I No Hit Sekiro After 4 Years - Road To God Run 3

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GinoMachino

GinoMachino

Күн бұрын

Let me know if you want to see more Sekiro, Dark Souls 1, 2, 3 & Bloodborne!
Twitch: / ginomachino
Twitter: / ginomachino
Discord: / discord
Challenge run list: pastebin.com/bqriz3Nx
Boss & Enemy Resistances: docs.google.com/spreadsheets/...
0:00 Intro
0:50 The Run
1:40 Genichiro Ashina
2:55 Setup
5:15 Chained Ogre
7:00 Gyoubu Oniwa
8:30 Blazing Bull
11:30 Genichiro, Way of Tomoe
17:14 Armored Warrior
18:10 Folding Screen Monkeys
19:24 Long-arm Centipede Giraffe
21:10 Snake-Eyes Shirahagi
23:10 Guardian Ape
26:34 Emma, the Gentle Blade
27:14 Isshin Ashina

Пікірлер: 512
@grfrjiglstan
@grfrjiglstan 11 ай бұрын
Kuro: “How many times have you died and come back for my sake?” Wolf: “I can die and come back?”
@zaidlacksalastname4905
@zaidlacksalastname4905 7 ай бұрын
Imagine if ishin kills him at the end and they're both surprised he can come back to life
@muhamadluqmaan7361
@muhamadluqmaan7361 3 ай бұрын
He dies in that cutscene
@blazex224
@blazex224 11 ай бұрын
Sekiro is probably the most fun to watch for hitless, because you actually have to get good and there’s minimal cheese compared to all the souls games
@kumo1814
@kumo1814 11 ай бұрын
Yes
@porkwhisperer3050
@porkwhisperer3050 11 ай бұрын
There’s still quite a lot of cheese in the sekiro run. Think there’s a similar amount in ds3 where they also have to do quite a lot of dealing with the full move sets of enemies/bosses.
@Zott_
@Zott_ 11 ай бұрын
Lmao you have no idea about sekiro if you think that there is minimal cheese
@NathanSavageDamage
@NathanSavageDamage 11 ай бұрын
"Minimal cheese" LMFAO what are you on
@kumo1814
@kumo1814 11 ай бұрын
I don't know any cheeses I just know bull and ogre skip I guess? But those aren't really a cheese
@team4star1
@team4star1 11 ай бұрын
12:55 “Sekiro is a very hard game with little room for error” I say to myself, crying in the corner
@robbyloux
@robbyloux 11 ай бұрын
Oh my GOODNESS, Bro... BRO... Is he Gourd-Baiting Genni to Finishing Blow?!?!? I've never seen this Tech before, PLEASE tell me they actually call it Gourd-Baiting.
@theeliteterrarian1888
@theeliteterrarian1888 11 ай бұрын
@@robbyloux i literally figured this out a week ago while i was messing around, crazy to see its used in a no hit run
@TheNamelessKinq
@TheNamelessKinq 11 ай бұрын
@@theeliteterrarian1888yeah it has been a thing since the game’s release. Not really often used though but it’s a thing
@drakegunter9081
@drakegunter9081 10 ай бұрын
Yeah I went into this game with the parry/dodge mindset and it absolutely made it harder. Until I changed my baseline thinking I didn't like this game. Now I like it, it's not my favorite. Bloodborne is my favorite souls. And this game has more in common with bloodborne ascetics with the combat then any other in my opinion.
@frostyelwood9898
@frostyelwood9898 4 ай бұрын
Im still kinda new to the game but is there anything i should keep in mind? In terms of how to fight and the parrying stuff
@yds6268
@yds6268 11 ай бұрын
That Genichiro mikiri loop was insane, I have to try it
@wowdogeful
@wowdogeful 11 ай бұрын
no input reading involved in that fight, none at all
@MasttaGamma
@MasttaGamma 11 ай бұрын
Third phase leaps at you if you heal from across the arena, very cheap
@shinobiofashina2168
@shinobiofashina2168 11 ай бұрын
@@MasttaGamma yeah but every boss has a estus punish geni just has the most
@jajasking9652
@jajasking9652 11 ай бұрын
​@@MasttaGammayeah, whenever i heal he says: well, i Guess i Will deal 1 heal worth of damage
@Feanor1988bis
@Feanor1988bis 11 ай бұрын
Mechanics like breaking limbs in bloodborn or cutting off a tail to get a weapon from ds1 are things I would really like to see again in future games.
@user-lk5ud7ux7l
@user-lk5ud7ux7l 11 ай бұрын
Agreed, especially the tail weapons. Id like to see more variety in that, put it together with breaking limbs. Like an amygdala fight where you break her arm off and can immediately beat her with it would be a sick combination of the break it to get a weapon and gimmick weapon fight.
@paultapping9510
@paultapping9510 10 ай бұрын
​@user-lk5ud7ux7l that would be sick, and make much more sense than having a random godkiller just coincidentally lying around the arena.
@someguyy194_2
@someguyy194_2 7 ай бұрын
In Elden ring you can cut the limbs off of land octopuses and they can regrow back, i wish they would do more stuff like than in bosses or any more important mob
@noisypinkbubble875
@noisypinkbubble875 11 ай бұрын
Props to you for not only doing this No Hit, but also trying to explain your idea for almost the entire damn stream lol.
@godlypushgaming
@godlypushgaming 11 ай бұрын
Wild that I see this as I'm busy with my very first playthrough of Sekiro
@tankblaster7438
@tankblaster7438 11 ай бұрын
Same and it’s the hardest game I’ve ever played🥲
@Idea_of_Lustre
@Idea_of_Lustre 11 ай бұрын
Same. I got my ass kicked insanely hard.
@godlypushgaming
@godlypushgaming 11 ай бұрын
@@tankblaster7438 oh yeah, same. I'm currently on Genichiro. First tried him or so I thought, turned out he had a 3rd phase and I had no heals for his 3rd phase 🥲 all I felt was pain
@RockStar12194
@RockStar12194 11 ай бұрын
Same hardest ever
@yokie9763
@yokie9763 11 ай бұрын
I’m stuck on guardian ape for my first play through
@gladesucks7907
@gladesucks7907 11 ай бұрын
Sekiro is easily my favorite game they’ve made, the combat just feels so much better and it’s way more exciting to master
@Nizzy37
@Nizzy37 11 ай бұрын
Very impressive as always my dude. Your editing is getting better with each video too. Keep up the good work I'm here for it
@loganalleman
@loganalleman 11 ай бұрын
I think the thing that allows players to be the aggressors in Sekiro it the ability to cancel startup into a block and low endlag in general. In a souls game, attacking first is just asking to trade hits, but Sekiro allows you to play aggressive and then defend whenever you need to. I grantee modding the Sekiro sword into elden ring would make it play like you describe, boss design isn't the main factor here.
@firstlast-wg2on
@firstlast-wg2on 11 ай бұрын
I don’t know if you have played many fighting games, but I actually find it’s basically that Sekiro is a platform fighter, and Souls is a trad fighter.
@Vinnare
@Vinnare 2 ай бұрын
That is a huge thing I don't see mentioned often. A similar system is in God of War where you can pretty much go from any attack, except runic attacks, and just start dodging, blocking, or parrying any attack. I understand that Elden Ring kind of needs a way to punish you for doing an attack at a dumb time, but Sekiro really lets you react to moves instead of just punishing you for getting action read and blasted by a 5 minute combo
@mannytprimeministerofthemanate
@mannytprimeministerofthemanate 11 ай бұрын
That genichiro ai loop is soo clever I had no idea. I though the boss was tripping at first
@LeviAva
@LeviAva 10 ай бұрын
Nah bruh same
@yaksher
@yaksher 11 ай бұрын
I think the thing hindering Elden Ring's replayability is not that there's a lot to do but the fact that unless you're insanely good, there's a lot you _have_ to do. Like, every run, you gotta run around Weeping Peninsula to collect all the flask upgrades; every run you gotta run across half the map to find the weapon you want and go into a bunch of boring side dungeons for every talisman and whatever else
@joja7868
@joja7868 11 ай бұрын
I recommend you to do a no uprages run. This will make you better at the bosses because it will take longer to kill them and if you focus on leveling vitality you wont die as easily and will be able to learn the bosses movesets more easily. Also doing a run like this will give you a better understanding of what weapons are good against wich bosses, like some bosses with large health pools being easy targets for bleed and frost damage because it is dealt as a percentage damage instead of flat damage. Also you wont have to look for upgrade materials all the time and you can just swap between your weapons without worrying if they are upgraded. If you are struggling with late games bosses you can always get the bell bearings and just buy a couple of upgrade materials to even the playing field.
@TheJols
@TheJols 11 ай бұрын
i personally dont think the souls games are that good for replayability on general. They are somewhat replayable because they are good games and you can try a new build. There isnt a lot of randomness so to me roguelikes and arpgs are the games i come back to.
@blazex224
@blazex224 11 ай бұрын
NG+ solves all of these issues. If you’re playing casually, I highly recommend just doing this. Plus it adds fun challenge to each subsequent playthrough
@joja7868
@joja7868 11 ай бұрын
@@blazex224 I disagree I feel like NG+ is never as enjoyable as NG cause of skewed boss poise and insane damage scaling
@user-jr3zr2mp9c
@user-jr3zr2mp9c 11 ай бұрын
Get better do a fist only run
@OMGlvl86turtlepilot
@OMGlvl86turtlepilot 6 ай бұрын
new sub here, love the format of this video. Edited, tooltips, commentary, and good gameplay. Nice!
@mothballsva
@mothballsva 11 ай бұрын
I remember watching you grind out No Damage way back when Sekiro first came out, can’t believe it’s been so long. God Run 3, here we come.
@NoThoughtAllFeels
@NoThoughtAllFeels 11 ай бұрын
The commentary was really good. I forgot I was watching the no hit run for a bit.
@markrobison5199
@markrobison5199 11 ай бұрын
On the discussion of bosses people like: I think it's a case of understanding bosses. The Erdtree Avatars are very easy to understand, they have a limited movepool with very clear and defined reaction to each move. If golden slam, dodge into. If rot slam, dodge behind. If Golden Land, run away and strafe, then re-engage. The boss becomes a test of your mechanics because you understand how they work as an entity A boss I love and go out of my way to fight, but I've heard others dislike, is Elemer of the Briar/ Bell Bearing Hunters. My first playthrough I bashed my head against that boss, underleveled and underprepared, for hours. Until I finally understood exactly how he works. How he determines his attacks, how I need to react to every attack, his parry windows, his shield slam and it's explosion varient, everything. Meanwhile a boss I hate but have heard others love is Radahn. To me, he's a giant mess of effects that don't have hitboxes, attacks that I think should hit me but are actually fine, and a schizophrenic AI that just does random stuff. I don't understand him and every fight with him for me devolves into a fuster cluck, but that's entirely my own fault because I don't understand how he works TL;DR the easier a boss is to "figure out" the more likely people will enjoy it, because people tend to dislike the fights they don't understand. Eventually they learn the fight though, and either stop disliking it or come to like it.
@sirkelendor5429
@sirkelendor5429 11 ай бұрын
Honestly my least favorite fight in er is rykard, i understand the fight. I just hate it
@rhorantyko7796
@rhorantyko7796 11 ай бұрын
I feel similarly. It was a big mind boggling for me to see people putting radahn in their 'best fights in the series' list because beyond the spectacle of the fight... It's just not that good lol. It felt like half of radahns moveset was working against him, and it was trial and error not to learn dodge patterns, but rather just what moves will just straight up miss you cause the horseback gimmick.
@anthonypritchard6849
@anthonypritchard6849 11 ай бұрын
i always kill the erdtree avatars with catch flame at level 10 and its never a problem because i know their entire moveset, same for elemer of briar both bosses have simple movesets
@jmedina6625
@jmedina6625 10 ай бұрын
@@rhorantyko7796and the camera can’t see what im hitting half the goddamn time
@XFizzlepop-Berrytwist
@XFizzlepop-Berrytwist 9 ай бұрын
Some bosses can be annoying to deal with as well, like those wooden worm tree things? XD But more than that… I absolutely just hate catacombs in ER, the annoying traps, and stone dudes just are not fun to deal with, or the catacombs in Radahn’s area with the soldiers that dont die. I just find them annoying… and dread doing them. I also dislike the path to get to Melania. XD The city with invis assassins, light bonfires, big bubble guy, then the annoying bug things that dont stop spamming pest threads at you.
@Gromper7878
@Gromper7878 11 ай бұрын
LOL I’ve never seen that genichiro 2nd phase cheese, that was hilarious
@Calspro
@Calspro 10 ай бұрын
+1 for the setup background here so much better than a bedroom or wall 🤩, aside from WILD gameplay.
@drgirthbeard5027
@drgirthbeard5027 11 ай бұрын
Love your content dude
@loganbaswell7671
@loganbaswell7671 11 ай бұрын
Keep up the great vids
@loganbaswell7671
@loganbaswell7671 11 ай бұрын
Love your videos Gino
@tacthib1396
@tacthib1396 11 ай бұрын
@@wizzykin Sorry if you don't get the attention you want, feels bad
@tacthib1396
@tacthib1396 11 ай бұрын
@@wizzykin Gino is more of a streamer than a youtuber.
@SRFriso94
@SRFriso94 11 ай бұрын
I feel like the boss you're talking about with the changed up combos and attack speed exists: the Bell Bearing Hunters. They can change their combos mid-sequence, they have insane range and almost no margin for error. And to me, they encroach on the level of bullshit difficulty, especially the one in Dragonbarrow; either you fight him perfectly or you die.
@SaHaRaSquad
@SaHaRaSquad 11 ай бұрын
Their combos are still always the same. There's one or two minor variations depending on your distance to them but once you know those differences you can still 100% predict everything they'll do from the first attack windup. You can even predict whether they'll do that red explosion after the shield bash. That said I agree that they're a bit too punishing. I find the Bell Bearing Hunters really fun to fight but there is almost no margin for error and trying to heal is basically a death sentence unless you are very familiar with all the attack patterns. If a boss does actual mixing of combos that would require much slower combat, more like DS1/2 than Elden Ring in terms of tempo. I think FromSoft pushed it to the limit with Malenia who can seamlessly chain 5+ attacks with no time to heal, I have the impression she's coded to do that aggressive chaining if the player has low health but I might be wrong.
@loganalleman
@loganalleman 11 ай бұрын
Agreed. The hypothetical boss he's describing would be bs, since there would never be a time to attack without the risk of being hit back harder. Bell bearing hunters do feel like that too
@asdergold1
@asdergold1 11 ай бұрын
​@@loganalleman Honestly the Bell Bearing Hunters are fine as long as you learn to fight them at close range. Barely ever roll away. They are still shit to learn though.
@Faude18
@Faude18 11 ай бұрын
@@loganalleman you could still run away from attacks and heal. That would just be up to the developers. If a boss is programmed to stay hyperaggressive on you and close any gap it'd be bullshit, but if a boss is like Margit or Malenia, who either like to do sidesteps or walk slowly towards, you it'd be perfectly reasonable. Also bosses like that could have 5-10 different moves which they chain randomly. Some people would love that. I would certainly hate fighting late game bosses like that. I think bosses are already hard enough with delayed attacks and mild changes in their combos. Though maybe that'd be something rewarding for NG+ runs, but i can't imagine the coding nightmare for such a boss fight. As @SaHaRaSquad said if they'd make a game with slower combat like in DS1 i think i could enjoy such bosses, but i don't think FS will make (souls) games with such slow combat anymore.
@willmael7914
@willmael7914 10 ай бұрын
@@SaHaRaSquad if you want to heal when fighting malenia, you have to get close to her and let her attack then you heal. I think this only works for certain attacks, but I forget which ones. This only applies to phase 2 cuz in phase 1 imo healing is pretty easy.
@hampu0125
@hampu0125 11 ай бұрын
wow, i was really excited to see the sekiro no hit during god run 3. i am pleasantly surprised to get the run early
@Reap3rOnly
@Reap3rOnly 9 ай бұрын
Fake run he hit you, and cut off your arm
@blakebailey22
@blakebailey22 11 ай бұрын
15:30 Slave Knight Gael is the best boss FROM has ever made, Inner Ishin being a close second
@broccolin
@broccolin 11 ай бұрын
The sudden sweep ruined the first phase of the fight completely, unreactable move.
@blakebailey22
@blakebailey22 11 ай бұрын
@@broccolin huh? Gael or Ishin? I don't think either of them have an attack like that
@user-jr3zr2mp9c
@user-jr3zr2mp9c 11 ай бұрын
Debatable but gael is very good
@broccolin
@broccolin 11 ай бұрын
@@blakebailey22 Inner Isshin.
@regulareric8759
@regulareric8759 5 ай бұрын
The second genichiro fight was simply genius
@ghxst1999
@ghxst1999 11 ай бұрын
Truly a god run
@Devlin20102011
@Devlin20102011 9 ай бұрын
calls it a no hit run but clearly gets his arm cut off in the first fight
@joja7868
@joja7868 11 ай бұрын
Finally some content about the best "souls" game
@meatbicycle6456
@meatbicycle6456 11 ай бұрын
More bosses like Margit/Morgott, where directional rolling is required rather than blindly rolling every attack. I would really like if a boss in a tradional souls combat just straight up dodges your attack like what Ishin would do, or that Elden arts mod in sekiro, Father owl would simply use mistraven and mess up your rhythm.
@leadfaun
@leadfaun 11 ай бұрын
Having more attacks you can jump/crouch below would be nice.
@suchar7175
@suchar7175 11 ай бұрын
Friede very often dodges you attacks, both melee and range. Lady Maria works similarly, especially in second and third phase.
@meatbicycle6456
@meatbicycle6456 11 ай бұрын
@@suchar7175 Lady maria and Fried doesn't dodge attacks they just simply moves around, whereas Ishin actually have an and counterattacks which I'm more akin about.
@suchar7175
@suchar7175 11 ай бұрын
@@meatbicycle6456 after backwards quickstep (dodge) Friede attacks you, but I guess you would like to have something more similar to Isshin.
@Gorlami90
@Gorlami90 2 ай бұрын
Mohg same way with his mix ups though. Depending on his combo you dodge in a certain direction on reaction to it. Plus having a good flow to the fight is important
@InEx808
@InEx808 11 ай бұрын
"Don't forget, Sekiro. Hesitate, and you lose......that is the way of war."
@Thanosfarmsinc
@Thanosfarmsinc 11 ай бұрын
I used to be a no hit runner like you... till I took an arrow to the knee.
@LivtheMorrigan
@LivtheMorrigan 10 ай бұрын
i really like the draconic tree sentinel in elden ring, its just so satisfying to fight once you learn it (and dont just come back in a repeat playthrough at level 70+ and its little more than a speedbump)
@gabrielebasa4292
@gabrielebasa4292 11 ай бұрын
Good luck on the god run 3 ma dude
@msgasmdc107
@msgasmdc107 11 ай бұрын
Man hearing you talk about “a fighting game, but like against bosses and PvE” in a Souls context makes me think of Sloclap’s games, Absolver and Sifu They’re kinda like Souls-inspired fighting games. I haven’t seen much of your content, so I don’t know if you’ve played them or not, but if you haven’t I’d highly recommend them. They could probably even be great ones to no-hit, as they *do* have strings of attacks they can chain together randomly, in reaction to your inputs, and an in-built feint system that means at times they can cancel out of their attack and immediately start a new one First thing I thought of when hearing that discussion in the vid, I think they fit your criteria perfectly
@vivekvishesh
@vivekvishesh 11 ай бұрын
The guy was the first one to do the no hit run on Sekiro....Still ruling
@theflyingdutchman1883
@theflyingdutchman1883 11 ай бұрын
Congrats!
@jwalton1915
@jwalton1915 11 ай бұрын
Replaying Elden ring is basically looking up a checklist of which caves to beeline to, to get items for the build you want to try. I played it through once, trying to do everything I could and I could not stomach starting another character straight away. Granted trying to fully clear each area before moving on definitely reveals the repetitive nature of caves and tombs level design and the seemingly endless repeat bosses. I rolled my eyes after the 8th dragon, 5th death bird and 3rd star beast…. And as a PvP player ER just felt extremely disappointing, we talk about all these options and build variety but any invader will tell you they see the same 5-6 builds or weapons over and over. So I mean what is the point of variety if 90% of the community will gravitate to a few styles or weapons? I know it isn’t everyone but man it’s uninspiring. I personally think bloodbourne and sekiro are the most engaging from games from a single player perspective. But for PvP I genuinely think ER is overrated and I personally had more fun in DS3 PvP. I really appreciate having to die over and over to a boss to learn their move sets and how to effectively counter and punish. The more linear games forced this learning process (unless your that guy that overlevels) and in turn brought a sense of accomplishment and satisfaction when you did finally beat the boss. This doesn’t really seem to exist in ER as most players will simply leave the area if a boss is seemingly too difficult and come back when they are way stronger, therefore rinsing the boss and not really feeling anything other than “did I just cuck myself out of a potentially great boss fight?”. I digress the open world I feel is a gimmick that wore off fairly quick for me…I mean realistically how many times you beat a cave boss, see the reward and think…”man that was pointless”?
@glorytoukraine5524
@glorytoukraine5524 11 ай бұрын
That's why I just play it like a souls game. As simple as possible, and not trotting outside the area, until I've beaten the local remembrance. Hell, with no weapon upgrades, bosses like Margit and Godrick still take less than 3 minutes to kill. Why would I waste 40 minutes to make a fight I like last 20 seconds? It's anticlimactic, it's boring. Not to mention, I hate farming.
@jwalton1915
@jwalton1915 11 ай бұрын
@@glorytoukraine5524 yeah I tried, but I also made the mistake of not going to peninsula before stormveil and that kinda effed things up too…but at the same time I haven’t seen a lot pushing the player to go south before stormveil. So that area became pretty much face tanking everything….whereas a more linear game design wouldn’t really allow for that.
@glorytoukraine5524
@glorytoukraine5524 11 ай бұрын
@@jwalton1915 fully agree. If you don't know in advance that weeping penninsula is technically a part of limgrave, you'll never go there on your own until much later, when you happen to stumble upon it. It feels way more natural to follow the path through stormveil, right into Liurnia.
@jwalton1915
@jwalton1915 11 ай бұрын
@@glorytoukraine5524 yeah maybe a little more direction (without handholding) could have helped with the “intended” progression path. Possibly would have solved a lot of my problems potentially. But nonetheless I feel the linearity of past games brought so much achievement in beating a boss that felt few and far between in ER…to me at least.
@insane_hunter
@insane_hunter 11 ай бұрын
I would LOVE to see you play more Bloodborne
@joja7868
@joja7868 11 ай бұрын
I think he said that he routed a all bosses no hit at some point but never did it. Maybe he will do that at some point after the GR3
@insane_hunter
@insane_hunter 11 ай бұрын
@@joja7868that would be awesome
@Delvokian
@Delvokian Ай бұрын
I definitely see your point about replayability. For me I like to do all the content whenever I play a game, whether first time or tenth time, and in a game like Dark Souls 3 I can do that while using a different build each time I do all the content while also not having to sink a ton of time in to do it. With Elden Ring the investment to do a run where I do all the content is much higher, and I just feel weird skipping past content so i feel compelled to do everything, and the result is I tend to fall off pretty quickly into replaying it. It's entirely just a preference thing though.
@Doobiesnacks007
@Doobiesnacks007 Ай бұрын
Ive beat Demon Souls, DS3, Bloodborne, and Elden Ring. All multiple times. Im playing Sekiro now. Love it!!!
@jankogo
@jankogo 10 ай бұрын
Soo cool how you bated Genichiros Mikiri attack with all the consumables, but it hurt my inner collector when you used the divine grass. 😮😂
@RUNE-5
@RUNE-5 7 ай бұрын
BRO how are you talking and playing this game and streaming and reading chat at the same time 😱 is this the power of a god
@mannmann314
@mannmann314 11 ай бұрын
I can't imagine the intensity of fighting ss isshin at the very end of a no hit run.
@foo3268
@foo3268 10 ай бұрын
Adding to the talk, I think they could experiment with roll cancelling moves or feints in the future. I think it wouldn't hurt and allow for more complex movesets.
@Gorlami90
@Gorlami90 2 ай бұрын
Mohg does this but in mix ups that require different rolls to successfully dodge and it’s perfect but yea if they make that more complex would be great but the problem is you can’t cancel your own animations in souls besides sekiro
@yank_crime
@yank_crime 8 ай бұрын
4:48 The one thing that makes NG+ runs near unplayable for me is losing all bell bearings upon starting a new game cycle. It just demolishes the flow for me, now I have to look up all the locations again and speedrun to get them if I want to upgrade and experiment with different weapons. It’s a pain. …And literally as I finished typing the above paragraph, I looked it up and a patch was added to make them carry over since I’ve last attempted to go into a ng+ cycle. However I’ve already finished typing the comment out so pretend that this comment is someone from the past responding to the video LOL
@schmeed2601
@schmeed2601 11 ай бұрын
YES, NEW VID, LETS GOOOO
@19rafar77
@19rafar77 11 ай бұрын
Damn that Genichiro loop was sattisfying to see
@hassanalasfoor4839
@hassanalasfoor4839 11 ай бұрын
14:41 i think being reaction based would make sekiro way too hard, like this can be seen in inner ishin’s first phase, if you deflect once and attack he can stop blocking and punch you getting into his punch and sweep attack combo, it’s unpredictable and can be pretty frustrating if you’re trying to no hit him, if the game was a bit slower like other souls games Ig that might work
@tboogie5623
@tboogie5623 11 ай бұрын
Sekiro is my favorite game of all time, the free-flowing and satisfying gameplay loop along with the Japanese aesthetic is beautiful. I can agree though that some bosses and certain aspects of the gameplay can and probably will be implemented and improved in future souls games. I feel that some bosses don't have that grandiose and poise that some bosses in other souls games have, some of the bosses in Sekiro feel like only an obstacle rather than an actual duel with respect. Adding a splash of random would be kinda cool, though i'm not sure if I would like it
@issi529
@issi529 11 ай бұрын
The bosses in Sekiro are by far the best imao.
@henrymoore9846
@henrymoore9846 11 ай бұрын
Absolutely insane to watch someone do so well on a game I struggle so much with
@issi529
@issi529 11 ай бұрын
You have to keep practicing dude. I have also played a lot. Now i am also pretty good. Btw i almost beated the game with just attack power 1.
@angelomangiagalli6188
@angelomangiagalli6188 11 ай бұрын
I think the combat he is referring to (in my opinion) is God of War Valkyrie Queens Gna and Sigrun type combat / reaction time esc because they never do the same set of moves exactly, they always do something different after doing a certain attack.
@Matthewcmiel
@Matthewcmiel 3 ай бұрын
The problem with Elden Ring Replayability for me personally is that the exploration was so amazing the first time through. By the third time+ through, though, I never discovered anything, so my play became checking the boxes for whatever build I wanted. It changed my relationship to the game.
@ThiagoCRocha-fh6lg
@ThiagoCRocha-fh6lg 11 ай бұрын
Genichiro being baited to death was a sigh to behold
@jameswilson5575
@jameswilson5575 10 ай бұрын
Creators: we have finally released our game and it is now public- Gino: *what is up everybody*
@Duesi09
@Duesi09 11 ай бұрын
THE ELDEN GOAT HAS UPLOADED!!!
@sorensouthard927
@sorensouthard927 11 ай бұрын
I feel like replayability depends on how much content there is, it's variety, if is required, and the quality of the content. With Elden ring what lowers it's replayability isn't that there is too much content, it's just the content that's required isn't especially fun. Getting all of the seeds, tears, and smithing stone bell bearings needed to complete a run surely is a lot of content, but it's more or less just a time dump. A lot of content is good if that content has a lot of variety and is of high quality, even if it is required content if it's good it's good, but if it's bad then it's just a slog getting in the way of the next new playthrough.
@joshbonshor7428
@joshbonshor7428 3 ай бұрын
Watching you fight that guardian ape after just dying to it 10 times... crazy
@ianfromspace4740
@ianfromspace4740 11 ай бұрын
I would love that grappling hook in elden ring, not gonna lie...
@broccolin
@broccolin 11 ай бұрын
I admire your skill
@Canthatemeifyoudontknowme
@Canthatemeifyoudontknowme 8 ай бұрын
When I search up "no hit run" ginomachino pops up
@Thereisnogreatersword
@Thereisnogreatersword 11 ай бұрын
I think if i could instantly fight any boss, rememberance or not once you've beaten them i would play the shit out of elden ring, I did the same with headless ape for a whole day after i beat him and now hes my fave boss
@redreboot483
@redreboot483 5 ай бұрын
Mod the game
@mohelbata3762
@mohelbata3762 2 ай бұрын
Bro, the way you kill genishro in his third face is hilarious 😂
@mannmann314
@mannmann314 11 ай бұрын
Killing Robert's dad with his own fire crackers .. ruthless 😂
@priyanshumaurya007
@priyanshumaurya007 11 ай бұрын
Do you guys know? In yesterday stream, Gino was attempting God Run 3 & got to the last game(game 7) which was Sekiro & Got hit to Gyoubu! Gino will probably complete the God Run 3 within a month or 2 months atmost!
@Salted_Pizza
@Salted_Pizza 11 ай бұрын
legend
@mohammadaariz6419
@mohammadaariz6419 28 күн бұрын
the genchiro way of tomoe fight, the strategy he took was hilarious geni was like "Please i beg you stop using healing items my back is literally broken by the amount of thrursts and mikiris" Lmfaoooooooooo
@ericmaland5850
@ericmaland5850 11 ай бұрын
god gamer strikes again
@jamie3356
@jamie3356 8 ай бұрын
For me personally the best bosses are the ones with unique mechanics; what I mean by that is fights like Deacons of the Deep, Yhorm, the Giant, Rykard, Lord of Blasphemy, Curse-Rotten Greatwood, Crystal Sage, High Lord Wolnir, Mimic Tear (if it wasn’t so easy to cheese) and of course Rennala, though her fight is pretty much Deacons of the Deep with an extra phase. I forget the name but DS3 even had a dragon boss where you could 1 shot him but in order to do so you had to run past a bunch of enemies and up a ladder to jump onto his head lol. Been a long time since I played the old Souls games and I only finished Sekiro once so I’ve no doubt missed a bunch off the list, but those for me are the ones that stand out the most and feel more rewarding than the other boss fights purely down to the fact that you have to think outside of the standard offence/defence play style!
@mj2carlsbad
@mj2carlsbad 7 ай бұрын
God Run 3 but with the true endings for each game would be wild
@caiolopez2690
@caiolopez2690 11 ай бұрын
i will be waiting for the 10h video god run
@jbetancourt11
@jbetancourt11 2 ай бұрын
That Genichiro phase 3 cheese! So good.
@jorgeskuf
@jorgeskuf 2 ай бұрын
my jaw dropped
@YangBalanceYin
@YangBalanceYin 11 ай бұрын
It's so interesting to me that a game I did not enjoy or appreciate at any point during my playthrough of it is so beloved by so many. My eyes roll into the back of my skull just looking over to this "Refined to perfection" in reference to this game that I'm seeing in my recommended. I'm happy that we aren't all the same.
@BLAM5980
@BLAM5980 11 ай бұрын
Why don’t you like it?
@YangBalanceYin
@YangBalanceYin 11 ай бұрын
@@BLAM5980 It just wasn't really for me. I didn't feel like I had enough time to really breathe in that game, everything was so obnoxious and over tuned, and I especially didn't like the "rhythm" paced combat. Once the idea that you're really just mashing 1 button to a specific timing creeped into my mind, the novelty faded pretty quickly. I don't think it's a bad game at all. I could absolutely see why people like it as much as they do. I just think it's exceptionally overrated and I enjoyed Bloodborne's approach to fast combat far more. On a more shallow note, I hate being pigeon holed into a specific role in most RPGs. Unless they're done pretty well (For example, Booker from Bioshock or John Marston from Red Dead) I'm not going to feel very invested in what I'm doing. I did not care about Wolf at all. I didn't care about Kuro at all. The game wasn't written in a way that was compelling to me. I also especially didn't like how I didn't feel like my character was my own in the RPG I was playing. I was just "Wolf". I could add a combat art here or there but it was never me, it was always Wolf. Again, there are ways to do good "light" RPG elements. I just didn't think Sekiro did them all that well. World is gorgeous. Music is incredible. Sound design is great. Again, the game is not bad. I just didn't care for it.
@user-lk5ud7ux7l
@user-lk5ud7ux7l 11 ай бұрын
​@@YangBalanceYinthat's interesting, because I really didn't jive with booker from bioshock for almost the same reason that you didn't jive with wolf. Timing based combat isn't for everyone, true. But it's definitely more than just one button in Sekiro.
@BLAM5980
@BLAM5980 11 ай бұрын
@@YangBalanceYin I understand everything you’ve said, and it’s unfortunate. Hopefully, in the future, you can give it another shot and actually enjoy it. Apparently that happens often to people with these games.
@bigbload
@bigbload 11 ай бұрын
8:40 The issue with having a deep build crafting system, it becomes impossible to not only balance the player’s strength, but the bosses’ too. It can be done, but in a game like Sekiro, which it’s fair combat is the main component to the game, doing what you mentioned would compromise that.
@TheHogfatherInvades
@TheHogfatherInvades 11 ай бұрын
The Shinobi of all time!
@UsernameGeri
@UsernameGeri 10 ай бұрын
17:26 huh, so the Armored Warrior can break your posture even when perfectly deflected. Interesting.
@xSmRtness
@xSmRtness 11 ай бұрын
I have never seen the Gyoubu boss actually fought lol. Everyone always just does the run on the roof strat.
@itzpinguin8467
@itzpinguin8467 15 күн бұрын
insane mentality
@theFreddyFighter
@theFreddyFighter 11 ай бұрын
He’s so cool
@iluvgothgirls.
@iluvgothgirls. Ай бұрын
i really wish they applied the boss memories to elden ring as well. i think it would be fun to simulate the boss fights again for all souls games
@kevintorres9297
@kevintorres9297 11 ай бұрын
This is the most intense shit ever
@One-armed-Wolf
@One-armed-Wolf 11 ай бұрын
10:31 if you want it to be more reaction based you should try a mod called jidao 2.1
@c.l.a.u.d.e
@c.l.a.u.d.e 11 ай бұрын
Holy based.
@slicknick9791
@slicknick9791 10 ай бұрын
I can’t even stop from getting hit on the character customization screen, let alone 7 games.
@Brunze
@Brunze 11 ай бұрын
Best game to ever exist
@justinbride97
@justinbride97 11 ай бұрын
the discussion about how the roll and punish combat system was standard until sekiro got me thinking about monster hunter world and rise's DLCs, cause both add new core combat mechanics (a grapple in world and mid-fight moveset swapping for rise) and while i dont expect fromsoft to do this in the ER DLC, i would be very down
@dharmawiguna3232
@dharmawiguna3232 10 ай бұрын
sekiro : shadow never getting hit
@matthewfarry6778
@matthewfarry6778 11 ай бұрын
There is a mod that does what are talking about in the video, it’s called sake of Ashina, I promise you, it’s exactly what you are looking for.
@Alacod19
@Alacod19 7 ай бұрын
bro 3mins in and I'm like "I get f*cking annoyed if a fart breaks my concentration on a fight" this dudes reading chat, giving out strats and picking his nose (ok I added that last part). Some people are a different breed.
@chrisg6654
@chrisg6654 11 ай бұрын
Erdtree avatar was the only boss I learned😅. I played through twice, first time using spirit summons and overpowering and staggering bosses with str/fth. The other time was as a wizard and that required no brain power
@tomoehawk
@tomoehawk 10 ай бұрын
Insane. The God Run is inevitable.
@XPLODINGcreeper9
@XPLODINGcreeper9 11 ай бұрын
youre going to be added as souls boss one day and no one is ever gonna kill you, unhittable boss.
@trallorc5313
@trallorc5313 11 ай бұрын
what are the black squares occasionally blocking the top right?
@abovewater6918
@abovewater6918 11 ай бұрын
Gino was running a burn in image ad occasionally on his twitch stream. I'm assuming he blacked it out for the youtube edit incase it was against Terms of Service here
@bobbywalker2980
@bobbywalker2980 11 ай бұрын
Bruh your my vote for the best souls player.
@Epistolary8
@Epistolary8 11 ай бұрын
Gino’s idea to have bosses vary the speed of their repeated attacks and mix up combos mid-combo sounds absolutely terrible. Getting through a fight without taking hits would be nigh impossible. Fromsoft bosses from DS3 onwards already have complex movesets with attack timings that are often difficult to learn as is. Making that steep learning curve even steeper would kill mainstream interest in the series. It’s the kind of idea that only makes sense to people that have already beaten the game so many times, sometimes under severe handicaps, that they’ve forgotten how much they struggled to beat the game for the first time.
@malek0093
@malek0093 11 ай бұрын
Always nice to see Sekiro getting some love. Honestly Sekiro speedruns are a lot more fun to watch than Elden Ring imo.
@MrSPW93
@MrSPW93 11 ай бұрын
*first documented no kill run
@MichaeljM9402
@MichaeljM9402 11 ай бұрын
Cant wait for Armored core no hits
@sutranitsua
@sutranitsua 11 ай бұрын
Blue smelter demon has variables in its attack animations that make the roll timing difficult to dodge. Personally I hated fighting that boss, although I think that may be for other reasons
@harrywinchester154
@harrywinchester154 4 ай бұрын
Title: No hit sekiro Cutsense after the 1st time fight gen-ichiro:
@ChrstnGry
@ChrstnGry 10 ай бұрын
what is the giant black box at the first fight?
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