Okay, whoever included the "the swap hasn't occurred, you shouldn't be seeing this." Props to that guy, it made me chuckle.
@nullvoid2442 ай бұрын
Emil wrote that
@KristianKumpula2 ай бұрын
Similar placeholder textures are quite commonly used
@510DeshawnPlays2 ай бұрын
It’s a placeholder you’re only supposed to see it in the creation kit 😂
@bradleyhiggs38242 ай бұрын
@@510DeshawnPlays hahah restart fixed it for me :)
@halbouma67202 ай бұрын
@@bradleyhiggs3824 Yeah thats what I did - restarting got it to go away. I was a programmer on 20 shipped games (including at Bethesda) so I had a laugh too but was like "someone really screwed up here." lol
@billbillinger21172 ай бұрын
My favorite is finding a long, lost, and forgotten "alien" temple never before recorded or seen by humans... 1 click from a pirate outpost and an abandoned mining station.
@Paladin10342 ай бұрын
Desolation is an absolute game-changer for that. It makes POIs much rarer outside of the main systems
@MjollTheLioness-o4y2 ай бұрын
Happened to me during Sarah's quest where we found the kid who supposedly hadn't seen another human since her parents died. In the background was an outpost with spacers and then a ship landing in the distance lol.
@MoralistePudibondSecondaire2 ай бұрын
One day I was watching a streamer, he landed on a planet without an atmosphere (it looked just like the moon) and met a few scientists there. They were biologists who were studying the local fauna... rofl
@Tyanus22 ай бұрын
Yeah same thing in No Man Sky, for a place where there is No Man in the Skies there sure is a lot going on up there, it really feels too crowded for planets that were never discovered and scanned lol
@Megalomaniakaal2 ай бұрын
@@MoralistePudibondSecondaire Molepeople don't need no atmosphere!
@begollyawm84392 ай бұрын
You know, Instead of exploring 1000 planets with nothing on them, I would much rathet explore 100 planets with depth, fauna, flora, cliffs, and building designs that don't repeat so often that they become boring.
@MrGrim504Ай бұрын
Just exploring the planets and moons within our solar system wouldve been enough because that would in turn make Bethesda make bigger more explorable maps with more things to find and do.
@ds5brАй бұрын
I agree
@sterling4449Ай бұрын
I would rather have 3-10 very well developed planets
@ghmn9763Ай бұрын
100 is too many
@ramrodbldm9876Ай бұрын
Copy paste comment, from the 1000-100 only difference Is the original comment knew how to spell
@umphreak99992 ай бұрын
it only took them 25 years + 6 months, but they finally did it. they created the Mako from Mass Effect 1
@dolorousjohn54992 ай бұрын
It looks worse too, which is a real spectacular feat.
@amampathak2 ай бұрын
@@dolorousjohn5499 yes, check out Mako from ME Legendary edition, it controls SO MUCH better!
@dolorousjohn54992 ай бұрын
@@amampathak yeah it's certainly an improvement, but it's still shite
@carterjones81262 ай бұрын
@amampathak The Mako's handling still gives me nightmares. What started as an oversight in the game mechanics, actually become part of the Mass Effect lore as its poor handling is mentioned in game.
@umphreak99992 ай бұрын
@@carterjones8126 one of the best mods i downloaded for the legendary edition was an infinite boost/infinite sprint mod. it solved most of the issues i had with the mako, you can just power through all the annoying terrain choices
@Yama_12912 ай бұрын
Well, there was no loading screen when you hopped into the car. I'm calling that a win.
@DiagonalCoff332 ай бұрын
LOL
@Renigen2 ай бұрын
Shh, don't give them ideas!
@TheGoreforce2 ай бұрын
loading screens in this game aren't as bad as people make it out to be, ya silly man.
@runner95282 ай бұрын
@@TheGoreforce it's not about the length of the loading screens, most are instant, the issue is they shouldn't exist at all. Completely immersion breaking going through 5 loading screens from leaving a building to get in your ship
@SergeantGadriel2 ай бұрын
@@TheGoreforceit's horrible stop coping
@VaultOfTheFuture2 ай бұрын
It’s crazy how Mass Effect did all of this better 17 years ago lol
@foxmulder7436Ай бұрын
Wtf do you mean better ? The vehicle in SF is a million times superior to the mako
@harvbegal6868Ай бұрын
17 years ago!? You shut your mouth.😂
@vommАй бұрын
@@foxmulder7436 Only if you're a fanboy, otherwise it's the same
@foxmulder7436Ай бұрын
@@vomm no, you can only believe that if you have never played one game or the other. Vehicle in Starfield is multiple times better in every way (animations, physics, control).
@loganlevesques2 ай бұрын
Slightly over a minute and the "Bethesda charm" is on full display
@acev35212 ай бұрын
Nah bro the intro doesn’t count.
@shinichiizumi22422 ай бұрын
is that tod Howard with a giga chad filter. did you comment on the new Crimson desert boss fight video???
@merciless9722 ай бұрын
That planet looked like one of those bouncing balls you receive from the quarter machines
@damjay0052 ай бұрын
This!!😂
@Shargok2 ай бұрын
Those bouncing balls have better quality standards than this game.
@slash2k32 ай бұрын
Lod issues: "but... this is a Bethesda game so we're kind of used to it". 11:22 this is exactly the attitude that encourages them to be a shit game company. i mean, 7$ for a broken ass sniper gun 2 months after release?!? load a save after latest update and planet textures go bye bye. they keep selling shit while pretending it's a Michelin meal and people just keep buying it. i don't get it man
@TherapyGel2 ай бұрын
For real dude. I'm so tired of hearing this excuse. For what other dev is such a ridiculous qualifier acceptable? Bethesda has no excuse for such incompetence after 20 years of practice of making the same game with a different coat of paint.
@chapsie2 ай бұрын
I've watched a few videos and honestly it's kinda just a cope channel lmao
@tripanda61242 ай бұрын
People will actually argue that the bugs are what gives the games their charm and I think that's one of the worst takes on the internet.
@kakirin2 ай бұрын
@@tripanda6124meanwhile their modlist is full of fixes for basically every line of code in the game 💀
@AIIEYESONME2 ай бұрын
Dude, obviously you have to upgrade your rig for this next gen Masterpiece. Todd already told you how meticulously optimized his game already was for peasant mid PCs. Remember Howard said his space magnum opus was made to be played for the next ten years. Never mentioned how it will run, or fun. Just I believe that is the timeline for it to be completely optimized. Or when the 5090 ti rolls out, whichever comes first.
@GrimGalore2 ай бұрын
But Luke, when the astronauts landed on moon THEY weren't bored.
@lukasbusch21352 ай бұрын
@@Konfide4043⏩️🌍⏪️
@Genghis_of_Swans2 ай бұрын
@@Konfide4043good bait bro
@ViktorAndy2 ай бұрын
What if they were, but it was a state secret?
@flavorlessdenial82712 ай бұрын
@@Konfide4043 Ah yes Anthony Kiedis, my go-to guy for scientific analysis
@woah562 ай бұрын
How can u go to space when the earth is flat?
@jaydonsciregiesekam62052 ай бұрын
starfield and concord in one day, somebody check in on luke 💀
@skodedickinson65442 ай бұрын
Shhhh do not distract him from playing Suicide Squad Kill the Justice League again first
@Tacitus_kilgore_19032 ай бұрын
Starfield was the number 1 played game last year across all platforms despite not being on Playstation and 3rd in revenue on steam... I know people think crying on the internet is real life but it's not
@RayzaNC2 ай бұрын
@@Tacitus_kilgore_1903 and yet it massively underperformed considering expectations and the game is generally just a laughing stock
@adamjohanssonn2 ай бұрын
@@RayzaNC it didnt underperform in terms of money, which is really what matters to microsoft
@Semi-bj6zl2 ай бұрын
@@Tacitus_kilgore_1903Womp womp
@matteoscanu59822 ай бұрын
it only took 13 years for bethesda to give the player a drivable vehicle in one of their games
@DogsRNice2 ай бұрын
Meanwhile valve made a functional physics based buggy in 2004 The funniest part is source and creation both use the havok physics engine, they literally have the exact same tools and aren't using them
@vommАй бұрын
in Skyrim you can drive horses which are kind of a vehicle
@matteoscanu5982Ай бұрын
@@vomm And that was exactly what I was talking about, the horses of Skyrim. The year was 2011, and that was the last time Bethesda gave its characters a means of transportation other than their own feet.
@congcrab6360Ай бұрын
@@matteoscanu5982 Not even Skyrim did horses first, oblivion did in 2006.
@matteoscanu5982Ай бұрын
@@congcrab6360 Like I said, Skyrim did it last. I think, but I'm not entirely sure, that the first rideable horse in an Elder Scrolls game was in Daggerfall in 1996. Then in Morrowind (2002), everyone forgot how to ride animals (Silt Striders don't count) until Oblivion.
@geraltofbolivia94282 ай бұрын
Can’t wait to explore nothing faster
@MrParis2152 ай бұрын
That shit actually made me Chuckle like crazy😂😂😂😂 So True Tho
2 ай бұрын
Kudos 4 you😂
@gordonfreeman43412 ай бұрын
LOOOL😂
@bobjones61542 ай бұрын
Best reply 👌 mwah
@EH_19952 ай бұрын
Yet another who hasn’t actually played the game and just circle jerks in the comments
@sacreddarkness11502 ай бұрын
It's interesting, instead of walking around a whole planet of nothing, you can now drive around a whole planet of nothing, starfield is saved.
@maddymcmadingson62962 ай бұрын
Right? All this rover really does is get you to the boring locations faster than walking lol
@DeagleGamesTV2 ай бұрын
@@Gentleman...Driver The game has only issues in my opinion.
@Gentleman...Driver2 ай бұрын
@@DeagleGamesTV Fair enough. But honestly, empty space must not be boring or a bad thing. But they messed up exploration so bad. Why no encyclopedia that you could fill after exploring a thing? Why not naming new species? Its clear to me that they ran out of time developing this. I think they could have used two more years to make this into something worth playing.
@JacoBee932 ай бұрын
@@Gentleman...Driverthis aint simulation rofl
@graffittitagger652 ай бұрын
True @Gentleman...Driver
@zupmeoff2 ай бұрын
The incompetence of Bethesda is legendary
@Kasaaz2 ай бұрын
I’m genuinely worried about what is going on in there.
@mandrac22 ай бұрын
@@Kasaaz The kind of shit that make you want to be able to turn into a little mouse to spy on bethesda and figure out how the hell is this company being run.
@musclecargarage28752 ай бұрын
Despite all the bugs. Still the best open world game of 2023. Game is amazing if you play it for at least 2 hours
@mandrac22 ай бұрын
@@musclecargarage2875 tears of the kingdom: "am i a joke to you?"
@musclecargarage28752 ай бұрын
@@mandrac2 lol. It’s a mobile cartoon style game for kids. We are talking about AAA games
@mr_lex26072 ай бұрын
I just want to point this, the whole entire time you were using the rover absolutely fuck all was happening. That's the problem with this game, the procedural generation was such a horrible idea to a game where locations tell the story. I don't know how they ever thought it was a good idea. I feel like any gamer would have been able to tell bethesda how awful this concept would digest with players.
@qwertyvypez2 ай бұрын
this is honestly a bad take. If you go on an empty planet, expect emptiness. However there are plenty of planets with lots of POIs
@Cyberpsychos_Dirge2 ай бұрын
@@qwertyvypezno this is a bad take. There are maybe 4 planets with anything on them, and those are 1 shitty city. Every other planet has shitty procedurally generated copy paste POIs that are barely less dull than empty planets
@apollo43912 ай бұрын
@Tyler-l5s it's like a space game...woah crazy.
@intrepidgamer79422 ай бұрын
@apollo4391 It's a game, it's not meant to be a 1:1 recreation of space
@lucasLSD2 ай бұрын
@@intrepidgamer7942 Why not? The scale enhances the experience, it needs to be there, just stop, everyone was complaining that Outer Worlds was only 6 planets that you couldn't even fly around to. But when other games does the exact opposite people also complain.
@Katechon13492 ай бұрын
Remember, Larian Studios moved the release date of Baldur's Gate 3 so it wouldn't be overshadowed by this...
@heyhoojoe2 ай бұрын
As a studio, they've always had a strong leaning towards the comedic. They knew... :D
@PlusOne2Crit2 ай бұрын
And it was a good idea. As boring as this game turned out to be it had an absolutely massive launch.
@EH_19952 ай бұрын
BG3 the point and click adventure lol
@name-wh7zc2 ай бұрын
@@EH_1995BG3 the Game of the Year
@EH_19952 ай бұрын
@@name-wh7zc sure if you like stop start outdated combat like that
@nozhki-busha2 ай бұрын
They cannot fix this game because the fundamental design choices baked into the game are the problem. I gave it 130 hours hoping it would get better, it didnt, and I wont be returning to the game.
@Mohmar20102 ай бұрын
I believe this game's scale should have been scaled down a lot abd focus on the main planets
@Mad_Dog-by2nl2 ай бұрын
Yea sure the game is fundamentally flawed can we please stop spreading this type of bs
@veryrare432hz2 ай бұрын
130 ? it only took me 30
@FozzieOscar2 ай бұрын
the way the buggy can strafe in midair makes me think that the buggy is just "running" like an on-foot person does, and all the animations are just superfluous
@starscream66292 ай бұрын
Funny you should say that I believe it was fallout 3(?) where the working subway was just a super mutant wearing a subway shell and running down the track. I wonder if something similar is being done here.
@valentinchappa67022 ай бұрын
And thats a bad thing how?
@EpicWarrior1312 ай бұрын
@@starscream6629😂😂😂 no way
@beeb58722 ай бұрын
@@starscream6629 even more hilarious, I think it was just a regular dude in a nice pre-war getup called 'train' or something to that effect!
@eliphas_vlka2 ай бұрын
@@valentinchappa6702because beth do stuff like 15 yo and not evolving its technologies
@russellhammant28462 ай бұрын
5:28 - Bethesda in a nutshull. Release a mission quest that should be in the game as standard as a paid DLC with a unique reward for completing said quest and.....it's broken and can't be reloaded and isn't fixed in the update. Just quality work from everyone involved.
@rockmegently2 ай бұрын
Nothing sums up Bethesda more.
@veegoesvroom66852 ай бұрын
It just works!
@chasewright83242 ай бұрын
Later in the video you see it actually is fixed now and he can reload just fine. Not sure what fixed it but around the 20 minute mark of the video you see that it reloads just fine.
@GedUK2 ай бұрын
I'd never seen that bug before. Pity, it's a great gun.
@FatedMusic2 ай бұрын
I feel like adding a car doesn't really fix the fact that the worlds are mostly empty, full of nothing even as you breeze on by in your little floaty buggy. It doesn't even feel like a "step forward" when the exploration is inherently flawed because no one wants to traverse vast emptiness.
@gasdorficmuncher9943Ай бұрын
you have to craft boxes with aluminum makes the pace of game slow , i have 18 boxes in my ship full of minerals no aluminum only 19 pieces of aluminum by one vender not enough
@TheMasterMind1442 ай бұрын
Bethesda: Add basic vehicle. People: "Awesome, imagine what modders will be able to do with this in the future!" Yup, that about sums up Bethesda.
@salazar5912 ай бұрын
It's really fun to drive honestly.
@TheHighborn2 ай бұрын
Yeah but you need to have things to build upon. Shitfields problem is that it's EMPTY. It's fucking empty. Skyrim and F4 are good to mod, because there is shit to mod.
@salazar5912 ай бұрын
@@TheHighborn seems like the expansions will remedy that with hand crafted planets.
@commandervex16262 ай бұрын
@@salazar591 A AAA game made in the year 2023 shouldn't have nothing to explore, say what you will about Oblivion, that game had stuff to explore. Exploration is a key aspect of Bethesda Games, and Starfield is the anthesis of that. There isn't any excuse for this.
@TheHighborn2 ай бұрын
@@salazar591 I think I mentioned it in a different comment, but all Bethesda needs to do is to create like 75 different unique dungeons, have them mirrored both ways, than create some story element for at least 20-30 of them, even if it's kill the bandit leader. That'd be ~300 new places. (75*4). Or more if you can combine stuff.
@boowiebear2 ай бұрын
So you can drive faster to all the places you don’t want to visit as there is nothing there. Nice.
@VampireNoblesse2 ай бұрын
its gonna change with the DLCs.., the exploration will be like F4 in new content from then on
@CheesyX22 ай бұрын
@@VampireNoblesse If you think so 😂The engine can barely handle what's in the game now, DLCs will only make it worse (performance and stability wise) as it did with all Bethesda titles using this ancient Engine of PS3 and XBOX360 times 🤣
@David728992 ай бұрын
@@CheesyX2I don’t recall far harbor or nuka world “killing performance” so this just isn’t true
@hirudegarns2 ай бұрын
@@David72899?? nukaworld has forums going NUTS when it dropped from massive FPS drops and straight up crashes
@Jeanssj982 ай бұрын
@@VampireNoblesse what? thats not true at all, the dlcs will be on single planets they will not toutch the overall content of the game
@doomsday52862 ай бұрын
No reason to replay this game, ever. Adding so late a vehicle does not help at all, this game has no SOUL.
@nhanon67as2 ай бұрын
Dumb. Nearly all games are developed by committee with the goal of making money
@Belle754682 ай бұрын
Dumb. Some good games made with the goal of making money AND with love and passion @@nhanon67as
@IlyasNashid2 ай бұрын
@@nhanon67as ?
@demogod49552 ай бұрын
@@nhanon67aswhat does that have to do with the game having little replay value?
@eliphas_vlka2 ай бұрын
@@nhanon67asstop drinking
@eddie1236987452 ай бұрын
Perhaps naively, I thought they would add a ship module for a vehicle hangar. Maybe have a door open front, sides or behind, or an elavator from below if your ship is tall... ah but no. It just spawns a car when you land... You just store it in the ship's pocket space...
@heyhoojoe2 ай бұрын
Yeah, I noticed that immediately, as well. They don't really care enough to give a crap, just enough to appear like they do. Classic Bethesda.
@TheParagonIsDead2 ай бұрын
That’s better and faster.
@TheParagonIsDead2 ай бұрын
@@heyhoojoedon’t seem to care a crap? They made the vehicle customizable, they called voice actors back in for lines with the car, they added awesome physics to it, weapons, it had a super inque and fun feel that obviously took a lot of work. Having it roll out of the ship would be a bad choice. Many people have ships they have already built and they don’t want some hangar added to their perfected ship.
@Tejbegrizzly2 ай бұрын
@@TheParagonIsDead L take honestly.
@Even_N.D.2 ай бұрын
I also actually thought they would do that lmao
@masondean732 ай бұрын
fallout london makes starfield look so much worse than it already is
@upon-fe27202 ай бұрын
Fallout London is a buggy mess
@samg97652 ай бұрын
@@upon-fe2720so starfield can get a pass because the entire game made by hobbyists on an engine they didn’t develop themselves and built upon a game that is just broken isn’t AAA ‘quality’. Sure bud.
@Rangure022 ай бұрын
What kind of comparison is this?
@treyu2 ай бұрын
@@samg9765 The fact that a simple answer makes you type all of this, it makes you sound like a very defensive/insecure person. And fallout london, even if it is quite a big endeavor for just a "mod" is still a buggy mess. Buggier than starfield at least. You can't compare both games, it's just people trying to kick Starfield with stupid comparisons. It's like comparing an Airbus or Boeing plane with a military jet.
@kakirin2 ай бұрын
@@treyuBrother wrote a book on how writing a book shows you're seething 💀 yes a mod is better than this shit stay mad
@danielt912 ай бұрын
There is something I never understood about this game. What is the purpose of having tens or hundreds of planets to visit if the things you encounter on them is randomly generated in realtime? How would it be different than having, say, two planets and switching between them back and forth ten times? Theoretically they could have randomly generated as much enemies, points of interest or challenges/repeatable quests as the hundreds of planets. I mean... having quantity is only meaningful if you know there is something unique and interesting to discover and you don't know where it is located.
@bpcgos2 ай бұрын
That is actually the point, there will only be some set and combination the devs could make. It's just labeled differently to make impression and better marketing material.
@blaze5952 ай бұрын
It really feels like Todd found out about procedural generation way after everyone else, and is still in the “oh wow, endless content!” phase we all got over years ago.
@tk86682 ай бұрын
They could have made 2 good planets and add a new one every year to sell as DLC. Would be a gigantic moneygrab for years… Well…
@joe199122 ай бұрын
Playing a Bethesda game is like playing Jenga, half the excitement is wondering how long you can go before it all crashes down.
@mykeh31552 ай бұрын
@@tk8668 How do you suppose they make 2 good planets and tell the story they wanted? How do you think they would make a planet every year with a small dev team as most will have moved on to new projects. CIG can barely get out a few locations on a few planets each year with a dedicated planet team/studio and custom planet generation tools built specifically to speed this up, how is a studio without the tools and skills supposed to be faster than them? It would be a gigantic moneygrab, which is the entire purpose of corporations, so if it were possible someone would have done it by now.
@bloodredroses882 ай бұрын
That's freaking disgusting that they're selling a $7 gun that you can't reload after almost 2 months of it being live. Microsoft should be ashamed!
@kyabetsu_yasai_judy2 ай бұрын
At the end of the video it randomly started working 😂
@letsdothisshiat11622 ай бұрын
Sued*
@Danceofmasks2 ай бұрын
@@kyabetsu_yasai_judy I don't think it's random. If I had to guess, the stupid engine loads objects and their behaviour upon landing on the planet ... and only loads them again when you go somewhere else. Which explains why it couldn't find old planet textures, or uses old behaviour on the weapon. He had to land elsewhere and let the game update its shit.
@John-ns9lr2 ай бұрын
Blame it on Bethesda, they never fix their games. Look at the Community Patches for their games. Just copy and paste the fixes, but NOPE they do not give a single F
@kyabetsu_yasai_judy2 ай бұрын
@@Danceofmasks I see 🤣 Thanks for the explanation!
@charleswootton30552 ай бұрын
oh, thanks for reminding me Starfield is a thing.
@joeb29202 ай бұрын
The bigger issue is that Starfield planets are empty, Thus the capability of exploring more of Nothing is useless.
@Renigen2 ай бұрын
Yeah, and the thing is, they're supposed to be even emptier. The main faction we are working for are supposed to be explorers. Seeking planets no one has been to before. In the current starfield, almost every planet has some kind of human structure, theyre already explored to an extent, thus making your faction useless, since all the planets you can travel to are already known. But if you did go to completely new planets, you'll be exploring nothingness for hours.
@shawndavis70092 ай бұрын
Well they thought that the moders would fill it in. 10 year support! Yeah 10 year support by modders, not you, well unless it's through creation club. 🤣
@GoldenLeafsMovies2 ай бұрын
I've been playing with a mod that increases the poi density and while it still isn't awesome, it's somewhat fixed the issue.
@iro67582 ай бұрын
@@GoldenLeafsMovies Yeah, but there are only like 20 poi's for the engine to choose from... And when you're loading 5 per planet, like... :/
@ZoddGuts2 ай бұрын
They realized that after the game release. *facepalm* which is why Shatter Space will take place on a planet filled with quest and NPC's something that Starfield should've had from the get go.
@UnhingedCourier2 ай бұрын
Knowing Bethesda, they probably used Skyrims horse riding code for the Land Rover.
@dopefiendchronicles29742 ай бұрын
It looks cool but it definitely drives horribly I'd rather continue running slash jet packing I only came bacc for the mods I knew what it was 😅
@hornmonk3zit2 ай бұрын
That is absolutely what it is, you can tell by the way it hugs the ground. The car mods for FNV and FO4 were more sophisticated.
@kingwick2 ай бұрын
@@hornmonk3zitlol what a load of bullshit
@Flyon862 ай бұрын
The rover is really an invisible npc with a rover hat running under the player
@foxmulder7436Ай бұрын
@@Flyon86 not at all. I take you have never tried it in game ?
@kevinmalisek93532 ай бұрын
not being able to reload a gun in a game that is supposedly an attempt to save the developer is such a mind blowing concept. double that when you actually have to pay an extra to get such a gun.
@TombRaiderFan284692 ай бұрын
The gun not reloading is amazingly embarrassing....
@Maxsmack2 ай бұрын
Funniest part is the games been out almost a year. Absolute trash tier game, that got outsold by multiple indie developers this year.
@justinstergar67572 ай бұрын
But if u watch at the end it does end up working/reloading
@reaven25352 ай бұрын
@@justinstergar6757 Neat. Most players will assume the gun is broken after trying once, and never use it again. If it doesn't work consistently, it may as well just not exist, especially for an independent price.
@Perseus7567Ай бұрын
@@Maxsmack Funny how no one says that about Spiderman 2 though. Starfield sold 10 million copies in 2 weeks. Spiderman 2 sold 10 million copies in around 4 months. Funny how, according to a lot of people, Spiderman 2 was the brilliant game which was a "success", but Starfield was the "trash tier game" that "got outsold by multiple indie developers". Amazing how people's standards and comparisons change because they personally don't like something.
@SuuuiiilllАй бұрын
@@Perseus7567both games are extremely mid.
@alexthething2 ай бұрын
No way he found a bloody bug 1:35 into the game. Dear lord.
@AtomicPatriot2 ай бұрын
Apparently he did.
@totalmalarkey2 ай бұрын
To be fair it was the result of a mod I believe. Buddy of mine had the same issue and had to disable a mod he had enabled
@singularity35552 ай бұрын
@@totalmalarkeyit’s not bc of a mod. I don’t have any mods and I got the same bug.
@totalmalarkey2 ай бұрын
@singularity3555 Might have more than one cause then, because my buddy toggled the "more foliage" mod on and off to get and correct this issue.
@fynnlang30112 ай бұрын
I had the same right after the update was installed but after a restart everything was fine
@adamrobinson82382 ай бұрын
I can’t get over the fact No Mans Sky had continuous procedurally generated planet surfaces YEARS ago which we could take off from and fly straight into space, and yet Bethesda put us into sandboxes like this. How was NMS not Bethesdas gold standard target to aim for planet exploration development!?
@DarkElfDiva2 ай бұрын
Bethesda have painted themselves into a corner with the Gamebryo (I refuse to call it Creation, it's fucking Gamebryo from 2003) engine, and they refuse to drop it. And until they do, things are going to keep getting worse. Gamebryo CANNOT handle modern grahpics or mechanics. It simply can't. It doesn't matter how many tumor-like addons you graft to it, deep down it's still the same engine Morrowind ran on. It was showing its age in 2011 when Skyrim came out. Now it's on life support with tubes coming out of every orifice, and the wife just refuses to pull the plug.
@tuamaputanna28972 ай бұрын
@@DarkElfDivai refuse to believe it's the engine's fault, modders have done wonders with the creation engine despite all the shortcomings. many other engines are just an extremely advanced idtech engine yet they're still more than serviceable. The fault is either the incompetent devs who most likely dont know how to improve the engine, or higher ups who don't know how gamedev works
@TechnaFox2 ай бұрын
It's the engine lol ask modders. @@tuamaputanna2897
@ChristianBawden2 ай бұрын
For like a 10th of the file size too btw
@D4C_LoveTrain12 ай бұрын
@@tuamaputanna2897 Because it's not entirely the engines fault, the guy doesn't know what he's talking about. By his logic we should be calling every FPS engine Quake... which is based on the Wolfenstein 3D engine... from the 90s... You're closer to the truth, it's on BGS. the problem with an in-house engine is that you need a team specifically for development. Around skyrim they had about 2 people working on the engine, meanwhile ID has an entire studio iirc. The Creation Engine just needs to be improved and updated which requires funding, an overhaul to physics and cell loading for Elder Scrolls 6 would be nice.
@Lyoko42o2 ай бұрын
@1:52 Classic Bethesda, nothing to see here everything is working as intended *Initiate Truman Show clean up crew*
@Ted_Kenzoku2 ай бұрын
Bethesda embarassed themselves with this game and they keep trying to act like nothing happened instead of just owning up and moving to something else
@TommieTheCommie2 ай бұрын
I honestly like it actually, It's Rough around the edges because they're trying like new things.It's a lot bigger than like fallout 4, It seems this time around they possibly were going for a like big playground, There is endless possibilities for what they could add to the game as well as what modders will be able to do with the huge space The vehicles are a cool edition and I imagine they will add possibly a rudimentary modification system for them or in the very least modders will But first it knows when they Add the compatibility for it Their fan base and players will modify The game to their absolute specific liking
@neutralmilkbaby2 ай бұрын
A great rpg. Build a ship. Design your ship. Good firefights. Good character maker. Great sidequests. Ok main quest. Better than most RPG's out there.
@Wft-bu5zc2 ай бұрын
You'd rather them just abandon it and screw over the people who want the game to be improved? Dumb take. Bet you haven't actually played it.
@chuckbutler63802 ай бұрын
ah yes an all terrain vehicle to explore the vast nothingness
@Yervy2 ай бұрын
The textures breaking on the planets when Beth attempts to add transportation that should have been in from the start... that is just the most Starfield thing i've heard
@Spiffo02 ай бұрын
Me when I consume nothing but outrage content and overreact at the slightest little thing.
@AD3SPG2 ай бұрын
WEIRD WERID
@Mrhouse-k1x2 ай бұрын
@Spiffo0 this slightest little thing was done by a multi million corporation
@JimBobe2 ай бұрын
Its a mod issue, not bethesda
@Spiffo02 ай бұрын
@@Mrhouse-k1x Do you think this is a good comeback? You understand literally every game- no, every piece of software ever made even by the biggest companies on the planet still have silly bugs or issues?
@jamesroy7912 ай бұрын
The Rover fixes exploration and makes outposts viable however the river doesn't spawn in outposts so make sure you go to the landing traveling city's is still awful because of weight constructiohe and stamina
@robsolf2 ай бұрын
Todd: "Hey guys, remember the Mako from the first Mass Effect? How can we make our own with 16 times the awkward movement?"
@blaze5952 ай бұрын
Hey I love the first Mass Effect; but I think you’re not properly remembering how clunky the mako was in that…😅
@skraz0r2 ай бұрын
Now, with the buggys added, they really just remastered ME1's planetary exploration as a whole.
@DanielSan17762 ай бұрын
that was my first thought and the Mass Effect Mako, 14 years, TWO, console generations ago, is better
@robertschnobert90902 ай бұрын
The awkward movement is kind of fun to watch. Not sure if I want to be in control though 🌈
@vrishnak922 ай бұрын
@@blaze595I am agreeing with you here
@Pixx22662 ай бұрын
Starfield is literally the posterchild for the expression "you can't polish a turd but you can roll it in glitter".
@xgtwb64732 ай бұрын
Is it not worth buying still lol
@tytt45942 ай бұрын
@@xgtwb6473probably the first space game I still have zero interest to play. The fact you can’t land, fly out and into atmospheres, and freely explore is my only reasons. I’m pretty sure that will never change in game either.
@TheHighborn2 ай бұрын
If they make like 75 another points of interests, then mirror them in directions, after that hint them on planets it would give a large variety. Except ofc, they'd never fucking do that, since you know, that's a lot of work
@Mkrause7622 ай бұрын
@@tytt4594it would be different if the sci-fi world was interesting at all like kotor or mass effect but they chose to make the most generic setting possible
@Cageshadow2 ай бұрын
@@xgtwb6473With a few hundred hours under my belt, if you have above-average patience and attention span, Starfield is _decent._ Good? Maybe. Good with shortcomings? Sure. If someone’s still hesitant on it, I would personally wait for 1) Shattered Space reviews to come out and 2) Expansive mod packs that elevate quality of life and base game shortcomings like lack of POI, clothes, armor, & weapon variety that make ignoring the Creation Club a viable option. It might be taking longer due to less enthusiasm for Starfield modding but with a check on Nexus Mods, you can see they’re trickling in slowly but surely. Like Luke said, it’ll take some time and love but it can get there eventually.
@L3X3692 ай бұрын
This is the best quality video I seen on youtube for some time! I love the quality of the camera, the microphone and how you set up everything. Even how good the game is performing on your PC. Please make a video showing up your setup! You are my inspiration to actually make some youtube videos. And regarding the Rover, I think they used the "ship" engine to make it, think about it. It has very similar controlls (including following the mouse, and the boosters). It's basically a mini ship with a center of gravity that is affected by the planets's gravity.
@Mr.MasterOfTheMonsters2 ай бұрын
The planets's surfaces aren't that realistic either. They are not valleys with small monticules here and there and a million truck-sized boulders scattered everywhere. They are more like Earth, with massive mountains, cliffs, some rocky formations here and there. Moons like ours have more soft terrain, with rocks buried in dust, but filled to the brim with craters of all sized on top of each other. Something that tells you this place has been there for billions of years without anyone cleaning it up.
@2138Dude2 ай бұрын
3 months for eat button, 11 months for one vehicle. You know this is just cringe.
@cosmancho29592 ай бұрын
Bethesda was always a joke.
@SHIRAORI_NOUSAGI2 ай бұрын
Not when they released Daggerfall... Oh nevermind, that was one of their most bugged game ever released.@@cosmancho2959
@wdf702 ай бұрын
6 months for difficulty options.
@megaplexXxHD2 ай бұрын
Yet i still see fanboy channels claiming THIS IS THE BIGGEST UPDATE YET AND WILL CHANGE THE GAME FOREVER😂😂😂 and in the comments of these videos its seems to be even worse 🤣
@RabbitWatchShop2 ай бұрын
@@megaplexXxHD those same Starfield cheerleaders attack me for providing Bethedsta with constructive criticisms. They accuse me of hating the game, when I play Starfield almost daily.
@creditableme12 ай бұрын
7:10 rover content starts
@gasdorficmuncher9943Ай бұрын
now the game is like a mod flying rover most powerful thing in game
@TheSwedishAssassin2 ай бұрын
"In order to enjoy Starfield, you have to lower your standards for what 'fun' is" is basically the theme of this.
@Exotic_Prem2 ай бұрын
I swear luke always has the worst luck when it comes to bugs 😂
@jearie2 ай бұрын
yes. listen to Peter R de Vries. He knows als iets vaker gebeurt (hallo nederlanders haha)
@RobotWithHumanHair.2 ай бұрын
@@jeariewhy did you just switch to that silly language when you were already using the lords tongue
@fat4eyes2 ай бұрын
Or is it the best luck?
@jearie2 ай бұрын
@@RobotWithHumanHair. its for my dutch friends amigo
@TheParagonIsDead2 ай бұрын
He shows the worst parts of the games he “critiques” Don’t watch him.
@mirusasaki2 ай бұрын
Bethesda thought it was a genius idea that you could have fun by yourself while riding your rover over the vast emptiness of content.
@angryjoe982 ай бұрын
People asked for a vehicle why are you bitching about it?
@jaioncebollero11682 ай бұрын
@@angryjoe98your comment doesn’t make sense. This man is him and not people, maybe he didn’t ask for shit? People can’t make observations?
@Hoenir2 ай бұрын
@@angryjoe98 People asked when the game released. Not 1 year later when everybody knows there is nothing to explore in this shit game besides the same 10 locations and 4 enemies types.
@TheTwistedClarity2 ай бұрын
and 5 minutes into forza horizon 5 and youll be grinning from ear to ear
@PeterBee9112 ай бұрын
@@TheTwistedClarity Wrong example. 5 minutes into Forza Horizon and you'll be bored to death, maybe even faster than in Starfield. That's still an Xbox Game after all.
@tindrigamer2 ай бұрын
I've got a PS5, and honestly, I've kind of been hoping to see Starfield come to PlayStation for the last few months. So now it's nice to have something to look forward to, even thought it won't release on there for the next six months or even longer
@psychofroggy80622 ай бұрын
Now the next thing they need to implement is an overhaul to planets. Create new dungeons and points of interest to randomly place on planets basically just add more content to the planets and maybe new mechanics for the barren ones that make traveling and exploration and survival more engaging.
@navtektv2 ай бұрын
I think you mean they need to make a good game.
@infrared69732 ай бұрын
This is never happening. The procedural generation will not allow for any of this and the base game isnt static like fallout 4. Its the reason why modders abandoned the game to begin with. Also there isnt anything to explore in starfield thats why the games so boring. The game has like 40 pois and a thousand planets so you do the math on how much repetition there is.
@mygetawayart2 ай бұрын
i think they need to, at the very least, create loads more presets so that you're not always encountering the same POIs multiple times in the course of a playthrough. At this present moment, there's a very small selection and that leads to uninteresting and repetitive outcomes. Plus, i think they should implement a set of random loot that is UNIQUE to, if not each planet, then at least a good third/fourth of them, that way, even if some POIs are similar, the loot would be specific to each planet. This is something they do for, again, a very small selection of planets. I think one of the biggest problems with Starfield is that it's really only interesting if you follow the hand-made portions of it, so the quests and the unique planets and POIs (like Red Mile or Paradiso), but the game also has this ENORMOUS other section of gameplay that's all about exploration which you can completely ignore and isolate yourself in the hand-crafted parts.
@MaczetaX2 ай бұрын
@@infrared6973 What are you talking about? This is already in the game, he is just saying they need to add more variety to it. You even mentioned it when you talked about 40 pois and "nothing to explore". I agree with him, there should be more variety and more options for POI, like there should be at least 10 different versions of "abandoned mine" etc. as of now when you see abandoned mine on random planet, you've already seen the whole place and all the enemies in the abandoned mine on a different planet - that's pretty bad. They have a good base for survival mechanics with all the suit resistances, planet dangers, etc. they just need to add a survival mode to the game.
@OKMBVideos2 ай бұрын
@infrared6973 that isn't true. There are quite a few mods on the Nexus. It has about 8.6k mods out there right now. The reason there aren't more, is because the Creation Kit took longer to come out than expected. As far as I know, the only modder that abandoned Starfield is the same one who made the co-op mod for Skyrim and he did so many, many months prior to the Creaton Kit coming out.
@MechaMan20122 ай бұрын
It baffles me that the response some people have to the criticism that exploration is pointless and boring is to tell people to "stop exploring, what did you expect, stupid". Like we're idiots if we want to explore in a game that was marketed about being all about exploration, and that the past games were full of things to explore.
@Renigen2 ай бұрын
Yeah, the exploration was great in older titles because they weren't generated by the machine, made from a dozen pieces, with witch you are already well too familiar. Honestly, I don't think starfield was ever going to work. The prospect of using procedurally generated maps is alien to Bethesda, their strengths lie in hand made cities and settlements. Like, instead of a galaxy, let's have a single planet and a couple of space stations outside. This would allow Bethesda to make a bunch of settlements, fill out the remaining space with some minimal procgen, have a bunch of biomes and most importantly, unique and non repeatable POI. Now that would be a great place to explore.
@Even_N.D.2 ай бұрын
@@Renigenone planet would maybe be a bit meh but like a solar system would be enough
@doomspud63022 ай бұрын
@@Renigen Bethesda did use a lot of procedural generation in ES2 Daggerfall. Most of the minor dungeons and towns were procedural, with only major story based locations being hand crafted. And the funny thing is, Daggerfall is actually fairly similar to Starfield. People always praise it for how MASSIVE it is. But in reality, 99% of it is useless empty space. If you wander the wilderness on foot, instead of just fast traveling, there's nothing to do between marked points. Even though there's hundreds of towns, and hundreds of dungeons, most of them have no purpose. Even though you can enter almost every building in every city, the majority of them have nothing inside them. Exploring dungeons is almost entirely just walking through miles of empty corridors, with sparse enemies, and maybe one treasure room with two items in it. It was all quantity, with minimal quality. The big difference, of course, is that Daggerfall came out in 1996. And at that time, simply having a game with that kind of scale was technologically impressive enough for it to stand out. Quantity was its quality thanks to the limitations of the time. But now? Games as big as Starfield have been coming out for years. And almost all of them have their own kind of quality, as well as the quantity. So basically, Starfield is a Bethesda game that's 30 years out of date.
@halogod02982 ай бұрын
How many planets are exciting in real life? Why are you acting like you’re surprised that Baron moons are Baron?
@MechaMan20122 ай бұрын
@@halogod0298 This game isn't real life. That is not an excuse, don't pretend it is.
@PSG51Ай бұрын
Look at it from this perspective, i think this design idea for a space game is that they took it to the realistic way of exploring. Lets be real if you were going to other planets in real life you wouldn't find anything over there but emptiness and ambiance of the surrounding area.
@mangaas2 ай бұрын
The rover lets you get dissapointed faster. 😂 Unless they add actual content to the game, those 15 to 20 POIs are ground into the dirt for returning players. You start seeing repeating POIs in your first couple of hours of play, by 30-50 hours, you're seeing the same copy and pasted 20 areas over and over. There is nothing to explore or see outside of questline content.
@doctormoobbc2 ай бұрын
There's 150+ procgen POI. Plenty of content for people who enjoy this game.
@mangaas2 ай бұрын
@@doctormoobbcthere are not 150 dungeons. Combining everything proc gen can plop on a planet and putting a number to that, as if it's relevant for dungeons that are explorable content, is misleading to say the least. Lying more like it. I modded the game inside and out, I know what it contains. It is the worst Bethesda product in over 2 decades. Great foundation for modders, but the games vanilla content is terrible, and how it generates empty squares on random planets is lazy and gets repetitive way too fast.
@AyatollahS.A.Khamenei2 ай бұрын
“Sir, the planets are now gumballs with text printed on them”. Todd:”excellent all is going according to plan”
@pope2604Ай бұрын
It sucks bc I remember being really excited for starfield and now that ik it isnt that good i havent even given it a chance
@GenghisJan2 ай бұрын
Insane how the first thing you encountered after launch was the missing textures bug for the fucking planets... Like how tf does this even happen - after over a year?! 🤦♂️
@OAKWOOD762 ай бұрын
“You shouldn’t be seeing this” Ah Bethesda
@usuals59212 ай бұрын
ngl, ur great at game reviews. Not biased, explains how the game works, and goes out his way to show examples. Great job.
@ghost_05872 ай бұрын
21:34 Before the game launched I was really annoyed, that I couldn’t play the game on PS5. However, even if it would get released for PS I wouldn’t buy it anymore. I rather start No Mans Sky. The lack of exploration is just a deal breaker for me and the story isn’t mind blowing to comprehend this.
@heyhoojoe2 ай бұрын
No Man's Sky gets brought up a lot as a favourable comparison to Starfield, but that is really only true for the technical aspects of travelling from planet to planet, using different kinds of vehicles, etc. (Although, if you think the pop-in in Starfield is bad, you haven't seen what it's like to fly low over a planet's surface in NMS) But if you are looking for !meaningful! exploration, the way Skyrim, FO4, Witcher 3, Cyberpunk 2077, and so on did it, No Man's Sky is exactly as much of a stinker as Starfield! And for the same reason - copy and pasted, automatically generated, meaningless POIs that hold a modicum of interest the first couple times you encounter them, but quickly become ignorable. I reinstall NMS about once a year, because some new update bamboozles me into giving it another shot. I start a new game millions of lightyears away from where I have been before - and run into the same old shit after 5 minutes of playing. Then I uninstall again. It's a ritual, what can I say. Edit: That said, don't take this as a recommendation for Starfield, lol. Don't waste your time and money on that turd lol!
@ghost_05872 ай бұрын
@@heyhoojoe I can truly understand this! For me personally, I really enjoy the seamless exploration, that you’re able to fly everywhere without loading screens. I think if Starfield would’ve got a this, I would like it more. I am really looking forward to Star Citizen, once the story is released.
@k--music2 ай бұрын
That "we don't bother because it's procgen" comment sums it up. There's still no sense of seeing a cool mountain on the horizon and wanting to see what cave system or dragon roost or nord ruin might be there in Starfield. They're glorified Mass Effect 1 maps, even with a rover.
@ForisTale2 ай бұрын
Procgen can be interesting, after last two years of updates, minecraft creates incredible biomes.
@sagenebula71202 ай бұрын
Honestly its kinda amazing how flat all the planets in the game are, at least skyrim felt somewhat diverse
@Jeanssj982 ай бұрын
even mass effect 1 has better planet exploration
@PhthaloGreenskin2 ай бұрын
Mass effect 1 at least had some interesting planets and quests like the Disarm the nuke planet or the moon base with Proto EDI going rogue.
@MrFWStoner2 ай бұрын
The starfield universe, the universe where the warp drive was invented before the wheel
@hck.34322 ай бұрын
1:08 for those who don't know, this bug might cause by some mods in creation. I have the same problem and fix it by delete all my mod since they are not compatible with the new update
@GJGamingBro2 ай бұрын
nope, it's a shader cache issue i faced it with no mods everything was vanilla, and i moved my starfield to another drive and that fixed it.
@darnpotato2 ай бұрын
Yeah he says he has some creations installed, but not unofficial mods. Still sloppy imo.
@hck.34322 ай бұрын
@@GJGamingBro i just delete the starfield community patch and it is fix
@ivangeorgiev46642 ай бұрын
I had the same issue, I do not have any mods and never had. It was fixed after restart of the game
@darnpotato2 ай бұрын
@@GJGamingBro These people defending Starfield and saying to delete things or verify things like the game isnt expected to work by default xD
@andrewfox20022 ай бұрын
0% interest in playing Starfield. Honestly kind of hilarious how big of a disappointment this game is, and to me, personally, BGS has lost so much credibility as a studio because of this.
@00TOYZ2 ай бұрын
Get over yourself
@kraio-sfu2 ай бұрын
So much credibility *to you*. Don’t speak for others
@HyperNebula2 ай бұрын
They lost credibility when FO 76 came out
@nozhki-busha2 ай бұрын
@@00TOYZ lol cope
@sensacionsombria51252 ай бұрын
I played for 3 hours. Feels and looks like a terrible PS3 game hahahaha
@TheOne38_2 ай бұрын
If you want a space exploration game, just play elite dangerous.
@Domenic14072 ай бұрын
,,the vehicle allegedly fixes the problem,, soo.... It's.... Going to spawn in an actually hand crafted map with a ton of cool environmental details and other stuff that makes it worth and fun exploring ? What no? It only enables me to drive faster through an empty map that has no justification for existing? Thanks Todd, great fix. Appreciated
@TazThaKid2 ай бұрын
"everyone" wanted a vehicle. now that we have a vehicle, yall are still complaining. people are just hating for hating sake.
@Domenic14072 ай бұрын
@@TazThaKid to be fair, I was never in the camp ,,I want vehicles,,. My perception and opinion has always been that they can't fix this, at least not for me. I genuinely think the concept of having a ton of soulless, empty, procedurally generated planets instead of a few handcrafted ones....its rotten to its core and absolutely stupid. To me the game is unfixable. Literally the best part about Bethesda games is the exploration.... A point star field just completely fails at.
@Mrhouse-k1x2 ай бұрын
@@TazThaKideveryone also wanted a good game with good story, hand crafted map, good quests, interesting locations etc....
@Renigen2 ай бұрын
Tbh people wouldn't mind walking, if there was something to walk to. Transportation is a problem, and empty maps are a problem too. It's not an either or situation, it's "one down, one remaining"
@userblame6322 ай бұрын
@@TazThaKid thats true, people did want vehicles, HOWEVER vehicles were only one small part on a whole laundry list of items.
@captainanus81312 ай бұрын
How is Bethesda a real company bro
@Xerzene2 ай бұрын
Casual gamers. They are basically funding this company cuz the last really good game was Skyrim and that was released more than a decade ago. They somehow can't see how terrible their post-Skyrim games are and buy them
@EH_19952 ай бұрын
Game sold ridiculously well, cry more
@nhanon67as2 ай бұрын
@@Xerzenethat’s crazy cuz I find Skyrim so boring. Starfield and fallout are better to me
@Jibbzz2 ай бұрын
Wait, Starfield has DLC? I'm surprised that they've kept dev going. A beth game without compelling and interesting exploration is just mediocre writing and gunplay.
@paulszki2 ай бұрын
I don't care about bad exploratory design, I don't care about loading screens. And I can even live with space combat being really underbaked. Don't care about quality of life stuff -> I can just mod the game. There's just two real killers for me when it comes to this game: 1. The world itself is laughably tiny in so many ways. New Atlantis is a tiny town with two or three skyscrapers. Aqila "City" is a literal village. Neon is a glorified shopping mall. The "resort planet" is one literal hotel building. There seems to be a total of maybe a thousand people living in this universe. They keep talking about this great civil war and how many have died and it feels more like it was a 10v10. It becomes utterly unconvincing at some point. And it could have been so easy: Don't surround your capitals with empty and/or pointless open world "precedual" shlock: Simply have it not be open world and do window dressing, just like Mass Effect did. The game absolutely HAS cool vistas and places but they dropped the ball on the big cities and their surrounding areas. I don't need to be able to walk everywhere: just make it look like I could. I know that you can't build TEN night city sized locations. But you can create the ILLUSION of them. I think the only place where the illusion held up well was Mars, because it was claustrophobic to begin with due to everything being more or less underground since there's no breathable atmosphere. Walking around Mars mostly worked. Also besides the woefully underutilized pirate space station: not enough big space stations. 2. The third human faction, the Va'ruun, was a complete tease and fake-out. You didn't get to see their home, they were not part of the quest line besides one (actually well made) embassy mission. I kept playing waiting for an eventual twist and visit to their secret capital planet and it just never came and at some point the game was over and wow did the ending suck all of the enjoyment that I COULD muster out of the game. It was just so.... uninteresting. The mystery of the Va'ruun completely left by the wayside.
@cravex062 ай бұрын
It's like Mass Effect without Mass Effect's good writing, world building and characters. All their games have these laughably reduced scale "cities" and populations, but they got away with it back then and in Fallout because it's post-apocalypse. With Starfield though, it's no longer 2011 or earlier, and it's not post-apocalyptic, so these shortcomings are glaring now.
@holostro2 ай бұрын
They should have set Starfield during the early stages of space migration. Make the founding of Constellation the main quest, recruit members and financiers and explorers. While in the middle of the war between UC and FS. Just like the story of Dragon Age 1 but in space. Scrap all the multiverse bullcrap
@tom2gunzbombadil6892 ай бұрын
Alot of good points here... I feel like this game was soooo close to great and yet so far. And it was their decision making that handicapped it imo. Didn't need a million empty random planets. Could've done a quarter but make that WAY BETTER AND INTERESTING. then expand the galaxy in dlc. Explain it with new hyper drive engines or worm holes whatever.. companions need work, and ffs atleast 1 that is truly morally ambiguous. I accidentally shot a federation ship in a big space battle and the whole crew deserts me. U can't play as a space pirate like that if u wanted.
@Cathuulord2 ай бұрын
The first dlc is about the Varuun so, there's your answer to number 2, they don't have a home planet anymore, as far as we know they're a migratory fleet ever since they left New Atlantis
@honeybadger62752 ай бұрын
@@cravex06 It wasn't always that way, in morrowind a backwater town called balmora is bigger than solitude, the capital of skyrim. The capital of morrowind had 330 or so npcs compared to oblivions imperial city having 194, vivec also had twice the number of shops and quests as the imperial city. Also every single bethesda game has been set in the post apocalypse since fallout 3, just thought that was kinda interesting, in a wow thats creatively bankrupt kind of way.
@3dartquest2 ай бұрын
How low the bar must be, for this driving to be praised.
@Mullerchiropractic5 күн бұрын
The breaking of immersion occurs when you can scan a map surface from orbit, select a landing and land your ship near the thing you have discovered from that scan. That's what you would do in reality. You wouldn't land in the middle of nowhere and just run randomly in a direction until you luckily found something.
@doomspud63022 ай бұрын
Bethesda took two steps forward. If they keep this up, in a year or two, they might actually reach the STARTING LINE. They really did take the concept of MVP (Minimum Viable Product) to its extreme with Starfield. Even No Man's Sky wasn't this minimal when it launched.
@fillsbury83042 ай бұрын
Yes it was. Take those rose-tinted glasses off, because you CLEARLY don't remember what NMS was like, when it launched. I preordered and played NMS at launch and it stopped being fun after just a couple of hours, then it became a repetitive borefest. NMS was a glorified screenshot creator when it launched and it took years for Hello Games to redeem themselves from that disaster.
@TheAmethyz2 ай бұрын
@@fillsbury8304 and Hello Games did redeem themselves and with all being free expansions and not 7dollar gun that doesnt work for month+
@triplecheeseburgerbod2 ай бұрын
Except NMS actually went above and beyond after the fact. You gotta remember it was made by a smaller studio, Bethesda has NO excuse.
@atharvawaikar97302 ай бұрын
No Man’s Sky was an absolute disaster at launch. You’re either irrationally hating on Starfield or you’re absolutely blind.
@lucasLSD2 ай бұрын
Now that's very dishonest of you, there's no way you played NMS at launch, the difference is that they were humble and showed effort with each update, a new vehicle still won't fix the problem of not enough POIs, it just fixed the easiest problem of having to walk to each one.
@bigdoopy2 ай бұрын
ahhh now I have a rover to get me to nowhere faster! Nice
@antonioruberto70772 ай бұрын
Honestly, this rover is so dope. I spent hours exploring this weekend and it changes the game so much. I also checked out the Escape quest in the creation library and my goodness was it great. That's more of what we need for this game. It was dark, gritty, took risks, it was awesome. I hope we get more like that and they lean into that tone for Shattered Space. I do love this game, despite its faults, and it's just getting better.
@pabloxavez2 ай бұрын
Putting a car inside a game divided by square tiles with invisible walls and empty spaces is laughing at the players
@trippy41502 ай бұрын
Right like why add a vehicle when there's no where to even drive to lol
@kingwick2 ай бұрын
Yeah adding a feature that tons of players were asking for at launch is laughing at the lmao. Recent steams review soaring up disagrees but keep on larping.
@trippy41502 ай бұрын
@@kingwick Oh you mean the 8k players on steam lmao which is pretty much the same as before the update so it brought nobody back pretty much. Why? because its useless pretty much.
@EH_19952 ай бұрын
Did you expect the planet map to be planet sized? Someone doesn’t understand how games work (and pls don’t bring up NMS which has absolutely nothing of interest on any planet and 100x less detail in the locations)
@kingwick2 ай бұрын
@trippyloser yes and currently one of the most played games on Xbox/gamepass where the game is free. Also 8k is ccu not total active players, which will rocket next month. Use your brain, whatever left of it at least. No amount of cope changes the fact the score and player count is rising.
@budthecyborg45752 ай бұрын
If the rover is normally only as fast as a sprint but now you're bumping into rocks all the time, is it really an improvement?
@Scipiooipics2 ай бұрын
I would be way more impressed if this wasn't BETHESDA with BETHESDA resources and it took them nearly a full YEAR to add a basic feature that many requested well before release. As a reminder, the game costs $70.00. This is not impressive this is late to the party. No props to Bethesda from me on this one.
@randomxgen61672 ай бұрын
You can always trust Bethesda to snatch defeat from the jaws of mediocrity. The Rover looks neat, but it's clear the maps weren't really designed or adjusted for the new rover travel. Unless the intended authentic Starfield experience is to bounce around like a cartoon clown car. Then again, that aesthetic is in line with how Bethesda bugs do, so maybe this is what Todd envisioned for the game.
@smachdos15932 ай бұрын
Probably the new Shattered space expansion is designed for the rover, who knows..
@DanielSan17762 ай бұрын
>they have massive mechs in the game & played a huge part in the Colony Wars >cant use them. >cant even upgrade or change your robot to be a huge mule like in Fallout 4
@dabo1602 ай бұрын
I'm honestly surprised they got the buggy working. I expected it to bug out every few meters and launch itself in a random direction, while the game would struggle to keep up with loading. It says a lot that my expectations are that low, but hey still good job devs for making this feature functional
@davidrenton2 ай бұрын
lol , mine does at my outpost, i have a landing pad, but everytime i land i see my buggy being yeeted into the atmosphere, well a good 200m
@DogsRNice2 ай бұрын
@@davidrentonah yes, the subnautica effect
@dylanchadwick78322 ай бұрын
Starting off with a bug is iconic at this point.
@aznhomig2 ай бұрын
The fact that they still haven't fixed the reload bug for their $7 slop DLC just proves Bethesda is just calling it in and half-assing everything.
@skanaraki21612 ай бұрын
Did you watch the rest of the video?
@aznhomig2 ай бұрын
@@skanaraki2161 Yes, it somehow fixed itself after Luke's game crashed, lmao. Still bugged if it wasn't working even after an update. Typical Toddslop.
@andrewibarra31012 ай бұрын
@@aznhomigthat's how it always "worked". The only fix STILL is a crash or a restart 😂
@averagemug2 ай бұрын
@@aznhomig Or maybe it's the fact that fixing glitches can sometimes take longer to do.
@TheBigAEC2 ай бұрын
@@averagemug if it takes months to fix a reload glitch then someone needs to get fired.
@mohawkan4230232 ай бұрын
Ah yes, so you can now acquire a vehicle in order to get to the copy-pasted dungeons faster, gotcha. Fixed the game, congrats Bethesda.
@SkintSNIPER2622 ай бұрын
13:30 Actually when you arrive at a planets orbit the first time, it generates a seed for the entire planet. And you pick and choose what tile you want to land on. It's not constantly spitting out new terrain the more you explore.
@poppabeard91052 ай бұрын
My problem is the exact same procedurally 5 POI are on repeat. Getting to them faster doesn’t make them more exciting or fun.
@Sunbreaker72 ай бұрын
An update that should have been there at the launch. LOL.
@syminite12 ай бұрын
Funny. People now praise No mans sky like the first 6 years of it sucking didn't exist, damn can starfield get the same concessions? 😅
@sleepyguy42372 ай бұрын
@@syminite1The difference is that one is an indie studio and the other is a well known Triple A studio
@tsivilsඞ2 ай бұрын
@@syminite1 exactly. No man's sky had their pathfinder update that added vehicles a year after launch. But people criticize Bethesda for it? I'm just happy they are listening to some criticism.
@JustSkram2 ай бұрын
@syminite1 No. One was from an indie team with less than a 100 team members at launch. The other is a multi million dollar mega publisher/developer with hundreds of devs and multiple studios to work on a single project AND has been pulling similar shit since the early 2000s.
@kakalokin1472 ай бұрын
@@sleepyguy4237 Then what about cyberpunk?
@cococock24182 ай бұрын
The fact it took them so long to implement this is laughable. Should have been here day one, even though it is essentially just "a faster way to explore nothing". Also, on the rocky planets like the one he was on, it was actually going even slower than running due to all the hills and big rocks. This should have been a hovercraft type vehicle, they couldn't even get this right.
@braxtonpayne82702 ай бұрын
Wow this fixes everything with the game! It’s perfect now and has no flaws!!!
@winb_2 ай бұрын
I don't think anyone said that mate
@CrashIllustration2 ай бұрын
My guess is it's a bot
@allpackagaming98112 ай бұрын
@@CrashIllustration or sarcasm
@adityashetty7522 ай бұрын
Lol. Please don't get sarcasm on the internet anymore
@ZergTolerance2 ай бұрын
@@winb_ You don't even know how to think!
@MrAwesomeBart2 ай бұрын
They added a rover to Starfield? Sweet now you can traverse the empty maps much faster!
@Ealdorman_of_Mercia2 ай бұрын
nice. Now you can drive around in an empty, boring space...
@ericmadsen83242 ай бұрын
"In order to enjoy something like Starfield, you're gonna have to turn off your expectations in your mind..."
@octavianpopescu47762 ай бұрын
That's a good observation. I liked Starfield well enough and I went in without any expectations beyond it being a Bethesda-style game in space. I didn't care about their presentations, trailers, Howard's promises, etc. That's marketing, so I won't get anything substantial/conclusive out of it. Of course marketing will try to deceive me, hiding the negatives and exaggerating or inventing positives out of thin air (which won't even be in the game). Why are people paying attention to that? It seems to me people who actually cared about the marketing/PR stuff and formed some image (expectations) of what it will be like or what it should be like, were the ones who were disappointed.
@DrLowHouse2 ай бұрын
Best parts of Starfield players spilled out to their parents sheets. 😂😂
@Lazy_Titan2 ай бұрын
This company is almost as pathetic as Gamefreak. They add basic features to a game that much better games had like 15 years ago and we're supposed to be in awe.
@El_Bretzel2 ай бұрын
I think that considering surface maps a negative addition is taking the problem completely backwards : They aren't the cause, the just reveal the extent of the exploration problem. Removing maps wouldn't make exploration better, it would just trick you into thinking there's a point to walking for half an hour. It would be even more frustrating to realize you've wasted your time later than you would with a map.
@Monique-iz8lp2 ай бұрын
Now you can finally go nowhere fast
@natedoog70562 ай бұрын
*Needs more smaller settlements spread out to trade with *add more AI Ambushes all variants on planets plus 4 ship spawns instead of one *more random emergency broadcasts (could be a trap) *add more structures enemy forts/bases all variants *add more UC an Freestar forts/bases *Some turrets cant be placed upside down in outpost builder *Companions that only have one skill can not trade items *add random mid flight ship impact crash sites on planets like with heller *more science outposts too variants
@blaze0127Ай бұрын
In my experience the rover seems to snag on nothing or take a nose dive on the smallest of pot holes and stop completely. It probably does this to artificially slow the player down to let the game load. The fastest way to get around is still to just use frostwolf or amp and just run.
@TheChenny732 ай бұрын
After driving the buggy for a day I believe Todd when he said Starfield is designed to be explored on foot with a boost pack. The buggy is ok but most planet surfaces have too many rocks boulders etc to really effectively use the buggy. You can survey a planet and explore faster with Amps and a boost pack.
@mikew4662 ай бұрын
It makes you want a hover vehicle or helicopter.
@Archangelm1272 ай бұрын
Stop apologizing for trash, Luke. I appreciate that you're trying to not get your access cut off, but c'mon.
@jimmylights8782 ай бұрын
The game needs much better combat and cooperative play.
@mccarthy862 ай бұрын
Why can't exploration be like Star Trek? You scan a planet, find areas of interest then fly down directly to them.
@joshcrawley19372 ай бұрын
it honestly feels like Bethesda knows they're outdated af and is releasing tech demos to keep them afloat while they figure out how to make better games