holy shit I was just thinking about how I would rank Kaguya normals in a tier list format! Perfect timing on this video
@rhythmtk73Ай бұрын
Strange piece of tech 3C-C, can put another set of bombs on the screen without using metered ones
@rhythmtk73Ай бұрын
I love ya content Lid first and foremost G, especially always repping Kaguya but I gotta disagree on some normals. Most important, 2B should NOT be that high, the fact it will 90'd percent miss a crouching opponent on block makes it way too vulnerable with extreme recovery, sometimes it even loses assault jump which arguably is the angle its supposed to cover and it can't really be used properly at slightly further than close range (not mid range). 66C should be way higher considering it's one of kaguya's best proj's aside from bombs, deletes higher priority/multi hit proj's and armor (even Hyde 2FF) without using meter, frame traps into 236b for anyone trying to move and really good dmg. An extremely underrated move. everything else I understand except I feel J.2C should be higher cuz its a good jump-in tool and you can assault jump and catch backdash with it. All in all tho, Good shit, love the content and review.
@LidomegaАй бұрын
imo I don't think 2B is supposed to catch assaults at all, it has a very specific purpose, and I think the reason people don't like the normal is that they are trying to use it in a way it is not supposed to be used. 66C could be moved up a little bit, but I don't think the threat of 236B is really enough to give her a strong zoning gameplan
@affinity6012 ай бұрын
Ayee i knew this list would be content
@Lidomega2 ай бұрын
thank you for your service 🙏
@affinity6012 ай бұрын
Damn you cooked and ill be revisiting this a bit however this really exceeds the information im looking for since i didnt know which normals were entirely core like a supplement to your guide. I will no longer throw out 3c in neutral lmao Quick question as a 2b enjoyer. If you land a 2b(1) anti air, non counterhit, do you visuall confirm into something, os something or buffer an option like 9 to go for j[c]
@Lidomega2 ай бұрын
@@affinity601 I usually react and jump cancel into jBB and then go into j236A j[C]. not sure what the optimal is here
@affinity6012 ай бұрын
@@Lidomega gotcha, ty. That should be a much easier confirm since raw j[c] into 66c is a pretty tight conversion
@byejimmy86452 ай бұрын
I’m surprised you didn’t cover Kags FT OS
@saintsechoes7 күн бұрын
Hi Lid and community, I’m a new player and I’m trying desperately to find a resource that ranks the stages by size, whether individually or in groups. Does anyone know of where is might find this information, or, where else I might ask to find the right people who would know this?
@Lidomega7 күн бұрын
@@saintsechoes hello! the stages are all the same size, they are purely cosmetic and have no gameplay differences