Do you enjoy my coverage of Realms deities, and if so, are there any other gods or goddesses you would like to see me cover? Thank you for your continued support which allows me to continue working on the Realms every day (and making these videos for you): patreon.com/EdGreenwood
@GardenRose72824 ай бұрын
Please DnD Daddy, give me some more Amaunator lore. Hes the coolest!!!!
@tentaclestv24764 ай бұрын
@@GardenRose7282Agrrrreeeed!
@Kmonroe34 ай бұрын
Talona would be great
@spaceninja76874 ай бұрын
Any info on Mask, the god of thieves would be nice. Keep up the good work.
@texasbeast2394 ай бұрын
I am curious about Moradin's current view of goblinkin and giantkin, with recent developments. And how has he shared this view with his followers?
@texasbeast2394 ай бұрын
Thank you for keeping the Realms _remembered,_ Sage.
@inventist4 ай бұрын
I was a Horned Harbinger of Myrkul once. My horns were very deer to me.
@Jimmy-p9n4 ай бұрын
Oh deer
@queenannsrevenge1004 ай бұрын
Glad to see you didn’t Buck the trend of wearing them with pride. It beHoofs one not to Hide their allegiance, Myrkul wouldn’t Stand for that.
@NobodyNothing-f5c4 ай бұрын
I cast fireball at this.
@sklaWlivE4 ай бұрын
Most priests officiate weddings. The Horned Harbingers officiate the Stag Night.
@HikingFeral4 ай бұрын
"You dare end one who belongs to me?" I am the smile of the worm cleansed skull. I am the regrets of those who remain and the restlessness of those who are gone. I am the haunt of the mausoleum, the god of graves and age, of dust and dusk. I am Myrkul, Lord of Bones, and you have slain my Chosen. But it is no matter. For I am Death, and I am not the End. I am a Beginning.”
@kittydaddy20234 ай бұрын
Faithful of Myrkul have moved away from any "bone" related names due to incessant mockery from immature adventurers.
@mikewatts15334 ай бұрын
Thank you, The Great Storyteller, for keeping these stories that we love so much, alive and fresh in our memories.
@Green.Country.Agroforestry4 ай бұрын
As a player from 1978, Forgotten Realms has been my favorite campaign setting - even more than the worlds that I have created myself (Those, I _already_ explored!) - I'm happy that you are making YT content .. even if it took the algorithm a while to inform me! Dungeons and Dragons Online just launched its 'Myth Dranor' adventure setting .. have they been working with you on their forgotten realms material .. and will we be hearing the voice of Ed Greenwood in adventures with DDO in the future?
@edgreenwoodofficial2 ай бұрын
I can't answer you. Which should tell you something, right there. ;}
This was fascinating! I now want to play a Grave Cleric of Myrkul in a future campaign/one-shot who is fulfilling the dying wish of someone.
@shaggycan4 ай бұрын
Since we lost the 2 domains system of 3E (which I miss because it really helped make similarly aligned Clerics different from each other) I now create signature spells for each god to make them more individual and thematic to their god. I really miss the 30+ domains of 3E.
@KarlKapo4 ай бұрын
Myrkul in Mask of the Betrayer is one of my favourite interpretation of him.
@MarekDohojda4 ай бұрын
Ed Greenwood, talk about a living legend! Given that Ed is creator of Forgotten Realm, does he retain the creative "final say" in what happens? I sure hope so. Also, thank you for all you have done. I've been taking parts of Forgotten Realms for better part of 30 years. Without you, there be no D&D today.
@SpiritWolf19664 ай бұрын
I enjoy all of Ed Greenwood videos 🎉🎉🎉😅😊
@ricebrown14 ай бұрын
These videos get better and better. Keep them coming!
@DeanNatheos-eq3hl4 ай бұрын
As always well done 👍 and thank you for the excellent video and have a good day 😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅.
@Brilchan4 ай бұрын
Hey Ed thanks for making wonderful videos
@salv.69484 ай бұрын
Please do Bhaal & Bane also!!! Love your work!!!
@edgreenwoodofficial2 ай бұрын
Getting to them! (In the fullness of time.)
@Gelcur4 ай бұрын
Black Wand of Myrkul! A reference to Descent to Undermountain. I have found myself wondering where in Undermountain the events of that game would have taken place. The layout of the dungeon was limited by the technology of the time.
@lifebreacher76294 ай бұрын
" Wizard Butts " on the back shelf? Lol
@agesisafk1314 ай бұрын
Thank you Grand Magus. All of the improvements to the videos are really great! It is such a joy to watch you coming into your own in this medium.
@philbuttler34274 ай бұрын
Holy hell, i didnt know Ed had a YT channel. There goes my night
@Gabriel1990164 ай бұрын
Great content! Hoping for Bhaal next!
@scottcoleman-en5jo4 ай бұрын
Great content
@tentaclestv24764 ай бұрын
Fantastic video Mr Greenwood and company. This is my obligatory comment demanding more avariel lore and Aerdrie Faenya information! 😅 Various realms novels set in the 1370’s DR showed some avariel had become hidden barbarian tribes living in dense forest and hiding away from the world. While the 3rd edition Forgotten Realms setting books mentioned some avariel still having great glassteel citadels and hinted at being an advanced but secretive people. So I’m just wondering how these winged elves are doing in the current 5e year of the 1490’s DR, after the Spellplague, Abeir coming back then leaving again, death and rebirth of Mystra and so much upheaval globally. Do they even still exist or have they finally went extinct? As there’s no official 5e version of them either. How/what did the goddess of the avariel, Aerdrie Faenya do to cope with this? And what of her connection to the aarakocra and how do the avariel and aarakocra get on? As always… Thank you!! ❤
@razzelmire20084 ай бұрын
The aaracockra actually had a deity of their own by the name of Syranita, but something happened to her and she gave Aerdrie her power (or I think Aerdrie took over).
@underscore____40604 ай бұрын
Honestly I'd love a video on her old patron akadi as well. Or just air/storm deities in general
@edgreenwoodofficial2 ай бұрын
I will get to the avariel! Promise!!!
@tentaclestv24762 ай бұрын
@@edgreenwoodofficial YAY!!!🙌🏼 This has made my week!! Thank you!!
@josephalmodovar85274 ай бұрын
I would like to know more about Carceri and it's ruler, Apomps, please.
@TaxEvader4204 ай бұрын
Something about talking about bones and death over the royalty free music is so funny
@pernikarnassian80643 ай бұрын
Man, huge fan of Myrkul and his Church. Ed, have you seen the scene with George Ziets' interpretation of Myrkul during his "death" in Mask of the Betrayer, perchance? Some truly great writing there.
@thehistoricalnerd50174 ай бұрын
Love the videos and lore as always! I have a few topics that im not sure would warrant videos. But could you give as more info on the different horse breeds in the realms? Which ones are favored and such? What are some common allergies in the realms? Are they similar to our world and how might they go about treating them? And lastly, what are some common diseases and outside of magical means of curing them how would realmsfolk deal with outbreaks?
@pedrostormrage4 ай бұрын
9:35 "Their lovemaking is slowly turning Tajazra undead" I've heard that women have lower levels of sexual satisfaction than men, but that's taking the gap to the next level 🧟♀ 13:32 "Death is a natural, inevitable, and desirable transition from life" Death desirability is such an interesting thing to think about (especially when there are so many cultural taboos regarding death), though it's hard to make statements about in our case (since even the existence of afterlife is already an unknown).
@ancientloser4 ай бұрын
I’ve never understood why simple folk would ever worship an evil god. I mean, I guess maybe they occasionally would pray to them, if they are overwhelmed with negative emotions for whatever reason, but I see no reason why they would ever worship them, much less become clerics of them. Can you elaborate on this Ed? What happens to folks who worship evil gods after death?
@torinmccabe4 ай бұрын
>> why simple folk would ever worship an evil god Ex: they were kicked out of their homeland and want revenge
@gmanbo4 ай бұрын
From what I recall. The general explanation is. Fear. + Paying the God / followers off to be left alone. Historically in our world its usually not the best tactic. Another explanation ( partly my own) Related to the above reply. Commoners worshipping a dark god would likely occur when. 1 they can't get what they want through the regular pantheon and really don't want to deal with. Fey, feinds, demons, far realm entities. Good dieties won't aid in a murder plot against a neighbor. Help you scam a tax collector. Steal enough to feed your family. ( Charity might not exist depending on faith sets) Praying and getting boons from gods could be seen and significantly less fought with pitfalls then deals with strange entities...... Is the small following at least for the God of undead here. Can be directly linked to those curious about the bodies of the dead. How the inhabitation of a body can come from the negative energy plane. All very cerebral. An intellectual cult among scholars+ those that deal with the dead. Precursors to necromancers essentially though the relationship would be strained between full liches and the God of undead. Although you can find stats for undead priests and bishops...
@razzelmire20084 ай бұрын
You need to get the book "Elminster's Forgotten Realms" because that will explain it. But I'll post some of it here. ------------------------------------------------------------------------------------------------------ PART 1/2 "Good-minded individuals among the common folk usually tolerate evil clergy and their deeds and practices because they must. The servants of evil are personally strong, vicious, or well-connected enough that they are tolerated, avoided, or appeased rather than attacked. Governments, taking a wider view, put up with evil faiths because hostility won't get rid of them, and because they can be useful. If, for example, the church of Malar in Cormyr is permitted to breed monsters or hunt beasts only in specific border areas, the Malarites can by their very presence serve as obstacles to would-be raiders from the Stonelands, Archendale, or Tunland. The presence of such a church would also discourage Sembians from conducting smuggling, livestock rustling, and suchlike along the Thunder Peaks, and cut down on brigands operating across the borders. Genuine marauding monster populations might also be kept in check by the church of Malar. So, the Crown of Cormyr handles the church of Malar in this way. War Wizards often covertly mind-scry Malarite priests to see what they have observed in the wilderlands and to uncover evidence (if any) of their working with foes of the realm for coin or other inducements. In Cormyr, Malarite priests most often breed monsters for temple butchery in rituals, to sell trophy heads and other body parts, and for the feast tables of the wealthy. The latter two uses are major sources of temple revenue. Malarites also breed monsters for temple guardian roles, deploying them in areas where they can't get out to roam greater Cormyr, confined to temple property. Malarite monsters are also popular among nobles as quarries for the hunt. Such beasts are released by Malarites in specific locations at reported-to-the-Crown-beforehand times, for nobles to track down and slay. The Malarites must stand watch to down the beasts if they get away, and the Crown of Cormyr holds the Malarites responsible for any monster-caused deaths to persons not of the hunting party. The War Wizards also watch over all such beast releases, and it is a serious crime to perform such a release without informing them well beforehand-a crime proclaimed into law after the third instance of a Malarite priest hired by one noble family "acci- dentally" unleashing monsters into the estate of a rival noble family. All monster breedings must be reported in detail to the War Wizards to prevent two practices. First, this requirement prevents the creation of secret crossbreeds, such as chimera-like beasts of which the Crown is unaware. Second, it prevents the establishment of secret-from the-Crown armies or packs of monsters, in either temple or private hands. Violent and evil faiths such as those of Malar and Loviatar get along with governments by worshiping largely behind closed doors and always within agreed-upon limits. A Malarite in Cormyr or any other well-ruled locale wouldn't think of trying to kidnap innocents, citizens, or govern- ment representatives to be part of a hunt. No evil clergy anywhere in a well-ruled land or city would dare to use drugs, blackmail, or other coercion to gain converts or subjects for rituals. A masochist can volunteer to be flogged by a priestess of Loviatar, but neither she nor any lay Loviatan can try to gain any sort of hold over the person to force or strongly influence one's agreeing to be flogged. Like anyone else who conspires against the Crown, traitor priests are subject to Crown justice. Churches that openly defy important laws (criminal, as opposed to minor civil matters), or that openly work against the Crown by attacking or mistreating soldiers or Crown agents, are harshly dealt with. Being holy confers no immunity, as opposed faiths will happily speak out against the "miscreant clergy," and the Crown can always claim to be trying to be the impartial, secular central balance between various faiths, for the good of all. Only the loftiest holy rank or status wins any form of absolution or light treatment from secular authorities for major crimes-such as killing, torture, treason and sedition, kidnapping, slavery, coercion of the unwilling by force or threats, fraud, and theft. As a result, priesthoods tend to work against governments only through means of subtle influence-unless they can become the government (at least locally). In Sembia, for example, clergy of all faiths that are seeking to achieve something most quickly get what they want through bribery or otherwise "playing the mercantile game." Whereas in Cormyr, the best way to get ahead is either by covert cooperation with noble families or ambitious merchants, or by quietly reaching explicit deals with the Crown and then strictly adhering to them. "Deals with the Crown" really means with Vangerdahast from 1306 DR to 1371 DR and with Alusair thereafter until 1384 DR. In other words, very carefully following the often unofficial rules set down by the authorities and in return being allowed to do certain things while the authorities turn a blind eye. Coming to the aid of Crown agents, sometimes militarily, when a certain summons or alarm is raised is a promise that both the churches of Loviatar and Malar have made to the War Wizards. Priests of Loviatar help maintain law and order-and apprehend certain specific individuals, when asked-in Marsember, Arabel, and Suzail, and the church of Malar does the same in rural areas. In return, the Malarites are permitted to hunt certain miscreants, some of the royal deer, specific monsters, and specific sorts of beasts- an activity to which they can invite nobles, the wealthy, and others they hope to convert if they so desire. The church of Loviatar, on the other hand, has earned the right to carry on some of its more enticing rituals for nonmembers in certain clubs and other establishments in hopes of gaining offerings or converts."
@razzelmire20084 ай бұрын
PART 2/2 "No evil church can expect to incite people against the Crown or any law, or publicly practice rituals that scare or harm people or defy the authorities, and continue to be tolerated in the land. The "heavy stuff" goes on behind firmly closed temple doors, and much secrecy and excitement is thereby attached to it. In public, the clergy of evil deities are models of good behavior. As such, although average citizens respect or fear and avoid said clergy, they will almost always not attack, deride, or dispute with them. Everyone in the Realms believes in all the gods, and so understands and accepts the purpose and major aims of every faith. This doesn't mean everyone necessarily agrees with or supports every religion, but that they tolerate and understand the place in society each faith occupies. Likewise, this does not mean every devout worshiper in a faith sees eye to eye with every cleric; indeed, many faiths have bitter internal fights, schisms, and ongoing debates, and many high priests are watched very closely by lay worshipers trying to decide which temple to obey the most, and gift with the most, and which to treat with by doing the bare minimum their beliefs require. Priests who perform willful murder in public or otherwise "charge into unlawful behavior" in a well-governed realm like Cormyr suffer consequences. Depending on the severity of the crime, they'll wind up dead (killed by the Crown or others), delivered to the Crown for secular justice, or cast out of the church to appease the authorities. More often than the general public would be pleased to know, such miscreants are hustled covertly out of Cormyr to postings elsewhere by fellow clergy, who then tell the authorities that "internal punishments as directed by the Divine One have been enacted upon the wayward." For more minor crimes, wayward clergy might publicly repent, and their church make redress to the Crown and wronged citizens. There have been incidents when a priest who persists in covert self-serving dealings that give his or her church a bad name is caught by Crown agents or hired adventurers because other members of the church have tipped off the authorities as to when and where to catch the offender. Such tips usually end up in the priest being caught red-handed and therefore deserving of on-the-spot justice, particularly if he or she decides to fight. Clergy of faiths that work against law and order, such as those of Shar and Talos, thrive in socially chaotic areas like Westgate and Sembia, where they can play one group or employer off against another. However, these priests keep a much lower profile in well-policed lands such as Cormyr-where they tend to operate a service wherein you can "pay and take part in this enticing ritual, and the deity will attempt to make your desire real, over time, in some nonspecific manner." Most of the time, these clergy prey upon worshipers more than they really achieve anything. At least this way, they reason, they can maintain a presence in the land and wait for events to make their faith more important or attractive to factions in the realm. Only then would they dare any open defiance of the authorities. The priests of Talos in Cormyr, for instance, work magic (in their locked temple rooms) only to add strength and destructive force to natural storms that are hammering areas of Cormyr. They never cause such storms or steer the paths storms take, because they know the War Wizards watch for that. However, if a storm should cause harm to a War Wizard, how is that their fault? (They ask this oh so innocently, after helping a storm to collapse a cottage on a wizard's head.) Priests and priestesses of Shar, Loviatar, and Sharess often use amorous wiles to establish personal relationships with persons in authority. Through this angle, they try to sow chaos by suggesting particular deeds, decrees, and ideas to their lovers. Even priests of the most violently evil faiths are seldom foolish enough to draw daggers and seek to carve up soldiers or Crown agents in the streets. A dead foe is just that: dead, and soon to be replaced by another. An influenced foe, on the other hand, is well on the way to becoming an ally, increasing the sway of the deity."
@AGS3634 ай бұрын
The answer for Myrkul: 12:22
@Streetsam4 ай бұрын
So great!
@artiepavlov60224 ай бұрын
Ed "Bonelord" Greenwood?
@kittydaddy20234 ай бұрын
Bonerlord
@edgreenwoodofficial2 ай бұрын
Har har har. Ahem.
@scottcampbell95154 ай бұрын
This was awesome. Can we get Bane next please?
@Reddotzebra4 ай бұрын
How do you craft magic items and especially potions underwater? Have the liches set up magically replenishing air pockets in the areas for potion crafting or something?
@tylerferguson31933 ай бұрын
Hope you're having a good day
@ianluetkehans78224 ай бұрын
Do one on Zorquan
@PumpdaBrakes-ub8kp2 ай бұрын
Reapers are the best. Imagine a powerful Reaper joining a good party to defeat another church.
@stevenallen83574 ай бұрын
Where can I get that red demon dice tower?
@Toolray69854 ай бұрын
Pages from the mages redux please!
@kishinasura19892 ай бұрын
I'm curious could it be possible to play as sort of a wandering executioner for this cult someone thats viewed as a grim reaper like figure that towns can hire to eliminate the more undesirable but in doing so they also give funeral rights to those they slay
@israelmorales42494 ай бұрын
Deathbringer.... Does this mean that the PDM is a follower of the Lord of Bones? Jus kidding. Great video, thx!
@gmanbo4 ай бұрын
To Ed if you read these comments. I am very curious about Gaucelm Gonfrey Raised by Myrkel before the Lord of bones was killed in the time of troubles. Any new interesting tidbits on his new place under the lord of bones? I found the name on the wiki and found the short write up quite compelling.
@PrincessTS014 ай бұрын
i would love a new book series or video game about a time traveler in the forgotten realms doing adventure. if yall ever do a video game make it pc first i hate controllers im a "wasd" player... 800 hours of gameplay story would be on par with my favorite game swtor.
@Green.Country.Agroforestry4 ай бұрын
I played a time traveling wizard in the forgotten realms once upon a time .. what a great campaign that was! Having to convince Karsus to go through with his plan, even knowing the outcome was a mind bender .. but we can't be having those paradoxes now, can we?
@PrincessTS014 ай бұрын
take me back to before the time of troubles, before the all mighty cyric wrote his evil tomb
@SoulStealer-wx4ih4 ай бұрын
Thank you for all your hard work on theses videos I love every single one of these
@KnightoftheNightLady4 ай бұрын
What happened to the Crown of Horns when Myrkul was restored?
@RavenCoyote4 ай бұрын
honestly now all three troublemakers are back
@geoffchurchill54924 ай бұрын
How much do WOTC still call upon Ed for advice on their projects like the campaign books or Baldurs Gate 3 for example or the Acquisitions Incorporated campaign?
@scarletfatefan87934 ай бұрын
I kinda prefer velsharoon but it’s always good to pay respects to the old timers
@damongnojek39124 ай бұрын
I wanna see this guy play with GRRM, Ian McKellen and Helena Bonham Carter.
@geoffchurchill54924 ай бұрын
How much influence does his cult have in Thay?
@razzelmire20084 ай бұрын
When will you cover AUPPENSER!?!?!
@elenorefangirl33894 ай бұрын
If they go out of their way to befriend liches, what is their view of vampires?
@murdockberk88884 ай бұрын
I ALWAYS appreciate a dancing skeleton
@haydenbsiegel4 ай бұрын
Someone just gave me ideas for my D&D 2024 campaign. It is set around the city of Murann north of the Tyther forest. A young human Alchemist from Maztica who married into the Drow nobility of Menzoberranzan who pleased her so that she gave up her harem in favor of his concoctions but with whom he fights with breaking up and making up constantly. This Alchemist defied the Laws of Magic created by Mystra by creating a potion which replicated the effects if the 10th Level Spell "Create Monster" from 1st and 2nd editions. This prompts a discussion among the deities and thr Alchemist is given a final quest from Ao in order to ascend and become the deity of Alchemy. He needs to inspire a group of followers to concentrate a Temple in his name. The location must be in a powerful spot tied to Alchemy and so the Old Alchemist Guild in the now Ogre occupied city of Murann is chosen as it was the largest Alchemist Guild of all time. During the summit of the deities called by Ao to handle the standardization of Artificers etc thr Alchemist wife gets jealous and schemes against him to become the deity of Addiction. She sides with the Sothsillian Empire or the Ogres who have occupied the city of almost a century now. The party must gather what is needed to concentrate the Temple and clear the city if the Ogres so construction on the Temple can begin. Myrkul is going to help the Goddess of Addiction. Now that Abeir is gone there is no God of Alchemy nor is there a Goddess of Addiction and it made sense to marry the two. They will both end up ascending by thr end of the adventure so the adventure is going to have a good and evil and neutral paths. The 10th level potion explains a number of new monsters: he created good ones with potions like Kind-Rats who eat plague and disease sanitizing it and pooing out soap but she made them evil by getting them addicted to create creatures like the Rat-Kind who eat disease and then spread it to others instead of purifying it. Some new spells too like soap spray which sprays soapy water and can clean stuff, but mostly rules for an Artificer class including the subclasses: Alchemist, Scribes, Artillerist, Armorer, and Tinkerer. The unique thing about Artificers is they imbue items with their spells during a Long or Short Rest which others can use. The benefit is others can cast their spells and the draw back is the Artificers cannot cast on the fly. If they only put a fireball into one item they only have one fireball for someone to cast until the next Long Rest.
@deserk4 ай бұрын
Fantastic lore! Always been a favourite villain deity of mine. Would have been curious to know what gods with similar portfolios, i.e. Kelemvor, Jergal, Velsharoon think of Old Bones in the current era.
@cat_astronaut_4 ай бұрын
👏👏👏👏
@nilsschonfeld73474 ай бұрын
Why didn´t you mention Myrkuls official theme song? You Sexy Thing - by Hot Chocolate!
@NobodyNothing-f5c4 ай бұрын
Mask of the Betrayer Myrkul > BG3 Myrkul
@Somulo4 ай бұрын
it is such a waste what larian not doing dlc for bg 3 Sword Coast greater city still got a story to tell! I hope i will witness somebody make a game about Waterdeep (or i will somehow got rich an found my own studio khe khe))
@CheesyCheeks013 ай бұрын
so is Myrkul not inherently evil and is he misportrayed on the forgotten realms wiki? there is a lot of writing there which portrays him as being evil and having evil worshippers but this video completely contradicts that. I prefer the Myrkul of this video.
@Emanon...3 ай бұрын
They went a bit too hard with the black+bone symbols. Sometimes, less is more, people.
@musicaccount-v2d4 ай бұрын
Myrkul , Bane, and Bhaal always felt to me as temporary storyline figures, they rose to power, they got defeated, and then defeated again, and then eventually just stop being a threat moving on to the next interesting character for whoever is creating the next Faerun storyline. I like how bg3 handled this with finality because I was getting tired of "somehow Palpatine returns"
@DIEGhostfish4 ай бұрын
Nah, they're all pretty cool. And Bane has escaped Toril's sphere and is out in the wider dnd world thanks to 4e (where he also briefly ate/enslaved the various lawful evil racial gods like Maglubiyet.
@MisterTutor20104 ай бұрын
Their archenemy is the Cult of the Blue Oyster :)
@tooslow40654 ай бұрын
so myrkul is back in 5e? what was the whole purpose of all the other editions and stories? oh, it was so some people could make money and be famous. so now we have a new edition that takes away all the previous stuff so that the old schoolers would come back and new writers can make new stories that all seem to be re-tellings of the same old stories.
@TheGentlemanGamer4 ай бұрын
If anyone got into the RPG industry to make money and become famous, they made a bad choice. The return of a character like Myrkul doesn't make the previous stories or editions redundant. It doesn't take away anything. You can still read it, use it at your gaming table, or ignore it as always. Nobody is coming to take your books or erase your stories.
@DIEGhostfish4 ай бұрын
@TheGentlemanGamer Nah. He's got every tight to be annoyed. But if Ed's fine with the return, I personally am. "Nobody's coming to take your books" is motte-and-bailey bs slung by vandals.
@tooslow40654 ай бұрын
@@DIEGhostfish exactly right.
@tooslow40654 ай бұрын
@@TheGentlemanGamer well no shit, sherlock. but if i want more of a previous version, i'm sol. unless i make it myself. maybe i can't do that? i remember when 4e came out. wotc swore that it wasn't 4.0, since there wouldnt be a 4.5. now we have 5e. and as far as the 'famous' part, i'm refering to people of wotc. like steven schend, dale donovan, and eric boyd. the ones that made the best work of fr.
@TheGentlemanGamer4 ай бұрын
@@tooslow4065 RPGs have been coming out with new editions since 1977. It's one of the few ways games can attract new fans and customers and continue to generate revenue due to how poorly sourcebooks sell. 5e has been around for ten years now, so I don't think it's too early for a revision. I can see you're frustrated that the edition/s you like are no longer supported with products, but that's the nature of any game's life cycle. The great thing is, as they're roleplaying games we can create our own stories in them. They're just tools for us to set up our own tales. As for Steve Schend, Eric Boyd, etc., I very much doubt they could be considered rich or famous based on their Forgotten Realms work alone. There's no point resenting them for their jobs on D&D. They write fine content.
@AncientRylanor692 ай бұрын
d
@jameshoopingarner4 ай бұрын
Will There ever be a male drow god that defeats Lolth, in one of my campaigns i made one who was a Albino drow Named The White Spider his name original was Dre' vo De' Une (the drow House) which i made as a old drow language as Dark light and then valled him wheenhe reached immortality Dredivo Dre(darkness ) di(to) vo(light) which means Darkness to light and he is a chaotic good drow god
@BenFrayle4 ай бұрын
You seem to know an awful lot about the worship of Myrkul, Mr @edgreenwoodofficial