I busted POPULAR MYTHS in Cities Skylines 2!

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Real Civil Engineer

Real Civil Engineer

Күн бұрын

We're checking out Cities Skylines 2 (City Skyline 2) today, and what better way to do it than to bust your myths!
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#realcivilengineer #CitiesSkylines2 #mythbuster

Пікірлер: 359
@tacothunderking4558
@tacothunderking4558 4 ай бұрын
Follow up to the "Cars ignore turning restrictions" myth: Pedestrians ignore the removal of crosswalks. I spent an entire afternoon trying to fix traffic in my city by adding turn restriction signs and removing crosswalks only for it not to make a single difference whatsoever.
@combogalis
@combogalis 4 ай бұрын
at least that's realistics
@saoirsedeltufo7436
@saoirsedeltufo7436 4 ай бұрын
That's just crossing the road though? What's wrong with that?
@ThatOneGuyAlpha
@ThatOneGuyAlpha 4 ай бұрын
When you have a 200k population city and large amounts of people cross a road, they dont allow cars to pass. Thats why i build pedestrian overpasses wherever needed, like at traffic lights and roundabouts.
@alendro95
@alendro95 4 ай бұрын
yeah, if you don't give pedestrians an alternative they just jaywalk. when removing a crosswalk you always need to add and underpass or overpass or another crosswalk near
@ScarfmonsterWR
@ScarfmonsterWR 4 ай бұрын
@@alendro95 Except it's not jaywalking, the crosswalk is removed just visually, the pedestrian and vehicle AI still thinks there is one. It doesn't matter there's another path nearby, because that invisible crosswalk is almost always the shorter route.
@user-qc9fm1hw8w
@user-qc9fm1hw8w 4 ай бұрын
Myth idea: population is harder to get in CS2 than in CS1 ( I don’t know how to confirm it but I’m pretty sure it’s true)
@QuantumConundrum
@QuantumConundrum 4 ай бұрын
Doesnt feel that way to me? If anything I thought I was growing faster in cs2! I already have double the hours in cs2 compared to the original so idk...
@user-qc9fm1hw8w
@user-qc9fm1hw8w 4 ай бұрын
For me in cs1 I got about 2k population in about 15 mins, but in cs2 it’s taken me about 30 mins
@zohirhasn7657
@zohirhasn7657 4 ай бұрын
Good ! Right ?​@@user-qc9fm1hw8w
@alendro95
@alendro95 4 ай бұрын
I think in CS2 it's harder to have medium or high density demand in the initial phase. so you need to have tons of low density to get 2k population, once you get med/high res demand the city grows lot faster than CS1
@Blackbirdtree1
@Blackbirdtree1 4 ай бұрын
how tf are u meant to test difficulty
@swilson42
@swilson42 4 ай бұрын
For the forestry myth, while you can visually plant trees using that method, the question is would they actually be recognized and used by the forestry service? You’d have to shrink the area, then let it run dry, then add trees and see if it resumes operation using the trees you planted. I would guess that it will not use the trees you plant as those are probably just props and not resource trees and thus, won’t be recognized as existing by the forestry service.
@MagnusMcfarlane-zh4zc
@MagnusMcfarlane-zh4zc 4 ай бұрын
Matt you can ground a ship by getting one on the bit you terriformed then destroying the shipping lane
@CDNBadger
@CDNBadger 4 ай бұрын
I think the Anarchy Mod would let it work
@felixstray1058
@felixstray1058 4 ай бұрын
@@CDNBadgerI don’t think there’s any mods for CS2 yet
@shinydisc0balls
@shinydisc0balls 4 ай бұрын
​@@felixstray1058ehhhhh there are, but they early release mods, kinda lame. Couple cool maps though.
@EngieAmogi
@EngieAmogi 4 ай бұрын
remember the City Skylines 1 version of that? Yeah, meteors
@CDNBadger
@CDNBadger 4 ай бұрын
@@felixstray1058 on thunderstore there are a hundred, anarchy is super useful
@Braxel_
@Braxel_ 4 ай бұрын
Traffic is sadly so jank in this game, i have also noticed them ignoring the turn restrictions. But lane changing is even worse, weirdest problem was a bunch of traffic decided it would be smart to go into a full parking lot and exit out to go in another lot just down the road.
@kikosawa
@kikosawa 4 ай бұрын
Sounds realistic enough. Manage merging lanes to fix your issue with cars changing lanes.
@dubbeledraaideur87
@dubbeledraaideur87 4 ай бұрын
I have that with the overground parking buildings, with the underground parking building I haven't seen that happen.
@Braxel_
@Braxel_ 4 ай бұрын
@@kikosawa on some roads they decide to switch lanes multiple times and cause traffic jams with out merge or diverge lanes just straight road, it just needs actual lane management or mods
@tomahaul
@tomahaul 4 ай бұрын
The game simulates some drivers ignoring traffic laws, just like real life. You have to build your roads in a way that encourages the way you want them used.
@kikosawa
@kikosawa 4 ай бұрын
@@Braxel_ weird. Maybe I got lucky
@blob0000
@blob0000 4 ай бұрын
Dangerous driving was a feature that was added to CS 2,bur it is way to aggressive. I would love if someone could get that across to the devs cause they don't read or listen to any discussion posts
@Donuts_random_stuff
@Donuts_random_stuff 4 ай бұрын
0:30 Price: 1.224.000 bucks Matt: “that’s a lot of money” Matt’s wallet: **infinite money***
@Tom-kg6qe
@Tom-kg6qe 4 ай бұрын
I heard the myth that if you give Matt any city builder game he'll build something sensible!
@kavyon
@kavyon 4 ай бұрын
Also, the myth that Matt always builds the strongest shape somewhere can be considered confirmed.
@ScytheNoire
@ScytheNoire 4 ай бұрын
Myth: Cities Skylines II was ready for release. BUSTED :P
@arakwar
@arakwar 4 ай бұрын
The way the terrain behave with shipways feels like an idea to make canals in a city.
@swilson42
@swilson42 4 ай бұрын
I don’t think you gave the turn myth enough time. Any car that was already on a path when the path changed will ignore the new rules (or even ignore road moves and removals and drive on grass and through buildings), but new cars spawning will adopt the new conditions.
@fml_whatidohere
@fml_whatidohere 4 ай бұрын
0:33 "That's a lot of money" literally plays with unlimited budget
@Donuts_random_stuff
@Donuts_random_stuff 4 ай бұрын
3:46 helicopters are inside most of the time because the ground crew pulls them out while the air crew is getting ready so no time waisted
@sujeewarathnaweera
@sujeewarathnaweera 4 ай бұрын
perhaps he need to make a district? and asign that district to the station?
@Xahnel
@Xahnel 4 ай бұрын
You need to delete the shipping routes and then try to beach a ship.
@samanyupalthi
@samanyupalthi 4 ай бұрын
The ships might just disappear after the shipping lane is removed! Somehow CS2 is worse thab CS1
@Xahnel
@Xahnel 4 ай бұрын
@@samanyupalthi only one way to know.
@21dayjac
@21dayjac 4 ай бұрын
For "cars ignore turning restrictions", im pretty sure vehicles that have already pathfound thru that route will continue to use that route, but any new pathfinding will not use that route. Effectively, after changing a road rule, you have to wait a few minutes for the backlog of cars that already spawned to despawn and any new car will not use the turn
@RSProduxx
@RSProduxx 4 ай бұрын
Interesting. I´ll have to try it again I guess. Was really frustrated to see that it obviously didn´t work.
@Povar666666
@Povar666666 4 ай бұрын
Yeap! the transport in the game is very bad at rebuilding the route in real time, so those cars that have already built a path through the intersection will ignore the restrictions, and the new ones will take them
@pbsixgun6
@pbsixgun6 4 ай бұрын
I could have told you the copter would just go through the wall...they go through buildings already after all. lol
@whitewillow0
@whitewillow0 4 ай бұрын
Although you can't landscape over the shipping lanes, it does allow for some fast terraforming of shipping canals
@joj_de_vis
@joj_de_vis 4 ай бұрын
hi rce you made me get into engineering and im am working in to also being an engineer
@tw1nn319
@tw1nn319 4 ай бұрын
I think the trees one is busted, the trees you planted were white and all the trees available for the forestry were green. I think this indicates the trees available for chopping down.
@RSProduxx
@RSProduxx 4 ай бұрын
The map has a limit for natural ressources which is shown when you select the map. I don´t think that will change. So I´d say you´re correct.
@tomkeks502
@tomkeks502 4 ай бұрын
I think the cars that already were on their way to this street will still turn, even if you put a no turn sign there. Every newly spawned car will follow the rules after that. I saw that several times when I changed some crossings.
@DavidGuild
@DavidGuild 4 ай бұрын
Yeah it's obviously this, I don't understand why people don't just wait a while.
@McP1mpin
@McP1mpin 4 ай бұрын
I thought there was a mod in CS1 where a percentage of cars just ignored the rules. I wonder if this was incorporated into CS2? Setting it up where say 1% of cars ignored the rules would make traffic more accurate to real life.
@hanzzel6086
@hanzzel6086 4 ай бұрын
​@@McP1mpinThe mod is Traffic Manager, and many of it's features are included in CS2. But according to other people I've seen discussing the game it seems they consider it it too heavy handed (as it is non adjustable).
@MonkeyBurrito
@MonkeyBurrito 4 ай бұрын
The thing to note about adding trees to a forestry region that way will keep the trees stuck at their current age so they'll ever grow
@GuyAwesomest
@GuyAwesomest 4 ай бұрын
Here's a myth: If you have underground pipes or electric cables and they happen to go above ground when they're not supposed to, they'll be invisible in normal view. Here's another myth for the same topic: If you lower landscape after creating underground electric cable, it won't let you lower all the way down where the cable is unless you get rid of it. Everything around the cable will still lower all the way.
@antonschacht8985
@antonschacht8985 4 ай бұрын
Helicopter lift can become less effective over holes due to the phenomenon known as "settling with power" or "vortex ring state." This occurs when a helicopter descends into its own downwash, creating turbulent airflow that reduces lift. That’s what I think would happen with the walls too
@wobblyboost
@wobblyboost 4 ай бұрын
Even in reality solar panels in shade will generate power because there is still reflective light, the only way you'd get zero charge is to completely enclose them in darkness.
@Franimus
@Franimus 4 ай бұрын
Still he proved there was no difference at all in game
@IndigoLime
@IndigoLime 4 ай бұрын
What they hay? Is there really a map of Tampere in Ctities Skylines 2, or is that some sort of a download/mod/something? I was born there! 😂
@AlexandruCarjan
@AlexandruCarjan 4 ай бұрын
17:25 you actually had that happen in one of your older videos with the crazy underground tunnel, you put road signs that prohibited drivers to go into the tunnel yet they still went in
@JerRou89
@JerRou89 4 ай бұрын
2 myth's in 1: you can stop air pollution with a mountain, and a mountain with trees is more effective
@Snowwie88
@Snowwie88 4 ай бұрын
Myth: Sewage can just flow out of the map at the edge of the map without consquences
@CanalDesignGamer
@CanalDesignGamer 4 ай бұрын
I guess you can bring ground water to the surface by using it as only sorce, pumping the sewage and cleaning it
@MrTwisted003
@MrTwisted003 4 ай бұрын
On the restrictions one, with the turn indicators... you've noticed the white marks in the road? Cars will not drive where there are no wear marks. Changing the indications changes those marks. I found this out when I made 2 streets cross as an "X" and 2 corners were wide turns and the other 2 were tight turns. The 2 tight turns were so tight, the wear marks disappeared, and cars couldn't turn right from the right lane. But they would go all the way to the left lane to make a right turn (I believe because the middle lanes were straight only so they thought "a turn is a turn"). You can also do this with the turn signal mod, by changing the lane math and making lanes mismatch, they will not drive thru on the lane that does have the marks. I also believe this has something to do with "breaking" the game when doing that, because cars will always go where they're not supposed to go, even if you tell them not to turn there.
@davidmorris8333
@davidmorris8333 4 ай бұрын
"Hello fellow engineers" Hello serotonin.
@joosh6beaup446
@joosh6beaup446 4 ай бұрын
myths about rain puting out fire, sewage putting out fires and water flood vs fire and the more water the faster--- and also using the car spawn dev thigny in different scenarios like removing all stop signs and lights in a figure 8 five lane highway to check if cars will only crash if the circulation is way too dense. (glitching through doesnt count as a crash you need to have the warning with the police going to the scene)
@benjaminhess8747
@benjaminhess8747 4 ай бұрын
6:58 a firefighting helicopter with 300m³ water, nice. They probably meant 300dm³=300kg=300lt.
@jonathanlonsdale3404
@jonathanlonsdale3404 4 ай бұрын
Biggest myth of them all, matt actually knows what he is doing 🤭
@liamtremblay1503
@liamtremblay1503 4 ай бұрын
Stop saying part 6 or 38 to play a certain game, let the man be
@BetaTestingUrGf
@BetaTestingUrGf 4 ай бұрын
you can remove all water from your map using using terrain tools, but sometimes raising the ground will raise the water source some times not. i cant figgure out the pattern, but in one game the water source moved to the max elevation of my map, when i tried to cover it, and stayed there when i lower terrain again. essentially making a glitching waterfall from nothing in the middle of my map. reverted to a precious savegame, and i made it work. ive only ever seen water sources raise with the tarain tool , never been able to lower it
@MarianaAraujo0414
@MarianaAraujo0414 4 ай бұрын
myth idea:industries near specialized industry have more chance to use the material that the other industry uses
@hanzzel6086
@hanzzel6086 4 ай бұрын
That is literally a dev and player confirmed feature.
@marclewism
@marclewism 4 ай бұрын
Make a realistic New York City. Using google maps. Could be the best series
@capitalinventor4823
@capitalinventor4823 4 ай бұрын
For the solar panels, many people play with the sun in a constant position and only in daylight. This causes shadows to remain in the same place. However the game would calculate energy production over a day and the shadow of a tall, relatively thin structure would move across the solar panels over part of a day. It would definitely impact production but not as much as if the panels were in shade throughout the day. Because the shadow moves around the structure having the second solar power station beside the one in shadow was not the best test. To properly test the impact of shadows a solar power station placed beyond the end of the shadow would be better as the shadow wouldn't reach the solar panels. The shadow would move to one of the sides before it get longer as the sun sets. Doing this would see if the develops include shadows in the calculations for how much power is delivered by solar power stations.
@Moraenil
@Moraenil 4 ай бұрын
I think the reason the water didn't flow through the tunnel is because of the upturn of the tunnel at the end. If you have the tunnel come out from underground in a downward direction from a cliff, then it would work.
@stolos430
@stolos430 4 ай бұрын
So, can you use the river sources to make your own river. For instance, in the strongest shape?
@RSProduxx
@RSProduxx 4 ай бұрын
probably
@thebreakerofwalls9036
@thebreakerofwalls9036 4 ай бұрын
03:45 "Helicopters are the cows of the aviation industry" - MATT 2024 lol duh
@MattnUska
@MattnUska 4 ай бұрын
I have seen a dirt road tunnel in real life. They used a giant metal culvert though. Seems silly to use concrete.
@fiscalgoose7664
@fiscalgoose7664 4 ай бұрын
I've been waiting for these to come
@archerkid02
@archerkid02 4 ай бұрын
Workers and Resources: Soviet Republic is the city engineering game, while Cities Skylines is the city architecture game ;p Check it out! WRSR buildings need your dump trucks to haul gravel to the site; your trucks to haul excavators, cranes, and steel beams; your buses to drive construction workers, your cement mixers to deliver fresh concrete. Construction takes time and multiple phases: groundwork with excavators, bricklaying by humans, steel assembly by humans on cranes, etc. Road building requires your dozers to level the gravel, your asphalt to be delivered right away (you need an asphalt plant for that, because you can't store it), your pavers to lay it, your rollers to compress it flat, then your workers to install the lighting. Sorry, there are no lane closure cone trucks, so the roads will be closed while you're maintaining them! Most importantly: BRIDGES OF VARIOUS KINDS: wooden planks, steel trusses, brick arches, precast concrete, and more. Bridges for pedestrians, trains, and cars. Anyway, love your videos and would be interested in watching you play WRSR if you were interested!
@RSProduxx
@RSProduxx 4 ай бұрын
building fires in cities also happen with desasters turned off... just bad luck I guess, usually when I build a new service building in a crowded area, there´ll be a fire in that area within a few minutes :)
@stanisawwojtowicz1102
@stanisawwojtowicz1102 4 ай бұрын
Damn, this showed me CS2 is such a step back in some ways, hope it'll get expanded
@TCHNPT
@TCHNPT 4 ай бұрын
If you could have removed shipping routes you need to remove a rout while a ship is in trait and retry the "Ships can't be grounded" myth
@ThreadbareInc
@ThreadbareInc 4 ай бұрын
I think the game intentionally models realistic traffic by having some (not all, but some) drivers and pedestrians ignore the signs and crosswalk restrictions. This sometimes causes accidents, though more often it causes traffic jams.
@alfredvonsfer7136
@alfredvonsfer7136 4 ай бұрын
im pretty sure its just a bug lmao, its rather easily recreateable one at that. If this was the case that SOME people would intentionally break these restrictions then i might be able to live with it, but when the exceptions becomes the norm its a problem.
@maxgood42
@maxgood42 4 ай бұрын
Brush size to YES that's how I play this game. I think what is happening with the cars and traffic is that if a car begins a route then it will continue as planned so if you change a road rule, the new rule was not set in the cars travel plan. I've seen this also if a road is changed some cars finish their journey before adopting the new rules/route .
@theundeniedhugo
@theundeniedhugo 4 ай бұрын
great video! (as always) Your so close to 2million subscribers! you can do it!
@tsk9277
@tsk9277 4 ай бұрын
My pedantic nature doesn't like how "Myth Busted" and "Myth Confirmed" are the wrong way round. =)
@LOGGYDAWWG
@LOGGYDAWWG 4 ай бұрын
Matt you a G love your videos and that bridgemass sweater it’s comfy asf!!
@exojzz
@exojzz 4 ай бұрын
RCE, play the new timberborn update. WE NEED MORE TIMBERBORNERS!!!!
@Xansey
@Xansey 4 ай бұрын
last myth is about planting trees that you can use for forestry, but you've planted the trees that you can not use for it, OR it is forbidden to plant trees to enlarge forestry, so please, check it 1 more time, but with the suitable type of trees which can be used for forestry :D
@dazley8021
@dazley8021 4 ай бұрын
Maybe you should try the first myths with tall buildings instead? It's possible that the hitbox and shade thrown from the terrain has a different set of rules than those of buildings.
@gemika2751
@gemika2751 4 ай бұрын
Myth idea: a forest can become completely saturated (as in if you keep adding and adding trees at some point it won’t let you add anymore)
@elfieharper
@elfieharper 4 ай бұрын
Out of all the songs Matt parodies, I never expected a Jonas Brothers song lol
@skal-tel8077
@skal-tel8077 4 ай бұрын
"We'll put on unlimited money..." First building: "That's a lot of money..." ...
@patricktho6546
@patricktho6546 4 ай бұрын
8:47 you have more employees in the one, in the sun, than in the shadow
@CriticalCentrist
@CriticalCentrist 4 ай бұрын
Cities Skylines 2 desperately needs a Natural Disasters mod.
@TurpoChargedGaming
@TurpoChargedGaming 4 ай бұрын
*some cars ignore left right turns. Just like the first game, there is a certain level of road anarchy where some sims dont follow the rules.
@adriangunnarlauterer4254
@adriangunnarlauterer4254 4 ай бұрын
I have been able to glitch a ship on land. The harbour was way above vater level, and the ship started spasms and turned the bottom upp, clinging to the wall.
@ag4765
@ag4765 4 ай бұрын
Helicopter can only go so high until there's no more air to propel it upwards
@viditarora8074
@viditarora8074 4 ай бұрын
3:48 Matt is living in the past
@aulvinduergard9952
@aulvinduergard9952 4 ай бұрын
Biggest myth of Cities: Skylines II: Matt can make a city *without* "the strongest shape" being present in the design.
@mboyette92
@mboyette92 4 ай бұрын
Love you RCE
@brookg8353
@brookg8353 4 ай бұрын
Matt is at making his super efficient shapes again, this time its the micro efficient shape! @10:37
@KingNiallGT
@KingNiallGT Ай бұрын
Myth idea: pedestrians will cross where you remived a crosswalk.
@amberbhatia3081
@amberbhatia3081 4 ай бұрын
Matt By order of yorkshire tea. Buy me a tank or you are forever an Architect.
@droppedpasta
@droppedpasta 4 ай бұрын
Hearing you say “slither” instead of “sliver” sent me down a whole etymological rabbit hole. So thanks for that
@taylerporter6049
@taylerporter6049 4 ай бұрын
Myth: Regular cars will drive over pedestrian roads (especially to avoid bad traffic)
@RSProduxx
@RSProduxx 4 ай бұрын
Of course tunnels can be flooded. I had that exact issue when building a railway tunnel through a river... it was completely flooded on both exits
@ThePippin89
@ThePippin89 4 ай бұрын
"Pretend it's the 70's" 😂😂😂
@JoggleBoi
@JoggleBoi 4 ай бұрын
Myth you can double income by only have 1 by 8 tiles for houses
@matthewtalbot-paine7977
@matthewtalbot-paine7977 4 ай бұрын
This is good captcha practice; click all the tiles with water in.
@justenoughrandomness8989
@justenoughrandomness8989 4 ай бұрын
mindustry when?
@servey8649
@servey8649 4 ай бұрын
THE HELICOPTER FIRE DEPARTMENTS ARE COMING BACK!
@Vic11346
@Vic11346 4 ай бұрын
Matt, bring back the straight line challenge to city skylines 2 pls
@GeraldTheOnion69420
@GeraldTheOnion69420 4 ай бұрын
I'm sure helicopters could get through the walls IF they were the strongest shape!
@mike5390
@mike5390 4 ай бұрын
Matt you've accidentally discovered a great way to make perfect canals (sans locks. Give me locks so I can make a real shipping canal damn it paradox
@fruitfulconnoisseur
@fruitfulconnoisseur 4 ай бұрын
You can put out building fires with hurricanes
@ronijarvinen3759
@ronijarvinen3759 6 күн бұрын
Do emergency vehicles still wait for other traffic and traffic lights? Can you still make a pool for sewage at the edge and drop it out of the world?
@jaysongillard2965
@jaysongillard2965 4 ай бұрын
forest looks like my invisible peach fuzz
@Wesleystewart78
@Wesleystewart78 4 ай бұрын
The cars ignoring the restrictions really annoyed me.. I quit playing on my one save over it as the roads had to be set up to no left turns for my city blocks to work right
@davidjr.janobas9672
@davidjr.janobas9672 4 ай бұрын
Myth Idea: Make a Octagonal City add 15 of the Octagon Roads to make a Mega City
@BaeronBubba
@BaeronBubba 4 ай бұрын
Myth: landscaping a tall narrow spike of ground⛰ atop a 🚰groundwater deposit (inside the groundwater bounds) causes the spike to leak water.🗻 👷(Test 1: From normal ground level. Test 2: From bottom of map.)👷‍♀
@Launi.
@Launi. 4 ай бұрын
More trees than anyone needs? Bro, you just made it Finland.
@seb2721
@seb2721 4 ай бұрын
Gotta love a CS2 video
@kalleemony9930
@kalleemony9930 4 ай бұрын
Myth to bust. Cars will readily use the roads only meant for public transport and service vehicles.
@drizzle8309
@drizzle8309 4 ай бұрын
"Cars ignore turn restrictions" isn't a myth, it's a bug. Hope they fix that... after they make the game look better.
@suomynona4420
@suomynona4420 4 ай бұрын
I waited so long for you to discover the Lightning Strike.
@arcticanimator
@arcticanimator 4 ай бұрын
CHALLENGE: create an entire city in sandbox while the game is paused, and then press play to see if it works
@yaroslavpanych2067
@yaroslavpanych2067 4 ай бұрын
It is almost week of 2024 BTW! Also, I don't think they meant walls from terrain. They meant artificial buildings.
@jadengranek7477
@jadengranek7477 4 ай бұрын
you can ground ships by deleting the shipping lane with a ship still on it, than raising the ground (I think)
@Makujah_
@Makujah_ 4 ай бұрын
With how unfinished Cities 2 is, there's really not point in doing any mythbusting for it yet. It's f*cking RAW
@matthewtalbot-paine7977
@matthewtalbot-paine7977 4 ай бұрын
Traffic ignoring left and right turn restrictions is fairly standard though
@Seroku03
@Seroku03 4 ай бұрын
Thirty-third day of Suggesting RCE "The Round About Connoisseur of Universal Proportions" Matt to play "Oxygen Not Included"
@ravenglue99
@ravenglue99 4 ай бұрын
myth idea: bridges can withstand a tornado
@nathanc6443
@nathanc6443 4 ай бұрын
Wow also 2024 not 2023 editor but i know its probably 2023 when recording
Cities Skylines 2, but there's only one road...
21:57
Real Civil Engineer
Рет қаралды 670 М.
I Made The Entire World Fight God
20:25
DangerouslyFunny
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How I prepare to meet the brothers Mbappé.. 🙈 @KylianMbappe
00:17
Celine Dept
Рет қаралды 53 МЛН
I banned SUNLIGHT in Cities Skylines 2...
22:42
Real Civil Engineer
Рет қаралды 516 М.
They simulated the apocalypse on MY street!
17:46
Real Civil Engineer
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Mars First Logistics: Fish in a Bag
5:37
Bling T
Рет қаралды 952
I became an OIL BARON in Cities Skylines 2...
17:51
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Рет қаралды 398 М.
Forcing evolution to cause never ending suffering...
19:07
Real Civil Engineer
Рет қаралды 200 М.
200,000 Population is Not Enough in Cities Skylines 2
16:55
ImKibitz
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I busted CRAZY MYTHS in Cities Skylines 2!
21:09
Real Civil Engineer
Рет қаралды 883 М.
DO NOT press the button...
20:29
Real Civil Engineer
Рет қаралды 404 М.
BIG SWEEPING HIGHWAYS are Beautiful in Cities Skylines II
51:48
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Testing VIRAL highway layouts in Cities Skylines 2!
21:10
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Рет қаралды 807 М.
Caseoh VS Sonic & Aphmau | Minecraft & Sonic
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Mischief time
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Toshiba Refrigerator Flagship Store Toshiba Ice Refrigerator
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САМЫЙ УМНЫЙ БРАВЛЕР В БРАВЛ СТАРСЕ
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Baobab 4 Live
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Minecraft RTX 203% CLUCK KENT #Shorts
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Help Titan Camera Man  #skibiditoilet  #Cameraman #youtubeshorts #funny P-27
0:22
Fomdys Animation Studios
Рет қаралды 7 МЛН
Minecraft Villagers Uses Mods #minecraft #villager #grox
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Froppy Craft
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