I Created So Much Dam Water But There's Nothing To Drink!!! (Timberborn Iron Teeth #5)

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Biffa Plays Indie Games

Biffa Plays Indie Games

Күн бұрын

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Enjoy the ups and down of my new Timberborn Badwater (Update 5) playthrough, this time with the Iron Teeth and a much harder map start. This series has it all: drama, stress, jubilation...these beavers are going to face every disaster and (hopefully!) survive! :-)
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Пікірлер: 197
@michalbouda2651
@michalbouda2651 3 ай бұрын
Water dumps are consuming an insane amount of water, turn them on only when you need to. And ideally, build more water pumps at the dam (as many as is necessary) and big tanks right next to them. Love the vids, but it was killing me during the whole video😆, there is no reason to be low on water. Also raise the floodgates before the drought (badwater) starts, starting at the last dam and working towards the start. When you raise them right at the begging of the drought, there is already no water to fill them up.
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 ай бұрын
👍
@NineEyeRon
@NineEyeRon 3 ай бұрын
I do like having small store near producer then big storage on “obtain” that haulers take care of. I have a lot of haulers in my colonies.
@Belzemat
@Belzemat 3 ай бұрын
"we're at the limit of our water" *dumps water back into the river*
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 ай бұрын
Unlimited water!!! \o/
@SnyperMK2000JclL
@SnyperMK2000JclL 2 ай бұрын
​@@BiffaPlaysCitiesSkylineslol not really... you losing water doing what you are doing. You are filling a river that overflows at a dam that feeds large bodies of water that also overflow out... thus you are pumping say 3 water but dumping 2 and drinking 1... imo the ONLY time to use fluid dumps is to fill a "man made pond" to irrigate areas away from rivers and such...
@mrfog9791
@mrfog9791 3 ай бұрын
Would love to see Biffa use platforms over his reservoir and move his houses, food, water storage there. Would keep them living central and free up all his land for farming.
@zecuse
@zecuse 3 ай бұрын
And be sure to lower the pathways by 1 and get free wet fur.
@unlucky1933
@unlucky1933 3 ай бұрын
The easiest way to fix the water situation is to build platform in front of the water pump at the dam, and put the water tank there. Then set the water tank to "supply to other storage" with prioritise by hauler. That would fix a lot of issue
@unlucky1933
@unlucky1933 3 ай бұрын
Also, you can try to used Engine for power. It's unique for Iron teeth. But it used log as fuel. You'll need a lot of stored log if you want to build multiple of them.
@SigLico
@SigLico 3 ай бұрын
Instead of building two more dams at the end of those canyons you could just expand the original one to have one big continuous lake✨
@chadmckean9026
@chadmckean9026 3 ай бұрын
16:39 Scrap weight 11, metal weights 5, it is more efficient to make metal at the scrap site then haul the metal back (beavers can carry 4 metal vs 1 scrap at a time)
@ParasocialCatgirl
@ParasocialCatgirl 3 ай бұрын
You probably don't need to put all your pumps by the dam floodgates. Just put them closer to the access points.
@neshrammc
@neshrammc 3 ай бұрын
I've not played enough to really know, but I keep feeling like many of the flood gates could reasonably be dams. On the premise that you almost always want to retain most water but allow flow to prevent overtopping. I have the impression flood gates are only needed where you need active control; completely blocking or rapidly dumping.
@SpamSucker
@SpamSucker 3 ай бұрын
Agreed, plus those long runs of double/triple floodgates could have been mostly levees with only one dam or floodgate release point. Levees don’t use planks.
@Grz349
@Grz349 3 ай бұрын
5:28 Because the breeding pods are constantly active, if you increase the lifespan of your beavers, the number of new beavers born before the first one dies will increase. In effect, as the Iron teeth your beaver population will increase as you improve their living conditions.
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 ай бұрын
Now that is something I hadn't considered thankyou 👍😁👍
@ArnoModelstate
@ArnoModelstate 3 ай бұрын
20:49 You could replace those with a dam that has an overflow so that it's 1 less thing to manage / forget :)
@crowaust
@crowaust 3 ай бұрын
Or install the simple floodgate triggers mod to automate it.
@manishabhargava5015
@manishabhargava5015 3 ай бұрын
I believe that the water dumps uses drinking water, so turn them off while it is the wet season
@chuipi
@chuipi 3 ай бұрын
The point of the huge reservoir of water is so you can pump from it all the time, the pumps on the little river are not needed. Place a big tank near the pumps and set it to supply so haulers take water from that tank and move it to the rest of the tanks that should only be near the houses. XD
@monkeyfrogger3251
@monkeyfrogger3251 3 ай бұрын
If a production facility, like water pumps, you shouldn't prioritise them by haulers. The worker in there will put them into storage themselves. Haulers will not out them directly and travel longer ways.
@traisjames2
@traisjames2 3 ай бұрын
In reguards to the water sources amount, yes, there is math that can be done, but it also depends on how strong the sources is. Default is 1, but you can make 1 source a strong as 20, or even make it so they suck in water.
@daw840
@daw840 3 ай бұрын
For power, the iron teeth have engines that burn wood. They’re amazing.
@chadmckean9026
@chadmckean9026 3 ай бұрын
until you get some bad water domes and water wheels going for unlimited power
@Mazurky
@Mazurky 3 ай бұрын
Change 4 small water tanks for a medium one, don't use water dumps for water that will run in cycles, those added flood gates are useless in my opinion, just use blocks with one floodgate and you can see water source attributes when you use the dev menu.
@patonb
@patonb 3 ай бұрын
You should plant some of the aquaditc veggies in your dams shallower sections. Frees up room for trees
@markmurphy7680
@markmurphy7680 3 ай бұрын
To make the most of the land you have for farming etc, could you not build some platforms on top of your lake and build buildings like homes, warehouses etc on those. A bit like a floating city
@veldtwalker
@veldtwalker 3 ай бұрын
By your water pumps put small storage tanks and set them to “Supply”. I would also set some water and food stations along the longer paths and set them to “obtain”.
@Wyse-Gaming
@Wyse-Gaming 3 ай бұрын
Biffa, you should change the orientation of your shaming wheel so you can add another one. Flip the shaming wheel's entrance from one side onto the side where the entrance of your smelter is at. That means you can add another wheel or maybe an engine behind it. They can run in series so you should be alright since you have space for another one or an engine.
@jayzo
@jayzo 3 ай бұрын
18:38 I'm not sure if the suspension bridges are in this difficulty mode but they would be useful for crossing those canyons.
@mtippett80
@mtippett80 3 ай бұрын
Water, water, everywhere... And not a drop to drink lol
@zyeborm
@zyeborm 3 ай бұрын
Because we poured it back into the river lol
@mtippett80
@mtippett80 3 ай бұрын
@@zyeborm lolol
@SalamanderBSC
@SalamanderBSC 3 ай бұрын
9:58 should be scrap metal not metal blocks, but judging by the storage amounts near the end of the video, I think you already noticed the error and changed it, but the change didn't get put in the video, yeah? Also don't forget that as iron teeth, you can use a forester to plant Mangrove Trees in the 1-deep water like your river, and use a gatherer to get food from them.
@SetyawanJoko
@SetyawanJoko 3 ай бұрын
From the research i've done in earlier version (I don't know about newer version) a dam have a height of .7 unit so it always open .3 unit. Meanwhile a single floodgate have option of .5 and 1 unit. So, your floodgates before dams don't really worked as you've been hoping for. You need to move 3 waterpump to your reservoir so you don't need to micromanaging those 3. I never played Timberborn with mods before, so you need to research how many step that vertical st airs count, because default stairs need 2 step. There is something called developer mode in Timberborn, maybe you may found other functions like water discharge and measurement or cheats like free warehouse fill and science points.
@colliefields4637
@colliefields4637 3 ай бұрын
If you're worried about the water shortages in the river on the starting plateau (your "capital") I would suggest to remove the water pumps (don't really need them due to the massive dam below) and either dynamite the river bed to lower it or (if you want a cheaper alternate) clear out the edges of the river of trees, bushes, pumps ect and put dam blocks in their place to artificially contain more water so it would take a bit longer for the river to dry out (it would require a bit of fore-planning due to the bad tide but it could work well if done right plus it could give you the ability to create artificial channels to "green up" other parts of the plateau if you ever felt the desire to). Saying that though, If I was playing this game and map I would have created new towns and villages around the perimetre of the dam its self to help lever the pressure on the first town and make the capital increasingly redundant due to locating everything (water storage, industry ect) much closer to the dam/lake. It would help the colonies greatly if they never had to travel miles to help fill up the water storage on the plateau to keep the city-folk alive longer.
@katherinestardragon4386
@katherinestardragon4386 3 ай бұрын
Biffa missed a few birch tree green patches to do extra food zones
@Blitzkrieger17
@Blitzkrieger17 3 ай бұрын
water, water, everywhere, nor did biffa stop to think! -The Rime of the Ancient Beaver
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 ай бұрын
🤣
@jgamefactory
@jgamefactory 3 ай бұрын
6:49 I think your water problem is you have the liquid dumps unpaused and it is dumping water as fast as you are drawing it up. You need to pause them unless you need them otherwise it will drain your water supply.
@RyanReich-CivicSi
@RyanReich-CivicSi 3 ай бұрын
The swimming pool really should provide drinking water. 😅 But it doesn't 😢
@thomaswalker6165
@thomaswalker6165 3 ай бұрын
Biffa! Why not get some explosives and make a channel towards them islands next to where you’re set up? Make a cool hydro duct over? I think that would be a very fun project
@DelDogs
@DelDogs 3 ай бұрын
If you want to use water power instead, the little wheels work well with a dam on the river. Or if you build a platform the large wheels also fit.
@jensnilsson985
@jensnilsson985 3 ай бұрын
build more water pumps in the big dam and demo the ones on the top
@peterjd
@peterjd 3 ай бұрын
Lol, path around the front of the dam would have done?
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 ай бұрын
Yep, but I chose the back as I like how it looks 😁👍
@hfreistify
@hfreistify 3 ай бұрын
After all this time he has not learned to upgrade the tanks and use pumps as priority.... To be fair they should add back the big pump giving 4 water with 2 beavers operating it ....
@velarswood
@velarswood 3 ай бұрын
Keep the videos coming I'm on day 3 of painting my cold room and fixing up the house for selling.
@sethravnbo9398
@sethravnbo9398 3 ай бұрын
What would happen if you bild scaffolding over the whole lake? I think that would be really cool to see the whole damm be a city!
@Frameton.
@Frameton. 3 ай бұрын
A breeding pot only consumes 1 water a day, one adult beaver 2 water and one fluid dump consumes about 50 water a day, so that's your answer to what you should switch off. Since a recent update fluid dumps have become basically useless (other than late-game decorative reasons) so my advice is to just not use them for anything.
@Rbull076
@Rbull076 3 ай бұрын
Really hoping that you will up the upload frequency of this series.
@DeathNSmallDoses
@DeathNSmallDoses 3 ай бұрын
Yay new video
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 ай бұрын
Enjoy 😁
@walterverlaan1286
@walterverlaan1286 3 ай бұрын
Very nice progress.
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 ай бұрын
Thankyou 🙏
@markjohnson1460
@markjohnson1460 3 ай бұрын
why not just build water holders near the water pumps in the south an emergency floating water spot. delete one and replace it with a barrell or make a new stand for one
@fokeyjo
@fokeyjo 3 ай бұрын
I shan't bother shaming you over leaving your perpetual fluid dumps on, plenty others have. What I will pick up on is that whole field of unpicked berries.. sigh... you don't need that many, once beavers have other foods, they hardly touch berries.. it's only for the breeding pods. Also, you didn't have to destroy your whole Kohlrabies crop, just clear the instruction to plant the area and they won't replant the crop when they harvest it
@-SaKage
@-SaKage 3 ай бұрын
Biffa, pls... you are constantly forgetting about things being turned on/off for seasons. That causes problems and keeps you from away from managing your colony. Just get SimpleFloodgateTriggers mod to automate that so you can focus on building stuff up... You can also link a stream gauge and tell dumps (or other things) to only be active when water level is below a certain point
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 ай бұрын
I'm not sure I want to get a mod that automates one of the main parts of the game. Missing closing a dam or opening it again is part of the problems/excitment/fun to me 👍
@NotMasiETH
@NotMasiETH 3 ай бұрын
woah
@BaSYaVSkI
@BaSYaVSkI 3 ай бұрын
It seems like Biffa is not enjoying the game, just doing it for the content, since he is not paying attention and/or doing things that make seance )). I like the game,, but if you are not enjoying it, please find something else for the content.
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 ай бұрын
*sense I'm having a blast bud! Being perfect is in no way equal to having fun. There's a life lesson for you 🤣
@mr.awesome2196
@mr.awesome2196 3 ай бұрын
All floodgates are crazy expensive😅😅 Biffa please🫣
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 ай бұрын
🤣
@montykenrick1004
@montykenrick1004 3 ай бұрын
I’m glad we have a Biffa video calm us down after what RCE did yesterday 💀💀💀
@gamerkhanofficial
@gamerkhanofficial 3 ай бұрын
😂😂😂😂 poocano😂😂😂😂
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 ай бұрын
That was stressful lol 😁👍
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 ай бұрын
🤣😬
@DanielLee-qz1yd
@DanielLee-qz1yd 3 ай бұрын
We do not talk about the incident
@boslow123
@boslow123 3 ай бұрын
There was no INCIDENT!
@squallloire
@squallloire 3 ай бұрын
Those new dams REALLY don't need to all be floodgates. Levees with a single floodgate, or just regular dams, would be fine and use far less materials.
@crowaust
@crowaust 3 ай бұрын
Yep, in general the number of blocks out of an area should be the same as the number of blocks into an area.(equal flow rates) if you want to maintain the height of the water. If you want it to drop then you want more on the exit. Levees are only 12 logs, Dams are 20 logs and the base game Flood gates use a combination of logs and planks.
@greaselambu5299
@greaselambu5299 3 ай бұрын
You don't need all you're pumps to pull from the deepest area of the reservoir, set more closer in the shallower end for better efficiency. You don't even have to turn them off during drought/badtide because there is really no way you'd drain it even during the longest interval. And unlock the engine, way better than the shaming wheel.
@manofmanyeggs6399
@manofmanyeggs6399 3 ай бұрын
this ones the wheel of pain
@MrArti2012
@MrArti2012 3 ай бұрын
Low water because of water dump
@mgunter
@mgunter 3 ай бұрын
Build platforms in front of the triple floodgate to reduce the distance from the center.
@codylewis3774
@codylewis3774 3 ай бұрын
You got so many trees you should just build an engine
@0Defensor0
@0Defensor0 3 ай бұрын
I think it would be really easy to bypass the floodgates of the main dam from the outside. Also, I recommend you to unlock bridges to colonize the next plateau near your industrial site. And maybe get rid of that useless water wheel to replace it with another pump.
@DELottProductions
@DELottProductions 3 ай бұрын
Great vid! - as always (:
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 ай бұрын
Thanks again!
@anialator1000000
@anialator1000000 3 ай бұрын
Water irrigates land based on how wide the water channel is and if its on the same tile or lower (this was changed in update 5? from a previous system). A 1 wide channel that is touching the top layer of land will hydrate something like 6 tiles on either side of it, 2 wide is a bit bigger, and 3 wide is significantly bigger. I can't find exact numbers but what I have found is something like 6-8-16 tiles. These numbers may be wrong. Wider than 3 makes no difference. Depth has no effect unless the water is below the ground level. SO if you build a 5 tall wall of levies, it will be the same irrigation as 1 tile down. You start losing irrigation once the water level drops below ground level so its no longer touching the surface tile (so if its only 1 tile deep, you would have no water, but if its 2 tiles deep that would be around 0.99 depth).
@Venslix
@Venslix 3 ай бұрын
Pouring water to keep the upper area from drying up isn't this much of a good idea 😅 it uses waaaay too much water in order to be sustainable. I think this would be better to increase de depth of this upper part of the map and remove those dumpers Love from the baguette country ❤
@MrSquark
@MrSquark 3 ай бұрын
I would have thought that 4 floodgates being open 0.5 would be fine for 2 water sources
@Sofapirat
@Sofapirat 3 ай бұрын
Hi Biffa, please delete most of your blueberries for fertile land. your beavers don't eat blueberries anymore if they can have something better, so you only need blueberries for the baby beavers. and the second thing: water wheels for energy and more available beavers. energy can be transported upwards using stacked houses. hope that helps. greetings Sofapirat
@jgamefactory
@jgamefactory 3 ай бұрын
You should also leave your floodgates at 0.5 from the top. That is why your top level keeps being so low.
@anasselbarjaoui1598
@anasselbarjaoui1598 3 ай бұрын
Stop the water dump And you can bloc the new areas byst by using levees
@axelwtf3845
@axelwtf3845 3 ай бұрын
biffa, don't sleep on cassava, food variety increases beaver happiness which will make them more efficient
@chadmckean9026
@chadmckean9026 3 ай бұрын
12:39 what i have done is paused everything and put everyone on water and hauling, i have had about 1/2 the population pumping water during the wet season to restock water for the next drought you could build a path around the front of the dam... or you know just build the pump closer, add some supply tanks close to the pumps so if there is not a hauler in time the pump worker has more buffer till they make a long trip
@NineEyeRon
@NineEyeRon 3 ай бұрын
Hard mode needs an approach like this, you get 5 days or so then a 27 day drought then 5 days then another 23 day drought. It’s brutal!
@Exodon2020
@Exodon2020 3 ай бұрын
You could build an electric Pump to pump water from the lower Reservoir back up if needed. They should reach all the way down if built by the Iron Teeth.
@mr.awesome2196
@mr.awesome2196 3 ай бұрын
Stop pumping on the top level. Thats what the big dam is for, you can pump water for days in the big dam🫣
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 ай бұрын
Working on it 👍👍
@TheCulturedSwine
@TheCulturedSwine 3 ай бұрын
What map is this?
@leighanne97
@leighanne97 3 ай бұрын
You know it’s going to be a good day when Biffa drops a video 💪🏻 🎉
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 ай бұрын
Hope you enjoy! 👍😁
@TheGamingSeargent
@TheGamingSeargent 3 ай бұрын
Hello Biffa!
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 ай бұрын
Hello there!
@micf4795
@micf4795 3 ай бұрын
Rant comment edited on the go while watching... :) Beavers by Biffa stress me more than these by RCE... Biffa, what else are you doing when you're recording that you are so distracted? 1:44 / 5:52 / 6:13 How did you came up with idea that you can build platforms to pass gates only on one side of a dam...? 7:05 You have 3 buidlers huts besides district center, but you can't keep up with planks (for platforms) and you don't even build that many things to make them all work. 9:55 Ah yes, SCRAP METAL collector and... storage for processed resource - METAL BLOCKS. I see later you realized your mistake. :) 13:23 Fluid dumps work until water reaches almost the same level as the land they stand on, so I'm glad you finally stopped these. 14:21 Having such a dam and nothing needing water after it really makes stopping deep water pumps sensless. 16:50 If you'd move the path you could place smelter the way that would give you more space for future processing buildings. 20:00 [Holding cursor over paused water pump] "Pleaseee pump more water" xD 20:25 and a bit earlier... Water sources are all set separately by map builder. I never did a research specifically on default Timberborn maps, but I assume that these 2 will handle 3 deep water pumps working non stop and even produce enough to let a bit of water spill through all of your flood gates set to 0.5 below max level. I haven't played this map, so it's only an assumption after watching the flow in your video. 20:38 As someone commented on one of earlier episodes: you don't need those flood gates in front of dams as dams work like flood gates set to 0.5. Only reason why you would want to use them would be to set them to 1.0 BEFORE the drought or bad tide starts, so they can amass a bit more water. 21:45 If you aim for beavers life quality, you must provide every type of food. Looking at food efficiency after you get anything besides berries is a bit pointless.
@HannahkidmoseMlby
@HannahkidmoseMlby 3 ай бұрын
The Dam is not as tall on that side i Think
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 3 ай бұрын
I guess the fact it's a sandbox game and we all have different play styles and ideas and what we want to do for fun, that I'll do in one way and those watching at home without recording at the same time can tell me how it was all wrong and what the perfect solutions are 🤣
@micf4795
@micf4795 3 ай бұрын
@@BiffaPlaysCitiesSkylines CS is also a sandbox but I feel like your decisions there were always more well thought ahead. :P And please, really pretty please... get SimpleFloodgateTriggers mod. It is very useful QoL, especially since introduction of bad tides and when you pair flood gates with stream gauge.
@TheGamingSeargent
@TheGamingSeargent 3 ай бұрын
It may be beneficial to add a diversion for the water flow near the area seen at 28:02, that can be used if bad water ends up getting into the river at the top of the plateau. The diversion (which will require using dynamite) can help prevent the main water storage (the massive dam) getting polluted if you briefly forget to close the main diversion (at the water sources.)
@YorkshireYoda77
@YorkshireYoda77 3 ай бұрын
Turn your water dumps off, it's those that are using all your water. Just turn the log pumpers off and shut the water gates fully on the top level, when a drought comes. There's plenty of water.
@pyroman7196
@pyroman7196 3 ай бұрын
18:31 - just a theory but wouldn’t your water wheel perform better if your water pumps were down stream, lowering the down stream water volume which would raise the up stream water speed? Eg. 100% water source -> water wheel -> water pump (removes water) -> 40% full => water moving fast due to higher volume moving into a lower volume space Vs your current layout 100% water source -> water pump (removes water) -> 40% -> water wheel => water wheel has less volume pushing it therefore lower energy return I don’t have the game so I can’t quite test for you, but that’s just a theory that perhaps might help
@Anomnomnomaly
@Anomnomnomaly 3 ай бұрын
Welcome to my Teamberborn, where 223 Ironteeth work power wheels to provide all of the power for the 344 robots who are demolishing entire mountains across the whole of the 256x256 map to provide forests and canal systems to feed... erm... no one. Because that's the problem with this game... there is no endgame, noway to feel like you've actually accomplished something... it's Banished syndrome. It's why as a game, it's not worth the high price tag... and whilst I enjoy your vids on it... Once I've finished flattening an entire map (for the 5th time) and turning it into robotopia, I shall cast the game aside for something else.
@russelljacob7955
@russelljacob7955 3 ай бұрын
Have water answer for you. Essentially is no real limit to how many beavers a single generator can support. With some caveats. So, a generator tile is set to how much water it generates. Without going into map editor, I cannot say the specific value. So we can make assumptions. One water tile can support 2.5 beavers per day. A waterfall is roughy two tiles per second. If you restricted that tile to one width, it would get full, but not overflow. So even if we go conservative? If you had one cms/second of flow, that is still hundreds of beavers you could supply from that spring.
@Tearnofear
@Tearnofear 3 ай бұрын
Love the TB content =). Started the same Map (on easy mode, i'm old^^). I wish there would be bridges for water, as i already channeled all the Badwater and 2 directions for the waterfountains. But they cross so i'm kinda restricted 😕
@TS_Mind_Swept
@TS_Mind_Swept 2 ай бұрын
There ya go, he made the connection with the water pumps; always nice to see
@Valaki875
@Valaki875 3 ай бұрын
You don't have to worry about running out of water source capacity for your beavers. I had colonies whit 300-350 beavers on 1-2 sources. just remember to store as much as you can in tanks. Reason is that 1 small tank can store 6 blocks of water.
@theob1712
@theob1712 3 ай бұрын
When you see those yellow bars fill up, it's time to build more storage. Buy the biggest warehouses you can afford for things you know you'll need the whole game, like your main food source, water, planks, planks, gears, scrap etc. and just let them stack up. Your workers idle when things are full. The smallest size warehouse is too small and not really worth building.
@streaky81
@streaky81 3 ай бұрын
You've made your beavers travel a mad distance to carry one bucket of water. And you're forcing that distance even to dump water. Distances are everything. You should have a small tank right next to your pumps and have it supply a much larger storage in the middle of your settlement. Most resources should be like that - small storage where they're collected and large storage where it is needed. Also you should have pumps much closer anyway, you're creating a massive logistics problem for a key resource.
@anthonymudge9768
@anthonymudge9768 3 ай бұрын
So water sources produce different amounts of water depending on what the person who created the map set them to. You can see this in the map editor or the Dev tools (be careful if you use those). Edit, once you get your water back on track (over 1k), I liked Fermented Mushrooms when I played the Iron Teeth. I think you need some tanks near your dam's water pumps.
@ashfallen0
@ashfallen0 3 ай бұрын
The game itself needs a badtide/drought process macro button. Like a one button config for changing dam settings and production chains when those happen so you don't end up having to remember 90 things each time. QOL. I think it's time to split up two districts to drop the working distances for the new below dam areas.
@Bigdoggieee
@Bigdoggieee 3 ай бұрын
Oi ​@BiffaPlaysCitiesSkylines, if you delete a path and put a ladder with the ladder part not in the way of the entrance or path, you can go up a level with storage without building all the platforms (you can go up many layers this way) and the path continues as normal.
@mathis6716
@mathis6716 3 ай бұрын
And I'm wondering : why do you dump water in the river? at first stop pumping from it in droughts and badtide please! and you-re playing normal difficuly, just pump more water from the gigadam it wont dry crops you need.
@DonGorgen
@DonGorgen 3 ай бұрын
Why are you pausing the pumps in the reservoir when the bad tide starts? Isn't that what the reservoir is for to give you water when the water stops. And yes there is a limit how much water each source can give, I don't have the numbers how much exactly, but I do know your colony is far from big enough to consume 2 tiles worth. Fewer water tiles is gonna have a bigger impact on water speed in wide rivers, wich will affect the power output of water wheels. This is why you should build a narrow chanel for your water wheels.
@DixieSeas
@DixieSeas 3 ай бұрын
Build platforms in your damn water and use that space to build your city center on. It will take a long time but at least you free up land but your beavers will live on the water. Youll solve almost all your problems. Youre not wasting that space! Plus you can reach move of the map without creating new districts.
@stewarttaylor6784
@stewarttaylor6784 3 ай бұрын
Since they only have the one 15 unit water pump, you need a higher number to gain on daily use. You keep pausing them, keep large tanks close to pumps as source warehouses for distribution to beavers in smaller tanks. Use levees to create races for waterwheels.
@habilain
@habilain 3 ай бұрын
On water sources - there is maths that can be done, but it seems water sources have a hidden parameter for amount of water generated per second. If you build a stream gauge you can get the amount of flow, and from that I think you could reverse engineer the amount of water per second, and from there you can work out how many beavers you can sustain. But right now, it's not possible to work out.
@matthewhaskell8094
@matthewhaskell8094 3 ай бұрын
I’ve never played this game but I’ve watched a lot of it so correct me if I’m wrong here please. Next to the two new floodgates, could you place platforms in the water, and make them large enough to hold water storages? That seems like it would make it easier for the beavers to store the water from the dam.
@Lord_Void_Raven
@Lord_Void_Raven 3 ай бұрын
I wonder, there where you placed your Canola plants, can't you place the deep water pumps there to drain water from the dam, if they can reach, if not maybe underneath the stairs, just so its closer. then you can pump from the far away pumps, when there is a drought. just a thought.
@張祥安-d2b
@張祥安-d2b 3 ай бұрын
One way to improve the efficency of the water pump is to place down some storage tank near the pump, so the pumper don't need to waste their time hauling water to your main storage when the cache at their pump house were full and no hauler can help the hauling job. Also your beaver is walking too far, if the road indicator turn red that means the beaver need quite a long time just to walk to there (starting at the village center) which means things will take lot more time to be finished since most of the time is spent at walking.
@Raptorrex65
@Raptorrex65 3 ай бұрын
Stop dumping water that's why you are always so low on drinking water, it will never keep the water wheels moving it's been trying many times, your best bet is to research the bad water cap so you can either stop it or keep it running even during droughts and put a bunch of water wheels on the bad river.
@adamt195
@adamt195 3 ай бұрын
11:12, why would you build 5 flood gates. They are so expensive and because they dont have a path on top, also a pain to build. You also dont need to control 5 blocks of width for a channel thats being filled by only 1 floodgate.
@baystated
@baystated 3 ай бұрын
Why did you place the "pour it back in" place so far away? you can place them anywhere along the highest basin. Create a shorter journey!
@SP_oo_K
@SP_oo_K 3 ай бұрын
Not sure why you have the water storage so far away from the pumps, yes you also need storage for water in the village for the working beavers, but if you build a larger water storage closer to the 3 pumps in the mega dam, that will be filled first, then you can have the haulers to move water from that tank to the smaller in the village. And never ever pause them on the dam, otherwise you will always have a low amount of water for the entire village
@Wyse-Gaming
@Wyse-Gaming 3 ай бұрын
Biffa more more more dams. Maybe you can just raise the height of your reservoir the same as your river. I mean, more water more days of survival. Add more depth to it.
@foxy1706
@foxy1706 3 ай бұрын
iddea for bad water high up..... block the stream thats there but blow a channel out at bad so it flows out behind and section front of base is all clean water plus just dam up both sides and have all the water flow out front original gates...
@thomaswalker6165
@thomaswalker6165 3 ай бұрын
Why haven’t you got more water pumpers near the water source? Isn’t the water in the dam a back up? Fill the tanks in the wet season, then use the dam water maybe
@jabcmw1
@jabcmw1 3 ай бұрын
Use platforms to create an island in your reservoir. Could place your housing down there and free up land for farming and industry
@S4B3R117
@S4B3R117 3 ай бұрын
You should probably replace those 4 small tanks right by the pumps with a medium, one of them will hold much more water
@TheRyanK
@TheRyanK 3 ай бұрын
You should be using a dam which a path can go on walls rather than levy. I don't see a reason you have levys everywhere. You only need them up near you wat source to direct badtide
@russelljacob7955
@russelljacob7955 3 ай бұрын
3:05 I would have just build the dam further out by those cliffs. More green space and less levy to need to build.
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