You can ditch the semi-transparent pixels by just running Threshold Alpha under Layer>Transparency.
@Extramrdo5 жыл бұрын
Fun Fact: Jay's not using Aseprite's default palette, he's using one that you can find as a download on his link to the Hypnospace Productivity Suite. It's hypnopal.pal.
@unclekath38004 жыл бұрын
Aseprite refuses to open hypnopal.pal for me. do you have an idea why?
@Kavukamari5 жыл бұрын
oh, so the game itself doesn't actually enforce web-safe colors?
@JayTholenJr5 жыл бұрын
nah, using a shader wouldn't have given me precise enough control over how the images looked so I opted to do all of it while creating the images
@Impala101 Жыл бұрын
this feels like a mr mystery W tutorial
@maggiethegamer12714 жыл бұрын
So that's why he always plays aseprite
@guycomments3 жыл бұрын
this is definitely roddy
@hanssans30403 жыл бұрын
how do you achieve this affect with animations?
@MatthewPherigo3 жыл бұрын
There are tutorials for doing this with Blender's post processing mode, usually using the keyword "pixelated" or "pixel art". I think Jay mentioned using that method in the HSO Discord. If I were you, I'd also google your preferred image processor + "batch processing" -- and cross your fingers that it's a good implementation, BWL! You could also do each frame individually, if you only have a few frames that's probably the easiest cause you don't have to learn anything new... Just pretend you're a batch script. :-)
@JayTholenJr3 жыл бұрын
Aseprite now has floyd-steinberg dithering so you can apply it to all frames instantly
@Big-Pimp-Esquire3 жыл бұрын
Jay please for the love of god man can you tell me what key Sleeptime Computing is in???
@JayTholenJr3 жыл бұрын
i dunno :S
@PrincessDPiano2 жыл бұрын
I believe it’s in the key of G Major
@beeswithchainsaws2 жыл бұрын
@@JayTholenJr ah, you're a "making music by ear" kinda guy. me too :)