french against humanity... Made me laugh for 10 minutes straight. And I'm french
@PuzzledPlay9 ай бұрын
Should I Kneel or Run? Or Both
@kuuluna9 ай бұрын
I like the idea that once you're overwhelmed with numbers, you get scared and try to flee. It's also funny that there's an indication that french is an otherworldly race.
@PuzzledPlay9 ай бұрын
They do speak an alien language
@akari198119 ай бұрын
AI is getting too real 💀💀💀💀 6:29
@PuzzledPlay9 ай бұрын
ChatGPT: *'AI: Societal impact skyrocket, memes aplenty!'* are you sure about that? - John Seeya
@PizzaBombz9 ай бұрын
I've got an idea that might help reduce the number of draws later in the game. Often it looks like after there are 3-7 soldiers left on a team the other team has trouble finding them. So, how about the AI gets punished if they are too far away from an enemy? Make it so the further they are the more they get punished, thus encouraging them to move closer, and once they get in a certain range, the punishment stops. They would also actually have to know what that number is so they aren't getting punished randomly and can connect the punishment to being far away
@alricweng9 ай бұрын
they already are punished for not fighting
@MLStudios20169 ай бұрын
Issue is diversity in one team enabled a more expandable set of data to reach a meaningful attempt at the game. The french needed doubled the time you gave the other team in theory due to the fact they had double the diversity of information. This is overlooked in a lot of AI and is a personal observation I've had. Idk if it's true or not as I haven't been able to test it beyond little experiments but I hope it helps.
@Aaa-vp6ug9 ай бұрын
Makes sense.
@yellowcircle78919 ай бұрын
Unit idea: the elite, when the pogo army reaches half it's starting population, a group of elite logos will appear with increased stats, like warrior having more hp, faster attack and longer sword, musketeer having more damage, more attack speed and shoot 3 shots at a time, and medics with longer range and the ability to cure friendly pogos, Also can you make another pogo gang that are the evil gang and they get matched against the first pogos with a name like pogoland and Bob as the leader, and then at the end it's a gang of pogoland men and a gang of the other side, and I have some ideas for the other side Samurai, really fast but only has 50 hp and 50 damage, attacks fast and has a dash ability Ninja: fast musketeer with 25 damage Zombie: the zombie u already made Necromancer: attacks slowly with 25 damage but sometimes spawns a zombie Dark Knight: just warrior with more hp
@happerry46518 ай бұрын
I really wish one of the none meme ideas won, I found several of them more interesting and more likely to show up in later videos.
@Eonnor9 ай бұрын
Here's ideas for more classes: Scout: Reports to their teamates enemy class, location, current stats, and where it's going. Has low health but the most speed and stamina. Doesn't like to fight. Assassin: Goes invisible and strikes from behind. Little health, high damage dealt if not seen, but little if seen. Fighter: Similar to warriors but without weapons. Has more health than warriors, are faster than warriors, have more mobility and stamina, ability to dodge, but deal a little less damage and have shorter range. Archer: Similar to musketeer but has more mobility and speed. Attacks deal less damage and range, arrows fly slower, but come out faster. Has some stealth abilities. Berserker: Warrior on steroids. High health, defense, attack, stamina, ect. Has less range though and are easy to hit. Other AI want to get rid of them as soon as possible Sniper: Has low health, low mobility, and low stamina. Attacks take the most time to come out. Usually attacks from afar. Deals the more damage the further away they shoot. Scouts are best at finding these guys. Hopefully this comment finds you well and consider some ideas!
@Lallunalapruna1239 ай бұрын
Unit idea: the Druid, They have 2 actions: summon wolf, a fast but weak unit (25 damage and hp), after it dies, it can be summoned back in like 15 seconds. Spike growth: causes damage over time in an area and slows. The enemy must learn to leave. Have a 10s duration dealing 10 damage/s with a cooldown of 15s. Edit: Other spells that would be cool too. (Comment any ideas) Wildform: the ability to transform into an animal (maybe the ai can even learn what animal to transform into in any given situation (bear vs infantry, boar vs musketeers, eagle vs frenchman, etc...)if not, just bear. Bear: high hp, big attack hitboxes (to hit all infantry infront of it) and 50 damage. Slow enough to be countered by range. Boar: fast, 125 hp and 50 damage. Eagle: very fast 75 hp and 50 damage. Can fly over the croisant grenade. Giant snake: fast, 150 hp and 50 damage poisons the target canceling any healing.
@ultimatecultchaos3 ай бұрын
At this point we can just make tabs
@StefanoUrsella9 ай бұрын
I have an idea for a unit, the Pikeman: look= basic warior but with cattle hat helmet and a long pike. Damage=25 (Only deals damage if the metal part touches). Range=long but can only hit with the tip. Why it would be a good idea=the AI could come up with cool ideas like keeping the distance or actually making solid lines.
@bPOTATO8 ай бұрын
add counter to cavalry
@arcaneduck19 ай бұрын
I like how its the french versus humanity
@johnlanguwerty56855 ай бұрын
I love that France does not count as humans
@wendygao93429 ай бұрын
I have an idea: the pikeman has a long spear does the damage of a warrior but is slower, is good against calvary
@onebrickatatime90979 ай бұрын
Lore accurate French
@PuzzledPlay9 ай бұрын
'French Lore' scariest 2 words
@bathgod9 ай бұрын
Hey zuzelo are you anytime gonna publish it on anywhere
@Rando_Rambler26428 ай бұрын
i like how he played "Bella Ciao" *the Italian anti fascist Song from ww2* in the background when he was talking about French people with baguettes.
@Keyboard_Thoughts9 ай бұрын
Imagine an RTS where all units are just stereotypes of their respective nations.
@Dack-i9 ай бұрын
More ai wars Finally we still need chickle in it
@dylanherrera53959 ай бұрын
idea: some kind of commander "unit" that can see the entire battlefield, im thinking a grid with the density of allied and enemy units, it can then use that to give info to the other units and hopefully give way to more complex strategies
@lezned9 ай бұрын
The French not immediately surrending after their first battle - regardless of outcome? Now that is truly unheard of; what did you do to them?
@Thulipa39 ай бұрын
French != Humanity LOL XD
@XiOh9 ай бұрын
hi could you make a video tutorial on how you do something like that but in simple form?`would love to learn that from you
@Ca1nxd9 ай бұрын
Loving your videos ngl. They've been getting better and better 😁
@boich77657 ай бұрын
make it but take 100 OF EVERY UNIT IN YOUR PREVIOUS AI WARS VIDEOS INTO ONE FIGHT!
@KingKhiGaming9 ай бұрын
Please don't blame us blame the game 😅
@Zuzelo9 ай бұрын
Don't hate the player hate the game
@Spooder_YTАй бұрын
Russian:Has vodka, throws vodka 50 dmg, can also smack with vodka 100 dmg, he can drink vodka to gain health 25 health gained limited drinks 3 drinks only
@SonJboy455 ай бұрын
AI should learn from the enemies too. They read their behavior and decide based on the enemies decision
@DanteMorales-f5g9 ай бұрын
Hi,I recommend that you give the generations of artificial intelligence the power to make battle tactics such as lines or circles to com
@AmaroqStarwind6 ай бұрын
Kamikaze units, and Stealth/Ambush units
@bioinvasion_9 ай бұрын
Were the french punished for killing themselves or their friends with grenades? Also at the end they were simply not attacking, maybe something went wrong with the training.
@Zuzelo9 ай бұрын
They were punished for killing teammates, but not themselves :) During the training everything seemed fine, so my assumption is that something went wrong when I was saving the result. Not sure what tho :/
@bioinvasion_9 ай бұрын
@@Zuzelo Still, pretty good video. I really love this series :)
@yourfavoritehistorystudent13778 ай бұрын
Reward them for moving toward enemies and punish them for moving away all melee units
@talitasayuri99738 ай бұрын
Maybe you can add a soldier with an assault rifle
@Zuzelo8 ай бұрын
maybe
@la_phos9 ай бұрын
Make a general that can give tasks to the pogos
@yuyoshida73599 ай бұрын
5:01 Bruh the Napoleonic Wars vs WW2 USSR XD
@КатяБыкова-ж2с9 ай бұрын
AMAZING 😭
@bPOTATO8 ай бұрын
unit idea pike man counters cavalry do what ever with that
@Camilocku-xj7tc3 ай бұрын
make a sniper one
@Oyakinya-Izuki9 ай бұрын
We doing totally accurate battle simulator
@sachas63169 ай бұрын
I think the soilders will win Edid: i was correct
@notthatbad429 ай бұрын
Longer videos!
@doutle00919 ай бұрын
“There isn’t anything more scared than a cornered animal” Bro just called French people animals 💀
@kirklundberg25039 ай бұрын
Trebusha (catupult)
@alricweng9 ай бұрын
YES FRENCH BOI
@rulerofeverything62949 ай бұрын
Now add space marine
@Beardash1234 ай бұрын
Idea : Johnny!1!1!!1!1 Johnny has a shot gun. Don’t ask why, he’s just american
@nadavmihov9 ай бұрын
Add the leader!
@liamomarrah70395 ай бұрын
Red is the best
@Duesikazergaming9 ай бұрын
Add catapult,I have chiklz loaded in it
@Zuzelo9 ай бұрын
xD Poor Chiklz
@Awildautisticjessebaker9 ай бұрын
I’m still sad about Mariah Carey not winning
@PuzzledPlay9 ай бұрын
French Vs French? Or the British...
@TheGreatBlob249 ай бұрын
Plz make a T.rex
@heello2u4659 ай бұрын
did you mess up the last.fight to be cheap or funny? I wanted to see real results, not a meme. Edit: I did not mean it like I was angry and such. It is all funny X3
@Zuzelo9 ай бұрын
Something got messed up (I think), but it ain't on purpose. Those are the real results
@heello2u4659 ай бұрын
sorry if I sounded confrontational. it is all fine though either way ^^@@Zuzelo
@ryanmapping79447 ай бұрын
Team blue!!!
@quickplayzRok9 ай бұрын
what is the game?
@Zuzelo9 ай бұрын
The game is still in development. Just a simulation for now
@Usaball2409 ай бұрын
First other than owner
@Zuzelo9 ай бұрын
speeed
@valentinhalau33969 ай бұрын
not even 1k views yet as of writing this?
@Seldon089 ай бұрын
this comment is a sacrifice for the great pengu
@iuliusconnor69189 ай бұрын
Why did WW2 french tanks have rear view mirrors? . . . To actually see the enemy.