 1,000 slots total. I lol'ed at your mention of the uragnites. I know exactly what you're talking about, and goddess bless those ugly little crustaceans outside of Adoulin. They have such high regen and defense that at 119, if you need weapon skills, just engage, smack away, go afk and half an hour later you're capped.
@huskymcfluff
@huskymcfluff 4 жыл бұрын
See, with that first item (chronologically speaking), I think the problem was the necessity of gear-swapping, not the lack of inventory space. Without gear swapping, changing jobs would just be a matter of swapping one gearset (thief) out for the next job's gearset (red mage) and then you'd be good to go.
@yoshiyuki21
@yoshiyuki21 6 жыл бұрын
Trying to find a alliance for Apocalypse Nigh...Never got that done.
@syn010110
@syn010110 6 жыл бұрын
airship aaaaaaairship
@guyleclerc7324
@guyleclerc7324 4 ай бұрын
dude skilling up was part of the game while camping HNM for hours that i cant agree with you ... as for QUEST go to Jeuno SHOUT and thousand of ppl were doing them 24/7 .... saying runnig out of MP really dude i play FFXI 2002-2008 and this game got maybe 1 or 2 frustrating thing .. 1 RMT guild sellers and other one was in the early days fighting HNM ppl can MPK you by bringing load of mobs or healing you to steal hate stuff like that !!! but your issues cmon they are the fun of the game nothing more . . .
@only1gameguru
@only1gameguru 6 жыл бұрын
Everyone did the return to sender loop. That's how the game was intended. PoL needed to be taken out back old yeller style ever since the tetra master stopped being accessable via PoL. Japan had a total of 5 games you could launch via PoL on PC and PS2, the idea was it was your online hub around the games. The issue with PoL now is only one game uses it!
@Raymond13557
@Raymond13557 4 жыл бұрын
don't get me started on those damn dark and light staves. i know they are "essential" for red, white, (occasionally blue..) and black mages, and they restore mp while resting a little faster and hp too, but i never really cared or thought of a reason why i should get them, when i officially got a vermilion cloak i was like "screw that other crap! this is my favorite!" i found a new favorite in the Carbie hat too just recently since i love carbuncle as a summon.
@TrTai
@TrTai 5 жыл бұрын
I will say I actually love the skilling system (up until current day, now it just takes almost as long to catch skills up as it did to 99 depending on skill and job x.x) it always felt really nice and I personally enjoyed the hell out of it xD
@sasca854
@sasca854 6 ай бұрын
I legit think FFXI would've been a far more popular game if the first boss (PlayOnline) wasn't so difficult.
@nameless.greyceo
@nameless.greyceo 4 жыл бұрын
Most beautiful graphic style in a game ever, wish 14 has it and it's simple magic
@FadingFires
@FadingFires 4 жыл бұрын
1. Camping/ToD 2. LFP as SMN 3. Someone/people not bringing silent oils/invisibility powders to endgame areas for events 4. People not announcing that they’re going AFK during event preparation. I understand that life happens but I wished they’d just said “AFK” because there was always the douchebagglers that wouldn’t participate in roll call, which made doing TP burn rotations/conveying strategy a nightmare. 5. Everyone’s first time through the d00nz.
@kimandreasheroy
@kimandreasheroy 6 жыл бұрын
OMG, yes, the inventory frustration was real!! XD
@dreamrider7128
@dreamrider7128 Жыл бұрын
Well this vid is oldie but still I'm here commenting 1. It's way worse today in 2023 and I already paid for an extra mog wardrobe 2. Back in the day you could just grab a super random party and go somewhere like the boyahda tree for some skill ups while chilling, was actually quite nice and relaxing: today it is quite annoying tbh, shouldn't be neccesary imo...) 3. Yeah, it was impossible without a guide, never quested "blindly" in FFXI ever and never will 4. They should've totally added an auto-refresh trait to all casters at some point, even if it was a super weak 1mp/tick, we wouldn've been able to exp a little bit slower if there were no bards or rdms around but still been able to exp. 5. in it's defense it's a product of it's era, I believe they wanted to add it to FFX but found it's true purpose in XI (along with adding tetra-master, who I think I may have played only once... cant remember I was still in high school lol), by today's standard they should've really migrated the launcher to one similar to the FFXIV launcher (or probably merged them like other companies do... e.g. blizzard, ncsoft, nexon)... the mail was a weird but interesting addition, I wonder what were their true plans when they decided to add a mailbox... the music I find it nostalgic to some extend but also a bit uncanny (not sure, the music gave me a bit of chills back in the day and remembering that it still gives me some chills even as an adult)
@oxenford539
@oxenford539 6 жыл бұрын
oh god the quest system... i loved it at the time (it really did feel like it brought the community together) but, looking back on it, it really was a giant pile of BS - if your game relies on the player using ffxiclopedia to play it, then that's extremely poor game design. the single most frustrating thing for me though - as a pup main for 5 years - was the introduction of trust magic. the trust system made me finally quit playing the game. it just completely removed pup's niche.
@emachine310
@emachine310 6 жыл бұрын
haha, i remember watching my brother play this game with the laptop on right beside him as he did quests. i think i got more joy watching him play than actually playing myself lol
@chishioengi
@chishioengi 5 жыл бұрын
Capping parrying and throwing on my NIN75 are still two of the most tedious things I've ever done in my life lol. Remember when Windows Vista and Windows 7 broke POL? Hahahaha. And we've all been lulled to sleep by the prelude music waiting 14 hours for a colossal version update to download. Have you ever used POL Chat or Mail? Did you ever play Tetra Master during maintenance? I still kinda wish they hadn't removed Tetra Master, though it was kinda silly that you had to buy a Content ID for it.
@snugglyhugs8698
@snugglyhugs8698 6 жыл бұрын
For me the #1 most frustrating thing was travel time. Getting from Juno to Ro'Mave (sp?) for xping form 72-75 took a good 20 - 30 min if you didn't have outpost warps, and since I was a True Citizen of Lastok (er... Bastok), Outposts were never available.
@carcillian
@carcillian 4 жыл бұрын
As I’ve put on multiple posts on your fantastic channel numerous times, my biggest problem was the RMT’s BUT in terms of the game itself I have to agree with the questing. There was SO MUCH content in this game that I would bet to this day that not everything has been done because there was simply no way to figure out where to go or who to talk too. I remember the tombs where I would farm wild onions outside Windy had a bunch of quest stuff in there for various levels but you couldn’t do a level 15 quest alone at 15, it was maddening. I want to start again and level up just to go back and see the hundreds of hours of content and places I never did when I originally played, I bet it’s teeming with quests. Like to even get to the places to do some you had to be twenty+levels above and then the item probably wasn’t even worth it by then, crazy. They really dropped the ball on that in hopes ppl would “be more social” HAH have you played an MMO? It’s usually all screw you gettin mine and then slow walking, peacocking like a jagoff in Jueno...pfff.
@bobsmith-ov3kn
@bobsmith-ov3kn 4 жыл бұрын
Bro, you and every other MMO player need to learn how to record a macro and just put it on loop, or just a programmable keyboard or controller. Almost every game has incredibly easy ways of setting up a simple little loop to do a LOT of things, skilling up in XI being the perfect example. In both FFXI and FFXIV I can set up loops to farm almost anything, craft 1,000 copies of an item, gather any materials, kill any monster.
@Cyberfoxxy
@Cyberfoxxy 4 жыл бұрын
PlayOnline can go die. I literally spent 3 days fighting SE's account system and sloppy internet. I did the initial install and hooked up Windower and ProjectTopaz and never used it since. Worse even, if some clever guy made a client that runs FFXI without any of that BS. SE would probably send lawyers to decimate you.
@reyjusuf
@reyjusuf 4 жыл бұрын
having to keep 30, 40, 50 and 60 cap gears for level capped fights was the most annoying (before they synced gears)
@justinsellers9402
@justinsellers9402 5 ай бұрын
I talked a friend into buying the game to play with me. He bought it on his day off, struggled through playonline, and got to "play", hitting the macro wall hard. By the time I got home from work, he was done. He was so frustrated that I could never talk him back into trying it again. My major frustration was the rarity of items and spawns. the Magian weapons were an abomination, but I couldn't do endgame because of my irregular work schedule so that was all I had. Nothing about the game was made with any thought for ease of use.
@RookIE-ps7hq
@RookIE-ps7hq 3 жыл бұрын
Dude COP missions.... I don't remember why u had to do them... Maybe to eventually get to sky, but fucking being level 30 cap and fighting stupid shadow mobs and had nothing to really do with ur own player progression... Just something u had to do
@SSJ4Puar
@SSJ4Puar 6 жыл бұрын
Playonline was unfortunately a necessary evil of FFXI. There were very few games at the time that had online play. And even fewer that loaded all the players onto dedicated servers. SE needed something to direct the connections to the servers. Playonline was the solution. Later with the PC and 360 releases Playonline was needed even more as cross-platform solution. Also SE had a much bigger plan for Playonline then they ever implemented. See an Ad they came up with Playonline here: kzbin.info/www/bejne/rXPWn3ipa6h8pMk Also I would have mentioned the of diversity for healing classes. WHM and RDM was not enough diversity.
@psoffxifan4904
@psoffxifan4904 Жыл бұрын
I know this is an old video and I'm late to the party, but playonline was kind of an experience in and of itself. It was a pain to get through when you just wanted to go into 11, but the launcher itself had a lot of charm. Literal dozens of exclusive music tracks, mail, customizing your profile and background, chat lobbies, all the extras, the devs posting journal logs as in game characters for more lore and yes even tetra master. I can think back on dozens of times where maintenance was going on and I'd hop in a chat lobby and just talk with people before inevitably someone wanted to play tetra master, and we'd all take turns dueling. That was the best time and I remember it as fondly as I do 11 itself. The launcher was a clunky mess, but it very much had its own unique charm and I loved it for that.
@syn010110
@syn010110 6 жыл бұрын
most people who played XI and also XIV wish XIV would have been more like XI, but I wish it was even less like XI than it is SE and their weirdass arbitrary limitations drive me up the wall, why can't you just see what other games did right and... do that? also it's 2018 there's no reason for a game to be THIS alt unfriendly... it's almost as bad as XI was.
@fattucus1361
@fattucus1361 6 жыл бұрын
Never saw inventory as a problem during classic ffxi. cuz 90% of people had only 1 75 job. since it took 6 months to a year to level it. quests i sorta understand, but at the same time the rewards werent worth the time invested. yay spend 2 hours running around for 6 mithkabobs, thanks. low level refresh existed although impractical and expensive. some of the more experience players (cooks) brought their own yagudo drinks and materials to craft them on the spot. it gave an additional 2mp that stacked with ballad and refresh
@StryderK
@StryderK 5 жыл бұрын
Lol inventory spaces. As a WHM, I don’t need that much gear.........But throw in cooking.........That’s when space became an issue! Just spent 3 hours total cleaning out mog and mules!
@seannissen2509
@seannissen2509 6 жыл бұрын
a mule? Haha 9 mules. Quests weren't that bad. Yeah they usually didn't spell it out for you and there weren't things above their heads but the clues were there. It wasn't blind luck that people often figured out the new thing minutes after updates. Now yes a few were really terrible at saying well anything and the quest giver didn't make a lot of sense but overall it worked pretty good While POL is definitely terrible in many ways and reasons I don't get the resource hog thing. Got 3 up right now and combined they are taking up less memory than chrome is right now... and for those wondering that's with a single newly opened tab just at the google search bar. Hell the built in game of hearts is using about half as much as 1 POL instance. Yeah it runs poorly and slowly and the way it does updates 1 file at a time is kind of wow but resource hog idk man this thing was made for ps2
@wasabiGT
@wasabiGT 4 жыл бұрын
Love XI so much. 14 years of my life in that game. Lost relationships because of it lol. I regret nothing!!!!
@aaronclay4665
@aaronclay4665 2 жыл бұрын
your wrong on the quest part.... it was my fav part of the game, while you are right on SOME quest they will give you a small hint but its FAR from adequate, most quest told you want you needed to do in quest text or if you read what the npc said. it just didnt hold your hand or tell you where to go with an arrow at all times. imagine doing this n 2004 without ffxi winki or alazaham....on the ps2 so you dont have a computer anyhow lol, god i loved it!
@HmoobHer559
@HmoobHer559 6 жыл бұрын
Personally I disagree with your #1 annoyance haha, I kinda liiked loading into that screen, I loved the music of when logging in, logging into my personalized login wallpaper, music, seeing who's on and what not. Logging in for the first time of the day and hearing that music, idk brings me a little happiness, like 'yessss finally my day is over and I get to login to some FF XI and enjooooy myself' the only thing I would prob agree with is the full day patch downloads haha.
@tec5412
@tec5412 5 жыл бұрын
I can't even make it passed the playonline boss. It confused me, I got frustrated and just gave up.
@eastok253575
@eastok253575 6 жыл бұрын
How about the game not supporting any type of windowed full-screen mode? A third-party tool (which was against the TOS) was required just for that basic functionality.
@nephram1702
@nephram1702 6 жыл бұрын
Finally doing some dynamis, getting sky unlocked and then my account got hacked by rmt. I sign in one day to find I got banned for harassement when I wasnt even playing. Me and my friend who played the game(name was Zanadul, remora server represent). We tried to contact square enix but they didnt want to believe there was any rmt activity.
@ShadesOfAvalonBand
@ShadesOfAvalonBand 6 жыл бұрын
If you didn't use Windower, ALT+TAB would kick you out of the game. So not only did pretty much every quest require a google, you'd also have to either log out or use third party software to do the actual googling.
@pragmat1k
@pragmat1k 3 жыл бұрын
#1 annoying thing. Needing a Castle Oztroja coffer for AF but having THFs run around picking them as soon as they spawn so you can't get your AF...
@Doomxeen
@Doomxeen 6 жыл бұрын
They simply had to have understood, even if it was initially an accident, how much money they were making on mules that were essentially mandatory if you played multiple jobs very seriously(not to mention crafting etc.). The only thing on this list I disagree with is the skillups. Skillup parties were a huge social component of the game that everyone I'm aware of enjoyed, including yourself it seems. Also, I personally enjoyed that feeling of having to "practice". I remember just tossing protect 1's out every chance I got on my redmage and how good those skillups felt while waiting for boats or what have you. High level skilling of parry/shield/guard were amazing payoffs for dedicated tanks, too! I was initially weary of the refresh criticism, but your proposed solution of a lesser, non-stacking refresh is amazing.
@at0micl0bster
@at0micl0bster 3 ай бұрын
and now they make that money on mounts, glam, lvl skip, story skips and fantasias in ff14s store
@Solarasthma
@Solarasthma 3 жыл бұрын
I remember my Dark Knight and Dragoon friends complaining about their party wait times, and as a Red Mage, I would get invitations within seconds of logging in. I had to have /anon on basically at all times if I didnt want to XP.
@adrianm7882
@adrianm7882 4 жыл бұрын
Ah skill ups.....fun times on RDM. Capping parry and shield was fun with getting a whole load of mandys and letting them hit me with phalanx on 😂 Felt good when you see all skills capped
@linus7529
@linus7529 6 жыл бұрын
Launchers.... I wish they'd just embed the login system into the game. Would make it way easier to play on linux distros. This goes for XIV as well. That music tho.
@Jedi_pup
@Jedi_pup 6 жыл бұрын
unchecked inflation overall annoys me the most. +1 to 1 stat makes it 100 times more. player adjusted prices has gone to far. oh and the daily gob box giving crap items,
@NightbladeNotty
@NightbladeNotty 6 жыл бұрын
"Because you never knew what you were supposed to do!" Yup that was the best part lol
@Ivakiir2
@Ivakiir2 6 жыл бұрын
#2 is not really a frustration. 3-5 agree with, move #1 to #2. The new #1 would be not allowing to alt tab with out a 3rd party program. It would go with some of the others you said were frustrating, mainly the questing one.
@Sadarsa
@Sadarsa 4 жыл бұрын
Perhaps the single most frustraiting thing for me is that i never figured out what job i wanted to main. All of the jobs have aspects that i enjoy, all have aspects that i hate... and not a single job stands out above the rest and appeals to me. i've leveled every single job to 75 or higher... and every single one im just like.... meh... everyone loves Blu... meh everyone loves Rdm... meh everyone loves sam... meh everyone loves smn... meh everyone loves blm... meh you get the idea... i just have no desire to main any single job, none of them appeal to me.
@psychosoma5049
@psychosoma5049 Жыл бұрын
I can’t even get play online to install on my windows 10 computer. And personally I hated the fact that aggro persisted across the entire zone, you’d see new players in Valkhurm trying to zone with three goblins chasing them only to watch them die at the zone line lol
@Amocoru
@Amocoru 6 жыл бұрын
As awful as this all sounds pre-Abyssea this was still the greatest game ever made. I miss BRD like nobody's business. Please give me a pure support job/class again ; ;
@TheBrutalcabbage
@TheBrutalcabbage 5 жыл бұрын
Playonline is the reason I am typing this and not playing the game. I refuse to pump money into a game that makes it a headache to log in, download, or update due to outdated login procedures. It sucked then and I have tried twice since my initial go and it still sucks. I have talked to CS and they don't even show I have characters, so that was the last straw. I thanked them and hung up the phone and uninstalled the game forever. I love FF, but this was atrocious.
@bensantos3882
@bensantos3882 4 жыл бұрын
The biggest frustration was having friends and members quit the game altogether. I always felt sad when at the end of the month it was a guy you knew for 8 years quit. I even had 2 tarutarus give me all their things and swore I wouldn't reveal the linkshell they quit because of a terminal illness. To think their last few days they decided to share it with us, every time i looked in my inventory seeing their signature crafted items made me cry knowing I'd never see them again.
@bankait_rex1860
@bankait_rex1860 6 жыл бұрын
Hey bro how can you get your account back if you haven't log in like years lol that's for me , and did they change the summoners class now? like not consuming super mad mp ? just want to know I am thinking to go back ty.
@donnyyasu2764
@donnyyasu2764 6 жыл бұрын
Listen, I understand PoL was a bit of fail. But man it has good memories. I loved all the music available. The chat rooms when maintenance was happening was always a worth a laugh, greeting card, mail, there were some good time.
@aesericho3651
@aesericho3651 4 жыл бұрын
I honestly enjoyed the skill ups, I just wish they were gained quicker/easier at later levels. Trying to cap out healing magic at 75 was near impossible.
@Sr_Meowmers
@Sr_Meowmers 5 жыл бұрын
PlayOnline was the reason I managed to wrack up 5+ years of in-game playtime. In most cases, I simply never logged out, because I didn't want to waste time going through POL to get back on again. Although, POL has a special place in my heart. FFXI being my first online game, going through it on PS2 somehow made my first experiences with the game feel like I was really getting into something different.
@Huntin4GamesChannel
@Huntin4GamesChannel 5 жыл бұрын
Lmao this is true, no one ever believed that my login time was “higher than it should be” because I never turned my PS2 off. I honestly didn’t hate POL, it’s just a little cumbersome now in 2019
@Khaine66
@Khaine66 4 жыл бұрын
It still amazes me the first players managed to finish Zilart with no guides. Lookin at you Headstones. Edit. PoL is a pain. but the music will stay with me for the rest of my life. It adds so much charm.
@tokenr7414
@tokenr7414 4 жыл бұрын
Still surprised that no one have figured a way to bypass POL... We have private servers so wire protocol is well known... Come on! ^^
@bankait_rex1860
@bankait_rex1860 6 жыл бұрын
Sorry but you forgot the main one those that you said where awesome but how about deleveling hahahaha yeah you forgot about that one how many times we were doing God's battles and a bunch of people would die and all you can do is run naked cause your level 75 gear couldn't be equipped do to deleveling and you needed to had your level 74 gear as well as your level 75.
@reyjusuf
@reyjusuf 4 жыл бұрын
I had a great xp party with no brd rdm or cor. we went with 2 whm with 1 of them subbing brd for ballad 1. it went fine. no downtime at all.
@carcillian
@carcillian 4 жыл бұрын
How could you not comment on the damn RMT NM farming SCOURGE that broke the damn game at one point? It got so insanely out of hand!
@JOHNizSiK
@JOHNizSiK 2 жыл бұрын
Running to your exp party to replace a spot and someone dings and dashes after the first kill. Fml!
@nathanyork2358
@nathanyork2358 3 жыл бұрын
Yeah... I have great memories of this game but never progressed far and was always poor. The learning curve was so severe. Incredibly frustrating to play.
@bochafish
@bochafish 5 жыл бұрын
Man, people now start to cry if they wipe with no xp loss, and a 30 second walk back to the battle. This was the peak of MMO's, I miss they way it was.
@solfis5090
@solfis5090 6 жыл бұрын
If Play Online turned out to be a front for Al Qaeda, I wouldn't be surprised.
@shadez2024
@shadez2024 2 жыл бұрын
@hunt4games I think you forget about consumables that could negate the need for a refresher.. just no one ever wants to drop the gill
@argentpuck
@argentpuck 6 жыл бұрын
Mixed thoughts on your quest complaints. On the one hand, I totally feel you. On the other, I play something like WoW where I'm led by the nose and never have to pay attention to anything is just as bad. I wish there was a way for game devs to balance "Read (or listen to) the quest dialogue" and just having a big golden quest arrow pointing you at whatever you're doing. I still wonder how some FFXI quests got sussed out way back in the day, but I think they'd have been hugely improved by just having a quest log that detailed the steps you'd already taken in completing it. That and some tweaks to dialogue so you don't have to be Sherlock Holmes and I think it'd work so much better and be more immersive. Related, I've found that I get lost playing modern games with minimaps, especially when they have a quest tracker. To this day, I know my way through Yuhtunga and Yhoator because the maps were almost useless and you had to actually explore the zone and really look at it. Immersion was definitely on SE's checklist, but it seems like that's been lost over time.
@wolfiewolfdog9771
@wolfiewolfdog9771 Ай бұрын
Biggest frustration for me was always the prices and how difficult it was to purchase the gear you needed as an average player
@smallville4351
@smallville4351 4 жыл бұрын
Potions taking for ever to use.... I got some at the start thinking it would be like diablo and be instant health... nope they took a day and a half to use
@Amyrayanne
@Amyrayanne 5 жыл бұрын
how about a horribly inflated economy by the time of the US release so you could afford literally nothing as a new player
@Justanotherconsumer
@Justanotherconsumer 6 жыл бұрын
I really do miss the supports as the fourth member of the Holy Trinity of MMO, but it wasn’t strictly necessary. I had a rampageburn party running fast VT dhalmels where I remember running it as unsupported WHM/SMN in the 60’s - with good provoke rotation, constant haste (cookie timer - the cookies had the same duration as haste, so if cookie wore off it was time to restart the cycle), it worked just fine. That I had the timing down to pull off a DS/Curaga II and tank a bit myself on nearly dead enemies (blink/sskin alternating) meant recovering wasn’t too hard.
@bobsmith-ov3kn
@bobsmith-ov3kn 4 жыл бұрын
Playonline doesn't slow down your computer, some of it's animation is just really low frame rate
@1Mackinzoid
@1Mackinzoid 5 жыл бұрын
Inventory and playonline: agreed. You are way off the mark on every other point though.
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