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Ah World of Warcraft, the game everyone loves to hate. The game that has given brain rot to many gamers. The game that has been around for 20 years and yet is still so dependent on external addons to make it playable the way it is designed nowadays. And today I am going to be playing World of Warcraft for 100 hours without all of these addons (that should already be baked into the game), just to see if I can still find enjoyment in this game.
I now have a Patreon and a Discord!
Patreon: / spinninghead
Discord: / discord
Chapters:
0:00 - World of Warcraft Despair
02:44 - RIP Bozo to my addons
02:53 - Time to make yet another WoW Alt
04:04 - Yapping
04:15 - Here we go again
08:44 - Eversong Woods, so pretty, so blocky
11:05 - Ghostlands
11:27 - The Worst Type of Quests in any Videogame
13:40 - People always say the Wrath is . . .
16:18 - Back in Orgrimmar
17:14 - Levelling always feels bad
20:00 - Open World Content. Wow
22:38 - Seasonal Content
23:50 - Raiding in the hardest Difficulty
26:31 - Button Bloat
30:52 - Degenerate Gameplay
32:54 - Flightstones. Why?
33:36 - How to really play WoW
35:23 - Final Thoughts
It was pretty jarring to go from having a lot of addons to no addons in World of Warcraft. And after spending 100 hours of playing without them, it becomes increasingly clear that Retail WoW, as a game, should have a significant amount of their addons already baseline. Retail Nameplates are a pretty big example, because playing a Dot class becomes very cumbersome without them. Another is Clique, which allows people to bind two abilities to one button, which is related to another problem the game has right now. Button Bloat. Having these many buttons to press only make every other button press less meaningful. Not to mention you now need the entirety of the left side of your keyboard, plus a shift and ctrl variant of each. Couple that with the need to not only rotate kicks, but also crowd control when playing dungeons, and them game becomes a breeding ground for the sweatiest and most toxic of people, who base their self esteem on a video game. There is also a lack of solo content in the game that presents a challenge. Solo content is often a joke difficulty wise and also rewards you with a joke. There is nothing to do in-game whenever your friends ever don't want to play this week. Such as when affixes in dungeons really sucked and you cannot be bothered to play on a pre-nerfed sanguine week. That all said though, Wrath of the Lich King Zones are pretty, and very atmospheric. Icecrown feels like an undead base of operations, and Grizzly Hils feels like Hiking in a mountain. Dragonflight zones are also very atmospheric but we have to give props to the original. Now we wait, for Pandaria!
Title: I played 100 hours of Retail Word of Warcraft without Addons
#worldofwarcraft #wow #worldofwarcraftdragonflight #wowdragonflight #mmo #mmorpg #100hours