I love when 2 content creators I watch have a good interaction with mutual respect. A bit like marvel vs DC. ☺
@andrewyang3917Ай бұрын
😮
@ExplosivePaddleАй бұрын
👍
@danhayes2456Ай бұрын
No Electrostatic Treads or Sparking Tips gloves? Also, might help to turn on the damage numbers for a build like this so we can see the blue spark damage numbers as they are happening. Force is fun to play around with, especially on Sorceress and Warlock!
@ExplosivePaddleАй бұрын
The boots haven't dropped for me yet :( Decided attack speed gloves would be fun but the zappy ones would be great on this build!
@ExplosivePaddleАй бұрын
Oh yeah I turned the damage numbers on at one point but it lags the game so bad on agony 4-5 😆
@clashwithkeenАй бұрын
@@ExplosivePaddle dont feel bad, I'm on a 12 yr old pc. If I even look at the damage numbers button it crashes. Past torment 5 I have to go to 1176 x 664 and force every option off in nvidia control panel. I could try overclocking but with how old the thermal paste is by now it'd probably catch on fire 😂
@Greedman456Ай бұрын
Just reached 499/500 quests. Great game and love the content. One thing I don't like is that there are no support skills. And also why frost spark and brun just do dmg with another form? It's kinda weird and unintuitive. Also lightning being different from spark, ice from frost and burn from fire really really weird and nerfs a lot of these builds with negative traits that could just have been positive on both ends...😢. No crowd control also, so many things could become viable with some crowd control. Edit: an artifact that just ups torment level and is reusable would be lovely too... There are some artifacts that are just unfun
@ExplosivePaddleАй бұрын
ah reply was under wrong account woops. Thanks for checking out the vids! some of the artifacts are just not fun slow stacks on main weapon attacks can just be deleted and I'd be happy. good work on the quests I gotta finish off the last few still.. 👌🤘
@clashwithkeenАй бұрын
I think it's about time to add 10 more artifacts so you can drop some of the unfun ones. Maybe be able to send up purples that you're only allowed to use on T30+ runs. there's all kinds of balancing ideas but I do agree some characters/traits/abilities need buffs or items that counteract some artifacts like move speed for archer or decrease trap damage on level up, burn immunity, I could go on and on. I think every character should have not only the ability to complete T30 but also more than one super specific build that works. I think most importantly there should be a massive buff to elemental stacks/damage or a more impactful affliction debuff across the board on all items/abilities that use it. It's annoying that I can stack tremendous fragiles and crush the heads just by walking into them but no matter how many elemental stacks it still feels like you're trying to create a desert by taking sips from the ocean.
@ExplosivePaddleАй бұрын
@@clashwithkeen But you know if they add 10 more to make T40 I'd try to topple that anyway haha but I think you're right with what you're saying here in general, how they go about changes will be interesting to see. Maybe they can do a test beta like Death Must Die did recently so they can get feedback. I think the idea of "impossible feeling max difficulty" sorta thing doesn't really work that well in games with loot and character building because 1) if you spend dozens of hours grinding loot and making a powerful build and it still sucks in the endgame its a feels bad kinda situation and 2) players will find the build that topples it anyway and then what do you do? start nerfing things? Big nope thanks! So you're left with one cheesey build that can do it and nothing else really matters