I honestly don't know why KZbin has taken such a step, because almost all of the people don't like this update.
@VictorGordan3 жыл бұрын
Yeah, probably has something to do with appeasing big corporations that used to get a lot of dislikes on some videos. No idea tbh
@VultureGamerPL3 жыл бұрын
@@VictorGordan yes
@GameBacardi3 жыл бұрын
Not for regular users, youtube protect big business companies with this.
@silvertakana39323 жыл бұрын
@@VictorGordan I think KZbin were forced by some guys in a black suit with sun glasses!
@borkyborkborked Жыл бұрын
Makes sense to me why you're a fantastic teacher. When you struggle a lot on things like this youre forced to go over everything with a fine toothed comb to find the issue. so by the time you go to explain it, you know exactly what to say and do to help someone get it, compartmentalize it.
@nimcompoo3 жыл бұрын
this is why i want to be a computer scientist. someone says "no you cant do this" "haha programming go brrrrr". great project man.
@VictorGordan3 жыл бұрын
Thx and good luck :)
@nimcompoo3 жыл бұрын
@@VictorGordan thnx :)
@kyonas60472 жыл бұрын
"FOR HOURS" that hit me cuz i been learning opengl with ur channel and the some opengl websites and i spent like so long not knowing why my textures were a blank color until i relised i had them as a blank color in the actual texture LMAOOOO hours of my life wasted
@gantavya67083 жыл бұрын
Great Project Man
@VictorGordan3 жыл бұрын
Thanks! :) It was pretty fun to experiment with an API so different from the ones I am used to work with
@akriminsoe55273 жыл бұрын
Hey Victor I have a question. How to include variable header name. Example: #include string name = "player.h" #include name But this is error. Do you know how to do that.
@VictorGordan3 жыл бұрын
I've never seen that before. Why would you want to do that tho? 😅
@akriminsoe55273 жыл бұрын
I want to make modding program what will #include all files inside the mod folder but I don't know what files name inside the mod folder, how many files and what type of file.
@VictorGordan3 жыл бұрын
Sorry but this isn't related to any of my videos, and I also don't know enough information about what you want to do, so I can't really help 😅
@akriminsoe55273 жыл бұрын
I searched about this but all results are not matched. So I think this is impossible to make . This is a problem of c++. C++ can't #include variable name. I found the issue of c++!!!!
@harshivpatel62383 жыл бұрын
@@akriminsoe5527 they typically do #def boolName earlier, then check it, #ifdef bollName then x #else y. I don't get why you want to dynamically change inclusion of header files that much because preprocessors are only evaluated at compilation & build times
@buddyze3 жыл бұрын
Commenting to boost the algorithm. Nice stuff.
@VictorGordan3 жыл бұрын
Thank you! ^-^
@akriminsoe55273 жыл бұрын
How many like and unlike do you have?
@AnalyzeForSafety3 жыл бұрын
So, this is a great project and an interesting video Now... I have never judged the quality of a tutorial video by looking at the ratio between like and dislike. (like/dislike ratio is useful though, but more for prank/gossip type of videos) If you absolutely need a ratio, you could just look at the ratio between the likes and the total number of views and supposing that 5-10% is a good bet, but honestly, just watching the video and you'll soon have a good idea if the video is good or not. Dislike button is sometimes used as a tool to shame a creator by unscrupulous viewers (or bots?), so I believe that making is disappear is a good move as it puts unnecessary pressure on video creators which have a hard life creating content (I bet you know that!)
@VictorGordan3 жыл бұрын
I almost always look at the like/dislike ratio when watching tutorials. I guess it differs from person to person. I sort of doubt the 5-10% ratio between likes and views works, but it would certainly be interesting to see some research be done on this. In the end I wish they could just give the creators the option to enable or disable the dislike counter 😅
@AnalyzeForSafety3 жыл бұрын
@@VictorGordan Yes, very true!
@soupborsh87072 жыл бұрын
KZbin Vanced has dislikes!!!!!
@VictorGordan2 жыл бұрын
That's only for Android though, and it's basically impossible for their count to be as accurate as mine (since I literally have access to my data, while they don't since KZbin blocked it). But I'm sure they have a good approximation
@Bestsoft1003 жыл бұрын
That doesn't really make sense, you could just put the wrong numbers in the description.
@VictorGordan3 жыл бұрын
I mean I could, but you can look at the code and see that it does fetch the correct ammount of dislikes. And if I really wanted to lie, I wouldn't have made this in the first place 😅
@Bestsoft1003 жыл бұрын
@@VictorGordan There's a better way to get dislikes back, I wrote an answer comment but I think it got spam filtered.
@encapsulatio3 жыл бұрын
Can you make please tutorials on Vulkan? Yes paid ones, or recommend what you think are the best truly in depth resources to learn Vulkan. Thank you!
@VictorGordan3 жыл бұрын
I recommend Brendan Galea on KZbin for Vulkan video tutorials. vulkan-tutorial.com is also great if you prefer things in a written format ;) I doubt I'll be doing any Vulkan tutorials anytime soon 😅 Good luck!
@encapsulatio3 жыл бұрын
@@VictorGordan Thanks! Why the dislike for Vulkan?
@VictorGordan3 жыл бұрын
I don't dislike it. I think it's great! Just haven't gotten around to learning it yet ¯\_(ツ)_/¯