Not only can you handle your balls well but you also made them shiny. Keep up this work!
@GameCookDev15 сағат бұрын
Yeah I'm just good with balls Thank you!
@EstebanSilvaMedel2 күн бұрын
Waiting for it to come to Steam now
@GameCookDev2 күн бұрын
I'll probably not be able to publish it on steam but itch.io will do
@EstebanSilvaMedel2 күн бұрын
@GameCookDev yeah I can almost hear the Activision/Blizzard lawyers mumbling just by thinking about uploading it to steam lmao, great work man!
@Pix3l_Dev2 күн бұрын
Peak 🔥 GameCook cooked again!
@GameCookDev2 күн бұрын
Thank you!! Can't wait for you Trump horror video!
@Pix3l_Dev2 күн бұрын
@@GameCookDev We almost there ❤
@DevDuckDan2 күн бұрын
UNDER RATED VIDEO! KEEP IT UP MAN.!
@GameCookDev2 күн бұрын
Thank you
@divine2032 күн бұрын
Bruh i thought i was in the wrong channel for like the first few seconds 😂. Great Stuff as always 👏
@GameCookDev2 күн бұрын
😂😂😂
@RMDetho11 сағат бұрын
As far as networking goes. Maybe consider touching up on DSA. A lot of things in Unity can be built in many ways, but some are "more right" than others when you take other stuff into consideration. Things like movement need to be interfaced, so you through the input, or other players through network can manipulate the objects effectively, makes making packets simpler too
@FactiDevКүн бұрын
DEF my pc is not handling that💀
@GameCookDevКүн бұрын
Really? Give it a try
@RMDetho12 сағат бұрын
Guys, we need to hide crash bash live, the already remade full game, from GameCook so he's not discouraged :D
@GameCookDev11 сағат бұрын
Shit😂😂😂 Whatever mine looks better
@hundvd_7Күн бұрын
The link to the game is wrong. Remove "unity" from it
@GameCookDevКүн бұрын
Oh thank you for notifying me
@hundvd_7Күн бұрын
Additionally: - typo in the .exe name - please don't use rar, other archives are better - it does not work with Wine, but launches with Proton-9 - you can select two different menu options with the mouse and keyboard/controller - it took me _minutes_ to realize what the two "toggle" icons were-analog sticks - the right analog _also_ moves menu options, doesn't just scroll - you can go right in the menu which breaks it - the turn off/on buttons are dumb. They are kinda reversed, as they describe an "action" but kinda show the current "state" - typo in the in-game tutorial: 'puase' - you can 'puase' the game while the tutorial is up, which then _starts_ the game - the countdown is not paused And feedback for the game proper: - the range of the wave-thingy is really weird and small. It's like it only reaches balls when they are coming _right_ at you and are really fast, not when perpendicularly or when slow - the ball slows down to a crawl when hitting a car without the wave - I cannot see my own score, and the others' is really hard to see as well - why are there three segments in the shoot UI if all three are needed and all are consumed every time? - the lighting SFX peaks like a mad bitch, as if it's trying to kill my speakers - the AI moves in like 40px increments instead of smoothly when it's following a slow ball But: - the AI is really fucking perfectly balanced, it's genuinely just like the OG game's harder stuff - interestingly, I've seen that bug where the ball seems to wrap _around_ the car at lighting speed before returning. The same as in the OG. So that's neat
@ezboiezman67682 күн бұрын
Still not 1k /= Youare not lucky my man : ( But im happy that youare still making games : D Good luck on adding Online Mp XD